Caerwyn Level 1 of the Dungeon (9, 13, D:1) a +0 dagger (9, 27, D:1) a rat skeleton (11, 30, D:1) a +0 ring mail (13, 24, D:1) a +0 dagger (18, 15, D:1) a quill talisman (28, 35, D:1) a +0 ring mail (39, 39, D:1) a ball python skeleton (51, 4, D:1) a +0 club a goblin corpse (skeletalised by now) (51, 28, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 club (5, -1, D:2) a rat skeleton (5, 25, D:2) a frilled lizard skeleton (6, 19, D:2) a hobgoblin skeleton (7, 7, D:2) a rat skeleton (15, 31, D:2) a +0 dagger 3 stones a kobold skeleton (15, 34, D:2) a frilled lizard skeleton (16, 31, D:2) a +0 short sword a stone a rat skeleton a kobold skeleton (16, 33, D:2) a +0 dagger a +0 club (17, 11, D:2) 3 stones a +0 dagger a kobold skeleton (17, 12, D:2) a +0 falchion (17, 32, D:2) a +0 dagger 3 stones (17, 35, D:2) a rat skeleton (18, 30, D:2) a frilled lizard skeleton (18, 32, D:2) a frilled lizard skeleton (18, 34, D:2) a rat skeleton (20, -1, D:2) a +0 ring mail (21, -9, D:2) 3 poisoned darts (22, -1, D:2) a +0 quarterstaff (22, 25, D:2) a rat skeleton (23, -3, D:2) an adder corpse (skeletalised by now) (27, 9, D:2) a rat skeleton (27, 12, D:2) a hobgoblin skeleton (28, 7, D:2) a +0 mace (32, -5, D:2) a +0 club a goblin skeleton (33, 6, D:2) a ring of magical power (34, -4, D:2) an adder skeleton (37, 19, D:2) a +0 club (38, -8, D:2) a +0 whip 3 stones (40, 27, D:2) a +0 whip a kobold corpse (skeletalised by now) (41, 1, D:2) a +0 ring mail (42, 9, D:2) a +0 club (49, 15, D:2) a rat corpse (skeletalised by now) (50, -2, D:2) 5 poisoned darts (50, 15, D:2) a jackal skeleton (51, 15, D:2) a jackal skeleton (51, 22, D:2) a +0 ring mail (52, 4, D:2) a +0 club a goblin skeleton (57, 12, D:2) a +0 spear Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (22, 1, D:3) a +0 trident a +0 hand axe (23, 1, D:3) a +0 dagger a +0 leather armour (24, 1, D:3) a +0 dagger a +0 robe (25, 1, D:3) a +0 short sword a +0 chain mail (31, -26, D:3) a +0 hand axe (35, -20, D:3) a +0 club a +0 robe (35, -2, D:3) a +0 robe (42, 0, D:3) a +0 partisan (48, -27, D:3) a rat skeleton (51, -3, D:3) a +0 dagger (51, 7, D:3) a +0 club (59, -35, D:3) a +0 scale mail (60, -17, D:3) a bat skeleton Level 4 of the Dungeon [Shop] Volelodgh's Magic Scroll Shop a scroll of teleportation (45 gold) [Shop] Rimiughe's Magic Scroll Emporium a scroll of identify (28 gold) a scroll of identify (28 gold) a scroll of vulnerability (56 gold) a scroll of poison (56 gold) a scroll of enchant weapon (105 gold) a scroll of teleportation (42 gold) a scroll of identify (28 gold) a parchment of Summon Seismosaurus Egg (189 gold) a scroll of blinking (133 gold) a scroll of fear (56 gold) [Shop] Foosequa's Book Shoppe a parchment of Eringya's Surprising Crocodile (202 gold) a parchment of Sigil of Binding (162 gold) a parchment of Gell's Gavotte (283 gold) a parchment of Momentum Strike (121 gold) a parchment of Bombard (283 gold) a parchment of Dragon's Call (405 gold) a parchment of Jinxbite (121 gold) a parchment of Ignite Poison (202 gold) a parchment of Inner Flame (162 gold) a parchment of Iskenderun's Mystic Blast (202 gold) a parchment of Volatile Blastmotes (162 gold) a