Caerwyn Level 1 of the Dungeon (0, 21, D:1) a +0 short sword (2, 18, D:1) a +0 ring mail (3, 9, D:1) a +0 club 4 stones (4, -4, D:1) a hobgoblin corpse (skeletalised by now) (13, 19, D:1) a jackal skeleton (13, 21, D:1) a jackal skeleton (18, 3, D:1) a hobgoblin corpse (skeletalised by now) (20, -5, D:1) a rat skeleton (29, 35, D:1) a +0 hand axe (30, 10, D:1) a frilled lizard skeleton (35, -7, D:1) a +0 club (42, 17, D:1) a +0 club (43, 15, D:1) a +0 whip a kobold skeleton (45, 20, D:1) a +0 dagger (46, 28, D:1) a +0 whip (50, -4, D:1) a +0 robe (53, 15, D:1) 11 gold pieces (54, 14, D:1) 15 gold pieces (54, 15, D:1) 8 gold pieces (58, 35, D:1) a +0 spear (61, 30, D:1) a +0 club a kobold skeleton (61, 34, D:1) a +2 dagger of flaming Level 2 of the Dungeon (4, 3, D:2) a +0 dagger (11, 3, D:2) an adder skeleton (13, -5, D:2) a +0 sling (13, 15, D:2) a +0 dagger (14, -13, D:2) a +0 dagger a goblin skeleton (20, 6, D:2) a +0 hand axe (24, -25, D:2) a rat corpse (skeletalised by now) (31, 12, D:2) a hobgoblin skeleton (39, 13, D:2) a sanguine talisman (42, -5, D:2) a +0 short sword of draining 4 stones a kobold skeleton Level 3 of the Dungeon (0, 0, D:3) an adder skeleton (6, 8, D:3) a +0 club a +0 scale mail a +0 dagger a +0 robe a +0 falchion a +0 dagger a +0 leather armour an orc corpse (skeletalised by now) (8, -18, D:3) a +0 dagger (12, -6, D:3) a +0 battleaxe (14, -35, D:3) a +0 great sword (22, -7, D:3) a rat skeleton (24, -29, D:3) a +6 ring of strength (24, -24, D:3) a +0 club (25, -25, D:3) a +0 short sword 2 boomerangs a +0 leather armour (27, -24, D:3) a +0 spear the felid corpse of Natasha (skeletalised by now) a gnoll corpse (skeletalised by now) (28, -25, D:3) a +0 flail a +0 whip a gnoll corpse (skeletalised by now) (34, 14, D:3) a +0 war axe (39, -29, D:3) a +1 mace of protection a +0 animal skin a +0 dagger the hobgoblin corpse of Robin (skeletalised by now) a hobgoblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) (39, -28, D:3) a +0 dagger (39, -27, D:3) a +0 dagger a +0 club a +0 club a hobgoblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) (39, -26, D:3) a +0 club a hobgoblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) the felid corpse of Natasha (skeletalised by now) (39, -24, D:3) a +0 club (40, -22, D:3) the felid corpse of Natasha (skeletalised by now) (47, 0, D:3) an amulet of guardian spirit (54, -2, D:3) a +0 robe Level 4 of the Dungeon (4, 15, D:4) a +0 ring mail (5, 5, D:4) a +0 hand axe a +0 leather armour an orc corpse (skeletalised by now) (9, 6, D:4) a +0 dagger a +0 leather armour an orc corpse (skeletalised by now) (9, 7, D:4) a +0 dagger a +0 ring mail (10, -10, D:4) a +0 robe (22, 19, D:4) a +2 ring mail of fire resistance (24, 5, D:4) a phase bat skeleton (26, 7, D:4) a -4 dagger a -4 dagger a -4 dagger a scroll of noise {!r} (26, 11, D:4) a bat skeleton (27, 11, D:4) a bat skeleton (36, -11, D:4) a scarab talisman (38, 4, D:4) a scroll of noise {!r} (43, -17, D:4) an iguana corpse (skeletalised by now) (49, -17, D:4) a +1 falchion of holy wrath a +0 leather armour (49, -15, D:4) a +0 scimitar a +0 robe a +0 dagger a +0 robe (49, -13, D:4) a +3 war axe a +0 robe Level 5 of the Dungeon (0, 0, D:5) a +0 dagger (6, -8, D:5) a +0 club (16, -13, D:5) a +0 dagger a +0 robe (19, -15, D:5) a +0 hand axe a +0 chain mail (22, -15, D:5) a +0 club (25, -17, D:5) a +0 dagger a +0 robe (29, -24, D:5) a +0 shortbow (30, -22, D:5) a +0 short sword (33, -22, D:5) a +0 dagger (39, 2, D:5) a +0 club a +0 leather armour (42, 2, D:5) a +2 whip of freezing a +0 robe Level 6 of the Dungeon (47, 7, D:6) a +0 dagger a +0 robe (48, 50, D:6) a +0 robe (52, -5, D:6) a +0 hand axe (52, 7, D:6) a +0 dagger (54, 6, D:6) a +0 short sword of venom a +0 plate armour (55, 4, D:6) a scarab talisman (56, 7, D:6) a +0 dagger a +0 robe Level 7 of the Dungeon (8, 0, D:7) a medusa talisman (10, -25, D:7) a +0 sling (12, -35, D:7) a +0 shortbow (15, -4, D:7) a +0 club (16, -4, D:7) a +0 spear a +0 ring mail a +0 kite shield (17, -4, D:7) a +0 flail a +0 club (27, -27, D:7) a +0 dagger (29, -27, D:7) a +0 dagger a +0 short sword a curare-tipped dart {!f} a +0 short sword a +0 whip 5 stones (31, -26, D:7) a +0 dagger 4 stones (32, -26, D:7) a +0 whip 4 poisoned darts (35, -14, D:7) a rimehorn talisman (37, -28, D:7) a +0 dagger 3 stones (38, -7, D:7) a +0 dagger 5 poisoned darts a +0 short sword 5 stones (40, -6, D:7) a +0 dagger 5 stones a +0 dagger (41, -5, D:7) a +0 dagger 4 stones a +0 dagger (42, -5, D:7) a +0 dagger a +0 club a curare-tipped dart {!f} (49, -27, D:7) a +0 robe a +5 halberd (50, -27, D:7) a +0 robe a +2 great sword (51, -32, D:7) a +0 battleaxe of freezing a +0 robe Level 8 of the Dungeon [Shop] Muet's Antique Armour Boutique a +0 robe (25 gold) the +7 plate armour "Boroidio" {rF++ rCorr MP+9 Int-3} (2679 gold) rF++: It greatly protects you from fire. rCorr: It protects you from acid and corrosion. MP+9: It affects your magic capacity (+9). Int-3: It affects your intelligence (-3). It cannot be enchanted further. a +0 ring mail (112 gold) an orb of pyromania (336 gold) a +2 ring mail of poison resistance (504 gold) (0, 0, D:8) a +1 leather armour (6, 0, D:8) a +0 flail (6, 1, D:8) a +0 trident a +1 leather armour of poison resistance (7, 1, D:8) a +0 club a +0 dagger a +0 robe a +0 club (8, 1, D:8) a +0 halberd (9, 2, D:8) a +0 halberd (11, 5, D:8) a +0 dagger (15, 4, D:8) a +3 spear of freezing (23, -19, D:8) a +0 dagger a +0 robe (24, -19, D:8) a +0 hand axe (26, -15, D:8) a +0 short sword a +0 club 7 poisoned darts (27, -15, D:8) a +0 short sword (29, -15, D:8) a stone a +0 dagger a +0 club (29, 3, D:8) a +0 war axe +0 swamp dragon scales (30, -15, D:8) 6 poisoned darts a +2 short sword of venom (30, 3, D:8) a -1 glaive a +0 animal skin a +0 rapier (31, -22, D:8) a +0 chain mail a +0 short sword (32, -22, D:8) a +0 giant club a +0 giant spiked club (36, -27, D:8) a +0 scale mail a +2 spear of freezing (37, -26, D:8) a +0 club (40, -22, D:8) a +0 falchion (42, -27, D:8) a +0 battleaxe a +0 robe (44, -17, D:8) a +0 robe a +0 falchion (45, -29, D:8) a +2 heavy flail (45, -16, D:8) a +0 robe a +0 trident (45, -1, D:8) a +0 leather armour (46, -34, D:8) a +3 great sword a +0 robe (46, -15, D:8) a +0 robe a +1 halberd a +0 robe a +0 falchion (47, -34, D:8) a +0 club a +0 chain mail a +4 dagger a +0 robe a +0 halberd a +0 chain mail (48, -34, D:8) a +0 spear of venom a +0 ring mail a +0 buckler (48, -29, D:8) a +0 war axe a +0 chain mail (48, -28, D:8) a +0 dagger a +0 robe (48, -14, D:8) a +0 robe a +3 great sword of freezing (49, -28, D:8) a +0 helmet (53, -26, D:8) a +0 robe Level 9 of the Dungeon (0, 0, D:9) a human skeleton (6, -7, D:9) 3 poisoned darts (7, -19, D:9) a +0 dagger (10, -17, D:9) a stone a +0 dagger of venom (11, -24, D:9) a +0 dagger a +0 ring mail (11, 0, D:9) a human skeleton (12, -18, D:9) a +0 robe a +0 dagger (12, -13, D:9) a +0 mace (14, -18, D:9) a +0 ring mail a +0 hand axe (15, -18, D:9) a +0 robe a +0 dagger (15, -16, D:9) a +0 chain mail a +1 heavy glaive (15, -15, D:9) a +0 spear (15, -11, D:9) a +0 robe a +5 dagger of draining (15, -10, D:9) the +3 leather armour of Conucs {*Silence Will+ Dex+3 SInv} *Silence: It may silence you when you take damage. Will+: It increases your willpower. Dex+3: It affects your dexterity (+3). SInv: It lets you see invisible. It cannot be enchanted further. (17, -16, D:9) a +0 leather armour a +0 hand axe (19, -12, D:9) a +0 chain mail a +0 dire flail (20, -11, D:9) a +0 plate armour a +0 halberd (23, -6, D:9) a +0 whip (23, 10, D:9) a +0 trident (24, -4, D:9) a +0 leather armour 5 stones a +0 dagger (25, -6, D:9) a +0 plate armour a boomerang a +0 mace a +0 mace (25, -5, D:9) a +0 whip (25, -4, D:9) a +0 giant club a +0 giant club a +0 war axe (26, -5, D:9) a +0 spear (27, -5, D:9) a +0 spear (27, -2, D:9) a +0 short sword of venom a +0 robe (27, 2, D:9) a +0 robe a +0 giant spiked club (28, -18, D:9) a +0 morningstar (28, -6, D:9) a +0 kite shield a +0 ring mail a +0 war axe a +0 leather armour a +0 short sword (29, -2, D:9) a +0 robe a +0 dagger (29, -1, D:9) a +0 flail (30, -21, D:9) a parchment of Tukima's Dance (30, -2, D:9) 5 large rocks (36, 2, D:9) a +0 robe a +0 dagger (37, -21, D:9) 3 flux baubles (41, -5, D:9) a +0 arbalest (48, -9, D:9) 4 stones a +0 short sword (48, -8, D:9) 4 poisoned darts a +0 short sword (49, -10, D:9) 3 stones a +0 dagger (50, -11, D:9) a +0 club Level 10 of the Dungeon [Shop] The Oracle's Delphic Readings a parchment of Swiftness (183 gold) a scroll of identify (36 gold) a parchment of Iskenderun's Mystic Blast (229 gold) a parchment of Jinxbite (137 gold) a parchment of Launch Clockwork Bee (183 gold) a parchment of Call Imp (137 gold) a scroll of vulnerability (72 gold) a parchment of Summon Small Mammal (91 gold) (0, 0, D:10) a +0 dagger (4, 13, D:10) a +0 hand axe (11, 23, D:10) a +0 robe (12, 16, D:10) a +0 trident (18, 3, D:10) the inkwell talisman "Niegize" {Rampage *Slow rElec rC+++} [inkwell talisman] Rampage: It bestows one free step when moving towards enemies. *Slow: It may slow you when you take damage. rElec: It insulates you from electricity. rC+++: It renders you almost immune to cold. (20, 10, D:10) a +0 falchion a +0 robe (23, 8, D:10) a maw talisman (32, 21, D:10) an amulet of faith {!P} (45, 47, D:10) a maw talisman Level 11 of the Dungeon (0, 0, D:11) a +0 leather armour (5, -18, D:11) a +0 orcbow (14, -42, D:11) a +0 leather armour (40, -2, D:11) a +0 giant club a +0 giant spiked club (51, -13, D:11) a +0 mace (51, -3, D:11) a +2 helmet (54, -15, D:11) a scroll of noise (55, -16, D:11) a +0 chain mail (57, -27, D:11) a +0 plate armour Level 12 of the Dungeon [Shop] Tuamnu's Self-Published Books the Secrets of the Seventh Heavens (1376 gold) Spells Type Level a - Foxfire Conjuration/Fire 1 b - Petrify Alchemy/Earth 4 c - Anguish Hexes/Necromancy 4 d - Arcjolt Conjuration/Air 5 e - Silence Hexes/Air 5 f - Discord Hexes 8 g - Shatter Earth 9 the Spellbook of Ultimate Ambition (2020 gold) Spells Type Level a - Chain Lightning Conjuration/Air 9 b - Fire Storm Conjuration/Fire 9 c - Shatter Earth 9 d - Platinum Paragon Forgecraft 9 e - Polar Vortex Ice 9 f - Death's Door Necromancy 9 g - Dragon's Call Summoning 9 the Volume of Modern Magic, Vol. 25 (896 gold) Spells Type Level a - Foxfire Conjuration/Fire 1 b - Hailstorm Conjuration/Ice 3 c - Gloom Hexes/Necromancy 3 d - Frozen Ramparts Ice 3 e - Eringya's Noxious Bog Alchemy 6 f - Starburst Conjuration/Fire 6 the Book of the Secrets of Dis (960 gold) Spells Type Level a - Dispel Undead Necromancy 4 b - Dispersal Translocation 6 c - Discord Hexes 8 d - Disjunction Translocation 8 Okawaru's Quarto of Honourable Companions (864 gold) Spells Type Level a - Foxfire Conjuration/Fire 1 b - Fulminant Prism Conjuration/Alchemy 4 c - Iskenderun's Battlesphere Conjuration/Forgecraft 4 d - Conjure Ball Lightning Conjuration/Air 6 e - Orb of Destruction Conjuration 7 the Omnibus of Modern Magic, Vol. 30 (864 gold) Spells Type Level a - Kiss of Death Conjuration/Necromancy 1 b - Momentum Strike Conjuration/Translocation 2 c - Volatile Blastmotes Fire/Translocation 3 d - Vhi's Electric Charge Translocation/Air 4 e - Arcjolt Conjuration/Air 5 f - Plasma Beam Fire/Air 6 Sif Muna's Incunable of Legendary Spells, Part XIV (1440 gold) Spells Type Level a - Tukima's Dance Hexes 3 b - Ozocubu's Armour Ice 3 c - Brom's Barrelling Boulder Conjuration/Earth 4 d - Passage of Golubria Translocation 4 e - Alistair's Intoxication Alchemy 5 f - Nazja's Percussive Tempering Forgecraft 5 g - Borgnjor's Vile Clutch Necromancy/Earth 5 h - Maxwell's Capacitive Coupling Air 8 the Handbook of the Monster Mash (864 gold) Spells Type Level a - Soul Splinter Necromancy 1 b - Fugue of the Fallen Necromancy 3 c - Vampiric Draining Necromancy 3 d - Call Canine Familiar Summoning 3 e - Forge Lightning Spire Air/Forgecraft 4 f - Spellspark Servitor Conjuration/Forgecraft 7 (0, 0, D:12) a +0 quarterstaff (6, -4, D:12) a +0 quarterstaff (14, -18, D:12) a +0 leather armour (16, -19, D:12) 4 boomerangs (19, -21, D:12) a +0 giant spiked club a +0 giant spiked club (19, -1, D:12) a +0 dagger a +0 robe (20, -19, D:12) a +0 glaive (20, 6, D:12) a +0 chain mail a +0 battleaxe a +0 orcbow (20, 10, D:12) a +0 mace a +0 hand axe (21, 7, D:12) a +0 whip a +0 ring mail a +0 flail (21, 10, D:12) a +0 robe a +0 dagger (21, 11, D:12) a +0 robe a +0 dagger (21, 15, D:12) a +0 dagger (24, -16, D:12) a +1 whip of draining (24, 13, D:12) 2 large rocks (25, -7, D:12) a +0 dagger a +0 robe (28, -11, D:12) the serpent talisman of the Boiling Point {Str+2} [serpent talisman] Str+2: It affects your strength (+2). (30, -11, D:12) a +0 orcbow (34, -19, D:12) a +0 spear a +0 ring mail a +0 buckler (38, -14, D:12) a +0 orcbow (38, 15, D:12) a staff of fire (40, -9, D:12) a +0 chain mail (40, 7, D:12) a +0 rapier (44, -13, D:12) a +0 ring mail (53, 3, D:12) the ring "Ehutweko" {*Slow rElec rPois rC++ Slay+2 SInv} [ring of see invisible] *Slow: It may slow you when you take damage. rElec: It insulates you from electricity. rPois: It protects you from poison. rC++: It greatly protects you from cold. Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). SInv: It lets you see invisible. Level 13 of the Dungeon (0, 0, D:13) 2 flux baubles (20, -2, D:13) a +0 rapier a +0 robe (21, -2, D:13) a +0 war axe (22, -2, D:13) a +0 scimitar (24, -4, D:13) a +0 scimitar (25, -5, D:13) a +0 hand axe (25, 1, D:13) a +0 halberd (25, 4, D:13) a +0 spear a +0 ring mail (26, 0, D:13) a +0 whip (26, 1, D:13) a +0 spear (26, 2, D:13) a +0 flail (27, 1, D:13) a +0 spear (33, 4, D:13) a +0 quarterstaff (34, 5, D:13) 3 large rocks (37, 3, D:13) a +0 mace (40, -33, D:13) a +0 helmet (40, -2, D:13) a +0 shortbow (43, -24, D:13) a +0 shortbow (44, -30, D:13) a +0 flail (44, -23, D:13) a +0 orcbow (45, -29, D:13) a +0 dire flail a +0 trident a +0 mace (45, -27, D:13) a +0 halberd (46, -27, D:13) a +0 orcbow (46, -25, D:13) a +0 orcbow (49, -30, D:13) a +0 arbalest (49, -25, D:13) a +0 buckler a +0 robe a +0 long sword (49, -22, D:13) a +0 long sword a +0 leather armour (50, -29, D:13) a +0 arbalest (54, -8, D:13) a +0 dagger (55, -15, D:13) a ring of resist corrosion (57, 8, D:13) a +6 ring of intelligence (61, -18, D:13) a +0 robe Level 14 of the Dungeon (0, 0, D:14) a +0 falchion (3, 9, D:14) a +0 dagger (8, 16, D:14) a +0 ring mail (12, -13, D:14) a +0 morningstar (15, -9, D:14) a +0 club a +0 shortbow (16, -10, D:14) a +0 battleaxe a +0 leather armour (17, -11, D:14) a +0 morningstar a +0 leather armour a +0 hand axe a +0 robe (18, -13, D:14) a +0 orcbow (18, -12, D:14) a +0 orcbow a +0 orcbow (18, -11, D:14) a +0 ring mail a +0 dagger a +0 falchion (19, -13, D:14) a +0 robe a +0 dagger (23, -15, D:14) 3 large rocks (23, -13, D:14) a +2 scimitar of flaming (23, -10, D:14) a +0 scimitar of flaming (23, -7, D:14) a +0 plate armour (25, -10, D:14) a +0 orcbow (26, -12, D:14) a +0 leather armour a +0 great mace (29, -9, D:14) a +0 shortbow a +0 leather armour a +2 battleaxe (32, -1, D:14) a ring of willpower Level 15 of the Dungeon [Shop] Qilizah's Weapon Boutique 3 curare-tipped darts (75 gold) a +1 dagger of venom (197 gold) 3 atropa-tipped darts (56 gold) a +2 spear of freezing (365 gold) the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} (1696 gold) rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. AC+3: It affects your AC (+3). It cannot be enchanted further. a +1 rapier of venom (285 gold) a +2 great sword of flaming (630 gold) a +4 falchion of freezing (575 gold) a +2 great sword of flaming (630 gold) the +10 morningstar "Eos" {elec, Halo rElec} (1659 gold) Halo: It grants its wielder a halo, revealing invisible creatures and increasing accuracy against all within it other than the wielder. rElec: It insulates you from electricity. It cannot be enchanted further. [Shop] Ytsuequi's Antique Weapon Boutique the +9 great mace of Atzulao {speed, rElec rN+ Dex+2} (1850 gold) rElec: It insulates you from electricity. rN+: It protects you from negative energy. Dex+2: It affects your dexterity (+2). It cannot be enchanted further. a +2 morningstar of draining (433 gold) a +1 hand axe of draining (235 gold) a +3 falchion of draining (425 gold) a +3 spectral quarterstaff (560 gold) a +2 falchion of freezing (330 gold) a +2 glaive of flaming (570 gold) a +0 double sword of draining (961 gold) a +4 quick blade of draining (1273 gold) [Shop] Anaff's Weapon Boutique a +3 heavy spear (448 gold) a +4 vampiric quick blade (1940 gold) a +2 broad axe of holy wrath (564 gold) a +1 orcbow of freezing (284 gold) the +10 dark maul {heavy} (1500 gold) It cannot be enchanted further. the +1 executioner's axe of Patience {freeze, Str+3 Int+3} (1032 gold) Str+3: It affects your strength (+3). Int+3: It affects your intelligence (+3). It cannot be enchanted further. a +5 orcbow of flaming (684 gold) a +3 quarterstaff of pain (590 gold) [Shop] Harghaze's Weapon Shoppe the +4 short sword of Domination {flame, rC++ rCorr Dex-4 SInv} (1128 gold) rC++: It greatly protects you from cold. rCorr: It protects you from acid and corrosion. Dex-4: It affects your dexterity (-4). SInv: It lets you see invisible. It cannot be enchanted further. a +2 flail of protection (356 gold) a +4 flail of holy wrath (622 gold) a +0 sling of draining (103 gold) 5 boomerangs (220 gold) 2 boomerangs (88 gold) 3 boomerangs (132 gold) the +5 demon whip "Spellbinder" {antimagic, disrupt, Will+} (2393 gold) Will+: It increases your willpower. It cannot be enchanted further. a +2 triple sword of holy wrath (858 gold) a +1 whip of holy wrath (253 gold) [Shop] Qefitt's Antique Armour Boutique a +3 scale mail of willpower (468 gold) +2 fire dragon scales (1116 gold) a +2 chain mail of cold resistance (414 gold) a +3 scale mail of poison resistance (414 gold) a +0 ring mail of poison resistance (144 gold) the orb of the Morning {Energy, rF++ Str+2} (696 gold) rF++: It greatly protects you from fire. Str+2: It affects your strength (+2). It cannot be enchanted further. a +2 robe of positive energy (268 gold) [Shop] Senkuseh's Weapon Shop a +1 whip of flaming (218 gold) the +1 hand axe of the Empty Page {flame, rF+ rN+ Dex+3} (663 gold) rF+: It protects you from fire. rN+: It protects you from negative energy. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. 4 atropa-tipped darts (68 gold) a +1 war axe of venom (212 gold) a +3 great sword of protection (551 gold) a +4 trident of flaming (537 gold) a +2 long sword of flaming (347 gold) a +2 morningstar of protection (364 gold) a +0 heavy battleaxe (380 gold) 4 large rocks (114 gold) (0, 0, D:15) a +0 robe a +0 dagger of venom a +0 plate armour a +1 long sword a +0 arbalest (1, -7, D:15) a +3 sling {Titus} (1, -1, D:15) a +0 chain mail a +0 glaive of protection a +0 chain mail a +0 glaive (2, -25, D:15) 5 large rocks (13, -27, D:15) a +2 longbow of flaming a +2 barding of cold resistance (16, -31, D:15) a +0 mace (21, -28, D:15) a +0 giant spiked club a +0 giant club (21, -27, D:15) a +0 giant spiked club a +0 giant club a +0 giant spiked club a +0 giant club a +0 giant club a +0 giant club a +0 giant club a +0 giant club a +0 giant club a +0 club a +0 robe (22, -26, D:15) a +0 giant club a +0 giant club (22, 6, D:15) a +0 long sword (29, -9, D:15) a +0 robe a +0 long sword (30, -22, D:15) a +4 scimitar of flaming (33, -30, D:15) a +2 shortbow of flaming (34, -29, D:15) a +0 shortbow (35, -28, D:15) a +0 shortbow (36, -30, D:15) a +0 orcbow (36, -28, D:15) a +0 orcbow a +0 glaive a +0 shortbow (38, 5, D:15) a +0 orcbow of flaming (39, -14, D:15) a +0 whip (59, -3, D:15) a rimehorn talisman (62, 18, D:15) a +1 vampiric dagger {!w} a +0 ring mail an amulet of magic regeneration (65, -5, D:15) a +2 sling of electrocution {Somchai} a +2 leather armour of fire resistance the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 ring mail a +0 war axe a +0 whip (1, 1, Orc:1) a +0 robe a +0 dagger a +0 war axe (2, 0, Orc:1) a +0 club (7, -19, Orc:1) a +3 hand axe a +0 leather armour (7, -13, Orc:1) a +0 trident a +0 robe (8, -20, Orc:1) a +0 arbalest a +0 giant club a +0 mace a +0 chain mail a +0 club a +0 ring mail (8, -17, Orc:1) a +0 hand axe (8, -15, Orc:1) a +0 club a +0 ring mail (9, -18, Orc:1) a +0 trident a +0 chain mail a +0 dagger a +0 arbalest (10, -22, Orc:1) a +0 whip (10, -21, Orc:1) a +1 dagger of freezing a +0 robe (10, -20, Orc:1) a +0 arbalest (10, -19, Orc:1) a +0 short sword (11, -20, Orc:1) a +0 short sword a +0 leather armour (12, -22, Orc:1) a +0 club (13, -21, Orc:1) a +0 hand axe a +0 leather armour a +0 dagger a +0 leather armour a +0 hand axe (13, -20, Orc:1) a +0 battleaxe a boomerang a +0 plate armour a +0 morningstar (14, -22, Orc:1) a +0 short sword (16, -27, Orc:1) a +0 giant club (16, -17, Orc:1) a +0 falchion a +0 leather armour (16, -16, Orc:1) a +0 mace (19, -26, Orc:1) a +0 whip (19, -25, Orc:1) a +0 arbalest a +0 hand axe (19, -24, Orc:1) a +0 halberd a +0 chain mail (20, -25, Orc:1) a +0 giant spiked club a +0 whip a +0 ring mail (20, -24, Orc:1) a +0 giant spiked club a +0 dagger a +0 robe (21, -24, Orc:1) a +0 club a +0 dagger a +0 robe a +0 flail a +0 dagger a +0 robe a +0 battleaxe a +0 chain mail (22, -23, Orc:1) a +0 dagger a +0 robe (25, -18, Orc:1) a +0 hand axe a +0 war axe a +0 plate armour a +0 club (26, 6, Orc:1) a +0 giant club (27, -17, Orc:1) a +2 dagger of venom a +0 robe (27, -14, Orc:1) a +0 flail (27, 1, Orc:1) a +0 hand axe (28, -22, Orc:1) a +0 dagger a +0 leather armour (28, -9, Orc:1) a +0 trident (37, -4, Orc:1) a +0 scale mail a +0 hand axe (38, -5, Orc:1) a +0 leather armour a +0 falchion (39, -5, Orc:1) a +0 giant spiked club (39, -4, Orc:1) a +0 ring mail a +0 club (39, -2, Orc:1) a +0 plate armour a +0 broad axe (40, -5, Orc:1) a +0 mace a +0 robe a +0 dagger (40, -3, Orc:1) a +0 plate armour a +0 scimitar a +0 leather armour a +0 hand axe (41, -5, Orc:1) a +0 robe a +0 dagger (41, -4, Orc:1) a +0 dagger (42, -4, Orc:1) a +0 ring mail a +0 hand axe (42, -3, Orc:1) a +0 plate armour a +0 mace (47, 16, Orc:1) a +0 plate armour a +1 hand axe of flaming a +0 arbalest (48, 19, Orc:1) a +0 giant club (49, 19, Orc:1) a +0 giant club (49, 22, Orc:1) a +2 robe of cold resistance a ring of protection from cold a +0 quarterstaff of freezing (50, 18, Orc:1) a +0 chain mail a +0 great mace (50, 19, Orc:1) a +0 mace (51, 18, Orc:1) a +0 scale mail a +0 dagger Level 2 of the Orcish Mines [Shop] Jume's Antique Weapon Emporium a +0 rapier (187 gold) a +0 trident (119 gold) a +1 halberd of flaming (482 gold) the +2 long sword "Uqibruuh" {drain, Str+4 Dex+2} (1220 gold) Str+4: It affects your strength (+4). Dex+2: It affects your dexterity (+2). It cannot be enchanted further. a +0 falchion (102 gold) a +0 war axe (119 gold) a +0 lajatang (510 gold) a +0 flail (119 gold) [Shop] Qowamiar's Antique Armour Shop a +0 chain mail (156 gold) a +0 robe (23 gold) a +4 chain mail (728 gold) a +0 helmet (117 gold) a +0 tower shield (208 gold) a +0 ring mail (104 gold) a +0 chain mail (156 gold) the +4 scale mail "Bisonamp" {Harm rCorr} (951 gold) Harm: It increases damage dealt and taken. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. a +0 plate armour (468 gold) [Shop] Nemesaf's General Store a manual of Shields (1040 gold) a +0 shortbow (39 gold) a ring of willpower (325 gold) a tin of tremorstones (2/2) (520 gold) a parchment of Plasma Beam (245 gold) a parchment of Iskenderun's Battlesphere (175 gold) a +0 glaive (130 gold) a scroll of silence (123 gold) a phantom mirror (520 gold) [Shop] Mimomo's Armour Shoppe a +0 robe (17 gold) a +0 chain mail (114 gold) a +1 chain mail of fire resistance (342 gold) a +3 plate armour of fire resistance (760 gold) a +3 leather armour of fire resistance (456 gold) a +0 helmet of light (218 gold) a +0 scale mail (76 gold) a +1 robe of willpower (245 gold) (3, -12, Orc:2) a +0 giant club a +0 club a +0 robe a +0 giant spiked club a +0 mace a +0 chain mail (4, -11, Orc:2) a +0 dagger a +0 robe a +1 mace of protection a +0 chain mail a +0 club a +0 leather armour a +0 bardiche a +0 plate armour (5, -11, Orc:2) 5 large rocks a +0 dagger a +0 chain mail (5, -10, Orc:2) a +0 hand axe (6, -9, Orc:2) a +0 club (7, -8, Orc:2) a +0 giant spiked club 3 boomerangs a +0 hand axe a +0 chain mail a +0 hand axe a +0 robe a +0 dagger (9, -4, Orc:2) a +0 giant club a +0 dire flail (10, 2, Orc:2) a +0 short sword (12, 1, Orc:2) a +0 giant club a +0 giant club a +0 giant club a +0 giant club (15, 0, Orc:2) a +0 giant spiked club (15, 2, Orc:2) a +0 robe a +0 dagger (15, 3, Orc:2) a +0 club (15, 14, Orc:2) a +0 trident a +0 giant club (16, 2, Orc:2) a +0 plate armour a +0 great sword a +0 giant club a +0 giant club (17, 2, Orc:2) a +0 leather armour a +0 short sword a +0 plate armour a +0 glaive (17, 3, Orc:2) a +0 scale mail a +0 whip 5 large rocks a +0 giant club (17, 4, Orc:2) a +0 club (18, 1, Orc:2) a +0 mace (18, 3, Orc:2) a +0 scale mail a +1 heavy flail (18, 8, Orc:2) a +0 giant spiked club a +0 giant spiked club (18, 12, Orc:2) a +0 flail a +0 plate armour a +0 battleaxe a +0 giant club a +0 giant club (19, 5, Orc:2) a +0 giant club a +0 giant club (19, 12, Orc:2) a +0 giant club (20, 5, Orc:2) a +0 robe a +0 spear (21, 5, Orc:2) a +0 giant spiked club (21, 6, Orc:2) a +0 giant club (21, 7, Orc:2) a +0 robe a +0 dagger a +0 giant spiked club (22, 8, Orc:2) a +0 giant club (23, 1, Orc:2) a +0 giant spiked club a +0 giant club (23, 4, Orc:2) a +0 giant club (23, 5, Orc:2) a +0 flail a +0 leather armour (23, 22, Orc:2) a +0 flail (24, 4, Orc:2) a +0 scimitar a +0 plate armour (24, 8, Orc:2) a +0 hand axe (24, 10, Orc:2) a +0 giant club (25, 7, Orc:2) a +0 scale mail a +0 hand axe a +0 giant spiked club a +0 giant spiked club (25, 21, Orc:2) a +0 plate armour of fire resistance a +0 flail (26, 7, Orc:2) a +0 leather armour a +0 club (26, 16, Orc:2) a +0 robe a +0 dagger (26, 20, Orc:2) a +0 robe a +0 dagger (27, 7, Orc:2) a +0 leather armour a +0 falchion (27, 8, Orc:2) a +0 hand axe (28, 16, Orc:2) a +0 dagger (28, 21, Orc:2) a +0 giant spiked club (29, 6, Orc:2) a +0 flail (30, 14, Orc:2) a +0 giant spiked club (43, 7, Orc:2) a +0 plate armour a +0 halberd (46, 8, Orc:2) a +0 scale mail a +0 whip (46, 9, Orc:2) a +0 dagger (47, 10, Orc:2) a +0 hand axe Level 1 of the Elven Halls [Shop] Xoazy's Magical Supplies the Textbook on Airy Fulmination (1400 gold) Spells Type Level a - Airstrike Air 4 b - Arcjolt Conjuration/Air 5 c - Spellspark Servitor Conjuration/Forgecraft 7 d - Fulsome Fusillade Conjuration/Alchemy 8 a scroll of torment (316 gold) an amulet of regeneration (750 gold) a manual of Necromancy (2000 gold) the Octavo of the Mortar (500 gold) Spells Type Level a - Olgreb's Toxic Radiance Alchemy 4 b - Sticky Flame Fire/Alchemy 4 a wand of flame (7) (162 gold) the Directory of Dimensional Calling (1250 gold) Spells Type Level a - Dimensional Bullseye Hexes/Translocation 4 b - Vhi's Electric Charge