Crash caused by signal #8: Floating point exception Version: Dungeon Crawl Stone Soup 0.34-a0-1072-ga5e1a6726e Platform: unix Bits: 64 Game mode: seeded Tiles: online Seed: 617098579399049471, deterministic pregen: 1 Command line: /var/dcss/builds/dcss-trunk/latest/bin/dcss -name Caterwaul -rc /var/dcss/gamedata/dcss-weekly-challenge/rc-files/Caterwaul.rc -macro /var/dcss/gamedata/dcss-weekly-challenge/rc-files/Caterwaul.macro -morgue /var/dcss/gamedata/dcss/morgue/Caterwaul/ -extra-opt-first travel_delay=20 -extra-opt-first rest_delay=0 -dir /var/dcss/gamedata/dcss-weekly-challenge/save/ -webtiles-socket /var/dcss/sockets/Caterwaul:2025-11-03.00:30:25.sock -await-connection -extra-opt-last combo=DERe -seed 617098579399049471 RC options: restart_after_game = false Crash caused by signal #8: Floating point exception Obtained 14 stack frames. /var/dcss/builds/dcss-trunk/latest/bin/dcss(_Z17write_stack_traceP8_IO_FILE+0x3e) [0x55bc889773ee]: write_stack_trace(_IO_FILE*) /var/dcss/builds/dcss-trunk/latest/bin/dcss(_Z13do_crash_dumpv+0x43a) [0x55bc889855ca]: do_crash_dump() /var/dcss/builds/dcss-trunk/latest/bin/dcss(_Z20crash_signal_handleri+0x1fa) [0x55bc889778ca]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x45330) [0x7f6748645330]: /var/dcss/builds/dcss-trunk/latest/bin/dcss(_Z22destructive_preference10spell_typei+0xd0) [0x55bc88f16960]: destructive_preference(spell_type, int) /var/dcss/builds/dcss-trunk/latest/bin/dcss(+0xa4c3b1) [0x55bc88ed43b1]: /var/dcss/builds/dcss-trunk/latest/bin/dcss(_Z11do_god_giftb+0x3b0) [0x55bc88ed55e0]: do_god_gift(bool) /var/dcss/builds/dcss-trunk/latest/bin/dcss(_Z13join_religion8god_type+0xf06) [0x55bc88edd826]: join_religion(god_type) /var/dcss/builds/dcss-trunk/latest/bin/dcss(+0xca54da) [0x55bc8912d4da]: /var/dcss/builds/dcss-trunk/latest/bin/dcss(+0xca6065) [0x55bc8912e065]: /var/dcss/builds/dcss-trunk/latest/bin/dcss(main+0x1f7) [0x55bc888aad27]: /lib/x86_64-linux-gnu/libc.so.6(+0x2a1ca) [0x7f674862a1ca]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0x8b) [0x7f674862a28b]: /var/dcss/builds/dcss-trunk/latest/bin/dcss(_start+0x25) [0x55bc888ab815]: gdb not executable. Compilation info: <<<<<<<<<<< Compiled with GCC 13.3.0 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wextra -Wno-missing-field-initializers -Wno-implicit-fallthrough -Wno-type-limits -Wno-uninitialized -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem contrib/install/x86_64-linux-gnu/include -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DWEB_DIR_PATH="/web/" -D_DEFAULT_SOURCE -D_XOPEN_SOURCE=600 LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 1, depth = 1 Level id: Temple Level build method = random_map_for_place, level layout type = encompass, absdepth0 = 5 Level vaults: hellmonk_temple_forest_ring Markers: <<<<<<<<<<<<<<<<<<<<<< Marker #0, type 0 at (45, 34): feature (stone_stairs_up_i) >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You now have 278 gold pieces (gained 4). A dart slug is nearby! The glob of mercury hits the dart slug! The dart slug looks weaker. You kill the dart slug! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You now have 291 gold pieces (gained 13). You pick up a parchment of Poisonous Vapours and begin reading... You add the spell Poisonous Vapours to your library. You now have 301 gold pieces (gained 10). A scorpion comes into view. Found a helmet and a dented lapis lazuli amulet. A scorpion is nearby! The glob of mercury hits the scorpion! The scorpion looks weaker. The scorpion is heavily wounded. The glob of mercury hits the scorpion. The scorpion looks even weaker. The scorpion is severely wounded. The glob of mercury hits the scorpion! The scorpion looks even weaker. You kill the scorpion! l - an amulet of dissipation Found a stone staircase leading down. Found a chain mail. You see here an orb of pyromania. o - a scroll labelled YNEZEAQUIS Found a leather armour. d - a wand of digging (7) Found a stone staircase leading up. You pick up a parchment of Irradiate and begin reading... You add the spell Irradiate to your library. There is a stone staircase leading up here. Found a stone staircase leading up. Okay, then. Found a short sword. You open the door. Found a basalt altar of Yredelemnul. Done exploring. Done exploring. Done exploring. Done exploring. Casting: Mercury Arrow (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Done exploring. Done exploring. There is a stone staircase leading down here. You climb downwards. Found 12 gold pieces. There is a stone staircase leading up here. An adder is nearby! Unknown command. The glob of mercury hits the adder! The adder looks weaker. You kill the adder! You have reached level 7! Magic restored. You now have 313 gold pieces (gained 12). e - 3 scrolls labelled OMUR GILONAT (gained 1) j - 5 scrolls labelled SIFAG ADALI (gained 3) Found a short sword. A sleepcap comes into view. A sleepcap is nearby! The glob of mercury hits the sleepcap. The sleepcap looks weaker. The sleepcap is lightly damaged. Casting: Mercury Arrow (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Mercury Arrow (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (dangerous; 9% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a sleepcap (lightly damaged, weak, 100% to hit) The stone arrow hits the sleepcap! The sleepcap is heavily damaged. Casting: Stone Arrow (dangerous; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (dangerous; 9% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a sleepcap (heavily damaged, weak, 100% to hit) The stone arrow hits the sleepcap! The sleepcap is severely damaged. The glob of mercury hits the sleepcap. The sleepcap looks even weaker. The sleepcap is almost destroyed. The sleepcap barely misses you. The glob of mercury hits the sleepcap. The sleepcap looks even weaker. The sleepcap is almost destroyed. The sleepcap releases spores at you. You are engulfed in a cloud of soporific spores! You fall asleep. The sleepcap releases spores at you. You wake up. You are engulfed in a cloud of soporific spores! You are unaffected. You miscast Mercury Arrow. Nothing appears to happen. The sleepcap closely misses you. The glob of mercury hits the sleepcap. The sleepcap looks even weaker. The sleepcap is almost destroyed. The sleepcap closely misses you. The glob of mercury hits the sleepcap. The sleepcap looks even weaker. You destroy the sleepcap! Your Earth Magic skill increases to level 4! Unknown command. Your magical contamination has completely faded away. HP restored. Found a stone staircase leading up and a stone staircase leading down. Found an iron altar of Okawaru. Found a stone staircase leading down. An iguana comes into view. The iguana hisses angrily. Found a parchment of Jinxbite. The glob of mercury hits the iguana. The iguana looks weaker. The iguana is moderately wounded. The glob of mercury hits the iguana! The iguana looks even weaker. The iguana is almost dead. The glob of mercury hits the iguana! The iguana looks even weaker. You kill the iguana! You pick up a parchment of Jinxbite and begin reading... You add the spell Jinxbite to your library. An orc comes into view. It is wielding a +1 hand axe of freezing. An orc is nearby! An orc is nearby! The glob of mercury hits the orc. The orc looks weaker. The orc is almost dead. An orc is nearby! A hound comes into view. Found 8 gold pieces. The hound barks! An orc warrior comes into view. It is wielding a +0 trident. An orc comes into view. It is wielding a +0 dagger. The glob of mercury hits the orc. The orc looks even weaker. You kill the orc! The orc warrior shouts! The glob of mercury hits the hound! The hound looks weaker. The hound is almost dead. An orc priest comes into view. It is wielding a +0 club. A water moccasin comes into view. The hound bites you but does no damage. The glob of mercury misses the hound. The hound bites you but does no damage. There are monsters nearby! There are monsters nearby! You hit the hound but do no damage. You drain the hound. You kill the hound! There are monsters nearby! There are monsters nearby! There are monsters nearby! The glob of mercury hits the orc! The orc looks weaker. The mercury splashes! The orc warrior looks weaker. You kill the orc! The orc priest begins to cast a cantrip, but forgets the words! The glob of mercury hits the orc warrior but does no damage. The orc warrior looks even weaker. The glob of mercury hits the orc warrior. The orc warrior looks even weaker. The orc warrior is lightly wounded. The orc warrior closely misses you. The glob of mercury hits the orc warrior. The orc warrior looks even weaker. The orc warrior is moderately wounded. The orc warrior closely misses you. Casting: Mercury Arrow (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (dangerous; 8% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc warrior, wielding a +0 trident and wearing a +0 plate armour (moderately wounded, weak, 71% to hit) You miscast Stone Arrow. Nothing appears to happen. The orc warrior misses you. Casting: Stone Arrow (dangerous; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (dangerous; 8% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc warrior, wielding a +0 trident and wearing a +0 plate armour (moderately wounded, weak, 71% to hit) The stone arrow hits the orc warrior! The orc warrior is heavily wounded. The orc warrior barely misses you. Casting: Stone Arrow (dangerous; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (dangerous; 8% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc warrior, wielding a +0 trident and wearing a +0 plate armour (heavily wounded, weak, 71% to hit) The stone arrow hits the orc warrior! The orc warrior is almost dead. The orc warrior hits you from afar with a +0 trident. Casting: Stone Arrow (dangerous; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (dangerous; 8% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc warrior, wielding a +0 trident and wearing a +0 plate armour (almost dead, weak, 71% to hit) The stone arrow hits the orc warrior!! You kill the orc warrior! Training target 5.0 for Conjurations reached! Training target 5.0 for Earth Magic reached! Your Conjurations skill increases to level 5! Your Earth Magic skill increases to level 5! You need to enable at least