parchment of Kiss of Death (81 gold) a parchment of Magnavolt (324 gold) a parchment of Call Canine Familiar (162 gold) a parchment of Detonation Catalyst (243 gold) [Shop] Urinilemi's Antique Armour Shoppe a +0 robe (18 gold) a +0 ring mail (84 gold) a +0 ring mail (84 gold) the +4 robe of Folly {Brill Will-∞ Int+8} (938 gold) Brill: It increases the power of your magical spells and halves their MP cost (rounding up). Will-∞: It reduces your willpower to zero. Int+8: It affects your intelligence (+8). It cannot be enchanted further. a +0 pair of boots of flying (241 gold) a +0 pair of boots (94 gold) a +2 leather armour of cold resistance (399 gold) a +0 ring mail (84 gold) a +0 scale mail (84 gold) (0, 4, D:4) a +0 dagger (0, 15, D:4) 4 atropa-tipped darts (3, -21, D:4) a +0 long sword (3, 17, D:4) a +0 dagger a +0 robe a +0 flail (4, 17, D:4) a +0 flail (6, -23, D:4) the inkwell talisman of Ikla {MP+4} [inkwell talisman] MP+4: It affects your magic capacity (+4). (10, 6, D:4) a +0 falchion (12, -4, D:4) a +0 short sword (20, -21, D:4) a +0 club (29, 12, D:4) a +0 hand axe (29, 15, D:4) a +0 mace (30, -8, D:4) a +0 war axe (30, 8, D:4) a +0 club (30, 19, D:4) a +0 club a +0 leather armour (31, -14, D:4) a +0 robe (34, -19, D:4) a +0 leather armour (34, 0, D:4) a +1 scale mail of resonance (35, -14, D:4) a medusa talisman (42, -19, D:4) a staff of air (42, -10, D:4) a +0 flail 5 stones (47, 7, D:4) 4 stones (47, 9, D:4) 5 stones a +0 animal skin (47, 14, D:4) an inkwell talisman (49, 9, D:4) 8 stones (49, 11, D:4) 5 stones a +0 animal skin (51, 9, D:4) a +0 animal skin a +0 animal skin 15 stones a +0 animal skin (51, 10, D:4) 5 stones a +0 animal skin Level 5 of the Dungeon (13, 15, D:5) a +0 whip a +0 leather armour (21, 3, D:5) an amulet of wildshape (24, 21, D:5) a quill talisman (27, 3, D:5) a +0 giant club (27, 12, D:5) a +0 plate armour (45, 20, D:5) a +0 hand axe of electrocution a +0 ring mail (46, -1, D:5) an orb of attunement (48, 21, D:5) 6 poisoned darts (51, -6, D:5) an iguana skeleton Level 6 of the Dungeon (1, 3, D:6) a +0 robe (1, 19, D:6) a +0 scale mail (5, -10, D:6) a +0 whip a +0 ring mail (5, -9, D:6) a +0 mace a +0 ring mail (6, -10, D:6) a +0 dagger a +0 robe a +0 hand axe 3 boomerangs a +0 scale mail (6, -9, D:6) a +0 dagger a +0 leather armour (17, 22, D:6) a +0 long sword (18, 6, D:6) a maw talisman (18, 18, D:6) a +0 chain mail (22, 25, D:6) a +0 scale mail (31, -2, D:6) a +0 short sword (31, -1, D:6) a +0 mace (32, -3, D:6) a +0 short sword (33, 3, D:6) a +0 club (37, 38, D:6) a +0 flail (38, -6, D:6) a +0 dagger (39, -1, D:6) a +0 leather armour a +0 falchion (39, 0, D:6) a +0 club (46, -10, D:6) a +0 short sword a +0 robe (52, 21, D:6) a +0 long sword (54, 12, D:6) a +0 giant club (58, 37, D:6) a +0 hand axe Level 7 of the Dungeon (9, 25, D:7) a +0 shortbow (28, 39, D:7) a +0 flail a +0 club (29, 38, D:7) a +0 hand axe (43, 0, D:7) a +0 robe (50, 42, D:7) a +0 dagger a +0 robe (50, 43, D:7) a +0 hand axe (50, 44, D:7) a +0 short sword Level 8 of the Dungeon [Shop] Rucsuzusm's Jewellery Boutique a ring of see invisible (unknown) (195 gold) a ring of wizardry (unknown) (390 gold) the amulet "Xammier" {Alch+ Int+5} (617 gold) [amulet of alchemy] Alch+: It enhances your alchemy spells and restores some MP when you drink potions. Int+5: It affects your intelligence (+5). a +6 ring of strength (unknown) (468 gold) an amulet of magic regeneration (unknown) (390 gold) the ring "Ceuwy" {rN+ Int+3} (432 gold) [ring of positive energy] rN+: It protects you from negative energy. Int+3: It affects your intelligence (+3). a ring of poison resistance (unknown) (260 gold) a +5 ring of evasion (unknown) (468 gold) a ring of positive energy (unknown) (260 gold) (2, 1, D:8) a +0 ring mail (9, 5, D:8) a +1 dagger of venom 6 curare-tipped darts {!f} a +0 robe a +4 short sword a +0 scale mail of willpower (9, 19, D:8) a +3 short sword of venom (10, 7, D:8) a +0 flail a +0 chain mail (12, 9, D:8) a +0 dagger a +0 robe (13, 8, D:8) a +0 morningstar a +0 ring mail (13, 10, D:8) a +0 ring mail (13, 18, D:8) a +0 shortbow (15, 5, D:8) a maw talisman (19, 23, D:8) a +0 orcbow (22, -3, D:8) a +0 whip (23, 8, D:8) a +0 whip a +0 ring mail (24, 8, D:8) a +0 trident a +0 hand axe a +0 chain mail (25, -5, D:8) a +0 dagger (27, 9, D:8) a +3 hand axe of venom (27, 18, D:8) a +0 hand axe a +0 robe (29, 8, D:8) a +0 hand axe a +0 scale mail (29, 22, D:8) a +4 battleaxe a +0 robe (30, -15, D:8) a +0 dagger a +0 robe (31, 25, D:8) a +5 scimitar a +0 robe (34, 1, D:8) a +0 club a +0 leather armour (34, 3, D:8) a +1 dagger of protection (34, 4, D:8) a +1 heavy falchion a boomerang a +0 ring mail (34, 5, D:8) a +0 hand axe (35, 2, D:8) a +0 whip (37, 2, D:8) a +0 hand axe a +0 leather armour (37, 4, D:8) a +0 dagger a +0 chain mail (38, 4, D:8) a +1 heavy morningstar Level 9 of the Dungeon (0, 0, D:9) a +0 chain mail (3, -23, D:9) a scarab talisman (9, -10, D:9) a +0 robe (12, -15, D:9) a +4 ring of protection (30, -23, D:9) a +0 ring mail (37, 2, D:9) a +0 quarterstaff (39, -9, D:9) a +0 glaive (39, -6, D:9) a +0 hand axe a +0 hand axe (39, -5, D:9) a +0 glaive a +0 trident (39, -4, D:9) a +0 mace (40, -3, D:9) a +0 dagger (41, -3, D:9) a +0 war axe Level 10 of the Dungeon (2, -1, D:10) a +6 ring of dexterity (9, 39, D:10) a +0 dagger a +0 robe (17, 43, D:10) 4 large rocks (23, 34, D:10) a +0 flail a +0 mace (23, 36, D:10) a +0 trident a +0 ring mail (24, 23, D:10) a parchment of Forge Blazeheart Golem (24, 46, D:10) a ring of magical power (31, 2, D:10) a +0 club 5 stones (31, 6, D:10) a +0 short sword (32, 8, D:10) a +0 whip (43, 47, D:10) a +0 scale mail (47, 46, D:10) a +0 trident (54, 0, D:10) a +0 club (54, 1, D:10) a +0 club 5 stones a +0 whip (54, 3, D:10) a +0 short sword 3 stones a +0 dagger (54, 4, D:10) a +0 dagger 3 poisoned darts (55, 3, D:10) a +0 short sword 5 stones Level 11 of the Dungeon (0, 0, D:11) a +0 scimitar (5, -1, D:11) the maw talisman of Qazlal's Vengeance {Rampage rF- rC- Str+9} [maw talisman] Rampage: It bestows one free step when moving towards enemies. rF-: It makes you vulnerable to fire. rC-: It makes you vulnerable to cold. Str+9: It affects your strength (+9). (19, -9, D:11) a +0 quarterstaff (30, -14, D:11) 11 gold pieces (31, -15, D:11) 15 gold pieces (31, -14, D:11) 17 gold pieces the Ecumenical Temple