Translocation/Air 4 c - Dispersal Translocation 6 d - Sphinx Sisters Hexes/Summoning 7 (0, 0, Elf:1) a +0 buckler a +0 robe a +0 scimitar (0, 1, Elf:1) a +0 robe a +0 long sword (1, -2, Elf:1) a +0 ring mail a +0 long sword (1, -1, Elf:1) a +0 ring mail a +0 short sword (2, -1, Elf:1) a +0 ring mail a +0 long sword (2, 1, Elf:1) a +0 scale mail a +0 longbow (3, -1, Elf:1) a +0 scale mail a +0 long sword (6, 0, Elf:1) a +0 robe a +0 long sword a +0 leather armour a +0 long sword (8, -3, Elf:1) a +0 leather armour a +0 short sword a +0 shortbow (8, 1, Elf:1) a +0 robe a +0 rapier (10, 2, Elf:1) the +4 hat "Qytar" {-Tele *Silence rC++ rN+++} -Tele: It prevents most forms of teleportation. *Silence: It may silence you when you take damage. rC++: It greatly protects you from cold. rN+++: It renders you almost immune to negative energy. It cannot be enchanted further. a +0 pair of boots of rampaging a +0 pair of gloves of strength a scarf of repulsion the +1 leather armour "Cecics" {rElec rC+} rElec: It insulates you from electricity. rC+: It protects you from cold. It cannot be enchanted further. a +2 pair of boots of rampaging the +4 robe of the Valley {rElec} rElec: It insulates you from electricity. It cannot be enchanted further. a +2 helmet a +0 cloak of corrosion resistance the +1 scimitar "Raemuvod" {venom, rF+ Int+3} rF+: It protects you from fire. Int+3: It affects your intelligence (+3). It cannot be enchanted further. the +6 dagger "Giantslayer" {freeze, rElec rCorr Str+3 Dex+2} rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. Str+3: It affects your strength (+3). Dex+2: It affects your dexterity (+2). It cannot be enchanted further. the +0 cloak of Springtime {rPois} rPois: It protects you from poison. It cannot be enchanted further. (16, -3, Elf:1) a +0 robe a +0 rapier (16, -2, Elf:1) a +0 leather armour a +0 short sword a +0 longbow (17, -2, Elf:1) a +0 robe a +0 short sword a +0 leather armour a +0 scimitar a +0 shortbow (18, -18, Elf:1) a +0 scale mail (18, -3, Elf:1) a +0 leather armour a +0 dagger a +0 shortbow (22, 2, Elf:1) a +0 robe a +0 rapier (22, 4, Elf:1) a +0 leather armour a +0 short sword a +0 shortbow (23, 6, Elf:1) a +0 robe a +0 long sword (34, 6, Elf:1) a +0 war axe of freezing (35, 5, Elf:1) a +0 robe a +0 rapier (36, -2, Elf:1) a +0 longbow a +0 dagger a +0 leather armour (36, 4, Elf:1) a +0 ring mail a +0 rapier (37, 17, Elf:1) a parchment of Call Imp (38, 2, Elf:1) a +0 heavy war axe (39, -3, Elf:1) a +0 rapier (40, 2, Elf:1) a +0 robe a +0 long sword (41, -9, Elf:1) a +0 arbalest (46, -7, Elf:1) a +4 trident of venom (46, 3, Elf:1) a parchment of Blink (48, 23, Elf:1) a +0 shortbow a +0 short sword a +0 leather armour (49, 23, Elf:1) a +0 short sword a +0 robe (51, 1, Elf:1) a +0 shortbow (51, 21, Elf:1) a +1 flail of venom (52, 22, Elf:1) a +0 shortbow a +0 dagger a +0 leather armour (56, 14, Elf:1) a +0 glaive of venom (56, 21, Elf:1) a +0 rapier a +0 leather armour of fire resistance (57, 14, Elf:1) a +0 shortbow a +0 short sword a +0 leather armour a +0 short sword a +0 robe a ring of see invisible (57, 15, Elf:1) a +0 rapier of draining a +0 robe (57, 17, Elf:1) a +0 antimagic long sword a +0 leather armour (58, 13, Elf:1) a +0 dagger a +0 robe (61, 9, Elf:1) a +1 long sword of draining a +0 leather armour Level 2 of the Elven Halls (0, 0, Elf:2) a +0 long sword of freezing (0, 1, Elf:2) a +1 antimagic eveningstar (0, 6, Elf:2) a +0 long sword a +0 robe (1, 1, Elf:2) a +0 rapier a +0 rapier a +0 leather armour (2, 13, Elf:2) a +0 short sword a +0 leather armour (2, 15, Elf:2) a +0 short sword a +0 leather armour (3, 16, Elf:2) a +0 long sword a +0 robe (3, 23, Elf:2) a +0 long sword a +0 robe a +0 buckler (4, 29, Elf:2) a +0 short sword a +0 robe (7, 24, Elf:2) a +0 scimitar a +0 robe a +0 buckler (15, -4, Elf:2) a +0 dagger a +0 leather armour (15, 11, Elf:2) a +0 long sword a +0 robe (15, 16, Elf:2) a +4 short sword of electrocution (16, 1, Elf:2) a +2 trident of venom (16, 14, Elf:2) a +0 long sword a +0 robe (16, 18, Elf:2) a +1 short sword of speed (16, 20, Elf:2) a +0 short sword a +0 robe (16, 38, Elf:2) a +0 shortbow a +0 dagger a +0 leather armour (17, -7, Elf:2) a +0 scimitar a +0 robe (18, 27, Elf:2) a +3 triple sword of freezing (20, -7, Elf:2) a +0 long sword a +0 ring mail (22, 18, Elf:2) a +0 rapier a +0 leather armour (23, 18, Elf:2) a +3 dagger (24, 19, Elf:2) a +0 falchion (25, 12, Elf:2) a +0 long sword a +0 robe a +0 buckler (26, 18, Elf:2) a +3 dagger (26, 19, Elf:2) a +3 dagger (28, 23, Elf:2) a +0 falchion (29, 34, Elf:2) a +0 vampiric long sword {!w} (30, -6, Elf:2) a +3 executioner's axe of pain (30, -2, Elf:2) a +2 hand axe of electrocution (30, 0, Elf:2) a +0 flail of pain (30, 1, Elf:2) a +0 shortbow a +0 long sword a +0 ring mail (31, -6, Elf:2) a +2 flail of draining (31, 1, Elf:2) a +2 flail of holy wrath (31, 27, Elf:2) a +6 dagger (31, 32, Elf:2) a +0 scale mail a +0 long sword (31, 35, Elf:2) a +0 robe a +0 dagger (32, 22, Elf:2) a +0 dagger a +0 leather armour (32, 34, Elf:2) a +0 robe a +0 rapier a +0 leather armour a +0 short sword a +0 longbow (33, 26, Elf:2) a +0 rapier a +0 ring mail (33, 33, Elf:2) a +0 robe a +0 long sword (33, 34, Elf:2) a +0 robe a +0 scimitar a +0 longbow a +0 ring mail a +0 scimitar a +1 trident of pain (33, 35, Elf:2) a +0 robe a +0 long sword a +0 leather armour a +0 dagger a +0 shortbow a +0 ring mail a +0 short sword (33, 36, Elf:2) a +0 robe a +0 long sword (33, 46, Elf:2) a parchment of Freezing Cloud (34, 32, Elf:2) a +0 leather armour a +0 dagger a +0 longbow (34, 36, Elf:2) a +0 robe a +0 rapier (35, 28, Elf:2) a +3 scimitar of electrocution (35, 31, Elf:2) a +0 leather armour a +0 short sword a +2 shortbow of flaming (35, 37, Elf:2) a +2 trident of protection (39, 38, Elf:2) 5 poisoned darts (41, 17, Elf:2) a +0 dagger a +0 robe a +0 shortbow a +0 leather armour (43, 18, Elf:2) a +0 rapier a +0 robe (44, 19, Elf:2) a +0 scimitar a +0 leather armour a +2 buckler (49, 23, Elf:2) 2 boomerangs (50, 20, Elf:2) a +0 rapier a +0 robe (50, 25, Elf:2) a +1 halberd of venom (54, 29, Elf:2) a +0 robe (55, 25, Elf:2) a parchment of Forge Lightning Spire (57, 32, Elf:2) a +0 flail Level 3 of the Elven Halls (0, 0, Elf:3) a book of Air (1, -4, Elf:3) a +5 hand axe of electrocution a +0 longbow quicksilver dragon scales an amulet of faith {!P} (1, 1, Elf:3) a +0 long sword (1, 2, Elf:3) a +0 chain mail (2, -9, Elf:3) a +2 mace of protection a +2 leather armour of willpower the ring of Soinoq {rF+ AC+4} [ring of protection] rF+: It protects you from fire. AC+4: It affects your AC (+4). (2, 1, Elf:3) a +0 robe (2, 2, Elf:3) a +0 hand axe of freezing (2, 3, Elf:3) a +0 ring mail (3, 1, Elf:3) a +2 pair of boots of rampaging