Caterwaul Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (3, 43, D:1) a +0 whip (6, 7, D:1) a cursed +0 leather armour (6, 43, D:1) a +0 club (9, 33, D:1) a +0 leather armour (13, 7, D:1) a +0 spear (13, 27, D:1) 7 poisoned needles (14, 5, D:1) a stone (31, 4, D:1) a +0 club (31, 15, D:1) a +0 dagger (33, 0, D:1) a +0 ring mail (44, 9, D:1) a +0 hunting sling Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (7, 6, D:2) a +0 hand axe (15, 9, D:2) 17 stones (22, 26, D:2) a +0 club (27, 23, D:2) 15 stones (30, -13, D:2) a cursed -3 club (30, 11, D:2) 23 stones (35, 9, D:2) a +2 dagger of venom (60, 6, D:2) 22 stones Level 3 of the Dungeon (0, 0, D:3) a +0 club (4, -23, D:3) a +0 leather armour (7, -14, D:3) a +0 leather armour (10, -28, D:3) a +0 ring mail (30, 0, D:3) a +0 dagger (33, -26, D:3) a +0 hunting sling (33, -4, D:3) 25 stones (37, -21, D:3) 32 bolts (41, 16, D:3) 18 stones (50, -9, D:3) 25 stones Level 4 of the Dungeon (0, 0, D:4) a +0 giant spiked club (5, -17, D:4) a +0 dagger of venom a +0 robe (5, -16, D:4) a cursed -3 dagger a +0 leather armour (6, -18, D:4) a +0 giant club a +0 mace a +0 leather armour (6, -17, D:4) a +0 whip (7, -11, D:4) 14 arrows (22, 5, D:4) a +0 ring mail (25, -6, D:4) 2 throwing nets (26, -7, D:4) 18 bolts (27, -6, D:4) a cursed ring of teleportation (59, -14, D:4) a +0 mace (69, -16, D:4) a +0 giant club (71, 17, D:4) a +0 leather armour (73, 32, D:4) 2 potions of magic Level 5 of the Dungeon (0, 0, D:5) 13 stones (6, -32, D:5) a +0 spear (8, -2, D:5) a +0 ring mail (10, -25, D:5) a +0 shortbow 16 arrows (10, -22, D:5) an arrow (10, -21, D:5) an arrow (10, -20, D:5) an arrow (10, -18, D:5) an arrow (18, -13, D:5) 16 stones (22, -45, D:5) 26 stones (22, -5, D:5) a +0 trident (24, 1, D:5) a +0 shortbow 21 arrows (25, 1, D:5) a +0 shortbow 9 arrows (26, 1, D:5) an arrow (26, 5, D:5) a +0 ring mail (28, 0, D:5) an arrow (28, 1, D:5) 3 arrows (34, 1, D:5) 16 poisoned needles (35, -37, D:5) a +0 giant club (39, -45, D:5) a +0 dagger a +0 scale mail a +0 flail a +0 club a +0 club (46, -46, D:5) 13 poisoned needles (46, -35, D:5) a +1 scale mail a +0 trident (56, -38, D:5) 14 bolts Level 6 of the Dungeon (0, 7, D:6) a +0 ring mail a +0 flail (0, 21, D:6) a +0 giant spiked club (1, 6, D:6) a +0 ring mail (1, 7, D:6) a +0 chain mail a +0 hand axe (5, 6, D:6) a +0 long sword (6, -7, D:6) a +0 hand axe (8, -7, D:6) a +0 dagger a +0 robe a +0 club (8, -6, D:6) a +0 spear (8, 15, D:6) 11 sling bullets (9, -7, D:6) a +0 club a +0 robe (9, -6, D:6) a +1 short sword of freezing a +0 ring mail (9, -5, D:6) a +0 spear (12, -10, D:6) a +0 club (14, 14, D:6) an arrow (15, 12, D:6) an arrow (16, -1, D:6) 18 stones (17, 9, D:6) 10 arrows a cursed -3 shortbow (21, -10, D:6) a +0 dagger a +0 robe a +0 mace a +0 chain mail (23, -6, D:6) a +0 dagger (31, 17, D:6) an arrow (31, 23, D:6) 14 arrows a +0 shortbow (35, 5, D:6) a +1 war axe of chopping (37, 12, D:6) 12 bolts (39, -7, D:6) 24 arrows (42, -5, D:6) a +0 trident a +0 leather armour Level 7 of the Dungeon (0, 0, D:7) a +0 mace a +0 mace a +3 leather armour (0, 1, D:7) a +0 falchion a +0 dagger a +0 robe (11, -7, D:7) a scroll of immolation (14, -8, D:7) a +0 mace a +0 whip a +0 chain mail (14, 2, D:7) a cursed -2 whip (15, -7, D:7) a +0 club a +0 ring mail (15, 2, D:7) a +0 spear a cursed +0 spear (16, -8, D:7) a +0 leather armour (16, -7, D:7) a +1 flail of holy wrath (16, 0, D:7) 22 bolts (16, 2, D:7) a +0 flail 2 stones (17, -7, D:7) a cursed +0 falchion a +0 short sword 3 stones (18, -24, D:7) a +0 giant club a +0 giant club (19, -18, D:7) a +0 leather armour (19, -14, D:7) a +0 whip (21, -8, D:7) a +0 club (21, -6, D:7) a +0 scale mail (22, -7, D:7) a +1 long sword (22, -2, D:7) a +0 mace (22, 3, D:7) a +0 flail a +0 battleaxe (23, -3, D:7) a +0 club (24, -5, D:7) a +0 robe (24, 2, D:7) a +0 hunting sling a +0 dagger 20 stones (25, -8, D:7) a +0 club a +0 scale mail (25, -5, D:7) a +0 flail (27, -12, D:7) a +0 spear (28, -34, D:7) a +0 flail a throwing net a +0 ring mail (28, 2, D:7) a +0 club a +0 chain mail (29, -6, D:7) a +0 short sword 2 stones (30, -4, D:7) a +0 whip (30, -1, D:7) a cursed -1 club (30, 17, D:7) 22 arrows (31, -13, D:7) a +0 club (31, -7, D:7) a +0 hand crossbow (31, 1, D:7) a +0 club (31, 3, D:7) 26 arrows (34, -32, D:7) 25 sling bullets (36, 3, D:7) a +0 hand axe a +0 leather armour a +0 dagger a +0 robe (36, 5, D:7) a cursed +0 whip (37, 3, D:7) 5 tomahawks a +0 ring mail (37, 5, D:7) a +0 dagger (38, -11, D:7) a +0 mace (39, -24, D:7) 14 stones (39, 10, D:7) a +0 dagger a +0 robe (41, -23, D:7) a +0 dagger (46, -10, D:7) a +0 short sword a +0 leather armour a cursed -1 dagger a cursed +0 robe (47, -31, D:7) an uncursed amulet of harm (63, -18, D:7) a +0 giant club Level 8 of the Dungeon (0, 0, D:8) an uncursed staff of death (3, 48, D:8) a +0 ring mail (12, 37, D:8) 10 sling bullets (12, 44, D:8) a +0 leather armour (13, 10, D:8) a +0 giant spiked club (14, 41, D:8) a +0 robe (16, 24, D:8) a +0 giant club (18, 49, D:8) 23 arrows (33, 25, D:8) a +2 great