Catch Level 1 of the Dungeon (10, -26, D:1) 6 poisoned darts (15, -45, D:1) a +0 club a kobold corpse (skeletalised by now) (21, -35, D:1) a +0 whip (21, -2, D:1) a +0 hand axe (25, -6, D:1) a rat skeleton (28, 1, D:1) a +0 robe (29, -49, D:1) a bat corpse (skeletalised by now) (31, -27, D:1) a +0 leather armour (34, -6, D:1) a hobgoblin skeleton (38, -45, D:1) 3 stones (39, -23, D:1) a +0 club (39, -21, D:1) a +0 scale mail (40, -7, D:1) a +0 whip (41, -6, D:1) a +0 hand axe (46, -9, D:1) a bat corpse (skeletalised by now) (46, -8, D:1) a +0 dagger a kobold corpse (skeletalised by now) (47, -22, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a ball python corpse (skeletalised by now) (0, 18, D:2) a +0 ring mail (1, 8, D:2) 4 stones (16, 40, D:2) 7 gold pieces (21, 42, D:2) a +0 falchion a +0 scale mail the human corpse of Terence (27, 13, D:2) a ribbon worm corpse (33, 42, D:2) a +0 club a goblin skeleton (40, 55, D:2) a +0 dagger (41, 43, D:2) a +0 dagger a kobold skeleton (43, 13, D:2) a +0 dagger 4 stones a kobold corpse (skeletalised by now) (43, 15, D:2) 3 stones a +0 club (43, 16, D:2) a +0 dagger (45, 9, D:2) a +0 robe (55, 48, D:2) a ball python corpse