the necromancy staff "Myku" {^Drain Fly rN+ Str+2 Necro} [staff of necromancy] ^Drain: It drains your maximum health when unequipped. Fly: It grants you flight. rN+: It protects you from negative energy. Str+2: It affects your strength (+2). Necro: It increases the power of your Necromancy spells. (4, -16, Elf:3) a +1 scimitar of flaming a +0 robe (4, 3, Elf:3) a +0 robe (5, 1, Elf:3) a +0 short sword a parchment of Ignition (5, 3, Elf:3) a staff of fire (6, -31, Elf:3) a +0 leather armour a +0 long sword (6, 4, Elf:3) a +2 heavy arbalest (7, -30, Elf:3) a +0 long sword a +0 robe a ring of magical power (8, -26, Elf:3) a +0 scale mail a +0 rapier (8, -24, Elf:3) a +0 buckler a +0 leather armour a +3 short sword a +0 leather armour a +0 dagger a +0 shortbow (8, 2, Elf:3) a +0 dagger (8, 4, Elf:3) a +0 long sword (8, 5, Elf:3) a +0 robe (8, 6, Elf:3) a staff of cold (9, -31, Elf:3) a +0 longbow a +0 leather armour (9, -22, Elf:3) a +0 scimitar a +0 robe (9, -13, Elf:3) a +0 leather armour a ring of protection from fire (9, 2, Elf:3) a +0 chain mail (9, 5, Elf:3) a ring of magical power (10, -31, Elf:3) a +0 dagger a +0 robe a +0 shortbow a +0 robe a +0 short sword a +0 shortbow a +0 leather armour (10, -22, Elf:3) a +2 short sword of electrocution a +0 dagger a +0 robe a +2 dagger of venom a +0 ring mail a +1 heavy battleaxe a +0 robe the macabre finger necklace {Ring+ rN+ HP+7} [amulet of nothing] Ring+: It enables you to equip an extra ring. rN+: It protects you from negative energy. HP+7: It affects your health (+7). a +0 rapier a +0 robe a +0 dagger of venom a +0 robe a +0 rapier a +0 leather armour a +0 rapier a +0 rapier a +0 leather armour (10, 2, Elf:3) a staff of cold (10, 4, Elf:3) a +0 long sword (10, 6, Elf:3) a +0 robe (11, -22, Elf:3) a +0 rapier a +0 rapier a +0 leather armour (11, -21, Elf:3) a +0 longbow a +0 leather armour a +0 long sword a +0 robe a +0 longbow a +0 leather armour a +0 long sword a +0 robe a +0 long sword a +0 leather armour a +0 short sword a +0 robe a +0 long sword a +0 ring mail a +0 long sword a +0 leather armour a +0 dagger of venom a +0 leather armour (11, -20, Elf:3) a +0 dagger a +0 ring mail a +4 heavy trident (11, -19, Elf:3) a +0 dagger a +0 leather armour (11, -16, Elf:3) a +0 short sword a +0 shortbow a +0 robe (11, -13, Elf:3) a +0 longbow a +0 leather armour (11, 3, Elf:3) the blade talisman of the Boiling Point {+Inv rPois} [blade talisman] +Inv: It lets you turn invisible. rPois: It protects you from poison. the wellspring talisman of Mezcal {rElec rPois rN+ Int-4 Slay+4} [wellspring talisman] rElec: It insulates you from electricity. rPois: It protects you from poison. rN+: It protects you from negative energy. Int-4: It affects your intelligence (-4). Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). the granite talisman "Oskib" {Str+5} [granite talisman] Str+5: It affects your strength (+5). the lupine talisman of the Intense God {Fly Dex+3} [lupine talisman] Fly: It grants you flight. Dex+3: It affects your dexterity (+3). the +0 battleaxe of War {reap, rCorr Stlth+} rCorr: It protects you from acid and corrosion. Stlth+: It makes you more stealthy. It cannot be enchanted further. the +3 scimitar of Makhleb's Supremacy {speed, rElec Will+} rElec: It insulates you from electricity. Will+: It increases your willpower. It cannot be enchanted further. (11, 6, Elf:3) a +0 club (12, -20, Elf:3) a +0 short sword a +0 robe (12, -14, Elf:3) a +0 short sword a +0 robe (12, 4, Elf:3) a +2 robe of fire resistance a ring of resist corrosion (12, 6, Elf:3) a +3 scale mail of willpower (13, 3, Elf:3) a +0 long sword (13, 5, Elf:3) a +2 pair of boots of earth a staff of cold (14, -15, Elf:3) a fortress talisman (15, 4, Elf:3) a +0 robe (17, 4, Elf:3) a +1 sling of freezing (18, 4, Elf:3) a +0 rapier (19, 1, Elf:3) an amulet of guardian spirit (19, 3, Elf:3) a +0 vampiric halberd {!w} a +0 leather armour the ring "Beaffau" {rElec rF- rC+ Int-5 Dex+3 Slay+4} [ring of slaying] rElec: It insulates you from electricity. rF-: It makes you vulnerable to fire. rC+: It protects you from cold. Int-5: It affects your intelligence (-5). Dex+3: It affects your dexterity (+3). Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). (19, 4, Elf:3) a staff of fire (20, -31, Elf:3) a +0 rapier a +0 leather armour (20, 1, Elf:3) a +0 scale mail (21, -31, Elf:3) a +0 long sword a +0 robe (21, -1, Elf:3) a +0 plate armour (22, 21, Elf:3) a +0 robe a +0 short sword a +0 leather armour a +0 dagger a +0 shortbow (22, 24, Elf:3) a parchment of Vampiric Draining (23, 19, Elf:3) a +0 robe a +0 long sword a +0 leather armour a +0 short sword a +0 shortbow (23, 22, Elf:3) a +0 leather armour a +0 dagger of venom a +0 shortbow (29, 17, Elf:3) a +0 scimitar (30, -34, Elf:3) a +0 robe a +0 long sword (34, -25, Elf:3) a +0 broad axe (36, -34, Elf:3) a +0 rapier a +0 robe (40, 0, Elf:3) a +0 leather armour a +0 dagger (45, 12, Elf:3) a +2 whip of holy wrath Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 scale mail (4, 22, Lair:1) a +0 rapier (7, 7, Lair:1) a +0 scale mail (30, 22, Lair:1) the medusa talisman "Owism" {rC+ Will+ Dex+3} [medusa talisman] rC+: It protects you from cold. Will+: It increases your willpower. Dex+3: It affects your dexterity (+3). (34, 42, Lair:1) a +0 sling {Malena} (36, 9, Lair:1) a +0 flail (43, 42, Lair:1) a -2 demon whip of venom (55, 25, Lair:1) a +0 falchion (60, 36, Lair:1) a +0 trident Level 2 of the Lair of Beasts (22, -13, Lair:2) a parchment of Swiftness (35, 35, Lair:2) a +4 ring of slaying (53, 26, Lair:2) a +0 orcbow (55, -3, Lair:2) a +0 broad axe of venom Level 3 of the Lair of Beasts (24, 22, Lair:3) a +0 sling (28, 25, Lair:3) a +0 leather armour a +0 hand axe (40, 8, Lair:3) a ring of protection from cold Level 4 of the Lair of Beasts (4, -15, Lair:4) a +0 mace (8, 2, Lair:4) a +0 flail (26, 14, Lair:4) a parchment of Static Discharge (27, 5, Lair:4) a +0 rapier (37, -3, Lair:4) a +0 dagger (39, 19, Lair:4) a +0 long sword (43, -20, Lair:4) a +0 plate armour (54, -6, Lair:4) 5 large rocks Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 chain mail (21, -9, Lair:5) the +0 chain mail of the Snail {Will++} Will++: It greatly increases your willpower. It cannot be enchanted further. (24, 39, Lair:5) a +0 short sword (35, 8, Lair:5) a +0 club (35, 9, Lair:5) a hive talisman (35, 10, Lair:5) the +8 war axe of Bigriwe {heavy, Int+3} Int+3: It affects your intelligence (+3). It cannot be enchanted further. (48, 10, Lair:5) an orb of mayhem (62, 25, Lair:5) a +0 falchion (62, 27, Lair:5) an amulet of wildshape Level 1 of the Swamp (5, 3, Swamp:1) a parchment of Static Discharge (9, 6, Swamp:1) a +0 morningstar (21, -10, Swamp:1) a +0 long sword (23, 12, Swamp:1) an