Caerwyn Level 1 of the Dungeon (0, 0, D:1) a jackal skeleton (1, 1, D:1) a jackal skeleton (4, -24, D:1) a +0 club (4, -11, D:1) a rat skeleton (4, -4, D:1) a jackal skeleton (6, -20, D:1) a +0 short sword 3 stones (6, -18, D:1) a +0 short sword 4 stones a rat corpse (skeletalised by now) (7, 5, D:1) a +0 spear (7, 8, D:1) a +0 ring mail (8, 6, D:1) a ball python skeleton (9, -23, D:1) a +0 ring mail (9, -9, D:1) a bat skeleton a quokka skeleton (9, 7, D:1) a quokka skeleton (11, 7, D:1) a hobgoblin skeleton (12, 17, D:1) a +0 scale mail (24, -4, D:1) a bat skeleton (24, 8, D:1) a +0 whip 4 stones (26, -9, D:1) a +0 robe (28, 2, D:1) a +0 dagger (33, -16, D:1) a +0 scale mail (33, -6, D:1) a +0 sling (37, -8, D:1) a rat corpse (skeletalised by now) (40, -3, D:1) a +0 club Level 2 of the Dungeon [Shop] Dutif's Antique Weapon Shop the +0 spear of the Unspeakable One {antimagic, rC++ Int-5 Dex+7} (754 gold) rC++: It greatly protects you from cold. Int-5: It affects your intelligence (-5). Dex+7: It affects your dexterity (+7). It cannot be enchanted further. a +0 battleaxe (200 gold) a +0 falchion (60 gold) a +0 sling (30 gold) a +0 rapier (110 gold) a +0 orcbow (80 gold) a +0 hand axe (60 gold) the +3 demon blade "Tocurr" {pain, rN+ Str-4 Dex+3} (1732 gold) rN+: It protects you from negative energy. Str-4: It affects your strength (-4). Dex+3: It affects your dexterity (+3). It cannot be enchanted further. a +2 morningstar of holy wrath (456 gold) a +0 hand axe (60 gold) a +0 hand axe (60 gold) (4, -15, D:2) a hobgoblin corpse (skeletalised by now) (4, 15, D:2) a +0 robe (6, 25, D:2) a +0 halberd a gnoll corpse (skeletalised by now) (6, 26, D:2) an adder corpse (skeletalised by now) (7, 25, D:2) a +0 club a +0 halberd a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (17, -6, D:2) a frilled lizard skeleton (24, -5, D:2) a frilled lizard skeleton (30, 7, D:2) an inkwell talisman (32, -6, D:2) a +0 hand axe (32, -4, D:2) a +0 plate armour (35, -14, D:2) a +0 dagger (36, -8, D:2) a frilled lizard skeleton (36, -6, D:2) a ball python skeleton (37, -6, D:2) 4 stones a kobold skeleton (42, 0, D:2) a medusa talisman (47, -5, D:2) a ball python skeleton (52, -6, D:2) a ball python corpse (skeletalised by now) Level 3 of the Dungeon [Shop] Jety's One-of-a-Kind Rings a +8 ring of evasion (unknown) (1014 gold) a +2 ring of protection (unknown) (130 gold) the ring "Jot Su Sefi" {rC- rN+ Dex+7} (451 gold) [ring of positive energy] rC-: It makes you vulnerable to cold. rN+: It protects you from negative energy. Dex+7: It affects your dexterity (+7). the ring "Piby" {Str+6 Int+3} (640 gold) [ring of strength] Str+6: It affects your strength (+6). Int+3: It affects your intelligence (+3). a +2 ring of slaying (unknown) (130 gold) a +9 ring of dexterity (unknown) (1014 gold) the ring of Viluw {Fly MP+14 Wiz SInv} (945 gold) [ring of wizardry] Fly: It grants you flight. MP+14: It affects your magic capacity (+14). Wiz: It increases the success rate of your magical spells. SInv: It lets you see invisible. (0, 0, D:3) 6 poisoned darts (6, -1, D:3) a parchment of Lesser Beckoning (7, 3, D:3) a +0 short sword (9, 3, D:3) a +0 chain mail (28, 26, D:3) a +0 falchion (40, 16, D:3) a ball python corpse (40, 21, D:3) a dart slug corpse (46, -25, D:3) a +0 robe (53, -22, D:3) a hobgoblin corpse (skeletalised by now) (56, -15, D:3) a quokka corpse (skeletalised by now)