mace of protection (34, 22, D:8) 33 stones (34, 23, D:8) a +0 spear (34, 24, D:8) an arrow (34, 25, D:8) 15 stones (34, 40, D:8) 25 stones (40, 23, D:8) a +0 shortbow 12 arrows (41, 12, D:8) a +0 leather armour (43, 31, D:8) a +0 plate armour (45, 37, D:8) a +0 whip a +0 leather armour (47, 20, D:8) a +0 flail (48, 20, D:8) a +0 hand axe a +0 dagger a +0 robe a +0 hand axe (48, 39, D:8) a +0 flail (49, 9, D:8) 18 stones (49, 20, D:8) a cursed -1 short sword (53, 5, D:8) a +0 whip (53, 7, D:8) a +0 battleaxe a +0 chain mail Level 9 of the Dungeon [Shop] Didweim's Antique Armour Shoppe a +3 scale mail of fire resistance (884 gold) a +0 chain mail (153 gold) the +3 robe of Clouds {+Fly rElec} (1081 gold) It insulates you from electricity. It lets you fly. a cursed +0 leather armour (3 gold) a +0 chain mail (153 gold) +0 shadow dragon scales (2720 gold) a +0 chain mail (153 gold) a +0 robe (23 gold) a +0 cloak (153 gold) the +1 robe of the Postmodern Places {Dex+3} (646 gold) It affects your dexterity (+3). a +1 plate armour of fire resistance (1190 gold) a +0 leather armour (68 gold) (0, 0, D:9) a +0 trident (0, 42, D:9) a +0 mace (3, 16, D:9) a +0 robe a +0 dagger (9, 26, D:9) a +0 dagger 4 stones (10, 5, D:9) a +2 quarterstaff of protection (10, 6, D:9) a +0 hand axe (10, 9, D:9) a +0 robe a +0 dagger (10, 26, D:9) a +0 club (10, 27, D:9) a cursed +0 club (12, 12, D:9) a +0 dagger (17, 14, D:9) a +0 scimitar (17, 15, D:9) a +0 leather armour a +0 dagger (25, 7, D:9) a +2 whip of electrocution a cursed -2 war axe a cursed +0 chain mail a +4 war axe a cursed +0 chain mail (44, 40, D:9) a +0 troll leather armour (49, 60, D:9) a +0 mace (53, 45, D:9) a -5 ring of protection (53, 47, D:9) a +0 shortbow 14 arrows Level 10 of the Dungeon [Shop] Matreget's Antique Weapon Shop a +0 falchion of holy wrath (118 gold) a +0 trident (56 gold) a +3 vampiric trident (440 gold) a +0 bardiche (144 gold) a +4 dagger of flaming (409 gold) a +0 mace (48 gold) a +0 trident (56 gold) the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} (1139 gold) Any bolt fired from it inflicts extra damage. It lets you see invisible. a +0 morningstar of holy wrath (147 gold) (0, 0, D:10) 14 stones (13, 12, D:10) a +0 quarterstaff (17, 25, D:10) 26 arrows (19, 14, D:10) a +0 falchion a +0 leather armour a +0 whip a +0 ring mail a +0 chain mail a +0 mace (24, -2, D:10) a +0 leather armour (27, -17, D:10) a +0 chain mail (40, 23, D:10) 23 bolts (59, 20, D:10) a scroll of immolation Level 11 of the Dungeon (0, 0, D:11) 13 arrows (3, -9, D:11) a +0 troll leather armour (5, -2, D:11) 28 arrows (9, -4, D:11) 20 stones (11, -18, D:11) 25 stones (12, -3, D:11) a +0 quarterstaff (13, -18, D:11) the +3 triple crossbow of the Unkillable {penet, *Contam Fragile rF++ MR+++} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It greatly protects you from fire. It affects your resistance to hostile enchantments. It causes magical contamination when unequipped. It will be destroyed if unequipped. (29, -16, D:11) a curare-tipped needle (30, -16, D:11) a curare-tipped needle a cursed -1 dagger a +0 ring mail (31, -16, D:11) a +0 trident a +0 plate armour 2 curare-tipped needles (32, -16, D:11) a +0 club (32, -15, D:11) a +0 dagger a +0 robe a curare-tipped needle (33, -13, D:11) a +2 hand axe of electrocution (34, -15, D:11) a +2 short sword of venom a +0 blowgun (34, -14, D:11) a curare-tipped needle a +3 hand axe (38, -9, D:11) a curare-tipped needle (38, 1, D:11) +0 acid dragon scales a +0 flail a +0 dagger a +0 chain mail a +0 flail a cursed +0 leather armour (38, 2, D:11) a +0 robe a +0 dagger a +0 plate armour a +0 mace a +0 ring mail a +0 flail (39, 3, D:11) 18 bolts (40, 2, D:11) a +0 short sword (40, 3, D:11) a +0 robe a +0 dagger (42, 8, D:11) a +0 leather armour a +0 hand axe (49, 12, D:11) 8 stones (50, -4, D:11) a +0 hunting sling (53, 4, D:11) a book of Battle (58, -8, D:11) 29 bolts Level 12 of the Dungeon [Shop] Arphokh's Antique Armour Shoppe a +2 pair of boots of running (1328 gold) a +0 chain mail (144 gold) a +0 chain mail (144 gold) a +0 chain mail (144 gold) a +0 leather armour (64 gold) a +0 pair of gloves (144 gold) a +0 robe (22 gold) a +0 pair of boots (144 gold) a +2 robe of resistance (1206 gold) a +0 pair of gloves (144 gold) a +0 scale mail (128 gold) (0, 0, D:12) a +0 ring mail (6, -36, D:12) a +2 long sword of electrocution (7, 4, D:12) a +0 short sword (8, -23, D:12) a +0 war axe (16, -44, D:12) a +2 mace of protection (19, -40, D:12) a +0 dire flail of crushing (22, -42, D:12) the +3 robe of Folly {Archmagi, MR-- Int+5} It affects your intelligence (+5). It affects your resistance to hostile enchantments. (24, -41, D:12) a +0 short sword a +0 ring mail (37, -45, D:12) a +0 robe of cold resistance (37, -8, D:12) a +2 ring of dexterity an uncursed ring of magical power 4 scrolls of amnesia (38, -46, D:12) 8 bolts (39, -41, D:12) 3 large rocks (41, -41, D:12) a +0 robe (43, -41, D:12) a large rock (44, -6, D:12) a cursed +0 ring mail (45, 4, D:12) a +0 falchion (54, 2, D:12) a +0 flail (62, -37, D:12) a +0 scale mail Level 13 of the Dungeon [Shop] Hunual's Weapon Emporium the +8 short sword of the Dwarven Hall {pierce, rPois MR+ Str+3} (1216 gold) It inflicts extra damage upon your enemies. It affects your strength (+3). It protects you from poison. It affects your resistance to hostile enchantments. a +0 blowgun (45 gold) a +2 vampiric battleaxe (567 gold) a cursed -2 long sword (1 gold) a +0 broad axe (72 gold) a +0 dagger (36 gold) the +9 hand axe of Checkmate {flame, rPois rC+ rN+ MR+} (1411 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It protects you from cold. It protects you from poison. It protects you from negative energy. It affects your resistance to hostile enchantments. a +1 double sword of freezing (612 gold) (0, 0, D:13) a +0 ring mail (2, 29, D:13) 19 arrows (2, 31, D:13) 15 stones (2, 32, D:13) 18 sling bullets (18, 2, D:13) a +0 giant club a +0 giant spiked club (19, -2, D:13) a +0 giant club (31, -2, D:13) 17 stones (35, 1, D:13) a cursed ring of teleportation (36, 5, D:13) a potion of degeneration (37, 1, D:13) a scroll of noise (38, 4, D:13) a +0 robe a cursed -1 dagger (41, 6, D:13) 22 stones (42, 13, D:13) a +0 long sword (48, -1, D:13) 16 arrows a +0 shortbow Level 14 of the Dungeon (0, 0, D:14) 20 arrows a +0 shortbow (1, -2, D:14) an arrow (1, -1, D:14) 10 arrows a +0 shortbow (1, 0, D:14) a +0 shortbow a +0 shortbow 30 arrows (1, 1, D:14) an arrow (1, 3, D:14) a +0 scale mail (2, 0, D:14) 36 arrows a +0 leather armour a +0 shortbow a +0 shortbow (13, -28, D:14) a +1 flail of protection (17, -29, D:14) 28 arrows (17, -11, D:14) a +0 flail (27, 2, D:14) a +0 helmet (27, 12, D:14) a +0 robe (27, 13, D:14) a +0 long sword Level 15 of the Dungeon [Shop] Unleqaox's Distillery a potion of haste (150 gold) 2 potions of brilliance (120 gold) a potion of flight (45 gold) a potion of degeneration (15 gold) a potion of berserk rage (75 gold) 2 potions of curing (90 gold) a potion of flight (45 gold) a potion of flight (45 gold) 2 potions of ambrosia (240 gold) a potion of curing (45 gold) 2 potions of ambrosia (240 gold) [Shop] Lustrem's Gadget Boutique a wand of scattershot (5) (432 gold) a lamp of fire (640 gold) a wand of paralysis (13) (240 gold) a wand of iceblast (6) (160 gold) a wand of flame (30) (256 gold) a phantom mirror (480 gold) a lamp of fire (640 gold) [Shop] Entikot's Distillery a potion of haste (120 gold) a potion of curing (36 gold) 2 potions of haste (240 gold) a potion of degeneration (12 gold) a potion of haste (120 gold) a potion of mutation (96 gold) a potion of curing (36 gold) a potion of agility (48 gold) a potion of flight (36 gold) 2 potions of might (96 gold) 2 potions of curing (72 gold) a potion of heal wounds (60 gold) a potion of curing (36 gold) a potion of ambrosia (96 gold) (0, 0, D:15) an uncursed ring of wizardry an uncursed ring of stealth (1, 23, D:15) a +0 hand crossbow of flaming (2, 3, D:15) a +0 scimitar of flaming (2, 24, D:15) a scarf of resistance (3, 22, D:15) a +0 hand axe a +0 flail (3, 23, D:15) a +0 hand axe (4, 22, D:15) a +0 buckler of positive energy (10, 6, D:15) a +0 battleaxe a +0 plate armour (12, -13, D:15) a +2 hunting sling of freezing (13, 11, D:15) a +0 mace (14, 1, D:15) the +5 shortbow "Woocod" {velocity, MR+ Dex+2} Any arrow fired from it inflicts extra damage. It affects your dexterity (+2). It affects your resistance to hostile enchantments. (14, 34, D:15) a +0 shortbow 12 arrows (15, 2, D:15) a +0 giant club a +0 giant club a +0 robe (16, 3, D:15) a +0 giant spiked club a +1 dire flail of holy wrath a +0 giant spiked club a +0 dire flail (16, 4, D:15) a +0 giant club (16, 11, D:15) a book of Frost (16, 12, D:15) a +0 flail (17, 18, D:15) a +0 arbalest 18 bolts (18, 1, D:15) a +0 broad axe a +0 leather armour (18, 6, D:15) a +0 spear (18, 33, D:15) an arrow (18, 34, D:15) 2 arrows (20, 23, D:15) a +0 great sword (21, 2, D:15) a +0 club (22, 21, D:15) a +2 dagger of draining a +0 robe (23, -15, D:15) a +1 whip of flaming a +0 robe (24, -17, D:15) 20 arrows (24, -15, D:15) a +0 buckler a +0 great mace a +0 leather armour (24, -2, D:15) a +0 dire flail a +0 dire flail (25, 38, D:15) a +2 hat (26, 23, D:15) a +0 short sword (26, 36, D:15) a +0 halberd (27, 23, D:15) a +0 blowgun 16 poisoned needles (27, 24, D:15) a +0 dagger a +0 robe a +0 dagger a +0 robe (27, 25, D:15) a +0 whip 5 stones (27, 36, D:15) a +0 long sword (27, 37, D:15) a +0 spear a +0 robe (27, 38, D:15) an uncursed staff of poison (28, 36, D:15) a +0 dire flail a +0 plate armour (29, 2, D:15) a Young Poisoner's Handbook (30, -4, D:15) a +0 dire flail a cursed +0 plate armour (30, 19, D:15) 17 stones (30, 30, D:15) 2 poisoned needles (33, -3, D:15) a large rock (33, 1, D:15) a +0 dagger a +0 robe (33, 5, D:15) 15 stones (33, 19, D:15) +0 fire dragon scales (33, 20, D:15) a +0 shortbow 13 arrows (34, 3, D:15) 3 large rocks (34, 6, D:15) a phial of floods (34, 14, D:15) a +3 amulet of reflection the ring "Amoat" {*Contam rC+ MP+9 Dex+4 Stlth+} [ring of magical power] It affects