Dungeon Crawl Stone Soup version 0.34-a0-1100-g87cdf11214 (webtiles) character file. Game seed: 12531930498046912036 65 Caerwyn the Magician (level 4, -1/31 HPs) Began as a Djinni Conjurer on Nov 6, 2025. Shot with a sling bullet by a goblin (3 damage) ... led by Robin ... on level 2 of the Dungeon. The game lasted 00:01:45 (1228 turns). Caerwyn the Magician (Djinni Conjurer) Turns: 1228, Time: 00:01:46 Health: -1/31 AC: 2 Str: 6 XL: 4 Next: 34% Gold: 51 EV: 11 Int: 21 God: SH: 0 Dex: 12 rFire + + . (33%) b - +0 dagger rCold x . . (150%) (no offhand) rNeg . . . (100%) a - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.25/turn %: infuse magic (-2 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 51 gold pieces. Inventory: Hand Weapons b - a +0 dagger (weapon) (You took it off a goblin on level 1 of the Dungeon) Armour a - a +0 robe (worn) Scrolls i - a scroll of identify {@r1} t - a scroll of teleportation {@r4} Skills: - Level 2.1 Dodging - Level 1.5 Stealth + Level 4.4 Spellcasting + Level 4.4 Conjurations + Level 4.4 Hexes + Level 4.4 Summonings + Level 4.4 Necromancy + Level 4.4 Translocations + Level 4.4 Forgecraft + Level 4.4 Fire Magic + Level 4.4 Ice Magic + Level 4.4 Air Magic + Level 4.4 Earth Magic + Level 4.4 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 s - Searing Ray Conj 46% 2d6 2% 2 x - Iskenderun's Mystic Conj/Tloc 23% 2d6 (+2d3 19% 4 z - Fulminant Prism Conj/Alch 11% 3d9 19% 4 K - Kiss of Death Conj/Necr 92% 2d12 1% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * The adder misses you. Unknown command. The searing ray misses the adder. The searing ray hits Robin. The searing ray hits the goblin! You kill the goblin! * * * LOW HITPOINT WARNING * * * Robin roars a battlecry! The hobgoblin goes into a battle-frenzy! The adder bites you. * * * LOW HITPOINT WARNING * * * You hear a shout! The searing ray hits the adder. You kill the adder! The searing ray hits Robin but does no damage. The searing ray hits the hobgoblin! You kill the hobgoblin! * * * LOW HITPOINT WARNING * * * You have reached level 4! You feel agile. The searing ray hits Robin! You kill Robin! * * * LOW HITPOINT WARNING * * * You finish channelling your searing ray. Unknown command. Press: ? - help, Shift-Dir - straight line Aim: a goblin, wielding a +0 club (strong, 100% to hit) The magic dart hits the goblin. * * * LOW HITPOINT WARNING * * * The goblin unwields a +0 club. The goblin wields a +0 sling. The goblin shoots a sling bullet. The sling bullet hits you. * * * LOW HITPOINT WARNING * * * Unknown command. You aren't carrying any potions. Unknown command. Press: ? - help, Shift-Dir - straight line Aim: a goblin, wielding a +0 sling (moderately wounded, strong, 100% to hit) The magic dart hits the goblin. * * * LOW HITPOINT WARNING * * * You aren't carrying any items that you can evoke. Unknown command. As you read the scroll labelled CEGRA LYUTTE, it crumbles to dust. It is a scroll of identify. d -> t - a scroll of teleportation; c -> i - a scroll of identify The goblin shoots a sling bullet. The sling bullet closely misses you. As you read the scroll labelled OTOLO GYMU GUNO, it dissolves into smoke. It was a scroll of fog. The goblin shoots a sling bullet. The sling bullet hits you. You die... #. ##.. # #...# .. ##...## .gg ....... ..g ....... g. ....... #g#### #...# ###... #gg§@# #...# #.## .######§###...#######... ......§§§##...#...##..## ..........#...#..†#...## ........#.#...#......... ........#.#...##'##..##. ...^....#.....'..#...# . ........#....†####.#.# ........#†##...# #.#.# You could see a goblin (strong). Vanquished Creatures Robin (D:2) 3 adders (D:2) 2 dart slugs 4 hobgoblins A jackal (D:1) 3 quokkas (D:2) A ball python (D:1) 4 bats 2 endoplasms A frilled lizard (D:2) 6 goblins 4 kobolds (D:1) A rat (D:2) 33 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Caerwyn the Djinni Conjurer began the quest for the Orb. 0 | D:1 | Caerwyn set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 119 | D:1 | Reached XP level 2. HP: 1/21 MP: 0/0 120 | D:1 | HP: 1/21 [dart slug (1)] 216 | D:1 | Found a faded altar of an unknown god. 930 | D:2 | Reached XP level 3. HP: 24/25 MP: 0/0 930 | D:2 | Learned a level 1 spell: Kiss of Death 1212 | D:2 | Noticed Robin 1224 | D:2 | Reached XP level 4. HP: 9/31 MP: 0/0 1224 | D:2 | Killed Robin 1228 | D:2 | Shot with a sling bullet by a goblin Illustrated notes Levels and vault maps discovered: D:1: nicolae_arrival_memento_mori, layout_loops_ring, basic_ecumenical_altar, serial_aquarium, aquarium_bridge_straight [aquarium_subvault_bridge, aquarium_subvault_balcony, aquarium_subvault_bridge, aquarium_subvault_window], aquarium_bridge_square [aquarium_subvault_bridge, aquarium_subvault_window, aquarium_subvault_window, aquarium_subvault_bridge], aquarium_window_fake, aquarium_window_2, aquarium_view_2d, aquarium_view_2c, aquarium_pool_1, minmay_tree_intersection, st_stairs_5 D:2: layout_basic, minmay_fractal_squares_gapless_5, uniq_crazy_yiuf_cottage, uniq_robin Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 4 | 4.4 Conjurations | 4 | 4.4 Hexes | 4 | 4.4 Summonings | 4 | 4.4 Necromancy | 4 | 4.4 Translocations | 4 | 4.4 Forgecraft | 4 | 4.4 Fire Magic | 4 | 4.4 Ice Magic | 4 | 4.4 Air Magic | 4 | 4.4 Earth Magic | 4 | 4.4 Alchemy | 4 | 4.4 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 7 | || 7 Melee: Unarmed | 4 | || 4 Dagger | 3 | || 3 Cast: Magic Dart | 61 | 2 || 63 Searing Ray | 1 | || 1 Read: Identify | | 1 || 1 Fog | | 1 || 1 Armour: Robe | 16 | 2 || 18 Dodge: Dodged | 16 | 1 || 17 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1226 | 1194 | 32 | 0 | 1043 | 2 | 613.0 | Dungeon | 1226 | 1194 | 32 | 0 | 1043 | 2 | 613.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 823 daAuts D:2: 402 daAuts