Dungeon Crawl Stone Soup version 0.34-a0-1134-ge1e2a20661 (webtiles) character file. Game seed: 3827122143582122387 156 Caerwyn the Magician (level 5, -2/35 HPs) Began as a Djinni Conjurer on Nov 9, 2025. Killed by miscasting Iskenderun's Mystic Blast (9 damage) ... on level 3 of the Dungeon. The game lasted 00:02:10 (1697 turns). Caerwyn the Magician (Djinni Conjurer) Turns: 1697, Time: 00:02:10 Health: -2/35 AC: 3 Str: 6 XL: 5 Next: 64% Gold: 160 EV: 11 Int: 22 God: SH: 0 Dex: 11 rFire + + . (33%) a - +6 dagger rCold x . . (150%) (no offhand) rNeg . . . (100%) d - +0 robe rPois ∞ (0%) c - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.25/turn %: infuse magic (-3 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 160 gold pieces. Inventory: Hand Weapons a - a +6 dagger (weapon) (You took it off a goblin on level 2 of the Dungeon) b - a +0 spear of flaming (You found it on level 1 of the Dungeon) Armour c - a +0 helmet (worn) (You found it on level 2 of the Dungeon) d - a +0 robe (worn) Scrolls c - a scroll of teleportation {unknown} e - 2 scrolls of identify {unknown} h - a scroll of fear {unknown} m - a scroll of fog {unknown} n - a scroll of immolation {unknown} q - a scroll of enchant weapon {unknown} u - a scroll of revelation {unknown} Potions d - 2 potions of curing {unknown} f - a potion of enlightenment {unknown} j - a potion of brilliance {unknown} k - a potion of mutation {unknown} l - a potion of heal wounds {unknown} o - 2 potions of cancellation {unknown} Skills: - Level 2.1 Dodging - Level 1.5 Stealth + Level 5.1 Spellcasting + Level 5.1 Conjurations + Level 5.1 Hexes + Level 5.1 Summonings + Level 5.1 Necromancy + Level 5.1 Translocations + Level 5.1 Forgecraft + Level 5.1 Fire Magic + Level 5.1 Ice Magic + Level 5.1 Air Magic + Level 5.1 Earth Magic + Level 5.1 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 s - Searing Ray Conj 56% 2d6 1% 2 x - Iskenderun's Mystic Conj/Tloc 28% 2d7 (+2d3 12% 4 z - Fulminant Prism Conj/Alch 14% 3d9 12% 4 K - Kiss of Death Conj/Necr 100% 2d13 1% 1 L - Lesser Beckoning Tloc 56% N/A 1% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 Terence Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Your Hexes skill increases to level 5! Your Summonings skill increases to level 5! Your Necromancy skill increases to level 5! Your Translocations skill increases to level 5! Your Forgecraft skill increases to level 5! Your Fire Magic skill increases to level 5! Your Ice Magic skill increases to level 5! Your Air Magic skill increases to level 5! Your Earth Magic skill increases to level 5! Your Alchemy skill increases to level 5! Unknown command. Found 28 gold pieces. The clockroach sprays sand from its hourglass at you. The blast of sand hits you but does no damage. Terence the Veteran comes into view. He is wielding a +0 trident. Unknown command. Press: ? - help, Shift-Dir - straight line Aim: a clockroach (damage-immune at range, 79% to hit) You focus your ray upon the clockroach. The searing ray hits the clockroach. (Press . to maintain the ray.) Terence shouts! The clockroach bites you but does no damage. The searing ray hits the clockroach! You kill the clockroach! Unknown command. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 trident and wearing a +0 ring mail (82% to hit) You miscast Searing Ray. Nothing appears to happen. You stop channelling your searing ray. Terence barely misses you. You erupt in a blast of force! The mystic blast hits Terence. Terence is knocked back by the mystic blast. Unknown command. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 trident and wearing a +0 ring mail (lightly wounded, 100% to hit) The magic dart hits Terence. Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 trident and wearing a +0 ring mail (lightly wounded, 82% to hit) You focus your ray upon Terence. The searing ray hits Terence. (Press . to maintain the ray.) The searing ray hits Terence! The searing ray hits Terence. Terence hits you from afar with a +0 trident! * * * LOW HITPOINT WARNING * * * Unknown command. You miscast Iskenderun's Mystic Blast. Sparks fly from your hands! You die... .# .##. #.# .... #. #.# ####.... .# ##.####.....###. .. #######.......##)..... .### #........#...........# ..# #.............@.@..$.# #.# #..>.................#. #.#†# #.........†..........#.## #.#.) #.....†..##..........#...##.### #........##......P.......PP...# ######†.###..........≈~.P...#.. #..## #.....PP..~~~~[.P.##. #..# #.......)~~~≈≈~...#.. #:.# #.......~≈≈~~≈~~....# You could see Terence. Vanquished Creatures A clockroach (D:3) 7 adders 4 dart slugs (D:1) 4 orcs (D:3) 2 ribbon worms 5 endoplasms 6 hobgoblins 4 jackals (D:3) A quokka (D:1) 6 ball pythons 5 bats 2 frilled lizards 8 goblins 8 kobolds 5 rats 68 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Caerwyn the Djinni Conjurer began the quest for the Orb. 0 | D:1 | Caerwyn set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 172 | D:1 | Reached XP level 2. HP: 16/21 MP: 0/0 425 | D:1 | Reached XP level 3. HP: 24/25 MP: 0/0 425 | D:1 | Learned a level 1 spell: Kiss of Death 833 | D:2 | Reached XP level 4. HP: 20/31 MP: 0/0 1437 | D:2 | You are sucked into a shaft and drop 1 floor! 1555 | D:3 | Reached XP level 5. HP: 32/35 MP: 0/0 1555 | D:3 | Learned a level 2 spell: Lesser Beckoning 1685 | D:3 | Reached skill level 5 in Spellcasting 1685 | D:3 | Reached skill level 5 in Conjurations 1685 | D:3 | Reached skill level 5 in Hexes 1685 | D:3 | Reached skill level 5 in Summonings 1685 | D:3 | Reached skill level 5 in Necromancy 1685 | D:3 | Reached skill level 5 in Translocations 1685 | D:3 | Reached skill level 5 in Forgecraft 1685 | D:3 | Reached skill level 5 in Fire Magic 1685 | D:3 | Reached skill level 5 in Ice Magic 1685 | D:3 | Reached skill level 5 in Air Magic 1685 | D:3 | Reached skill level 5 in Earth Magic 1685 | D:3 | Reached skill level 5 in Alchemy 1686 | D:3 | Noticed Terence 1697 | D:3 | Killed by miscasting Iskenderun's Mystic Blast Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_desolate, layout_basic, minmay_cupped D:2: layout_loops_corners, minmay_three_crescents D:3: layout_rooms, lemuel_coloured_pillars_altar, guppyfry_early_lair_pool, uniq_terence Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Spellcasting | 4 5 | 5.1 Conjurations | 4 5 | 5.1 Hexes | 4 5 | 5.1 Summonings | 4 5 | 5.1 Necromancy | 4 5 | 5.1 Translocations | 4 5 | 5.1 Forgecraft | 4 5 | 5.1 Fire Magic | 4 5 | 5.1 Ice Magic | 4 5 | 5.1 Air Magic | 4 5 | 5.1 Earth Magic | 4 5 | 5.1 Alchemy | 4 5 | 5.1 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 2 | || 2 Melee: Unarmed | 2 | || 2 Cast: Magic Dart | 64 | 51 || 115 Searing Ray | 2 | 8 || 10 Iskenderun's Myst | | 1 || 1 Read: Brand weapon | 1 | || 1 Armour: Robe | 11 | 13 || 24 Dodge: Dodged | 21 | 10 || 31 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1695 | 1680 | 15 | 0 | 1375 | 3 | 565.0 | Dungeon | 1695 | 1680 | 15 | 0 | 1375 | 3 | 565.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 767 daAuts D:2: 667 daAuts D:3: 259 daAuts