your dexterity (+4). It protects you from cold. It affects your magic capacity (+9). It causes magical contamination when unequipped. It makes you more stealthy. an uncursed ring of ice (34, 15, D:15) a scroll of amnesia the +2 scale mail of Activism {MR+ Int+3 SInv} It affects your intelligence (+3). It affects your resistance to hostile enchantments. It lets you see invisible. a +2 scale mail of fire resistance a potion of magic a wand of random effects (46) (35, 2, D:15) a large rock (35, 3, D:15) a +0 shield 2 large rocks a +0 longbow 10 arrows (35, 9, D:15) a +0 plate armour (35, 11, D:15) a +0 cloak (35, 35, D:15) a +0 hand crossbow (38, -13, D:15) 16 sling bullets (40, 15, D:15) a +0 great sword a +0 plate armour (48, -1, D:15) 5 large rocks (49, 18, D:15) +0 ice dragon scales (50, 22, D:15) an uncursed staff of earth (51, -1, D:15) a +0 plate armour (51, 21, D:15) a +0 chain mail (52, 11, D:15) an uncursed ring of ice a +3 ring of protection a +0 glaive a +2 chain mail of magic resistance Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 dagger a +0 robe (1, -20, Orc:1) a +0 robe a +0 dagger (1, 0, Orc:1) a +0 short sword a +0 plate armour (2, 0, Orc:1) a +0 flail (3, -15, Orc:1) a +0 robe a +0 dagger (5, -24, Orc:1) a +1 robe of cold resistance a +3 scimitar of flaming (25, -8, Orc:1) a large rock (27, -8, Orc:1) a large rock (28, -7, Orc:1) a large rock (29, -5, Orc:1) a +0 robe a cursed -2 dagger (29, -4, Orc:1) a +0 club (29, -3, Orc:1) a +0 trident (30, -5, Orc:1) a +0 robe a +0 dagger a +0 falchion a +0 mace a +0 scale mail (30, -4, Orc:1) a +0 dagger (31, -6, Orc:1) a +0 plate armour a +0 short sword a +0 falchion a +0 ring mail a +0 leather armour a +0 dagger a +0 robe (32, -8, Orc:1) a +0 leather armour a +0 falchion (32, -7, Orc:1) a +0 robe a +0 dagger (32, -6, Orc:1) a +0 chain mail 3 javelins a +2 scale mail of fire resistance a cursed +0 hand axe a +4 great sword of holy wrath (34, -8, Orc:1) a javelin (36, -11, Orc:1) 5 large rocks (37, -9, Orc:1) a +0 giant club (37, -8, Orc:1) a +0 plate armour a cursed +0 hand axe (37, -7, Orc:1) a +0 plate armour (unseen) (38, -9, Orc:1) a +0 hand axe (38, -7, Orc:1) a +0 club (39, -9, Orc:1) a +0 chain mail a +0 scimitar (49, -11, Orc:1) a +0 dagger a +0 robe Level 2 of the Orcish Mines [Shop] Xeorgh's Antique Armour Shoppe a +0 plate armour (644 gold) a +0 robe (19 gold) a +0 ring mail (112 gold) a cursed +0 scale mail (84 gold) a +0 scale mail (112 gold) a +2 chain mail of fire resistance (602 gold) a +0 helmet (126 gold) a +0 cloak (126 gold) [Shop] Veok Anka's Distillery a potion of haste (150 gold) a potion of ambrosia (120 gold) a potion of brilliance (60 gold) a potion of lignification (45 gold) a potion of invisibility (120 gold) a potion of magic (120 gold) [Shop] Wiffonewn's Gadget Emporium a wand of polymorph (17) (228 gold) a wand of paralysis (12) (168 gold) a wand of iceblast (10) (168 gold) a phantom mirror (360 gold) a wand of clouds (5) (324 gold) a box of beasts (240 gold) a wand of iceblast (10) (168 gold) a phantom mirror (360 gold) [Shop] Tocorajueti's Magic Scroll Shoppe a scroll of remove curse (42 gold) a scroll of teleportation (42 gold) a scroll of fear (49 gold) a scroll of amnesia (49 gold) a scroll of identify (28 gold) a scroll of remove curse (42 gold) a scroll of identify (28 gold) a scroll of magic mapping (49 gold) a scroll of teleportation (42 gold) 2 scrolls of random uselessness (28 gold) a scroll of vulnerability (105 gold) a scroll of noise (14 gold) a scroll of blinking (105 gold) (0, 0, Orc:2) a +2 vampiric scimitar a +0 demon blade of electrocution (1, -14, Orc:2) a +0 giant club a +0 giant spiked club (1, 12, Orc:2) a tomahawk (1, 13, Orc:2) a tomahawk (2, 13, Orc:2) a +0 trident a +0 scale mail a +0 shield a tomahawk (2, 14, Orc:2) a tomahawk a +0 halberd a +0 plate armour (2, 16, Orc:2) a tomahawk (2, 18, Orc:2) a +0 dagger a +0 robe (3, 15, Orc:2) a +3 war axe a +0 plate armour a +0 war axe (3, 16, Orc:2) a +0 giant club a +0 war axe a +0 plate armour a +0 mace a +0 plate armour (3, 17, Orc:2) a tomahawk (4, -1, Orc:2) a +0 giant spiked club (4, 15, Orc:2) a +0 great sword a +0 plate armour a +0 hand axe a +0 chain mail a +0 short sword a +0 chain mail (5, 14, Orc:2) a cursed +0 glaive a +0 plate armour (5, 19, Orc:2) a +0 hand axe a +0 hand axe 2 tomahawks a +0 chain mail (5, 21, Orc:2) a +0 whip a +0 ring mail (6, 21, Orc:2) a +0 hand axe 5 tomahawks a +0 chain mail a +0 dagger a +0 robe (6, 22, Orc:2) a +0 dagger a +0 robe a +0 leather armour (6, 23, Orc:2) a +0 glaive (8, -15, Orc:2) a +0 giant spiked club (12, 3, Orc:2) a crystal ball of energy (18, -11, Orc:2) a +0 hand axe (19, -11, Orc:2) a +0 glaive a +0 chain mail (19, -10, Orc:2) a +0 short sword (23, 14, Orc:2) a +0 dagger a +0 robe a +0 dagger a +2 robe of magic resistance a +0 giant club a +0 dagger a +0 robe (24, 13, Orc:2) a +0 dagger a +0 robe (26, 16, Orc:2) a tomahawk (26, 17, Orc:2) a +0 dagger a +0 robe (28, 5, Orc:2) a +0 dagger a +0 robe (28, 6, Orc:2) a +0 giant club a +0 