Caterwaul Level 1 of the Dungeon (0, 0, D:1) a +0 club (6, -6, D:1) a +0 club (6, -2, D:1) a +0 leather armour (8, -5, D:1) a +0 robe (8, 31, D:1) a +0 whip (15, 16, D:1) a +0 club a +0 short sword (17, 7, D:1) a +0 club (22, 22, D:1) a +0 ring mail (34, 1, D:1) a cursed -3 halberd (35, 8, D:1) a +0 dagger (36, 7, D:1) 27 sling bullets (39, 1, D:1) a +0 whip (44, 20, D:1) a +0 club (45, 13, D:1) 23 arrows Level 2 of the Dungeon (8, -31, D:2) a +0 quarterstaff (11, -5, D:2) a +0 hunting sling (14, 0, D:2) 19 sling bullets (18, 11, D:2) a +0 mace (21, -45, D:2) a +0 rapier (25, -8, D:2) a +0 halberd (25, -5, D:2) a +0 scale mail Level 3 of the Dungeon (6, 60, D:3) an uncursed ring of magical power (12, 44, D:3) a +0 club (14, 0, D:3) a +0 club (16, 7, D:3) a +0 robe (16, 22, D:3) a +0 trident (30, 9, D:3) a +0 dagger (41, 13, D:3) a +0 chain mail (54, 35, D:3) a +0 flail (56, -1, D:3) a +0 club a +0 scale mail a +0 flail (56, 35, D:3) a +0 flail (59, 11, D:3) 3 large rocks (62, 12, D:3) a +0 club (66, 35, D:3) a +0 spear Level 4 of the Dungeon (0, 0, D:4) a cursed amulet of inaccuracy (0, 17, D:4) a +0 war axe (1, 18, D:4) a +0 falchion a +0 dagger a +0 club (2, 20, D:4) a +0 dagger a cursed +0 robe (6, -2, D:4) a +0 club a +0 dagger (6, -1, D:4) a +0 dagger a +0 mace a +0 animal skin a +2 helmet (8, -9, D:4) 5 tomahawks (8, -1, D:4) a +0 club (38, 13, D:4) a +0 falchion (43, 15, D:4) a +0 flail (44, 16, D:4) a +0 robe a +0 whip Level 5 of the Dungeon (5, 16, D:5) a cursed +0 scythe a +0 robe (5, 53, D:5) a +0 chain mail (16, 32, D:5) a +0 club (20, -4, D:5) 7 stones (20, 9, D:5) 22 stones (23, 44, D:5) 20 stones (33, 39, D:5) a +0 war axe (35, 31, D:5) 2 potions of degeneration (41, 27, D:5) a +0 rapier a +0 leather armour (45, 30, D:5) a +0 long sword Level 6 of the Dungeon (0, 0, D:6) a scroll of random uselessness (4, 10, D:6) a +0 giant club (8, 17, D:6) a +1 war axe of freezing (9, 17, D:6) a +0 club (17, -23, D:6) 12 arrows (24, 5, D:6) a +0 giant club (25, 14, D:6) a +0 hand axe (26, 15, D:6) a cursed +0 helmet (27, -13, D:6) a +0 short sword (30, -17, D:6) a +0 dagger (33, 5, D:6) a cursed -2 flail a +0 leather armour (34, 5, D:6) a cursed -2 trident (35, 0, D:6) a +0 falchion (38, 32, D:6) a +0 leather armour (41, -1, D:6) the +6 lightning scales {run, rElec} It insulates you from electricity. (49, 17, D:6) 28 sling bullets Level 7 of the Dungeon (0, 0, D:7) a +0 giant club (0, 2, D:7) a +0 dagger a +0 robe 20 arrows (13, 11, D:7) a +0 trident (14, 38, D:7) 20 sling bullets (19, 49, D:7) an arrow (21, 49, D:7) a +0 shortbow 15 arrows (29, 50, D:7) 26 sling bullets (32, 1, D:7) a +0 dagger a +0 robe a +0 leather armour a +0 club (32, 48, D:7) 31 stones (33, 2, D:7) a +0 dagger (35, 2, D:7) a +0 dagger a +0 leather armour (40, 32, D:7) 16 stones (40, 41, D:7) 24 stones (46, 26, D:7) 16 sling bullets (49, 16, D:7) a +0 short sword a +0 leather armour Level 8 of the Dungeon (0, 0, D:8) 11 arrows a +0 shortbow (2, 0, D:8) a +0 dagger