Dungeon Crawl Stone Soup version 0.34-a0-1150-gb1a7a50d98 (webtiles) character file. Game seed: 3121120660476567873 74 Caerwyn the Magician (level 4, 0/31 HPs) Began as a Djinni Conjurer on Nov 12, 2025. Slain by Terence ... wielding a +2 morningstar of freezing (10 damage) ... on level 3 of the Dungeon. The game lasted 00:02:50 (1953 turns). Caerwyn the Magician (Djinni Conjurer) Turns: 1953, Time: 00:02:51 Health: 0/31 AC: 3 Str: 6 XL: 4 Next: 54% Gold: 151 EV: 11 Int: 21 God: SH: 0 Dex: 12 rFire + + + (20%) - Nothing wielded rCold x . . (150%) (no offhand) rNeg . . . (100%) a - +0 robe rPois ∞ (0%) e - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no amulet) Will +.... b - ring of protection from fire Stlth ++ d - ring of willpower HPRegen 0.25/turn %: infuse magic (-1 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 151 gold pieces. Inventory: Armour a - a +0 robe (worn) e - a +0 helmet (worn) (You took it off Robin on level 2 of the Dungeon) Jewellery b - a ring of protection from fire (worn) (You found it on level 1 of the Dungeon) c - an amulet of faith {!P} (You found it on level 2 of the Dungeon) d - a ring of willpower (worn) (You found it on level 2 of the Dungeon) Wands a - a wand of flame (18) (You took it off Robin on level 2 of the Dungeon) Scrolls c - a scroll of enchant weapon {unknown} g - 2 scrolls of fog e - a scroll of noise {unknown} t - a scroll of teleportation {@r4} Potions C - a potion of cancellation A - a potion of attraction {!q} d - 2 potions of magic {unknown} Skills: - Level 2.1 Dodging - Level 1.5 Stealth + Level 4.5 Spellcasting + Level 4.5 Conjurations + Level 4.5 Hexes + Level 4.5 Summonings + Level 4.5 Necromancy + Level 4.5 Translocations + Level 4.5 Forgecraft + Level 4.5 Fire Magic + Level 4.5 Ice Magic + Level 4.5 Air Magic + Level 4.5 Earth Magic + Level 4.5 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 s - Searing Ray Conj 46% 2d6 2% 2 x - Iskenderun's Mystic Conj/Tloc 23% 2d6 (+2d3 17% 4 z - Fulminant Prism Conj/Alch 11% 3d8 17% 4 J - Sandblast Erth 46% 2d11 1% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: The Shining One Shops: D:1 = Annotations: D:3 Terence Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History A hobgoblin is nearby! The hobgoblin shouts! You hear a loud squeak. The magic dart hits the hobgoblin. A rat comes into view. The magic dart hits the hobgoblin. You kill the hobgoblin! The magic dart hits the rat. You kill the rat! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You now have enough gold to buy a ring of see invisible on D:1. You now have 151 gold pieces (gained 13). Unknown command. A goblin comes into view. It is wielding a +0 club. Found an escape hatch in the ceiling. The goblin moves out of view. A goblin is nearby! A goblin is nearby! A goblin is nearby! The magic dart hits the goblin. You kill the goblin! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) Found a glowing golden altar of the Shining One. Terence the Veteran comes into view. He is wielding a +2 morningstar of freezing. Terence shouts! The magic dart hits Terence. The magic dart hits Terence but does no damage. Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +2 morningstar of freezing and wearing a +0 chain mail (moderately wounded, 84% to hit) You focus your ray upon Terence. The searing ray hits Terence. (Press . to maintain the ray.) The searing ray hits Terence. Terence screams, "I'm retired! Go away!" Unknown command. The searing ray hits Terence but does no damage. Terence says, "I've sent legions of armataurs to their deaths. With their elephants." Terence barely misses you. Unknown command. The searing ray hits Terence but does no damage. You finish channelling your searing ray. Terence hits you with a +2 morningstar of freezing. Terence freezes you terribly. Unknown command. Unknown command. You miscast Iskenderun's Mystic Blast. Energy rips through your body. * * * LOW HITPOINT WARNING * * * * * * LOW HITPOINT WARNING * * * Terence screams, "I want to be left alone!" Terence hits you with a +2 morningstar of freezing! You die... Terence says, "Finally, peace and quiet." #...#.#### #.# .# _. ###...# .# .#. ##...### ..##...## ##..#.### ##.......###### #.............# #.......#.####.#######. #)......#.#@........... ..#####.#.#@##.######## . ..#.#..#.# ###.##.#.# #.# .#.# #.# .#.# .#.# .#.. You could see Terence. Vanquished Creatures Robin (D:2) An adder (D:2) A ribbon worm (D:2) 2 dart slugs (D:1) 10 hobgoblins 4 quokkas 6 ball pythons 2 bats 2 endoplasms 5 frilled lizards 14 goblins 3 kobolds 7 rats 58 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Caerwyn the Djinni Conjurer began the quest for the Orb. 0 | D:1 | Caerwyn set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 39 | D:1 | Reached XP level 2. HP: 10/21 MP: 0/0 373 | D:1 | Reached XP level 3. HP: 24/25 MP: 0/0 373 | D:1 | Learned a level 1 spell: Sandblast 604 | D:1 | Found Nastug's Jewellery Boutique. 1091 | D:2 | Found a faded altar of an unknown god. 1485 | D:2 | Reached XP level 4. HP: 28/31 MP: 0/0 1524 | D:2 | Noticed Robin 1530 | D:2 | Killed Robin 1932 | D:3 | Found a glowing golden altar of the Shining One. 1946 | D:3 | Noticed Terence 1953 | D:3 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_room, layout_loops_ring, serial_shops, nicolae_shop's_first_dollar D:2: layout_loops_ring, shapermc_ecumenical_altar_acropolis, grunt_ministairs_4, uniq_robin D:3: layout_basic, tso_metal_star, nicolae_overflow_squiral, serial_shops, shop, amcnicky_mini_corridor_feature, uniq_crazy_yiuf_cottage, uniq_terence, uniq_natasha Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 4 | 4.5 Conjurations | 4 | 4.5 Hexes | 4 | 4.5 Summonings | 4 | 4.5 Necromancy | 4 | 4.5 Translocations | 4 | 4.5 Forgecraft | 4 | 4.5 Fire Magic | 4 | 4.5 Ice Magic | 4 | 4.5 Air Magic | 4 | 4.5 Earth Magic | 4 | 4.5 Alchemy | 4 | 4.5 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 80 | 30 || 110 Searing Ray | 2 | 3 || 5 Read: Identify | 2 | || 2 Teleportation | 1 | || 1 Revelation | 1 | || 1 Fog | 1 | || 1 Armour: Robe | 6 | 8 || 14 Dodge: Dodged | 3 | 6 || 9 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1950 | 1886 | 64 | 0 | 1621 | 3 | 650.0 | Dungeon | 1950 | 1886 | 64 | 0 | 1621 | 3 | 650.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1046 daAuts D:1: 820 daAuts D:3: 83 daAuts