CakeOfDoom Level 1 of the Dungeon (0, 0, D:1) a +0 club a +0 club a goblin corpse (skeletalised by now) a bat corpse (skeletalised by now) (5, 15, D:1) a bat skeleton (7, 16, D:1) a +0 short sword 5 stones a +0 club (10, 13, D:1) a +0 short sword (11, 0, D:1) a rat skeleton (11, 12, D:1) a frilled lizard skeleton (12, 0, D:1) a +0 whip (14, -1, D:1) a +0 dagger (21, -6, D:1) a +0 dagger (22, -15, D:1) a +0 club (26, -14, D:1) a +0 dagger (26, 18, D:1) a +0 club (27, 20, D:1) a +0 club 4 stones a kobold skeleton a ball python skeleton (32, -8, D:1) a staff of earth a +0 robe (33, 16, D:1) a +0 short sword (34, 6, D:1) a +0 leather armour (37, 2, D:1) a ball python corpse (skeletalised by now) (39, 15, D:1) a frilled lizard corpse (skeletalised by now) (47, 19, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 club (8, 14, D:2) a +0 war axe (9, -11, D:2) a bat corpse (skeletalised by now) (15, 15, D:2) a ball python corpse (skeletalised by now) (16, 46, D:2) a quokka corpse (skeletalised by now) (18, 9, D:2) a +0 whip 4 stones (18, 11, D:2) a quokka skeleton (19, 11, D:2) a ball python skeleton (25, 15, D:2) a +0 mace (50, 14, D:2) a bat corpse (skeletalised by now) (51, 34, D:2) a +0 club (53, -6, D:2) a staff of conjuration (56, 9, D:2) a bat skeleton (59, -4, D:2) a +0 dagger (60, 11, D:2) an adder skeleton (60, 16, D:2) a +0 trident Level 3 of the Dungeon (0, 0, D:3) a ball python corpse (skeletalised by now) (0, 2, D:3) a +0 short sword 2 stones a kobold corpse (skeletalised by now) (6, 18, D:3) a +0 pair of boots a bat skeleton (11, -5, D:3) a +0 hand axe (18, 1, D:3) a +0 leather armour (22, 11, D:3) a rat corpse (skeletalised by now) (25, 22, D:3) a +0 ring mail (27, 36, D:3) a +0 dagger a +0 sling (30, -5, D:3) an adder corpse (skeletalised by now) (30, 8, D:3) a bat corpse (skeletalised by now) (31, 9, D:3) 6 stones (33, 35, D:3) a +0 flail a +2 sling of electrocution (34, 13, D:3) the +3 short sword "Noceith" {elec, *Noise rN+ Int+6} Int+6: It affects your intelligence (+6). rN+: It protects you from negative energy. *Noise: It may make a loud noise when swung. (36, -11, D:3) a +0 flail a +0 chain mail an orc corpse (skeletalised by now) (47, 9, D:3) a frilled lizard corpse (skeletalised by now) a rat corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 flail (4, -11, D:4) a howler monkey corpse (skeletalised by now) (4, 2, D:4) a ball python skeleton (6, -14, D:4) a ball python corpse (skeletalised by now) (7, -30, D:4) a +0 short sword a hobgoblin corpse (skeletalised by now) (11, -3, D:4) a +0 robe (12, -18, D:4) a +0 long sword (12, 7, D:4) a +0 leather armour (13, 7, D:4) a +0 falchion a +0 club a goblin skeleton (14, -11, D:4) a hobgoblin corpse (skeletalised by now) (17, -21, D:4) an iguana corpse (skeletalised by now) (21, -22, D:4) a +0 club (26, 3, D:4) a +0 giant spiked club (33, -12, D:4) a +2 dagger of venom 3 stones (49, 3, D:4) an iguana corpse (skeletalised by now) Level 5 of the Dungeon (0, 0, D:5) a +0 flail (9, 36, D:5) 2 poisoned darts (16, 14, D:5) an iguana skeleton (17, 4, D:5) a potion of degeneration (18, 4, D:5) an iguana skeleton (22, 1, D:5) a +0 mace an orc skeleton (23, -4, D:5) a +0 halberd of protection (still there?) a gnoll corpse (still there?) (25, -5, D:5) a +0 club a gnoll corpse (28, 27, D:5) 2 stones (34, 40, D:5) a potion of degeneration (44, 51, D:5) a +0 short sword (49, -10, D:5) a +0 club (50, 47, D:5) a +0 scythe a +0 robe the human skeleton of Sigmund Level 6 of the Dungeon (0, 0, D:6) 16 gold pieces (4, -5, D:6) a potion of curing (6, 8, D:6) a +0 long sword (9, -12, D:6) 13 gold pieces (9, -4, D:6) 3 poisoned darts (9, -2, D:6) a scroll of identify (15, 11, D:6) a howler monkey corpse