dagger a cursed +0 robe (28, 14, Orc:2) a tomahawk (28, 16, Orc:2) a +0 dagger a +0 robe (29, 6, Orc:2) a +0 dagger a +0 robe a +0 dagger a +0 robe (31, -22, Orc:2) a +0 whip (31, 0, Orc:2) a cursed -2 dagger a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 flail a +0 leather armour a +0 dagger a +0 robe (31, 4, Orc:2) a +0 short sword a +0 chain mail (31, 6, Orc:2) a +2 morningstar of crushing (32, -21, Orc:2) a cursed -3 club a +0 short sword a +0 ring mail (32, 0, Orc:2) a +0 dagger a cursed -2 robe a +0 dagger a +0 robe (32, 21, Orc:2) a +0 dagger a +0 robe (32, 33, Orc:2) the ring of the Modern Lies {+Inv AC+3 Str+4} [ring of protection] It affects your AC (+3). It affects your strength (+4). It lets you turn invisible. a wand of paralysis (5) a wand of clouds (3) 4 scrolls of amnesia a wand of flame (24) (33, -22, Orc:2) a +0 battleaxe a +0 chain mail a +0 flail a +0 hand axe a +0 leather armour (33, -21, Orc:2) a +0 dagger of venom a +1 dagger of venom (33, -10, Orc:2) a +6 giant spiked club a +0 robe (33, 5, Orc:2) a +0 dagger a +1 robe of the Archmagi (33, 19, Orc:2) a +0 dagger a +0 robe (33, 20, Orc:2) a +0 dagger a +0 robe (33, 21, Orc:2) a +0 chain mail (33, 22, Orc:2) a +0 dagger a +0 robe (33, 26, Orc:2) a +0 dagger a +0 robe (34, -22, Orc:2) a +2 plate armour of poison resistance a +0 trident a +0 chain mail (34, 26, Orc:2) a +0 dagger a +2 robe of magic resistance (37, 16, Orc:2) a +0 dagger a +0 robe (41, 11, Orc:2) a +0 giant club (41, 12, Orc:2) a +0 club a +0 robe (41, 16, Orc:2) a +0 dagger a +0 robe Level 1 of the Lair of Beasts (0, 0, Lair:1) 29 stones (3, -41, Lair:1) a +0 buckler (13, -56, Lair:1) a +0 ring mail (16, -3, Lair:1) the cursed +1 fustibalus "Vietyl" {venom, rF+ MR- Dex+7} It poisons the ammo it fires. It affects your dexterity (+7). It protects you from fire. It affects your resistance to hostile enchantments. It has a curse placed upon it. (17, -18, Lair:1) a +0 robe (20, -17, Lair:1) 2 tomahawks of returning (26, -16, Lair:1) the ring "Huliuth" {Fire Int+5 Dex+2 Slay-6} [ring of fire] It enhances your fire magic. It affects your intelligence (+5). It affects your dexterity (+2). It affects your accuracy and damage with ranged weapons and melee attacks (-6). It protects you from fire. It makes you vulnerable to cold. a potion of degeneration (31, -10, Lair:1) a +0 chain mail (39, -16, Lair:1) 19 stones (42, 1, Lair:1) a +0 pair of gloves Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 leather armour (11, 31, Lair:2) a +0 short sword (15, 39, Lair:2) a +0 flail (20, 37, Lair:2) a +0 shortbow (22, 49, Lair:2) a +0 hunting sling (25, 4, Lair:2) a +0 ring mail (26, 25, Lair:2) a +0 broad axe (27, -1, Lair:2) 6 needles of confusion (27, 41, Lair:2) 28 stones (28, 19, Lair:2) a +3 hand crossbow (37, 47, Lair:2) a +0 leather armour (41, 9, Lair:2) a +0 flail (52, 41, Lair:2) a +0 quarterstaff of freezing a +2 robe of cold resistance Level 3 of the Lair of Beasts (0, 0, Lair:3) 16 poisoned needles (7, -7, Lair:3) 12 poisoned needles (11, -4, Lair:3) a scroll of vulnerability (14, 20, Lair:3) a +0 chain mail (22, 27, Lair:3) a +0 shield (36, 13, Lair:3) a potion of degeneration (38, 10, Lair:3) 10 stones (39, -2, Lair:3) a +0 whip (41, 16, Lair:3) a scarf of spirit shield (45, -22, Lair:3) a +2 hunting sling of velocity Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 leather armour (1, -9, Lair:4) 18 stones (2, -37, Lair:4) 24 stones (14, -15, Lair:4) a +0 fustibalus (16, -4, Lair:4) a +0 ring mail (20, -29, Lair:4) a +0 flail (24, 10, Lair:4) a +0 giant club (33, -43, Lair:4) a +0 ring mail Level 5 of the Lair of Beasts (0, 0, Lair:5) 23 bolts (9, -26, Lair:5) 33 arrows (9, -9, Lair:5) 7 stones (13, -19, Lair:5) 22 stones (21, 20, Lair:5) a +0 robe (29, 6, Lair:5) 24 arrows (31, 18, Lair:5) 15 stones (33, 14, Lair:5) 21 stones (34, 6, Lair:5) an arrow (35, -1, Lair:5) 2 arrows (35, 0, Lair:5) a +3 longbow of flaming 11 arrows a +0 centaur barding (37, 6, Lair:5) an arrow (38, 7, Lair:5) 2 arrows (45, 17, Lair:5) a +0 flail (46, 18, Lair:5) 15 stones (62, -13, Lair:5) the +1 robe of Repulsion {+Fly Int+3 Slay+5} It affects your intelligence (+3). It affects your accuracy and damage with ranged weapons and melee attacks (+5). It lets you fly. (64, -5, Lair:5) a +0 rapier (72, -4, Lair:5) 17 arrows Level 6 of the Lair of Beasts (0, 0, Lair:6) 32 bolts (8, -7, Lair:6) a +0 shortbow (11, 10, Lair:6) 22 stones (12, -28, Lair:6) an uncursed staff of cold (15, -7, Lair:6) a +0 arbalest (19, -27, Lair:6) 23 stones (20, -23, Lair:6) a scroll of immolation (23, -21, Lair:6) a +0 leather armour (33, 21, Lair:6) a +0 shield (39, -18, Lair:6) a +0 pair of boots (43, 11, Lair:6) a +0 robe (44, 9, Lair:6) a +0 ring mail (44, 10, Lair:6) a +0 leather armour (45, 7, Lair:6) a scroll of torment (47, 10, Lair:6) a cursed +0 chain mail (47, 11, Lair:6) a cursed +0 scale mail (51, 8, Lair:6) a +0 chain mail (52, -2, Lair:6) 16 stones (59, -7, Lair:6) 17 sling bullets (66, -16, Lair:6) a +0 scale mail Level 1 of the Swamp (0, 