Catch Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (9, -8, D:1) a +0 whip a kobold skeleton (10, -18, D:1) a +0 club (19, 11, D:1) a +0 whip a kobold corpse (skeletalised by now) (20, 11, D:1) a +0 dagger (21, -21, D:1) a quokka corpse (skeletalised by now) (23, 7, D:1) a +0 robe (24, 9, D:1) a +0 scale mail (25, -12, D:1) a frilled lizard skeleton (26, -1, D:1) a quokka skeleton (27, 4, D:1) a +0 spear (31, -17, D:1) a +0 robe (33, -15, D:1) a +0 short sword a kobold skeleton (33, -4, D:1) a +0 mace (33, 4, D:1) a ball python corpse (skeletalised by now) (33, 14, D:1) a quokka corpse (skeletalised by now) (33, 16, D:1) a +0 dagger a kobold corpse (skeletalised by now) (34, 5, D:1) a +0 short sword 4 stones (35, -15, D:1) a +0 dagger a hobgoblin skeleton (39, -8, D:1) a +0 dagger (48, 23, D:1) a frilled lizard corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a staff of alchemy (4, 0, D:2) a +0 dagger a goblin corpse (skeletalised by now) (4, 22, D:2) 4 boomerangs (5, 0, D:2) a rat corpse (skeletalised by now) (7, 9, D:2) a +3 spectral quarterstaff (12, -3, D:2) a bat corpse (skeletalised by now) (13, -22, D:2) a +0 dagger a goblin skeleton (35, -15, D:2) 8 stones (39, 8, D:2) a bat corpse (skeletalised by now) (48, -7, D:2) a +0 whip (50, -22, D:2) a +0 dagger a kobold corpse (skeletalised by now) (50, -18, D:2) 3 stones (55, -22, D:2) a bat corpse (skeletalised by now) (58, -29, D:2) a +0 whip 4 stones a kobold corpse (skeletalised by now) (58, 3, D:2) a +2 helmet (58, 5, D:2) a +0 dagger (59, -29, D:2) an adder corpse (skeletalised by now) (60, -2, D:2) 7 stones (61, 0, D:2) a scroll of noise (64, -26, D:2) a +0 dagger (64, -25, D:2) a ball python corpse (skeletalised by now) (65, 15, D:2) an adder corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) 5 poisoned darts (4, -16, D:3) a +0 shortbow (7, -1, D:3) 5 stones (12, -14, D:3) 4 stones (16, -17, D:3) a +0 ring mail (19, 6, D:3) a +0 club a +0 flail 12 stones a gnoll skeleton (20, 6, D:3) a +0 whip a gnoll skeleton (25, 4, D:3) a +0 hand axe (26, -1, D:3) a rat skeleton (27, 15, D:3) a +0 scale mail (35, -1, D:3) 5 stones (45, -18, D:3) a +0 dagger (59, 19, D:3) a +0 whip a kobold skeleton Level 4 of the Dungeon [Shop] Ecsidgh's General Store a scroll of poison (56 gold) a lightning rod (4/4) (560 gold) a scroll of identify (28 gold) a +0 ring mail (56 gold) a scroll of identify (28 gold) a potion of magic (112 gold) a +0 sling (21 gold) a +3 hand axe (280 gold) [Shop] Pijiteta's Jewellery Shoppe a +6 ring of strength (unknown) (504 gold) a +6 ring of dexterity (unknown) (504 gold) the ring "Keodgh" {rPois rN+ Will+ EV+5 Int-3} (709 gold) [ring of evasion] rPois: It protects you from poison. rN+: It protects you from negative energy. Will+: It increases your willpower. EV+5: It affects your evasion (+5). Int-3: It affects your intelligence (-3). a +4 ring of protection (unknown) (504 gold) a +4 ring of protection (unknown) (504 gold) an amulet of reflection (unknown) (420 gold) a +6 ring of intelligence (unknown) (504 gold) a +5 ring of evasion (unknown) (504 gold) a +6 ring of intelligence (unknown) (504 gold) (0, 0, D:4) a +0 dagger (0, 6, D:4) a +0 ring mail (24, -28, D:4) 12 gold pieces (27, -6, D:4) 3 stones (29, -3, D:4) a +0 dagger (32, 15, D:4) a +0 hand axe (39, -23, D:4) a +0 helmet (39, -16, D:4) a +1 antimagic flail 2 boomerangs (40, -20, D:4) a +0 short sword