one skill for training. The orc priest misses you. You barely miss the orc priest. The orc priest hits you with a +0 club. You closely miss the orc priest. The orc priest barely misses you. You hit the orc priest. The orc priest is lightly wounded. The orc priest hits you but does no damage. You hit the orc priest but do no damage. The orc priest is lightly wounded. The orc priest looks encouraged for a moment. You hit the orc priest. The orc priest is moderately wounded. The orc priest calls down the wrath of Beogh upon you. Beogh smites you! You hit the orc priest but do no damage. You drain the orc priest. The orc priest is heavily wounded. The orc priest hits you with a +0 club. You hit the orc priest but do no damage. You drain the orc priest. The orc priest is severely wounded. The orc priest hits you but does no damage. Casting: Stone Arrow (dangerous; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (dangerous; 6% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc priest, wielding a +0 club and wearing a +0 ring mail (severely wounded, heavily drained, 75% to hit) The stone arrow hits the orc priest! You kill the orc priest! You start resting. Your magical contamination has completely faded away. Magic restored. HP restored. Items here: )) [[ †. Things that are here: a +0 dagger; a +0 scale mail You open the door. There is an open door here. You now have 323 gold pieces (gained 10). A rock fish comes into view. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Stone Arrow (dangerous; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (dangerous; 6% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a rock fish (79% to hit) The stone arrow misses the rock fish. Casting: Stone Arrow (dangerous; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (dangerous; 6% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a rock fish (79% to hit) The stone arrow hits the rock fish!! You kill the rock fish! An orc wizard comes into view. It is wielding a +0 dagger. Found a club. The orc wizard shouts! Things that are here: a +1 hand axe of freezing; an orc corpse The orc wizard casts a spell at you. The magic dart hits you! You start resting. An orc wizard is nearby! Casting: Stone Arrow (dangerous; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (dangerous; 5% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (64% to hit) The stone arrow hits the orc wizard! The orc wizard is severely wounded. Unknown command. Casting: Stone Arrow (dangerous; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (dangerous; 5% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (severely wounded, 64% to hit) The stone arrow hits the orc wizard! You kill the orc wizard! Unknown command. Magic restored. HP restored. You now have 331 gold pieces (gained 8). You now have 338 gold pieces (gained 7). You pick up a parchment of Foxfire and begin reading... You add the spell Foxfire to your library. Found a stone staircase leading down. You pick up a parchment of Sublimation of Blood and begin reading... You add the spell Sublimation of Blood to your library. A quokka comes into view. A quokka is nearby! The glob of mercury hits the quokka. The quokka looks weaker. You kill the quokka! You now have 353 gold pieces (gained 15). h - 2 scrolls labelled UPHUAN HARI (gained 1) You now have 361 gold pieces (gained 8). You now have 378 gold pieces (gained 17). You open the door. 3 orc wizards and an orc come into view. The orc wizard shouts! x3; The orc shouts! There are monsters nearby! There are monsters nearby! The orc wizard attacks as it pursues you! The orc wizard hits you but does no damage. Found a stone staircase leading up. The orc wizard casts a spell at you. The magic dart hits you. The orc wizard gestures at you while chanting. The puff of flame hits you. The orc wizard gestures at you while chanting. You easily resist. Found 3 gold pieces. The orc wizard points at you and mumbles some strange words. You are confused. There is a stone staircase leading up here. You're too confused to cast spells. Unknown command. The orc wizard gestures at you while chanting. You are more confused. In your confused state, you trip and fall back down the stairs. The orc wizard gestures at you while chanting. You easily resist. The orc wizard points at you and mumbles some strange words. The magic dart hits you. In your confused state, you trip and fall back down the stairs. Unknown command. The orc wizard casts a spell. The orc wizard flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. The orc wizard points at you and mumbles some strange words. The magic dart hits you! In your confused state, you trip and fall back down the stairs. The orc wizard points at you and mumbles some strange words. The puff of flame hits you. Unknown command. In your confused state, you trip and fall back down the stairs. In your confused state, you trip and fall back down the stairs. You feel less confused. The orc wizard hits you but does no damage. You climb upwards. Reactivating autopickup. There is a stone staircase leading down here. Casting: Mercury Arrow (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (dangerous; 5% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (64% to hit) The stone arrow hits the orc wizard!! You kill the orc wizard! Your Earth Magic skill increases to level 6! You start resting. Magic restored. Things that are here: a +0 dagger; a +0 robe There is a stone staircase leading down here. You start resting. HP restored. You climb downwards. The orc wizard casts a spell. The orc wizard flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. There is a stone staircase leading up here. Unknown command. The orc wizard casts a spell at you. The puff of flame hits you. You climb upwards. Reactivating autopickup. There is a stone staircase leading down here. Casting: Stone Arrow (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (dangerous; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (64% to hit) You miscast Stone Arrow. Nothing appears to happen. The orc wizard hits you but does no damage. Casting: Stone Arrow (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (dangerous; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (64% to hit) The stone arrow hits the orc wizard! The orc wizard is almost dead. The orc wizard hits you but does no damage. Casting: Stone Arrow (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (dangerous; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (almost dead, 64% to hit) The stone arrow hits the orc wizard! You kill the orc wizard! Things that are here: a +0 dagger; a +0 robe; an orc corpse There is a stone staircase leading down here. You start resting. HP restored. You start resting. Magic restored. You climb downwards. The orc wizard points at you and mumbles some strange words. The puff of flame misses you. Your magical contamination has completely faded away. There is a stone staircase leading up here. Casting: Stone Arrow (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (dangerous; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (64% to hit) The stone arrow misses the orc wizard. The orc wizard points at you and mumbles some strange words. The puff of flame hits you. Casting: Stone Arrow (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (dangerous; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (64% to hit) The stone arrow hits the orc wizard! The orc wizard is almost dead. The orc wizard casts a spell. The orc wizard flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. Casting: Stone Arrow (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (dangerous; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding a +0 club (71% to hit) The stone arrow hits something! Reactivating autopickup. You feel a bit more experienced. Casting: Stone Arrow (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (dangerous; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding a +0 club (71% to hit) The stone arrow hits the orc!! You kill the orc! Magic restored. HP restored. You now have 381 gold pieces (gained 3). There is a stone staircase leading up here. Items here: )) [ ††. You open the door. There is an open door here. There is an open door here. There is a stone staircase leading up here. You now have 395 gold pieces (gained 14). A water moccasin is nearby! You start waiting. A water moccasin is nearby! Casting: Stone Arrow (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (dangerous; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a water moccasin (wandering, hasn't noticed you, 53% to hit) The stone arrow hits the water moccasin! The water moccasin is moderately wounded. The water moccasin hisses angrily. Casting: Stone Arrow (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (dangerous; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a water moccasin (moderately wounded, 53% to hit) The stone arrow hits the water moccasin!! The water moccasin is almost dead. Casting: Stone Arrow (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (dangerous; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a water moccasin (almost dead, 53% to hit) The stone arrow hits the water moccasin!! You kill the water moccasin! Unknown command. Magic restored. Found a buckler. You see here a +0 buckler. m - a +0 buckler You start putting on your armour. You continue putting on your +0 buckler. x5 You finish putting on your +0 buckler. Items here: )) [[ ÷. Things that are here: a +0 scale mail; a +0 dagger A bullfrog comes into view. The bullfrog croaks. The glob of mercury hits the bullfrog. The bullfrog looks weaker. The bullfrog is moderately wounded. Menkaure, Prince of Dust comes into view. The glob of mercury hits the bullfrog! The bullfrog looks even weaker. The bullfrog is heavily wounded. The bullfrog hits you but does no damage. The bullfrog barely misses you. The glob of mercury hits the bullfrog! The bullfrog looks even weaker. You kill the bullfrog! Your Earth Magic skill increases to level 7! You have reached level 8! You feel clever. You start resting. Magic restored. Menkaure and a dart slug come into view. Menkaure mumbles some strange words. Menkaure seems to speed up. Unknown command. