Dungeon Crawl Stone Soup version 0.34-a0-1094-gf7b759ce7b (webtiles) character file. Game seed: 1604715701008404516 311 Caerwyn the Conjurer (level 6, -2/32 HPs) Began as a Deep Elf Conjurer on Nov 6, 2025. Slain by a vampire bat (4 damage) ... manifested out of Blorkula the orcula ... on level 6 of the Dungeon. The game lasted 00:03:44 (2459 turns). Caerwyn the Conjurer (Deep Elf Conjurer) Turns: 2459, Time: 00:03:45 Health: -2/32 AC: 4 Str: 4 XL: 6 Next: 18% Magic: 18/25 EV: 11 Int: 25 God: Gold: 212 SH: 0 Dex: 13 Spells: 5/16 levels left rFire . . . (100%) a - +6 shortbow rCold . . . (100%) [offhand occupied] rNeg . . . (100%) g - +0 robe rPois . (100%) (no helmet) rElec . (100%) d - scarf {Repulsion} rCorr . (100%) b - +1 pair of gloves SInv . (no boots) Will ..... e - amulet of the acrobat Stlth ++ f - ring of magical power HPRegen 0.25/turn (no ring) MPRegen 0.38/turn %: repel missiles, acrobat @: no status effects A: magic regeneration a: no special abilities You were on level 6 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 212 gold pieces. Inventory: Hand Weapons a - a +6 shortbow (weapon) (You found it on level 2 of the Dungeon) c - a +0 quarterstaff (You found it on level 1 of the Dungeon) Armour b - a +1 pair of gloves (worn) (You found it on level 1 of the Dungeon) d - a scarf of repulsion (worn) (You found it on level 2 of the Dungeon) g - a +0 robe (worn) Magical Staves h - a staff of cold (You found it on level 1 of the Dungeon) Jewellery e - an amulet of the acrobat (worn) (You found it on level 2 of the Dungeon) f - a ring of magical power (worn) (You found it on level 2 of the Dungeon) Wands a - a wand of flame (19) (You found it on level 2 of the Dungeon) Scrolls i - 3 scrolls of identify {@r1} g - a scroll of fog w - a scroll of enchant weapon c - a scroll of poison {unknown} Potions g - a potion of magic h - 2 potions of haste {@q3} d - a potion of brilliance {unknown} C - a potion of cancellation M - a potion of mutation {!q} j - a potion of enlightenment {unknown} k - a potion of curing {unknown} l - a potion of heal wounds {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth * Level 5.9 Spellcasting * Level 6.2 Conjurations + Level 1.7 Translocations + Level 1.7 Alchemy You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 s - Searing Ray Conj 76% 2d7 1% 2 x - Iskenderun's Mystic Conj/Tloc 27% 2d7 (+2d3 14% 4 z - Fulminant Prism Conj/Alch 13% 3d8 14% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Poisonous Vapours Alch/Air 44% 1d2 5% 1 Hailstorm Conj/Ice 23% 3d7 6% 3 Inner Flame Hex/Fire 7% N/A 22% 3 Launch Clockwork Bee Frge 7% N/A 22% 3 Freezing Cloud Conj/Ice/Air 8% 6-21 65% 5 Alistair's Intoxication Alch 10% N/A 69% 5 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple: D:4-7 Altars: Qazlal Shops: D:3 = Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The centaur wields a +0 shortbow. The centaur shoots an arrow. The arrow completely misses you. The searing ray hits Blorkula the orcula. The centaur shoots an arrow. The arrow hits you. The searing ray misses Blorkula the orcula. You finish channelling your searing ray. The centaur shoots an arrow. The arrow completely misses you. The centaur shoots an arrow. The arrow completely misses you. You focus your ray upon Blorkula the orcula. The searing ray hits Blorkula the orcula. (Press . to maintain the ray.) Blorkula the orcula hits you with a +0 long sword! * * * LOW HITPOINT WARNING * * * Blorkula the orcula closely misses you. Unknown command. You stop channelling your searing ray. There is a stone staircase leading down here. Unknown command. Okay, then. Press: ? - help, Shift-Dir - straight line Aim: Blorkula the orcula, wielding a +0 long sword and wearing a +0 robe (severely damaged, 83% to hit) You focus your ray upon Blorkula the orcula. The searing ray hits Blorkula the orcula. The searing ray hits the centaur! (Press . to maintain the ray.) Blorkula the orcula says, "Beogh has given me so many different colours to drink." Blorkula the orcula points at you and mumbles some strange words. The zap is repelled. The searing ray hits Blorkula the orcula! Blorkula the orcula avoids the killing blow by scattering into a rainbow of bats! The searing ray misses the centaur. The centaur shoots an arrow. The arrow misses you. The arrow hits the vampire bat! The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * Unknown command. The searing ray hits the centaur! A vampire bat comes into view. The vampire bat misses you. The vampire bat closely misses you. The vampire bat completely misses you. x2; The vampire bat misses you. The vampire bat moves out of view. Unknown command. Unknown command. It was a potion of cancellation. You feel magically purged. f -> C - a potion of cancellation You stop channelling your searing ray. The vampire bat barely misses you. The vampire bat bites you. * * * LOW HITPOINT WARNING * * * The vampire bat draws vitality from your injuries! The vampire bat misses you. The vampire bat bites you. You die... ### ... ..## ... # ..# ##. ..# ....###+#bb##### #..