a +0 robe an arrow (4, 0, D:8) a cursed -3 glaive a +0 chain mail 14 arrows a +0 shortbow (8, -9, D:8) 2 arrows (9, 2, D:8) a +0 chain mail (10, -9, D:8) a +0 shortbow 14 arrows (11, 0, D:8) a +0 scale mail 3 throwing nets a +0 halberd (12, -8, D:8) a +0 trident (15, 30, D:8) 18 stones (21, 34, D:8) 20 stones (26, 21, D:8) a +0 short sword (32, 35, D:8) a +0 chain mail a +0 morningstar (32, 36, D:8) a +0 whip a +0 dagger a +0 chain mail (32, 37, D:8) a +0 club (33, 36, D:8) a +0 leather armour (41, 33, D:8) a +0 giant club (42, 34, D:8) a +3 ring of dexterity an uncursed ring of wizardry an uncursed amulet of the acrobat (44, 21, D:8) 24 stones (45, 12, D:8) a +0 flail (47, 0, D:8) a +0 leather armour (47, 26, D:8) the +3 leather armour of the Two of Cups {Int+4 SInv Stlth-} It affects your intelligence (+4). It lets you see invisible. It makes you less stealthy. (48, 24, D:8) a +0 flail (50, 20, D:8) a +0 trident (50, 42, D:8) 19 stones Level 9 of the Dungeon (0, 0, D:9) a cursed +0 flail (3, 21, D:9) a +0 mace a +0 shortbow a +0 ring mail (7, 18, D:9) a +0 ring mail (9, -7, D:9) a +0 whip a +0 halberd (9, -6, D:9) a +0 halberd (11, -12, D:9) a +0 chain mail a +0 mace (11, 4, D:9) a +0 leather armour (12, -13, D:9) a +0 dagger a +0 robe (13, 0, D:9) a +1 cloak a +0 dagger (18, 12, D:9) a +0 short sword a cursed +0 chain mail (18, 13, D:9) a +0 flail (19, 12, D:9) a +0 dagger a +0 robe (20, -9, D:9) a +0 club a +0 leather armour (23, 28, D:9) 15 stones (24, 21, D:9) a +0 mace a +0 scale mail (27, 11, D:9) a +1 dagger of distortion a +0 robe (27, 21, D:9) a +0 dagger a cursed +0 ring mail (29, -16, D:9) a +0 club (29, 21, D:9) a cursed +0 scale mail a +0 short sword (34, -10, D:9) a +0 leather armour (36, -7, D:9) a cursed +0 mace a +0 ring mail (37, 10, D:9) a +0 ring mail (38, 18, D:9) 11 sling bullets (38, 30, D:9) a +0 giant club a +0 dire flail (40, 11, D:9) a +0 scale mail (43, 16, D:9) a +0 falchion (45, -4, D:9) a +0 mace (46, -6, D:9) 3 tomahawks (46, -5, D:9) a +0 short sword a +0 dagger (51, 31, D:9) a +0 hand axe (52, 6, D:9) 19 stones (66, 11, D:9) a +0 chain mail Level 10 of the Dungeon [Shop] Jyask's Antique Armour Emporium a +0 robe (17 gold) a +0 scale mail (100 gold) a scarf of repulsion (300 gold) a +0 pair of gloves (112 gold) a +0 scale mail (100 gold) a +0 plate armour (575 gold) +0 shadow dragon scales (2000 gold) a +1 chain mail of magic resistance (412 gold) a +0 ring mail (100 gold) a +0 ring mail (100 gold) (0, 0, D:10) a +0 short sword (1, 15, D:10) a +1 dagger of pain a +0 robe (2, 15, D:10) a +4 trident (2, 26, D:10) a +0 plate armour the +1 scale mail of Coatasua {rCorr Int-4 Dex+6 SInv} It affects your intelligence (-4). It affects your dexterity (+6). It lets you see invisible. It provides partial protection from all sources of acid and corrosion. (3, -7, D:10) a +0 great mace a +0 giant club (6, -8, D:10) a +0 robe a +0 dagger (7, -7, D:10) a +0 whip (8, -8, D:10) a +0 robe a +0 dagger (8, 3, D:10) a