Caerwyn the Dungeon (3, 2, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (3, 3, D) a +5 lajatang (3, 4, D) a +5 sling a +5 longbow a +5 orcbow a +5 shortbow a +5 triple crossbow a +5 arbalest a +5 hand cannon (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 partisan a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) an orb of mayhem an orb of guile a +3 tower shield a +3 kite shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 golden dragon scales +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (10, 0, D) an orb of light a +0 robe a +0 spear a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity a +6 ring of dexterity a ring of flight the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. ^Drain: It drains your maximum health when unequipped. Fly: It grants you flight. SInv: It lets you see invisible. (10, 4, D) a fortress talisman a wellspring talisman a spider talisman a serpent talisman a blade talisman a lupine talisman an inkwell talisman a quill talisman (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +11 Singing Sword {sonic wave} the +8 storm bow {elec, penet} (61, 0, D) the +3 orcbow of Aliom {drain, rC+ Str+3} rC+: It protects you from cold. Str+3: It affects your strength (+3). (61, 8, D) a +1 long sword of holy wrath (61, 16, D) a +1 vampiric rapier (unseen) (62, 0, D) a +1 vampiric dagger (62, 1, D) the staff of Righteous Anger {rN+ Str+3 Necro} [staff of death] rN+: It protects you from negative energy. Str+3: It affects your strength (+3). Necro: It increases the power of your Necromancy spells. (62, 12, D) a +0 dire flail a +0 robe (62, 16, D) a fortress talisman (62, 17, D) the amulet of Life {Spirit +Blink rN+} [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. +Blink: It lets you blink. rN+: It protects you from negative energy. (unseen) (63, 0, D) a +2 heavy shortbow (63, 16, D) the staff "Ocvot" {rPois Str+2 Earth} [staff of earth] rPois: It protects you from poison. Str+2: It affects your strength (+2). Earth: It increases the power of your Earth spells. (unseen) (63, 17, D) a +1 scimitar of freezing (unseen) (64, 16, D) a +0 orcbow of freezing (unseen) (64, 17, D) a Trismegistus Codex (67, 0, D) the +4 chain mail "Jez Uriu" {Str+4 Dex+4} Str+4: It affects your strength (+4). Dex+4: It affects your dexterity (+4). (67, 2, D) an iguana corpse (skeletalised by now) (68, 2, D) an iguana corpse (skeletalised by now) (69, 2, D) a river rat corpse (skeletalised by now) (70, 8, D) the +0 scale mail of the Shining Light {Harm +Inv rF- Dex+2} Harm: It increases damage dealt and taken. +Inv: It lets you turn invisible. rF-: It makes you vulnerable to fire. Dex+2: It affects your dexterity (+2). (71, 17, D) a staff of death (71, 26, D) the +7 orcbow of the Skies Above {heavy, rN+ Int+2 Dex-3} rN+: It protects you from negative energy. Int+2: It affects your intelligence (+2). Dex-3: It affects your dexterity (-3). (71, 27, D) a +3 halberd of protection (72, 16, D) a staff of alchemy (72, 17, D) a +6 giant spiked club (72, 22, D) an ugly thing corpse (72, 27, D) a staff of fire (72, 30, D) a bullfrog corpse (73, 1, D) a +0 rapier a +0 robe (73, 17, D) a staff of fire (73, 21, D) a shapeshifter corpse (73, 26, D) a staff of cold (73, 31, D) a cane toad corpse (74, 3, D) a +0 short sword a +0 leather armour (75, 1, D) the +9 hand axe of Embarrassment {freeze, rF+ Str+6 Dex+3} rF+: It protects you from fire. Str+6: It affects your strength (+6). Dex+3: It affects your dexterity (+3).