Dungeon Crawl Stone Soup version 0.33-b1 (webtiles) character file. Game seed: 6464973045821080177 24 CarrionPrince the Trooper (level 2, 2/60 HPs) Began as a Draconian Berserker on Aug 11, 2025. Was a Believer of Trog. Quit the game on level 2 of the Dungeon. The game lasted 00:08:31 (1124 turns). CarrionPrince the Trooper (Draconian Berserker) Turns: 1124, Time: 00:08:31 Health: 2/60 AC: 21 Str: 19 XL: 2 Next: 79% Magic: 2/2 EV: 2 Int: 7 God: Trog [**....] Gold: 16 SH: 0 Dex: 10 Spells: 1/1 levels left rFire . . . a - +0 hand axe rCold . . . (no offhand) rNeg . . . (helmet unavailable) rPois + (cloak unavailable) rElec . (gloves unavailable) rCorr . (boots unavailable) SInv . d - amulet of magic regeneration Will ..... (no ring) Stlth (no ring) HPRegen 0.30/turn MPRegen 0.48/turn %: no passive effects @: berserking, tree-form, very quick A: resilient, branches, torment immunity, boosted hp, stationary, -Tele, (AC +4), unfitting armour, (cold-blooded), (armoured tail 1) a: Renounce Religion, Berserk, Trog's Hand You were on level 2 of the Dungeon. You worshipped Trog. Trog was pleased with you. You were a tree. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 16 gold pieces. Inventory: Hand Weapons a - a +0 hand axe (weapon) Jewellery d - an amulet of magic regeneration (worn) Skills: + Level 3.7 Fighting + Level 3.4 Axes + Level 3.0 Dodging + Level 0.2 Stealth You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You are a tree. Your bark is very hard, but your evasion is minimal. Your unarmed attacks smack enemies forcefully with your branches. You are immune to unholy torment. Your maximum health is greatly increased. Your roots penetrate the ground, keeping you stationary. You cannot be teleported. Your auxiliary armour is melded. ((Your plain brown scales are hard. (AC +4))) You cannot fit into any form of body armour. (You are cold-blooded and may be slowed by cold attacks.) (You have an armoured tail.) Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #. #. # #. #.#. # .###.#.#####§# .........§♣§§# ###........§§{§§# ......#....####§# .........#...# ... ...........##..###### .........#......)..# ........##...##.##.# .............#...# ...)....#.##.....# There were no monsters in sight! Vanquished Creatures An endoplasm (D:1) 6 hobgoblins 2 jackals (D:1) A quokka (D:1) 3 ball pythons A bat (D:1) 3 frilled lizards (D:1) 3 goblins A kobold (D:1) 4 rats (D:1) 25 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | CarrionPrince the Draconian Berserker began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 19/19 MP: 1/1 159 | D:1 | Reached XP level 2. HP: 26/26 MP: 2/2 554 | D:1 | Reached ** piety under Trog 977 | D:2 | Found a faded altar of an unknown god. 1109 | D:2 | Noticed Sigmund 1123 | D:2 | HP: 2/60 [something (4)] 1124 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_large_4, layout_loops_ring D:2: layout_basic, basic_ecumenical_altar, minmay_tromino_v4_c, uniq_sigmund Skill XL: | 1 2 | ---------------+-------+----- Dodging | 3 | 3.0 Fighting | | 3.7 Axes | | 3.4 Stealth | | 0.2 Action || total ---------------------------++------- Melee: Hand axe || 72 Tailslap || 7 Use: Potion || 5 Scroll || 2 Stab: Sleeping || 2 Armour: Skin || 53 Dodge: Dodged || 35