Dungeon Crawl Stone Soup version 0.35-a0-502-g3aa999ad01 (webtiles) character file. Game seed: 7728831129869992112 25 Caerwyn the Magician (level 3, 0/25 HPs) Began as a Djinni Conjurer on June 11, 2026. Slain by a jackal (1 damage) ... on level 1 of the Dungeon. The game lasted 00:01:10 (1103 turns). Caerwyn the Magician (Djinni Conjurer) Turns: 1103, Time: 00:01:11 Health: 0/25 AC: 2 Str: 6 XL: 3 Next: 17% Gold: 52 EV: 11 Int: 21 God: SH: 0 Dex: 11 rFire + + . (33%) b - +2 whip (flame) rCold x . . (150%) (no offhand) rNeg . . . (100%) a - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.24/turn %: infuse magic (-1 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1, mutation resistance 1, meek 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 52 gold pieces. Inventory: Hand Weapons b - a +2 whip of flaming (weapon) (You took it off a kobold on level 1 of the Dungeon) Armour a - a +0 robe (worn) Scrolls c - 2 scrolls of identify {unknown} Potions f - a potion of curing {unknown} j - a potion of enlightenment {unknown} Skills: - Level 2.1 Dodging - Level 1.5 Stealth + Level 4.0 Spellcasting + Level 4.0 Conjurations + Level 4.0 Hexes + Level 4.0 Summonings + Level 4.0 Necromancy + Level 4.0 Translocations + Level 4.0 Forgecraft + Level 4.0 Fire Magic + Level 4.0 Ice Magic + Level 4.0 Air Magic + Level 4.0 Earth Magic + Level 4.0 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 2% 1 s - Searing Ray Conj 42% 2d6 3% 2 w - Poisonous Vapours Alch/Air 84% 1d3 2% 1 x - Iskenderun's Mystic Conj/Tloc 21% 2d6 (+2d3 22% 4 z - Fulminant Prism Conj/Alch 10% 3d9 22% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) You are somewhat resistant to further mutation. Your attacks are a little less effective. (Slay -3) Message History The jackal bites you but does no damage. x2 The jackal closely misses you. The jackal bites you. The magic dart hits the jackal but does no damage. The jackal barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you but does no damage. The rat barely misses you. Unknown command. Unknown command. The jackal closely misses you. x2; The jackal misses you. The jackal barely misses you. The rat barely misses you. You fly upwards. There is a stone staircase leading down here. Unknown command. Unknown command. Press: ? - help, Shift-Dir - straight line Aim: a rat (100% to hit) You miscast Magic Dart. Nothing appears to happen. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. x2; The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal misses you. The jackal bites you but does no damage. x2 The jackal bites you. * * * LOW HITPOINT WARNING * * * The rat barely misses you. Unknown command. Okay, then. Press: ? - help, Shift-Dir - straight line Aim: a rat (100% to hit) The magic dart hits the rat. * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you but does no damage. The jackal closely misses you. The jackal barely misses you. The rat bites you. * * * LOW HITPOINT WARNING * * * Unknown command. It was a potion of mutation. You feel extremely strange. You feel meek. You feel genetically stable. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you but does no damage. x2 The jackal barely misses you. The rat bites you but does no damage. The jackal misses you. The jackal bites you. You die... ###### #..... #.#### #.# #.# #### ############.# ...# ##### #............# ...#######...####r############### ...#.....'.....h@h..#............ ...#.#####...###hh#.#.#.#.####### ...#.#####...# #..#.#.#.#.# ...#....##...# #..#...#.#.# #'#####.########..###.#.#.#### #...# #.#......#.[#...#.#....# #...# #.#.##.#.#...####.####.### #...###'#......#...............# #.###.......#..#...####.##[....# You could see 4 jackals and a rat. Vanquished Creatures A ribbon worm (D:2) 2 endoplasms (D:1) 5 ball pythons 5 bats (D:1) 3 frilled lizards 4 goblins (D:1) 3 hobgoblins (D:1) A kobold (D:1) 5 rats (D:1) 29 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Caerwyn the Djinni Conjurer began the quest for the Orb. 0 | D:1 | Caerwyn set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 176 | D:1 | Reached XP level 2. HP: 20/21 MP: 0/0 748 | D:1 | Reached XP level 3. HP: 25/25 MP: 0/0 748 | D:1 | Learned a level 1 spell: Poisonous Vapours 920 | D:2 | Encountered Terence 1103 | D:1 | Gained mutation: Your attacks are a little less effective. | (Slay -3) [potion of mutation] 1103 | D:1 | Gained mutation: You are somewhat resistant to further | mutation. [potion of mutation] 1103 | D:1 | HP: 1/25 [jackal (1)] 1103 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: dreamdust_arrival_sigmund_warning, layout_basic, minmay_crystal_room D:2: layout_rooms, basic_ecumenical_altar, minmay_tromino_mix6, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 4 | 4.0 Conjurations | 4 | 4.0 Hexes | 4 | 4.0 Summonings | 4 | 4.0 Necromancy | 4 | 4.0 Translocations | 4 | 4.0 Forgecraft | 4 | 4.0 Fire Magic | 4 | 4.0 Ice Magic | 4 | 4.0 Air Magic | 4 | 4.0 Earth Magic | 4 | 4.0 Alchemy | 4 | 4.0 Dodging | | 2.1 Stealth | | 1.5 Action || total ---------------------------++------- Cast: Magic Dart || 50 Searing Ray || 2 Drink: Mutation || 1 Armour: Robe || 28 Dodge: Dodged || 31 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1104 | 955 | 149 | 0 | 844 | 2 | 552.0 | Dungeon | 1104 | 955 | 149 | 0 | 844 | 2 | 552.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1089 daAuts D:2: 15 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+