tomahawk (9, 2, D:10) a tomahawk (22, 17, D:10) a +0 trident (33, 33, D:10) a +0 ring mail (33, 34, D:10) a cursed +0 robe (34, 0, D:10) a +3 morningstar a +0 robe (38, -5, D:10) a cursed +7 battleaxe a +0 robe (38, 0, D:10) a cursed +0 hand axe a +0 robe (41, 43, D:10) 24 bolts (47, 13, D:10) a +0 mace 22 stones a +0 leather armour (48, -6, D:10) a cursed -3 scimitar a +0 shortbow 13 arrows (48, 18, D:10) a stone (48, 19, D:10) a stone (48, 23, D:10) a +0 dagger a +0 robe (49, -5, D:10) a +0 plate armour (49, 34, D:10) a +0 battleaxe a +0 plate armour (62, 21, D:10) a +0 war axe a cursed +0 leather armour a +0 dagger a +0 robe (62, 22, D:10) a +0 dagger Level 11 of the Dungeon (0, 0, D:11) a +0 quarterstaff (3, 0, D:11) a +0 dagger a +0 robe (3, 14, D:11) a +3 scale mail (4, 0, D:11) a +0 dagger a cursed +0 chain mail (5, -2, D:11) a +3 whip (13, -9, D:11) 6 arrows a +0 shortbow (15, -8, D:11) an arrow (16, -8, D:11) an arrow (17, -7, D:11) 2 arrows (17, 12, D:11) 3 stones (17, 13, D:11) a +0 short sword 5 stones (18, -6, D:11) 5 arrows (18, 11, D:11) a +0 whip 12 stones (18, 12, D:11) a +0 dagger (18, 13, D:11) a +0 short sword a stone (19, -6, D:11) 2 arrows (19, 12, D:11) 2 stones (20, 12, D:11) a stone (21, 12, D:11) 2 stones (27, -12, D:11) 18 stones (32, -9, D:11) 3 arrows a +2 shortbow of flaming (33, -22, D:11) a +0 whip (34, -8, D:11) an arrow (35, -8, D:11) an arrow (36, -7, D:11) 2 arrows (36, 5, D:11) 5 stones (37, -6, D:11) an arrow (38, -5, D:11) an arrow (39, -4, D:11) 2 arrows Level 12 of the Dungeon (0, 0, D:12) a bolt (1, -5, D:12) 2 bolts (1, -4, D:12) 2 bolts (1, -2, D:12) 2 bolts (1, -1, D:12) 2 bolts (1, 2, D:12) a bolt (1, 16, D:12) a bolt (1, 18, D:12) a bolt (2, 15, D:12) the +9 glaive "Beta" {freeze, rPois rC- Dex+2} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+2). It makes you vulnerable to cold. It protects you from poison. a +0 arbalest 16 bolts (3, 11, D:12) 3 javelins of penetration (3, 12, D:12) 2 javelins of penetration (5, 12, D:12) 9 javelins of penetration a cursed +0 plate armour (6, 16, D:12) a +2 ring of evasion a +0 pair of gloves a cursed ring of teleportation a +0 plate armour (11, 36, D:12) a +0 whip (14, 33, D:12) a bolt (16, -6, D:12) 27 stones (16, 34, D:12) a +0 giant club a +0 giant club (17, 30, D:12) a bolt (17, 31, D:12) a +0 flail (17, 33, D:12) a cursed +0 ring mail (18, 30, D:12) 13 bolts a +0 robe a +0 dagger a +0 flail a +0 arbalest (19, 10, D:12) 23 arrows (19, 22, D:12) a +0 broad axe a +0 chain mail (19, 29, D:12) 3 bolts a +0 halberd (20, 29, D:12) 20 bolts a +0 arbalest (25, 14, D:12) 14 bolts a +0 arbalest (25, 29, D:12) a +0 club (28, 14, D:12) a bolt (29, 12, D:12) a bolt (30, 14, D:12) the +4 mace "Woduvea" {drain, +Fly rElec MR- SInv} A truly terrible weapon, it drains the life of those it strikes. It insulates you from electricity. It affects your resistance to hostile enchantments. It lets you see invisible. It lets you fly. a +0 arbalest a +0 whip of venom a +0 