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You start waiting. Menkaure is nearby! Casting: Mercury Arrow (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (dangerous; 6% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Menkaure (fast, 88% to hit) The stone arrow hits Menkaure! Menkaure is heavily damaged. Menkaure's bandages flutter. Casting: Stone Arrow (dangerous; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (dangerous; 6% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Menkaure (heavily damaged, fast, 88% to hit) The stone arrow hits Menkaure! Menkaure is almost destroyed. Casting: Stone Arrow (dangerous; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (dangerous; 6% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Menkaure (almost destroyed, fast, 88% to hit) The stone arrow misses Menkaure. Menkaure closely misses you. Unknown command. Casting: Stone Arrow (dangerous; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (dangerous; 6% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Menkaure (almost destroyed, fast, 88% to hit) The stone arrow hits Menkaure! You destroy Menkaure! Your Shields skill increases to level 1! Unknown command. A dart slug is nearby! The glob of mercury hits the dart slug! The dart slug looks weaker. You kill the dart slug! Magic restored. A howler monkey comes into view. Found a ring mail. The howler monkey howls! A hound comes into view. k - 4 scrolls labelled ZEDUMU CULUA (gained 1) Found 10 gold pieces. The glob of mercury hits the howler monkey! The howler monkey looks weaker. The howler monkey is severely wounded. The glob of mercury hits the howler monkey! The howler monkey looks even weaker. You kill the howler monkey! You can't see any susceptible monsters within range! (Use Z to cast anyway.) The glob of mercury hits the hound! The hound looks weaker. The hound is heavily wounded. The hound barely misses you. You block the hound's attack. Casting: Mercury Arrow (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (dangerous; 5% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hound (heavily wounded, weak, 64% to hit) The stone arrow hits the hound!! You kill the hound! Unknown command. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You see here a hound corpse. You now have 403 gold pieces (gained 8). You see here a hound corpse. A hound comes into view. A hound is nearby! The jelly quivers. Found a bubbling dark potion. A rock fish comes into view. Found a whip. Casting: Stone Arrow (dangerous; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (dangerous; 5% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jelly (100% to hit) You miscast Stone Arrow. Nothing appears to happen. The jelly barely misses you. Casting: Stone Arrow (dangerous; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (dangerous; 5% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jelly (100% to hit) The stone arrow hits the jelly! The jelly is severely wounded. The rock fish barely misses you. You block the jelly's attack. Casting: Stone Arrow (dangerous; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (dangerous; 5% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jelly (severely wounded, 100% to hit) The stone arrow hits the jelly! You kill the jelly! The rock fish bites you but does no damage. Your Shields skill increases to level 2! Casting: Stone Arrow (dangerous; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (dangerous; 5% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hound (64% to hit) The stone arrow hits the hound!! You kill the hound! The rock fish bites you. Casting: Stone Arrow (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (dangerous; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a rock fish (81% to hit) The stone arrow hits the rock fish! The rock fish is heavily wounded. The rock fish bites you. Casting: Stone Arrow (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (dangerous; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a rock fish (heavily wounded, 81% to hit) The stone arrow misses the rock fish. You block the rock fish's attack. Casting: Stone Arrow (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (dangerous; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a rock fish (heavily wounded, 81% to hit) The stone arrow hits the rock fish! You kill the rock fish! You start resting. Your magical contamination has completely faded away. Magic restored. HP restored. You see here a hound corpse. p - a bubbling dark potion You see here a hound corpse. A ribbon worm and an orc wizard come into view. The orc wizard shouts! Unknown command. An orc comes into view. It is wielding a +0 falchion. The orc shouts! The orc moves out of view. Casting: Stone Arrow (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (dangerous; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (67% to hit) The stone arrow hits the orc wizard! You kill the orc wizard! An orc is nearby! Casting: Stone Arrow (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (dangerous; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding a +0 falchion and wearing a +0 scale mail (77% to hit) The stone arrow hits