Caterwaul Level 1 of the Dungeon (0, 0, D:1) a cursed -2 dagger (1, 0, D:1) a +0 club (3, -8, D:1) 16 bolts (5, -10, D:1) a +0 short sword (17, 13, D:1) a cursed +0 ring mail (18, 22, D:1) 20 stones (25, -6, D:1) 19 bolts (25, 27, D:1) a +0 animal skin (31, 13, D:1) a +0 robe (31, 24, D:1) a +0 ring mail (44, 11, D:1) a cursed -3 hunting sling (54, 2, D:1) 2 stones (55, 3, D:1) a stone (55, 16, D:1) a +0 ring mail (59, 3, D:1) a +0 club (59, 33, D:1) 31 sling bullets (59, 39, D:1) a stone (59, 42, D:1) a +0 short sword 3 stones Level 2 of the Dungeon (6, 18, D:2) a stone (11, 18, D:2) 3 stones (12, 11, D:2) a +0 dagger (12, 18, D:2) a stone (13, 10, D:2) a +0 mace (13, 18, D:2) a +0 club a +0 hunting sling 20 stones (14, 9, D:2) a +0 short sword (15, 9, D:2) a +0 spear (15, 29, D:2) a +3 dagger (24, 2, D:2) 10 poisoned darts (26, 39, D:2) a +0 ring mail (36, 14, D:2) 15 bolts (36, 16, D:2) 10 stones (36, 30, D:2) a +0 club (41, 3, D:2) 19 stones (41, 6, D:2) a +0 broad axe (41, 7, D:2) a +0 robe (46, 12, D:2) a +0 robe (46, 14, D:2) a +1 hand axe of flaming (54, 33, D:2) a +1 trident of holy wrath (54, 34, D:2) a +0 ring mail Level 3 of the Dungeon (6, -7, D:3) a +0 dagger (11, -4, D:3) a +0 club (12, 6, D:3) a +0 dagger (25, -6, D:3) a cursed -1 morningstar (26, -14, D:3) a +0 scale mail (36, 8, D:3) a +0 robe (42, -7, D:3) a +0 quarterstaff a cursed +0 leather armour (44, -10, D:3) a +0 club (59, -1, D:3) a +0 dagger a +0 robe (61, 14, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) 23 stones (3, -5, D:4) a +0 mace (6, -29, D:4) a +0 dagger a +0 robe an orc skeleton (8, -26, D:4) a book of Flames (12, -33, D:4) a +0 short sword a +0 scale mail (12, -28, D:4) Odghuh's Collected Works on Dislocated Attacks Spells Type Level Known a - Apportation Translocation 1 no b - Static Discharge Conjuration/Air 3 no c - Fulminant Prism Conjuration/Hexes 4 no d - Iskenderun's Battlesphere Conjuration/Charms 5 no e - Orb of Destruction Conjuration 7 no Trog disapproves of the use of such an item. (14, -2, D:4) a +0 mace (16, -11, D:4) a +0 buckler (19, -34, D:4) the +5 trident "Plog" {flame, +Rage rPois rC- MR+++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It makes you vulnerable to cold. It protects you from poison. It affects your resistance to hostile enchantments. It lets you go berserk. a +1 falchion (38, -5, D:4) a +0 dagger a +0 scale mail (40, -5, D:4) 5 boomerangs (48, 19, D:4) 25 stones (50, -9, D:4) a +0 flail (52, 7, D:4) 10 sling bullets Level 2 of the Abyss (0, 0, Abyss:2) the +2 halberd of Qazlal's Whim {distort, rN+ Str+2 Int+3} It warps and distorts space around it. Unwielding it can cause banishment or high damage. It affects your strength (+2). It affects your intelligence (+3). It protects you from negative energy. (7, -6, Abyss:2) 19 stones (7, 24, Abyss:2) 17 arrows (17, 15, Abyss:2) 21 stones