Dungeon Crawl Stone Soup version 0.33-a0-838-ga4bcbd7fdb (webtiles) character file. Game seed: 8675722069685409933 119 CakeOfDoom the Magician (level 5, -4/36 HPs) Began as a Djinni Conjurer on Feb 10, 2025. Killed by divine providence ... invoked by an orc priest (10 damage) ... on level 4 of the Dungeon. The game lasted 00:06:45 (1636 turns). CakeOfDoom the Magician (Djinni Conjurer) Turns: 1636, Time: 00:06:45 Health: -4/36 AC: 3 Str: 6 XL: 5 Next: 23% Gold: 115 EV: 12 Int: 22 God: SH: 0 Dex: 11 rFire + + . i - +6 sling "Tiav" {flame, rPois rC+ Will+ rCorr} rCold . . . (no offhand) rNeg . . . a - +1 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr + (no gloves) SInv . (no amulet) Will +.... (no ring) Stlth ++ (no ring) HPRegen 0.26/turn %: infuse magic (-5 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Convert to Beogh You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 115 gold pieces. Inventory: Hand Weapons i - the +6 sling "Tiav" (weapon) {flame, rPois rC+ Will+ rCorr} (You found it on level 2 of the Dungeon) rPois: It protects you from poison. rC+: It protects you from cold. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. Armour a - a +1 robe (worn) Jewellery l - a ring of fire Scrolls f - a scroll of enchant armour m - a scroll of poison {unknown} Potions b - a potion of brilliance {unknown} c - a potion of moonshine {unknown} d - a potion of might {unknown} e - a potion of curing {unknown} g - a potion of invisibility {unknown} h - a potion of magic {unknown} j - a potion of heal wounds {unknown} k - a potion of enlightenment {unknown} Skills: + Level 0.3 Fighting + Level 4.0 Dodging - Level 1.5 Stealth * Level 4.2 Spellcasting * Level 4.2 Conjurations * Level 4.2 Hexes * Level 4.2 Summonings * Level 4.2 Necromancy * Level 4.2 Translocations * Level 4.2 Forgecraft * Level 4.2 Fire Magic * Level 4.2 Ice Magic * Level 4.2 Air Magic * Level 4.2 Earth Magic * Level 4.2 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 b - Searing Ray Conj 46% 2d6 3% 2 c - Fulminant Prism Conj/Alch 11% 3d9 19% 4 d - Iskenderun's Mystic Conj/Tloc 23% 2d6 (+2d3 19% 4 e - Kiss of Death Conj/Necr 92% 2d12 1% 1 f - Grave Claw Necr 46% 2d10 3% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The searing ray hits the orc! You kill the orc! The orc priest shouts, "Beogh offers mercy even to people such as you. Join us and be reborn!" The orc priest hits you with a +0 club. The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! * * * LOW HITPOINT WARNING * * * The searing ray hits the orc priest. The orc priest is almost dead. The orc priest shouts, "Surrender to Beogh and we'll let you live!" * * * LOW HITPOINT WARNING * * * The orc priest shouts, "Surrender to Beogh and we'll let you live!" The orc priest barely misses you. The searing ray hits the orc priest but does no damage. The orc priest is almost dead. * * * LOW HITPOINT WARNING * * * You finish channelling your searing ray. The orc priest barely misses you. The orc priest calls upon Beogh to heal the orc priest. The orc priest is healed somewhat. The orc priest attacks as it pursues you! The orc priest barely misses you. There is a stone staircase leading down here. You fly downwards. There is a stone staircase leading up here. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc priest, wielding a +0 club and wearing a +0 chain mail (heavily wounded, 84% to hit) You focus your ray upon the orc priest. The searing ray hits the orc priest but does no damage. The orc priest is heavily wounded. The orc priest shouts, "The Pantheon deserves no one's loyalty. Let us show you the true path!" (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * The orc priest shouts, "Surrender to Beogh and we'll let you live!" The orc priest calls down the wrath of Beogh upon you. Beogh smites you! You die... #### ..# #o# #@# ### You could see an orc priest. Vanquished Creatures A scorpion (D:2) 2 adders (D:2) A dart slug (D:2) 3 ribbon worms (D:2) 2 orcs (D:3) 5 endoplasms (D:1) 2 goblins (D:2) 3 hobgoblins 5 ball pythons 2 bats (D:1) A frilled lizard (D:2) 4 kobolds A rat (D:2) 32 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | CakeOfDoom the Djinni Conjurer began the quest for the Orb. 0 | D:1 | CakeOfDoom set off with the following spells memorised: | Magic Dart, Searing Ray, Fulminant Prism, Iskenderun's | Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 127 | D:1 | Reached XP level 2. HP: 18/21 MP: 0/0 867 | D:2 | Reached XP level 3. HP: 22/25 MP: 0/0 867 | D:2 | Learned a level 1 spell: Kiss of Death 1057 | D:2 | Noticed a scorpion 1063 | D:2 | Killed a scorpion 1064 | D:2 | Reached XP level 4. HP: 25/31 MP: 0/0 1064 | D:2 | Reached XP level 5. HP: 28/35 MP: 0/0 1064 | D:2 | Learned a level 2 spell: Grave Claw 1084 | D:2 | Identified the +6 sling "Tiav" {flame, rPois rC+ Will+ | rCorr} 1636 | D:4 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_orchard, layout_basic D:2: layout_basic D:3: layout_loops_corners, mainiacjoe_overflow_two_lobes, gammafunk_ghost_gnarly_gnolls, uniq_natasha D:4: layout_basic, kennysheep_mini_moat, uniq_grinder, uniq_robin, uniq_menkaure Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Dodging | 3 4 | 4.0 Spellcasting | 4 | 4.2 Conjurations | 4 | 4.2 Hexes | 4 | 4.2 Summonings | 4 | 4.2 Necromancy | 4 | 4.2 Translocations | 4 | 4.2 Forgecraft | 4 | 4.2 Fire Magic | 4 | 4.2 Ice Magic | 4 | 4.2 Air Magic | 4 | 4.2 Earth Magic | 4 | 4.2 Alchemy | 4 | 4.2 Fighting | | 0.3 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 46 | 12 || 58 Searing Ray | 4 | 7 || 11 Use: Scroll | 3 | || 3 Armour: Robe | 5 | 2 || 7 Dodge: Dodged | 5 | 3 || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1634 | 1536 | 98 | 126 | 1176 | 4 | 408.5 | Dungeon | 1634 | 1536 | 98 | 126 | 1176 | 4 | 408.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 847 daAuts D:2: 731 daAuts D:3: 55 daAuts D:4: 0 daAuts