the orc! You kill the orc! Things that are here: a +0 dagger; a +0 robe You now have 413 gold pieces (gained 10). Things that are here: a +0 dagger; a +0 robe Things that are here: a +0 falchion; a +0 scale mail; an orc corpse You miscast Stone Arrow. Nothing appears to happen. The ribbon worm bites you. The stone arrow misses the ribbon worm. The ribbon worm bites you but does no damage. The stone arrow hits the ribbon worm!! You kill the ribbon worm! You can't see any susceptible monsters within range! (Use Z to cast anyway.) Your magical contamination has completely faded away. Done exploring. Done exploring. Done exploring. Done exploring. Done exploring. Done exploring. Done exploring. As you read the scroll labelled YBENI DANG, it crumbles to dust. It is a scroll of identify. f -> L - a potion of lignification; d -> i - 5 scrolls of identify As you read the scroll of identify, it crumbles to dust. j -> p - 5 scrolls of poison As you read the scroll of identify, it crumbles to dust. k -> t - 4 scrolls of teleportation As you read the scroll of identify, it crumbles to dust. e -> w - 3 scrolls of enchant weapon As you read the scroll of identify, it crumbles to dust. h -> b - 2 scrolls of blinking As you read the scroll of identify, it crumbles to dust. c -> W - 2 scrolls of brand weapon Done exploring. Done exploring. There is a stone staircase leading down here. You climb downwards. The shadow imp shouts! The ufetubus shouts! Found a scroll of enchant weapon, a fizzy blue potion and an inkwell talisman. There is a stone staircase leading up here. There are monsters nearby! Unknown command. The stone arrow hits the shadow imp!! You kill the shadow imp! You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. An ufetubus comes into view. The stone arrow misses the ufetubus. The ufetubus shouts! The stone arrow misses the ufetubus. The ufetubus slips past you! The ufetubus closely misses you. The ufetubus hits you. The ufetubus hits you but does no damage. x2 You climb upwards. There is a stone staircase leading down here. The stone arrow hits the ufetubus! You kill the ufetubus! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You start resting. Magic restored. You climb downwards. The ufetubus barely misses you. You block the ufetubus's attack. The ufetubus closely misses you. The ufetubus completely misses you. There is a stone staircase leading up, spattered with blood here. The stone arrow hits the ufetubus!! You kill the ufetubus! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Stone Arrow (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. This spell is quite dangerous to cast! You start memorising the spell. You continue memorising. x2 Magic restored. You continue memorising. You finish memorising. Spell assigned to 'f'. w - 4 scrolls of enchant weapon (gained 1) t - 5 scrolls of teleportation (gained 1) d - a fizzy blue potion W - 3 scrolls of brand weapon (gained 1) You pick up a parchment of Vampiric Draining and begin reading... You add the spell Vampiric Draining to your library. As you read the scroll of brand weapon, it crumbles to dust. Your +0 falchion drips with poison. a - a +0 falchion of venom You unwield your +0 short sword of draining. Your +0 falchion of venom begins to drip with poison! a - a +0 falchion of venom (weapon) Sorry, you're not good enough to have a special ability. Okay, then. You drop a +0 short sword of draining. Found a stone staircase leading up. Found a stone staircase leading down. There is a stone staircase leading down here. You now have 425 gold pieces (gained 12). Found a stone staircase leading down. Found a falchion. Found a dagger. You see here a +0 falchion. You now have 435 gold pieces (gained 10). Found a stone staircase leading up. i - a scroll of identify As you read the scroll of identify, it crumbles to dust. o -> g - a scroll of fog You now have 447 gold pieces (gained 12). You pick up a parchment of Forge Monarch Bomb and begin reading... You add the spell Forge Monarch Bomb to your library. A scorpion comes into view. An orc, a white imp, a wight and a clockroach come into view. Found a broken altar of Ashenzari. The white imp shouts! The orc shouts! A wight comes into view. It is wielding a +0 great sword. The scorpion attacks as it pursues you! The scorpion stings you. You are poisoned. The scorpion poisons you! You feel very sick. The scorpion attacks as it pursues you! You block the scorpion's attack. You feel sick. The scorpion attacks as it pursues you! The scorpion barely misses you. You feel sick. The white imp laughs crazily. The scorpion barely misses you. You feel sick. You feel sick. The scorpion attacks as it pursues you! You block the scorpion's attack. You feel sick. The scorpion attacks as it pursues you! You block the scorpion's attack. You feel sick. The scorpion attacks as it pursues you! The scorpion closely misses you. You feel sick. You are no longer poisoned. The scorpion attacks as it pursues you! The scorpion stings you. You are poisoned. The scorpion poisons you! You feel very sick. The scorpion completely misses you. The clockroach waves its antennae. You