arbalest a +0 robe 36 bolts a +0 spear (31, 15, D:12) a +0 whip 14 bolts a +0 arbalest (31, 17, D:12) 2 bolts (31, 19, D:12) a +0 robe a +2 dagger of venom (31, 26, D:12) a +0 dagger (34, 21, D:12) a bolt (37, 39, D:12) a +0 whip (42, 7, D:12) a cursed +0 halberd (43, 8, D:12) a cursed staff of air a +0 arbalest 15 bolts (45, 2, D:12) a +0 halberd (46, 15, D:12) a +0 chain mail (52, 43, D:12) a +0 flail (53, 21, D:12) 13 bolts the Ecumenical Temple Level 1 of the Lair of Beasts (9, 27, Lair:1) a +0 chain mail (15, -4, Lair:1) the +5 scale mail of Words of Power {rPois rF+} It protects you from fire. It protects you from poison. (21, -4, Lair:1) a +0 club (40, 39, Lair:1) a +2 longbow of flaming (44, -13, Lair:1) 12 stones (70, 5, Lair:1) a +0 club Level 2 of the Lair of Beasts (0, 0, Lair:2) 15 bolts (5, -28, Lair:2) 24 stones (10, -26, Lair:2) a +0 club (22, -22, Lair:2) an uncursed amulet of regeneration (22, 4, Lair:2) 24 arrows (28, 0, Lair:2) 24 sling bullets (29, 0, Lair:2) 22 arrows (33, -1, Lair:2) the +2 ring mail of Wonder {rC+} It protects you from cold. an uncursed ring of poison resistance 2 scrolls of vulnerability 2 scrolls of immolation (34, -1, Lair:2) the +0 chain mail of Zyuxzut {rC+ Dex+2} It affects your dexterity (+2). It protects you from cold. (36, 10, Lair:2) 2 exploding tomahawks Level 3 of the Lair of Beasts (14, 32, Lair:3) a scroll of random uselessness (15, 0, Lair:3) 5 stones (39, 14, Lair:3) 24 arrows (41, 18, Lair:3) a +0 short sword (47, -3, Lair:3) 19 bolts (49, -3, Lair:3) a +0 robe (51, 14, Lair:3) 12 stones Level 4 of the Lair of Beasts (4, 2, Lair:4) a +1 ring mail of fire resistance (6, 13, Lair:4) 5 tomahawks (10, -12, Lair:4) a +0 buckler (24, -9, Lair:4) a +0 shortbow 20 arrows (24, -8, Lair:4) a +0 shortbow 21 arrows (24, -7, Lair:4) 4 arrows (24, -2, Lair:4) an arrow (25, -8, Lair:4) a +0 shortbow 21 arrows (27, -9, Lair:4) an arrow (28, -9, Lair:4) an arrow (28, -4, Lair:4) a +0 falchion (30, -9, Lair:4) a +0 shortbow 8 arrows (31, -7, Lair:4) 21 stones (36, -14, Lair:4) a +0 robe Level 5 of the Lair of Beasts (13, 3, Lair:5) a hippogriff skeleton (22, 26, Lair:5) a +0 trident (26, 30, Lair:5) a +0 shortbow 20 arrows (27, 26, Lair:5) an arrow (27, 28, Lair:5) an arrow (38, 25, Lair:5) a +0 lajatang (39, -6, Lair:5) a +0 dagger of draining (49, 42, Lair:5) 16 arrows (53, 11, Lair:5) 27 stones Level 6 of the Lair of Beasts (0, 0, Lair:6) 2 curare-tipped needles (2, -2, Lair:6) 2 javelins (4, 2, Lair:6) a curare-tipped needle (4, 3, Lair:6) a steel javelin (5, -6, Lair:6) a +0 quarterstaff (5, -5, Lair:6) a +0 chain mail 2 javelins a +3 demon trident (5, 0, Lair:6) a curare-tipped needle (8, 1, Lair:6) a steel javelin (9, 1, Lair:6) 2 steel javelins (10, 1, Lair:6) 2 steel javelins (still there?) a steel javelin (still there?) (22, 16, Lair:6) a +2 chain mail of positive energy a +0 pair of boots (23, 14, Lair:6) a wand of random effects (67) a wand of flame (32) (25, 30, Lair:6) a +0 scale mail