0, Swamp:1) a +0 spear (1, -19, Swamp:1) a +0 blowgun (5, -5, Swamp:1) 25 gold pieces (5, -3, Swamp:1) 18 gold pieces (5, -1, Swamp:1) 15 gold pieces (5, 1, Swamp:1) the amulet "Wufeaneani" {Acrobat Slay+5} [amulet of the acrobat] It helps you evade while moving and waiting. It affects your accuracy and damage with ranged weapons and melee attacks (+5). (6, -4, Swamp:1) 21 sling bullets (6, -2, Swamp:1) 16 bolts (6, 0, Swamp:1) a +0 buckler (7, -14, Swamp:1) a +0 leather armour (7, -5, Swamp:1) the ring "Alarghoith" {Ice Slay+3} [ring of ice] It enhances your ice magic. It affects your accuracy and damage with ranged weapons and melee attacks (+3). It makes you vulnerable to fire. It protects you from cold. (7, -3, Swamp:1) a +2 shield of protection (7, -1, Swamp:1) the cursed +0 shortbow of Doom {speed, rC+++ Str+5 Int-5} Attacks with this weapon are significantly faster. It affects your strength (+5). It affects your intelligence (-5). It renders you almost immune to cold. It has a curse placed upon it. (7, 1, Swamp:1) the Tome of Poisonous Moulding Spells Type Level a - Beastly Appendage Transmutation 1 b - Poisonous Vapours Poison/Air 2 c - Sticks to Snakes Transmutation 2 d - Mephitic Cloud Conjuration/Poison/Air 3 e - Spider Form Transmutation/Poison 3 (18, -16, Swamp:1) a +0 spear (24, -9, Swamp:1) a +0 spear (27, -18, Swamp:1) a book of Battle (36, -13, Swamp:1) a book of Minor Magic (37, 6, Swamp:1) a +0 spear Level 2 of the Swamp (1, -21, Swamp:2) 20 bolts (4, -24, Swamp:2) a +0 ring mail (8, 11, Swamp:2) +0 swamp dragon scales (31, 12, Swamp:2) a +2 long sword of draining (38, 14, Swamp:2) a +0 scimitar (43, -36, Swamp:2) a +0 war axe (43, -31, Swamp:2) 22 bolts Level 3 of the Swamp (0, 0, Swamp:3) a +0 mace (7, -19, Swamp:3) 29 arrows (11, -2, Swamp:3) 6 arrows (15, 4, Swamp:3) a +0 chain mail (23, -25, Swamp:3) a +0 ring mail (25, -13, Swamp:3) a +0 leather armour (25, -3, Swamp:3) 24 stones (25, -1, Swamp:3) 8 curare-tipped needles (26, -6, Swamp:3) 23 bolts (26, 2, Swamp:3) a cursed -2 chain mail (30, -8, Swamp:3) a scarf of spirit shield (30, -4, Swamp:3) 15 stones (34, 0, Swamp:3) 21 stones (35, 12, Swamp:3) a +0 helmet (38, -11, Swamp:3) 13 stones (39, -18, Swamp:3) 20 stones (42, 2, Swamp:3) a scroll of noise (48, -7, Swamp:3) the +9 falchion "Ejoragg" {antimagic, rElec Int-3 Stlth+} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your intelligence (-3). It insulates you from electricity. It makes you more stealthy. Level 4 of the Swamp (4, -1, Swamp:4) a ration (10, -14, Swamp:4) a +0 spear (11, 11, Swamp:4) a +2 pair of boots (12, -14, Swamp:4) +0 swamp dragon scales (13, -14, Swamp:4) a +0 spear (14, -14, Swamp:4) a cursed -3 spear a +2 scale mail of positive energy (15, -14, Swamp:4) a +0 robe a +0 quarterstaff (15, -2, Swamp:4) 9 stones (16, 0, Swamp:4) a potion of degeneration (18, -39, Swamp:4) a +0 longbow (22, -2, Swamp:4) +0 swamp dragon scales (25, -22, Swamp:4) 13 arrows (28, 4, Swamp:4) a scroll of amnesia (29, -7, Swamp:4) a wand of paralysis (12) (36, -8, Swamp:4) 25 stones (47, -38, Swamp:4) +0 swamp dragon scales (47, -30, Swamp:4) a +0 ring mail (54, -19, Swamp:4) a scroll of random uselessness Level 1 of the Spider Nest (2, -9, Spider:1) 12 arrows (6, -11, Spider:1) a +0 ring mail (24, -16, Spider:1) 12 stones (35, -1, Spider:1) a +2 great sword of flaming Level 2 of the Spider Nest (1, -48, Spider:2) 18 sling bullets (3, -25, Spider:2) a phial of floods (4, 6, Spider:2) 20 stones (7, -13, Spider:2) 18 stones (16, -20, Spider:2) 22 sling bullets (17, -6, Spider:2) the +5 triple crossbow "Rejiulug" {speed, *Slow rPois MR+} Attacks with this weapon are significantly faster. It protects you from poison. It affects your resistance to hostile enchantments. It may slow you when you take damage. (22, -37, Spider:2) 11 bolts (27, -10, Spider:2) a +0 war axe (28, -25, Spider:2) a +0 buckler (30, -23, Spider:2) 10 stones (30, -11, Spider:2) an uncursed ring of poison resistance an uncursed ring of protection from cold (43, -20, Spider:2) a +0 leather armour Level 3 of the Spider Nest (0, 0, Spider:3) a +0 plate armour (8, -1, Spider:3) 13 stones (11, 3, Spider:3) a +0 falchion (20, -4, Spider:3) a +0 chain mail (20, 32, Spider:3) 14 arrows (25, 3, Spider:3) a +0 pair of gloves (29, 9, Spider:3) 28 stones (35, 7, Spider:3) 2 needles of confusion (37, -17, Spider:3) a -2 ring of intelligence (38, -17, Spider:3) a +0 leather armour (45, 24, Spider:3) the +7 rapier of Oxapyopp {drain, +Blink Dex+4 Stlth+} A truly terrible weapon, it drains the life of those it strikes. It affects your dexterity (+4). It lets you blink. It makes you more stealthy. (46, 4, Spider:3) a +0 robe (46, 25, Spider:3) a +4 antimagic broad axe a +0 chain mail of cold resistance the +8 shield "Peybaatru" {rF- Regen+ Int+4} It affects your intelligence (+4). It makes you vulnerable to fire. It increases your rate of regeneration. (47, 4, Spider:3) a +0 leather armour (47, 9, Spider:3) a +0 chain mail (48, -24, Spider:3) a potion of degeneration (55, -21, Spider:3) a +3 ring of dexterity (64, 25, Spider:3) a +0 chain mail (64, 33, Spider:3) 20 stones (66, -2, Spider:3) a +0 short sword Level 4 of the Spider Nest (0, 0, Spider:4) 14 bolts (1, 17, Spider:4) a +0 leather armour (4, 17, Spider:4) a +0 spear (17, 8, Spider:4) the +5 scale mail of Houqilil {Str+8} It affects your strength (+8). (25, -4, Spider:4) a scroll of amnesia 5 scrolls of fog (32, 0, Spider:4) 4 stones (34, 26, Spider:4) a +0 hand crossbow (38, 7, Spider:4) a +0 helmet Level 1 of the Vaults [Shop] Omaragif's Book Emporium a book of Changes (300 gold) the Grimoire of Reason (660 gold) Spells Type Level a - Summon Butterflies Summoning 1 b - Summon Small Mammal Summoning 1 c - Apportation Translocation 1 d - Shroud of Golubria Charms/Translocation 2 e - Blink Translocation 2 f - Shadow Creatures Summoning 6 g - Summon Hydra Summoning 7 the Papyrus of the Doomed Rocks (854 gold) Spells Type Level a - Regeneration Charms/Necromancy 3 b - Vampiric Draining Necromancy 3 c - Excruciating Wounds Charms/Necromancy 5 d - Bolt of Magma Conjuration/Fire/Earth 5 the Collected Works on Calling and Toxins (1020 gold) Spells Type Level a - Ignite Poison Fire/Transmutation/Poison 3 b - Recall Summoning/Translocation 3 c - Summon Lightning Spire Summoning/Air 4 d - Summon Demon Summoning 5 a book of the Dragon (1080 gold) a book of Spatial Translocations (780 gold) a book of Alchemy (900 gold) a book of Callings (360 gold) a book of Maledictions (300 gold) a book of Transfigurations (660 gold) (0, 0, Vaults:1) a +0 war axe a +0 chain mail (1, -3, Vaults:1) 12 poisoned needles (1, 4, Vaults:1) +0 acid dragon scales (2, 4, Vaults:1) a +0 dagger a +0 robe (4, 35, Vaults:1) a large rock (5, 35, Vaults:1) a large rock (5, 36, Vaults:1) a large rock (6, -1, Vaults:1) a cursed +0 broad axe a +0 plate armour a cursed +0 large shield a +0 giant spiked club a +0 dagger a +2 robe of fire resistance a +0 morningstar a +0 ring mail a +0 leather armour a +0 long sword a cursed -2 plate armour a +0 shield a +0 long sword a +0 arbalest 12 bolts a +0 scale mail (6, 0, Vaults:1) a cursed -1 dire flail a +0 ring mail (6, 1, Vaults:1) a +0 short sword of flaming a +0 chain mail (7, -3, Vaults:1) a +0 dagger a bolt (8, 27, Vaults:1) the +6 hunting sling "Ydghok Amevu" {flame, -Tele rElec Int+3 Stlth+} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+3). It insulates you from electricity. It prevents most forms of teleportation. It makes you more stealthy. (10, 39, Vaults:1) a large rock a +0 hunting sling (11, -1, Vaults:1) 9 bolts (11, 28, Vaults:1) the +27 Lear's hauberk (12, 39, Vaults:1) a large rock (12, 41, Vaults:1) 2 large rocks (16, 2, Vaults:1) 25 sling bullets (18, 2, Vaults:1) 19 stones (19, -4, Vaults:1) a +0 great mace a cursed +0 scale mail (22, 13, Vaults:1) a +0 morningstar a scroll of amnesia (22, 26, Vaults:1) a scroll of vulnerability (29, 8, Vaults:1) a bolt (33, 7, Vaults:1) an uncursed ring of wizardry (34, -2, Vaults:1) a +0 short sword (34, 7, Vaults:1) a +0 giant club a +0 arbalest 16 bolts a +0 scimitar a +0 plate armour (34, 8, Vaults:1) 3 bolts (35, 7, Vaults:1) a +0 arbalest a +0 giant club a +0 giant club a +0 giant club a cursed +0 great mace a +0 leather armour a +0 arbalest 34 bolts a cursed +0 mace a +0 chain mail a +0 club (35, 8, Vaults:1) a +0 giant club a +0 great mace a +0 arbalest 22 bolts a +0 chain mail (36, 4, Vaults:1) a +3 long sword of protection a +0 chain mail a +0 shield a +0 great mace a +0 ring mail (36, 5, Vaults:1) a +0 battleaxe a +0 chain mail (36, 8, Vaults:1) a cursed -3 halberd a +0 robe (36, 37, Vaults:1) a bolt (36, 38, Vaults:1) a cursed -1 long sword a +1 arbalest of flaming 18 bolts a +0 scale mail (37, -2, Vaults:1) a +0 long sword (37, 3, Vaults:1) a +0 great mace a +0 leather armour (37, 37, Vaults:1) a bolt (39, 39, Vaults:1) a bolt (40, 6, Vaults:1) a large rock (41, 6, Vaults:1) a +0 long sword a +0 leather armour a +0 shield of protection (41, 41, Vaults:1) a +0 long sword a +0 leather armour a bolt (41, 42, Vaults:1) a +2 dagger of electrocution (42, 7, Vaults:1) an arrow (42, 8, Vaults:1) a large rock 4 javelins of returning an arrow a +0 morningstar a +0 leather armour (42, 42, Vaults:1) a +0 dire flail a +0 leather armour a +2 short sword of draining a +0 shortbow 23 arrows a +0 leather armour (43, 8, Vaults:1) a +0 long sword a +0 ring mail (43, 9, Vaults:1) a +0 long sword (43, 22, Vaults:1) an arrow (43, 42, Vaults:1) a +0 long sword a +0 long sword a +0 long sword a +2 halberd of protection a +0 arbalest 11 bolts (44, 8, Vaults:1) a +0 dagger a +0 shortbow 3 arrows a +0 leather armour (44, 40, Vaults:1) 25 bolts (44, 44, Vaults:1) a +0 arbalest (45, 40, Vaults:1) 18 bolts (45, 44, Vaults:1) a +0 arbalest (46, 12, Vaults:1) 3 large rocks (46, 26, Vaults:1) an arrow (46, 27, Vaults:1) an arrow (46, 40, Vaults:1) 12 bolts (46, 44, Vaults:1) a +0 arbalest (47, 11, Vaults:1) an uncursed amulet of guardian spirit (47, 40, Vaults:1) 25 bolts (47, 44, Vaults:1) a +0 arbalest (48, 40, Vaults:1) 18 bolts (48, 