feel sick. The scorpion attacks as it pursues you! The scorpion stings you but does no damage. You feel sick. You feel sick. There is a stone staircase leading up here. You feel sick. The scorpion barely misses you. You climb upwards. You feel sick. There is a stone staircase leading down here. Unknown command. Casting: Stone Arrow (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (dangerous; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a scorpion (74% to hit) The stone arrow hits the scorpion! The scorpion is heavily wounded. You feel sick. The scorpion barely misses you. The scorpion stings you but does no damage. Casting: Stone Arrow (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (dangerous; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a scorpion (heavily wounded, 74% to hit) The stone arrow hits the scorpion! You kill the scorpion! You feel sick. You are no longer poisoned. Your Earth Magic skill increases to level 8! You start resting. Magic restored. You start resting. HP restored. You climb downwards. You block the clockroach's attack. There is a stone staircase leading up here. Unknown command. The clockroach bites you but does no damage. You climb upwards. There is a stone staircase leading down here. The stone arrow misses the clockroach. The clockroach bites you but does no damage. The stone arrow misses the clockroach. The clockroach bites you. The clockroach barely misses you. The stone arrow hits the clockroach! You kill the clockroach! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You start resting. HP restored. You start resting. Magic restored. You climb downwards. The wight hits you with a +0 great sword. There is a stone staircase leading up here. Unknown command. The wight closely misses you. You climb upwards. There is a stone staircase leading down here. The stone arrow hits the wight!! You destroy the wight! Your Shields skill increases to level 3! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You start resting. Magic restored. You start resting. HP restored. You climb downwards. You block the orc's attack. The orc hits you with a +0 flail. There is a stone staircase leading up here. Unknown command. You miscast Stone Arrow. Nothing appears to happen. The orc barely misses you. The stone arrow misses the orc. The wight hits you but does no damage. The orc barely misses you. The stone arrow hits the orc! You kill the orc! You block the wight's attack. The stone arrow hits the white imp! You kill the white imp! The wight hits you from afar with a +0 halberd. You partially resist. You feel drained. The wight hits you from afar with a +0 halberd. You partially resist. You feel drained. You climb upwards. There is a stone staircase leading down here. You start resting. Your magical contamination has completely faded away. You start resting. Magic restored. You climb downwards. You block the wight's attack. There is a stone staircase leading up here. Unknown command. The stone arrow hits the wight! The wight is heavily damaged. The wight hits you from afar with a +0 halberd! You partially resist. You feel drained. You are too injured to fight recklessly! You are too injured to fight recklessly! Aiming: Stone Arrow (dangerous; 4% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a wight, wielding a +0 halberd and wearing a +0 robe (heavily damaged, 74% to hit) The stone arrow hits the wight! You destroy the wight! You start resting. A wight comes into view. It is wielding a +2 dagger and wearing a +2 robe of fire resistance. Magic restored. You climb upwards. There is a stone staircase leading down here. You start resting. HP restored. You climb downwards. The wight barely misses you. x2 There is a stone staircase leading up, spattered with blood here. Unknown command. The stone arrow hits the wight! The wight is heavily damaged. The wight hits you with a +2 dagger. You partially resist. You feel drained. The stone arrow hits the wight!! You destroy the wight! Things that are here: a +2 dagger; a +2 robe of fire resistance c - a +2 robe of fire resistance There is a stone staircase leading up, spattered with blood here. You climb upwards. There is a stone staircase leading down here. You start removing your armour. You continue removing your +0 leather armour. Magic restored. You continue removing your +0 leather armour. x4 You finish removing your +0 leather armour. You start putting on your armour. You continue putting on your +2 robe of fire resistance. x3 HP restored. You continue putting on your +2 robe of fire resistance. x2 You finish putting on your +2 robe of fire resistance. You feel resistant to fire. Sorry, you're not good enough to have a special ability. You drop a +0 leather armour. You climb downwards. There is a stone staircase leading up, spattered with blood here. Search for what [? for help]? veh Can't find anything matching that. Search for what [Enter for "veh", or ? for help]? sif Can't find anything matching that. You see here a +0 flail. You see here a +0 dagger. Found a buckler. c - a scroll labelled NURUBE ACOWK You now have 456 gold pieces (gained 9). You see here a +0 buckler. b - a +0 buckler You start removing your armour. You continue removing your +0 buckler. x5 You finish removing your +0 buckler. You start putting on your armour. You continue putting on your +0 buckler. x5 You finish putting on your +0 buckler. Sorry, you're not good enough to have a special ability. You drop a +0 buckler. There is a stone staircase leading up here. b - a wand of light (7) Unknown command. You drop an inkwell talisman. a - a wand of flame (17) You see here an inkwell talisman. 