orb of mayhem (24, 12, Swamp:1) a +0 sling (26, -3, Swamp:1) a +0 scale mail (27, 20, Swamp:1) a parchment of Kiss of Death (31, -4, Swamp:1) a +0 robe Level 2 of the Swamp (3, -1, Swamp:2) a parchment of Martyr's Knell (7, -13, Swamp:2) a +0 plate armour (8, 23, Swamp:2) a +0 quarterstaff (9, 0, Swamp:2) a +0 pair of boots (10, 41, Swamp:2) a spriggan skeleton (10, 43, Swamp:2) a +0 robe an elf skeleton (11, 1, Swamp:2) a +0 pair of boots (12, 0, Swamp:2) a +0 pair of boots (14, 45, Swamp:2) a spriggan skeleton (16, 36, Swamp:2) a spriggan skeleton (18, 20, Swamp:2) a +0 robe a +0 quarterstaff (18, 37, Swamp:2) an elf skeleton (19, 44, Swamp:2) a spriggan skeleton (21, 11, Swamp:2) a +0 quarterstaff (21, 39, Swamp:2) a +0 pair of boots (21, 41, Swamp:2) a +0 ring mail (21, 43, Swamp:2) a spriggan skeleton (38, 21, Swamp:2) a ring of positive energy (39, 31, Swamp:2) a granite talisman (40, 22, Swamp:2) a +0 robe Level 3 of the Swamp (3, 13, Swamp:3) an orb of pyromania (4, -3, Swamp:3) a +0 ring mail (17, -13, Swamp:3) a +0 dagger (25, -2, Swamp:3) a +0 robe (32, -18, Swamp:3) a parchment of Flame Wave a ring of positive energy (33, -9, Swamp:3) a human skeleton (34, -15, Swamp:3) a parchment of Hailstorm (37, -13, Swamp:3) +0 swamp dragon scales (42, -19, Swamp:3) a +0 quarterstaff a +1 robe of willpower Level 4 of the Swamp (6, -18, Swamp:4) a parchment of Passwall (7, -1, Swamp:4) a +0 robe (8, 16, Swamp:4) a parchment of Vampiric Draining (9, -11, Swamp:4) +0 swamp dragon scales (9, 2, Swamp:4) a +0 robe (9, 4, Swamp:4) a +0 quarterstaff a +0 robe (11, -9, Swamp:4) +0 swamp dragon scales (20, 7, Swamp:4) a +3 spear of venom a +0 buckler (47, -7, Swamp:4) a parchment of Forge Lightning Spire Level 1 of the Spider Nest (0, 0, Spider:1) a +0 trident (1, -13, Spider:1) a +0 plate armour (10, 26, Spider:1) a +0 hand axe a +0 leather armour a +0 broad axe a +0 leather armour (11, 27, Spider:1) a +0 hand axe a +0 robe (13, 1, Spider:1) a +0 ring mail (17, 25, Spider:1) a +0 orcbow (50, 28, Spider:1) 4 atropa-tipped darts (54, -16, Spider:1) a staff of conjuration {!a} (57, 13, Spider:1) an amulet of reflection Level 2 of the Spider Nest (7, -43, Spider:2) a +0 war axe a +0 leather armour a +0 hand axe a +0 robe (7, 7, Spider:2) a +1 quarterstaff of venom a +0 robe a +0 kite shield a +0 scimitar of flaming (11, -40, Spider:2) a +0 war axe a +0 leather armour (17, -19, Spider:2) a +0 scale mail (17, -4, Spider:2) a +6 ring of dexterity (18, -10, Spider:2) a +0 battleaxe (21, -16, Spider:2) a +0 robe a +2 war axe of freezing (26, -19, Spider:2) a +2 hand axe of electrocution a +0 robe (26, -1, Spider:2) a -2 robe (26, 0, Spider:2) the +1 robe of Responsibility {Rampage rN+ MP-8} Rampage: It bestows one free step when moving towards enemies. rN+: It protects you from negative energy. MP-8: It affects your magic capacity (-8). It cannot be enchanted further. (26, 1, Spider:2) a -2 robe (26, 2, Spider:2) a -2 robe (26, 3, Spider:2) a -2 robe (27, -20, Spider:2) a +0 hand axe a +0 robe (36, -30, Spider:2) a +0 flail (56, -48, Spider:2) an amulet of wildshape (58, -51, Spider:2) a +2 scimitar of holy wrath a +0 plate armour a +0 kite shield (67, -2, Spider:2) a +6 ring of dexterity (69, -50, Spider:2) a +0 dagger Level 3 of the Spider Nest (5, 27, Spider:3) a +0 chain mail (6, 0, Spider:3) a scroll of noise (9, 17, Spider:3) a +0 robe (9, 24, Spider:3) a +0 cloak (13, 7, Spider:3) a +0 chain mail (17, 22, Spider:3) a +0 cloak (22, 14, Spider:3) an amulet of regeneration (23, -1, Spider:3) a +0 mace Level 4 of the Spider Nest (6, -8, Spider:4) a +0 ring mail (7, 22, Spider:4) a +0 partisan a +0 leather armour (7, 25, Spider:4) a +0 war axe (10, 1, Spider:4) a +0 scale mail (13, 28, Spider:4) a +0 hand axe (14, -10, Spider:4) a ring of positive energy (19, 49, Spider:4) a +0 trident (38, -12, Spider:4) a +0 plate armour (41, 48, Spider:4) a parchment of Cause Fear (56, -12, Spider:4) a -2 hat of stealth (58, 24, Spider:4) a +2 heavy falchion Level 1 of the Vaults (0, 0, Vaults:1) a +0 arbalest (1, 0, Vaults:1) a +0 arbalest (2, 0, Vaults:1) a +2 antimagic war axe a +0 chain mail a +0 tower shield (3, 1, Vaults:1) a +0 arbalest (5, 26, Vaults:1) a +0 falchion a +0 arbalest a +0 ring mail (7, 29, Vaults:1) a +0 trident a +0 trident a +0 scale mail (7, 31, Vaults:1) a +0 ring mail (14, 12, Vaults:1) a +0 troll leather armour (15, 11, Vaults:1) a +0 arbalest a +0 troll leather armour a +0 dire flail a +0 ring mail (15, 14, Vaults:1) a +0 orcbow (16, 18, Vaults:1) a +0 shortbow a +0 orcbow (17, -4, Vaults:1) a +0 pair of boots of rampaging (17, 19, Vaults:1) a +0 orcbow a +0 shortbow (18, -10, Vaults:1) a +0 whip a +0 animal skin (24, -10, Vaults:1) a +0 ring mail of cold resistance (32, 26, Vaults:1) a +0 dire flail a +0 animal skin (33, -12, Vaults:1) a +0 scale mail (35, -16, Vaults:1) a +0 broad axe (36, 2, Vaults:1) a +1 rapier of venom (37, -4, Vaults:1) a +0 morningstar a +0 leather armour (37, -2, Vaults:1) a +0 morningstar a +0 leather armour (39, 6, Vaults:1) the +7 quarterstaff "Grom" {flame, *Noise rElec rC+++ Str-2} *Noise: It may make a loud noise when swung. rElec: It insulates you from electricity. rC+++: It renders you almost immune to cold. Str-2: It affects your strength (-2). It cannot be enchanted further. (48, 9, Vaults:1) a +0 dire flail a +0 leather armour a +0 troll leather armour (49, 31, Vaults:1) a +0 trident a +0 trident a +0 scale mail (50, -26, Vaults:1) a +0 morningstar a +0 ring mail (50, -22, Vaults:1) a +0 troll leather armour (51, -26, Vaults:1) a +5 broad axe of electrocution a +2 chain mail of poison resistance a +2 kite shield (52, -26, Vaults:1) a +0 ring mail (56, 5, Vaults:1) a +0 troll leather armour (58, 0, Vaults:1) a +0 morningstar a +0 ring mail (58, 11, Vaults:1) a +0 falchion (58, 12, Vaults:1) a +0 falchion a +0 scale mail (63, -4, Vaults:1) a +0 dire flail a +0 animal skin (64, -5, Vaults:1) a +2 demon whip of venom a +0 animal skin (71, -4, Vaults:1) a +0 war axe a +0 scale mail Level 2 of the Vaults (2, -39, Vaults:2) a +0 great mace a +0 scale mail (4, -48, Vaults:2) a +0 ring mail (4, -45, Vaults:2) 4 poisoned darts (4, 1, Vaults:2) a +0 troll leather armour a +0 troll leather armour (5, 1, Vaults:2) a +2 heavy great mace a +0 leather armour (7, -12, Vaults:2) a +0 scale mail a +0 morningstar (7, -4, Vaults:2) a +3 long sword of protection a +0 chain mail of command a +1 great mace of venom a +0 chain mail (7, -2, Vaults:2) a +0 scale mail a +0 scale mail a +0 dagger a +0 robe a +0 arbalest (7, -1, Vaults:2) a +0 arbalest (8, -32, Vaults:2) a +0 troll leather armour a +0 flail of protection a +0 leather armour (8, -31, Vaults:2) a +0 troll leather armour (8, -2, Vaults:2) a +0 great mace a +0 animal skin (8, -1, Vaults:2) a +1 long sword a +0 chain mail (9, -1, Vaults:2) a +0 dire flail a +0 scale mail of resonance (20, -20, Vaults:2) a +0 ring mail a +1 heavy long sword (26, -30, Vaults:2) a +0 dagger (29, -6, Vaults:2) a +0 great sword a +0 chain mail (34, -30, Vaults:2) a +0 chain mail (34, -20, Vaults:2) a +0 robe a +0 dagger (39, -7, Vaults:2) a +0 arbalest (40, -12, Vaults:2) a +0 chain mail a +0 battleaxe (40, -8, Vaults:2) a +0 long sword a +0 plate armour a +0 kite shield (41, -14, Vaults:2) a +0 ring mail of fire resistance a +0 chain mail (41, -12, Vaults:2) a +0 chain mail a +0 battleaxe (41, -9, Vaults:2) a +0 arbalest (42, -12, Vaults:2) a +0 dire flail a +3 great mace (53, -42, Vaults:2) a +0 dire flail a +0 ring mail (53, -7, Vaults:2) a +1 great mace a +0 plate armour (55, -6, Vaults:2) a +0 halberd a +0 chain mail (56, -45, Vaults:2) a +0 buckler (59, -1, Vaults:2) a human skeleton (60, -8, Vaults:2) an ogre skeleton (60, -3, Vaults:2) a +0 dire flail of holy wrath a +0 chain mail (60, 4, Vaults:2) a human skeleton (61, -4, Vaults:2) a +3 heavy dire flail (61, -3, Vaults:2) a human skeleton (63, -46, Vaults:2) a +0 war axe a +0 war axe a +3 scale mail Level 3 of the Vaults [Shop] Lavvoj's Armour Shoppe the +1 robe of Hopscotch {rCorr Str+7} (564 gold) rCorr: It protects you from acid and corrosion. Str+7: It affects your strength (+7). It cannot be enchanted further. a +0 plate armour (306 gold) a +0 robe (15 gold) the +2 leather armour "Nottolei" {-Tele rPois Str+4 Stlth+} (465 gold) -Tele: It prevents most forms of teleportation. rPois: It protects you from poison. Str+4: It affects your strength (+4). Stlth+: It makes you more stealthy. It cannot be enchanted further. a +0 plate armour (306 gold) a +0 robe (15 gold) a +0 chain mail (102 gold) a +0 leather armour (34 gold) [Shop] Saeshod's Book Shoppe a parchment of Leda's Liquefaction (378 gold) a parchment of Ignition (680 gold) a parchment of Kinetic Grapnel (151 gold) a parchment of Dispersal (529 gold) a parchment of Death Channel (529 gold) a parchment of Jinxbite (226 gold) a parchment of Passwall (302 gold) a parchment of Borgnjor's Revivification (680 gold) a parchment of Alistair's Walking Alembic (453 gold) a parchment of Enfeeble (604 gold) a parchment of Call Canine Familiar (302 gold) a parchment of Anguish (378 gold) (2, 28, Vaults:3) a +0 arbalest (11, -2, Vaults:3) a +0 falchion a +0 ring mail (11, 6, Vaults:3) 6 atropa-tipped darts (15, 31, Vaults:3) a +0 dire flail a +0 animal skin (18, 7, Vaults:3) a +0 trident (18, 10, Vaults:3) a parchment of Forge Blazeheart Golem (18, 24, Vaults:3) a +0 orcbow (18, 56, Vaults:3) a +0 dire flail a +0 scale mail (19, 22, Vaults:3) a +1 orcbow of freezing (20, 20, Vaults:3) a +0 shortbow (20, 21, Vaults:3) a +0 orcbow (20, 41, Vaults:3) a +6 ring of strength (21, 20, Vaults:3) a +0 orcbow (22, 5, Vaults:3) a +0 trident (23, 6, Vaults:3) a +2 great sword of draining a +0 chain mail (24, 48, Vaults:3) a +0 robe a +0 dagger (25, 54, Vaults:3) a +0 morningstar a +0 arbalest a +0 scale mail (37, 51, Vaults:3) a +0 animal skin a +0 trident (43, 12, Vaults:3) a +0 long sword (45, 8, Vaults:3) a +0 demon whip of venom a +0 animal skin (45, 53, Vaults:3) a +0 robe a +0 dagger (46, 52, Vaults:3) a +0 scale mail a +0 flail (47, 8, Vaults:3) a +0 war axe a +0 war axe a +0 scale mail (51, 24, Vaults:3) a +0 great mace a +0 leather armour (51, 25, Vaults:3) a +0 shortbow (55, 20, Vaults:3) a +0 short sword (56, 2, Vaults:3) a +0 arbalest (56, 3, Vaults:3) a +0 arbalest a +0 arbalest a +0 lajatang (56, 34, Vaults:3) a +0 scale mail (57, 3, Vaults:3) a +0 arbalest (57, 33, Vaults:3) a +0 shortbow (57, 51, Vaults:3) a +0 scale mail a +2 great mace of draining (59, 0, Vaults:3) a +0 great sword of distortion {!w} a +0 chain mail (60, 6, Vaults:3) a +0 arbalest (60, 30, Vaults:3) a +0 shortbow (60, 31, Vaults:3) a +0 orcbow (61, 52, Vaults:3) a +5 dire flail of holy wrath a +0 plate armour (61, 54, Vaults:3) a +0 great mace a +0 scale mail (62, 19, Vaults:3) a +0 orcbow a +0 battleaxe a +0 chain mail (64, 41, Vaults:3) 5 atropa-tipped darts (65, 17, Vaults:3) a +0 hand axe a +0 chain mail (65, 18, Vaults:3) a +0 glaive a +0 chain mail a +0 glaive a +0 plate armour (68, 16, Vaults:3) a +0 dagger a +0 robe (68, 39, Vaults:3) a +0 flail a +0 ring mail (73, 18, Vaults:3) a staff of conjuration {!a} Level 4 of the Vaults (0, 0, Vaults:4) a +0 dire flail a +0 dire flail (2, -1, Vaults:4) a +0 troll leather armour (2, 1, Vaults:4) a +0 mace a +0 leather armour (2, 2, Vaults:4) a +0 troll leather armour (8, 4, Vaults:4) a +0 ring mail (12, -33, Vaults:4) a +0 scale mail (12, -3, Vaults:4) a +0 arbalest (12, -2, Vaults:4) a +0 arbalest (13, -3, Vaults:4) a +0 arbalest a +0 arbalest (14, -3, Vaults:4) a +1 battleaxe of pain a +0 chain mail (17, 1, Vaults:4) a +0 demon whip of electrocution a +0 animal skin (21, -19, Vaults:4) a +2 long sword of draining a +0 chain mail (21, -18, Vaults:4) a +0 battleaxe a +0 chain mail a +0 war axe a +0 chain mail a +0 kite shield (21, -17, Vaults:4) a +0 dire flail a +0 animal skin (22, 6, Vaults:4) a +0 ring mail (22, 10, Vaults:4) a +0 scale mail (24, -31, Vaults:4) a +1 bardiche of flaming a +0 scale mail (36, -21, Vaults:4) a +0 arbalest (37, -22, Vaults:4) a +0 arbalest (39, -22, Vaults:4) a +0 arbalest (41, -21, Vaults:4) a +0 arbalest (41, -20, Vaults:4) a +0 arbalest (41, -19, Vaults:4) a +2 whip of draining a +0 animal skin (41, -13, Vaults:4) a +0 arbalest a +0 broad axe (57, -27, Vaults:4) a +4 flail of draining (58, -17, Vaults:4) the +0 quarterstaff of the Messenger {speed, rC+ Will+} rC+: It protects you from cold. Will+: It increases your willpower. It cannot be enchanted further. (68, -12, Vaults:4) a +0 arbalest a +0 war axe a +0 ring mail Level 1 of the Crypt (1, -2, Crypt:1) a +0 halberd (1, -1, Crypt:1) a parchment of Scorch (2, -4, Crypt:1) a +0 dire flail a +0 scimitar a +0 battleaxe of venom (2, -3, Crypt:1) a +0 robe (3, -3, Crypt:1) a +0 war axe (14, -20, Crypt:1) 3 boomerangs (19, -7, Crypt:1) a +0 scimitar (20, -17, Crypt:1) a +0 partisan (20, -15, Crypt:1) a +0 glaive (20, -14, Crypt:1) a +3 dire flail of protection (20, -7, Crypt:1) a +0 halberd (20, -6, Crypt:1) a +0 morningstar a +0 long sword a +0 robe (20, -4, Crypt:1) a +3 great mace a +0 chain mail (20, 1, Crypt:1) a +0 dagger (21, -19, Crypt:1) a serpent talisman (21, -18, Crypt:1) a +0 flail a +0 robe (21, -17, Crypt:1) a +0 battleaxe (21, -16, Crypt:1) a +0 glaive (21, -15, Crypt:1) a +3 glaive a +0 dagger a +0 leather armour a +0 trident (21, -14, Crypt:1) a +0 scimitar (21, -7, Crypt:1) a +0 robe (21, -6, Crypt:1) a +2 glaive of protection (22, -22, Crypt:1) a +0 war axe