44, Vaults:1) a +5 arbalest of freezing (51, 29, Vaults:1) +0 acid dragon scales (58, 9, Vaults:1) a +0 battleaxe a +0 plate armour (59, -2, Vaults:1) a +0 giant club a +0 robe (59, 8, Vaults:1) a +0 club (60, -4, Vaults:1) a +0 giant spiked club (60, -3, Vaults:1) a cursed +0 giant club a +0 giant spiked club a +0 giant spiked club a +0 giant club (60, -2, Vaults:1) 3 large rocks a +0 giant club a cursed -1 dire flail (60, 9, Vaults:1) a cursed +0 trident a +0 leather armour Level 2 of the Vaults [Shop] Yriav's Weapon Shop a +0 shortbow (60 gold) a +0 long sword (70 gold) a +0 hand axe of chopping (130 gold) a +0 battleaxe (130 gold) the +7 whip of Duistirie {protect, -Tele *Rage rF++ Int+9} (1474 gold) It protects the one who uses it against injury (+AC on strike). It affects your intelligence (+9). It greatly protects you from fire. It prevents most forms of teleportation. It may make you go berserk in combat. a +1 rapier of speed (380 gold) a +0 club (20 gold) a +5 arbalest of freezing (702 gold) 6 needles of frenzy (48 gold) [Shop] Hasos's Jewellery Emporium a cursed ring of teleportation (90 gold) an uncursed amulet of regeneration (600 gold) an uncursed ring of stealth (350 gold) an uncursed ring of magical power (400 gold) a cursed +6 ring of strength (1110 gold) the ring "Humontomu" {rPois MR- Int+4 SInv} (708 gold) [ring of poison resistance] It affects your intelligence (+4). It protects you from poison. It affects your resistance to hostile enchantments. It lets you see invisible. an uncursed amulet of the acrobat (600 gold) an uncursed ring of protection from cold (500 gold) a +5 ring of strength (824 gold) an uncursed ring of fire (500 gold) (0, 0, Vaults:2) a bolt (1, 0, Vaults:2) a +0 arbalest 23 bolts an ugly thing corpse (skeletalised by now) an ugly thing corpse (skeletalised by now) (2, -11, Vaults:2) a bolt (3, -9, Vaults:2) a +0 long sword a +0 scale mail a bolt (3, -8, Vaults:2) a +0 arbalest 19 bolts (4, -10, Vaults:2) a bolt (4, -8, Vaults:2) a bolt a +0 great sword a +0 plate armour (6, -4, Vaults:2) a +0 arbalest 7 bolts (8, 5, Vaults:2) 2 needles of frenzy (12, -7, Vaults:2) 3 large rocks a cyclops corpse (skeletalised by now) (12, 35, Vaults:2) 2 bolts (12, 36, Vaults:2) 2 bolts (12, 37, Vaults:2) a bolt (12, 38, Vaults:2) 2 bolts (12, 39, Vaults:2) 2 bolts (13, 31, Vaults:2) a +0 arbalest 19 bolts (13, 36, Vaults:2) a bolt (14, 36, Vaults:2) a bolt (15, 33, Vaults:2) a bolt (15, 34, Vaults:2) a +0 great mace a +0 scale mail (15, 36, Vaults:2) a bolt (16, 34, Vaults:2) a bolt (16, 45, Vaults:2) a +0 spear (17, -3, Vaults:2) a large rock (17, 35, Vaults:2) a +0 arbalest 11 bolts (17, 36, Vaults:2) a +0 arbalest 20 bolts (17, 46, Vaults:2) a +0 ring mail (17, 50, Vaults:2) 4 large rocks (18, 2, Vaults:2) a +0 battleaxe a +0 chain mail a human corpse (18, 50, Vaults:2) a +0 great sword a +0 chain mail (19, 0, Vaults:2) a +0 giant spiked club (19, 1, Vaults:2) a +0 robe an ogre corpse (19, 2, Vaults:2) a +0 dagger a +0 leather armour a +0 battleaxe a +0 dire flail a +0 ring mail a human skeleton (19, 35, Vaults:2) a bolt (19, 49, Vaults:2) a +0 war axe a +0 chain mail (19, 50, Vaults:2) a large rock (20, 0, Vaults:2) a +0 short sword (20, 14, Vaults:2) a large rock (20, 30, Vaults:2) a +0 blowgun (20, 36, Vaults:2) a +3 arbalest of freezing 20 bolts (20, 46, Vaults:2) a +0 great sword a +0 plate armour (21, 0, Vaults:2) a +0 morningstar a +0 leather armour (21, 13, Vaults:2) a large rock (22, 6, Vaults:2) a +0 great mace a +0 ring mail a human corpse (22, 19, Vaults:2) a +0 scale mail (24, -2, Vaults:2) a +0 flail a +0 leather armour (26, -3, Vaults:2) a +0 club (30, 4, Vaults:2) 14 arrows (31, 5, Vaults:2) 24 bolts (32, 12, Vaults:2) a +0 dire flail a +0 plate armour a +0 scimitar a cursed +0 buckler a +0 glaive a +0 chain mail a +0 dagger +0 fire dragon scales a +0 broad axe a +0 chain mail (33, -2, Vaults:2) a +0 quarterstaff (33, 13, Vaults:2) the +4 great sword "Jaru" {drain, rC+} A truly terrible weapon, it drains the life of those it strikes. It protects you from cold. the +1 great sword of the Swamp {freeze, rElec rPois Int+6} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+6). It insulates you from electricity. It protects you from poison. a +0 morningstar a +0 ring mail (36, 33, Vaults:2) a +0 arbalest 16 bolts (36, 36, Vaults:2) a bolt (37, 25, Vaults:2) 9 arrows (40, 46, Vaults:2) a fan of gales (42, -7, Vaults:2) 3 silver javelins (48, 4, Vaults:2) 24 gold pieces (54, 48, Vaults:2) a +0 helmet (56, 47, Vaults:2) a +0 short sword (62, -9, Vaults:2) a +0 flail (unseen) (62, -8, Vaults:2) an arrow (63, -9, Vaults:2) a +0 dagger (unseen) (63, -8, Vaults:2) an arrow a +1 great sword of protection a +0 chain mail (63, 54, Vaults:2) a +0 war axe of flaming (64, -8, Vaults:2) a cursed +0 war axe (unseen) (64, -7, Vaults:2) a +4 battleaxe (still there?) an arrow (still there?) (65, 31, Vaults:2) a +2 centaur barding of stealth (68, -3, Vaults:2) a +0 great mace (unseen) (69, 1, Vaults:2) an uncursed amulet of magic regeneration