2 gnolls come into view. The gnoll shouts! You hear a shout! x2 A gnoll comes into view. It is wielding a +0 club. There are monsters nearby! The stone arrow hits the gnoll! You kill the gnoll! The gnoll shouts! The stone arrow hits the gnoll! You kill the gnoll! A gnoll bouda comes into view. It is wielding a +0 whip. The stone arrow hits the gnoll! You kill the gnoll! You hear a shout! The stone arrow misses the gnoll bouda. A gnoll comes into view. It is wielding a +0 flail. The gnoll picks up the pace! The stone arrow hits the gnoll bouda!! You kill the gnoll bouda! Your life force feels restored. The stone arrow hits the gnoll! You kill the gnoll! You can't see any susceptible monsters within range! (Use Z to cast anyway.) Magic restored. Items here: ))))) [ †††. Found a parchment of Kiss of Death. Found a stone staircase leading down. You see here a parchment of Kiss of Death. e - a scroll labelled JUIFAU BEMEIPS h - a scroll labelled TAEVAATIBLU You now have 469 gold pieces (gained 13). You now have 478 gold pieces (gained 9). Found an arbalest. An adder comes into view. An adder is nearby! Found a staircase to the Ecumenical Temple. There is a staircase to the Ecumenical Temple here. The stone arrow misses the adder. The stone arrow hits the plant! The plant begins to die. The plant is lightly damaged. The adder closely misses you. The stone arrow misses the adder. The stone arrow hits the plant! The plant is lightly damaged. The adder closely misses you. x2 The stone arrow hits the adder!! You kill the adder! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You climb downwards. Welcome to the Ecumenical Temple! Found a staircase back to the Dungeon. There is a staircase back to the Dungeon here. Found a glowing silver altar of Zin. Found a burning altar of Makhleb. Found a shimmering blue altar of Sif Muna. Magic restored. Found a radiant altar of Vehumet. There is a radiant altar of Vehumet here. You kneel at the altar of Vehumet. Vehumet welcomes you! >>>>>>>>>>>>>>>>>>>>>> Version history: Game started: 0.34-a0-1072-ga5e1a6726e Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0: seen_hups: 0, map_stat_gen: 0, type: 9, arena_suspended: 0 prev_cmd = CMD_GO_DOWNSTAIRS repeat_cmd = CMD_NO_CMD God Vehumet currently acting with depth 1 Player: {{{{{{{{{{{ Name: [Caterwaul] Species: Deep Elf Job: Reaver HP: 43/43; mods: 0/0 MP: 17/17; mod: 0 Stats: 9 21 13 Position: (29, 27), god: Vehumet (6), turn_is_over: 1, banished: 0 Standing on/in/over feature: radiant altar of Vehumet Skills (mode: manual) Name | can_currently_train | train | training | level | points | progress Fighting | X | 0 | 0 | 1 | 151 | 81/142 Short Blades | X | 0 | 0 | 0 | 0 | 0/50 Long Blades | X | 0 | 0 | 3 | 366 | 10/238 Axes | X | 0 | 0 | 0 | 0 | 0/70 Maces & Flails | X | 0 | 0 | 0 | 0 | 0/84 Polearms | X | 0 | 0 | 0 | 0 | 0/84 Staves | X | 0 | 0 | 0 | 0 | 0/50 Ranged Weapons | X | 0 | 0 | 0 | 0 | 0/29 Throwing | X | 0 | 0 | 0 | 0 | 0/50 Armour | X | 0 | 0 | 0 | 0 | 0/70 Dodging | X | 0 | 0 | 2 | 151 | 45/106 Stealth | X | 0 | 0 | 0 | 0 | 0/29 Shields | X | 1 | 50 | 3 | 581 | 157/283 Unarmed Combat | X | 0 | 0 | 0 | 0 | 0/70 Spellcasting | X | 0 | 0 | 5 | 445 | 0/179 Conjurations | X | 0 | 0 | 5 | 630 | 0/252 Hexes | X | 0 | 0 | 0 | 0 | 0/29 Summonings | X | 0 | 0 | 0 | 0 | 0/42 Necromancy | X | 0 | 0 | 3 | 281 | 69/141 Translocations | X | 0 | 0 | 2 | 126 | 0/126 Forgecraft | X | 0 | 0 | 0 | 0 | 0/42 Fire Magic | X | 0 | 0 | 0 | 0 | 0/42 Ice Magic | X | 0 | 0 | 0 | 0 | 0/42 Air Magic | X | 0 | 0 | 0 | 0 | 0/42 Earth Magic | X | 1 | 50 | 8 | 1740 | 227/379 Alchemy | X | 0 | 0 | 2 | 126 | 0/126 Invocations | X | 0 | 0 | 0 | 0 | 0/42 Evocations | X | 0 | 0 | 0 | 0 | 0/42 Shapeshifting | X | 0 | 0 | 0 | 0 | 0/50 Spell bugs: Durations: Attributes: #12: 478 #23: 4474 #24: -1038912412 #49: 478 #73: 53920 Mutations: magic regeneration: 1 (innate) Inventory bugs: Equipment: eq slot #1, inv slot #0: +0 falchion of venom eq slot #3, inv slot #2: +2 robe of fire resistance eq slot #5, inv slot #3: +0 pair of gloves eq slot #4, inv slot #5: +0 helmet of ice eq slot #9, inv slot #7: ring of poison resistance eq slot #8, inv slot #6: +0 cloak eq slot #10, inv slot #8: amulet of magic regeneration eq slot #9, inv slot #10: ring of positive energy eq slot #2, inv slot #1: +0 buckler }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: ♣♣♣♣ ♣♣ ♣_.♣♣ ♣♣. ♣♣..♣♣ ♣♣.. ♣♣♣ ♣♣..♣♣ ♣♣..♣ ♣@♣♣ ♣♣..♣♣♣♣♣..♣♣ ♣..♣♣ ♣♣...ß...♣♣ ♣♣..♣♣♣♣........♣♣ ♣♣..♣♣...###....♣ ♣♣....###.###... ♣♣...#_..._#... ♣..##.....##.. ♣ß.#..._...#.< ♣..##.....##.. clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>>