Caterwaul Level 1 of the Dungeon [Shop] Laxuisch's Book Boutique a book of Power (462 gold) a book of Annihilations (440 gold) a book of Minor Magic (198 gold) Great Wizards, Vol. VII (330 gold) a book of Cantrips (176 gold) a book of Vapours (264 gold) a book of the Spheres (594 gold) a There-And-Back Book (330 gold) a book of Air (242 gold) the Almanac of Vlad (198 gold) Spells Type Level Known a - Ensorcelled Hibernation Hexes/Ice 2 no b - Summon Mana Viper Hexes/Summoning 5 no a book of Power (462 gold) a book of Displacement (264 gold) (0, 0, D:1) a +0 short sword 5 stones (1, 7, D:1) 15 stones (5, 21, D:1) a +0 whip 3 stones (5, 36, D:1) a +0 chain mail (10, 21, D:1) a stone (11, 21, D:1) 2 stones (11, 22, D:1) a stone (11, 23, D:1) a stone (12, 20, D:1) 3 stones (12, 21, D:1) 3 stones (12, 24, D:1) 3 stones (13, 21, D:1) 2 stones (13, 22, D:1) 2 stones (13, 24, D:1) a stone (14, 20, D:1) a stone (14, 23, D:1) 4 stones (15, 21, D:1) 2 stones (15, 23, D:1) 2 stones (15, 26, D:1) a stone (16, 20, D:1) a stone (16, 21, D:1) 3 stones (16, 24, D:1) 3 stones (17, 21, D:1) a stone (17, 22, D:1) 2 stones (17, 23, D:1) 2 stones (18, 10, D:1) a +0 club (18, 22, D:1) a stone (18, 23, D:1) a stone (31, 13, D:1) a +0 club a +0 leather armour (34, 14, D:1) a +0 short sword 4 stones (35, 13, D:1) a +0 dagger (49, 20, D:1) a +0 leather armour a +0 mace (50, 20, D:1) a +0 dagger (51, 20, D:1) a +0 ring mail (still there?) a +0 flail (still there?) Level 2 of the Dungeon [Shop] Kecitu's Jewellery Boutique a +6 ring of strength (702 gold) a +6 ring of dexterity (702 gold) a ring of protection from fire (300 gold) an amulet of regeneration (360 gold) a ring of magical power (240 gold) a ring of flight (210 gold) an amulet of regeneration (360 gold) (0, 0, D:2) 15 stones (18, -6, D:2) a +0 leather armour (20, 11, D:2) a +0 dagger a +0 robe (20, 13, D:2) 20 arrows (22, -8, D:2) a +0 dagger (23, -18, D:2) a +0 club (35, -4, D:2) a +0 flail a +0 leather armour (37, -2, D:2) a +0 club (39, -11, D:2) 8 stones (42, -11, D:2) a +0 robe Level 3 of the Dungeon [Shop] Wemy's Antique Weapon Shoppe a +0 hunting sling (33 gold) a +5 giant spiked club (635 gold) a +0 whip (55 gold) the +5 long sword of the Shining Light {freeze, rN+ rCorr Stlth+} (1119 gold) It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. rN: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Stlth: It makes you more stealthy. a +0 dagger (44 gold) a +0 flail (77 gold) a +0 trident (77 gold) a +1 dagger of venom (206 gold) a +0 demon blade of freezing (638 gold) a +0 dagger (44 gold) (0, 0, D:3) a +0 falchion (3, -18, D:3) a +0 dagger (13, -1, D:3) a +0 dagger 4 stones (14, -14, D:3) 14 stones (19, 2, D:3) 18 stones (24, -36, D:3) a +0 whip (25, -9, D:3) a +0 ring mail (31, -39, D:3) 9 stones (33, -34, D:3) 21 sling bullets (35, -29, D:3) a +0 whip (42, -15, D:3) a +0 short sword Level 4 of the Dungeon (0, 0, D:4) a +0 leather armour a +3 rapier of speed (0, 3, D:4) a +0 leather armour (20, -23, D:4) 20 stones (21, -17, D:4) 25 stones (29, -5, D:4) a +0 robe (30, -15, D:4) 21 stones a +0 club (37, -22, D:4) a +1 short sword of holy wrath (37, 1, D:4) 21 sling bullets (42, -22, D:4) a book of Spatial Translocations (46, 1, D:4) 24 sling bullets (48, 9, D:4) a +2 whip of flaming a +0 robe (49, -8, D:4) a +0 whip (50, 17, D:4) 7 poisoned darts (56, -24, D:4) a +0 buckler (58, 12, D:4) a +0 hunting sling a +0 dagger 22 stones Level 5 of the Dungeon (0, 0, D:5) 15 stones (1, 42, D:5) a +0 short sword (12, -4, D:5) a +0 leather armour (25, 54, D:5) a +0 ring mail Level 6 of the Dungeon (1, 11, D:6) a +0 quarterstaff (5, 15, D:6) 2 large rocks (14, 4, D:6) a +0 short sword (16, -2, D:6) a +0 robe (17, -19, D:6) a +0 mace (17, 15, D:6) a +0 dagger a +0 robe (18, 15, D:6) a +0 dagger a +0 robe a +0 dagger a +0 robe (28, 15, D:6) a +0 ring mail (29, 16, D:6) 9 poisoned darts (36, -4, D:6) 20 arrows a +0 shortbow (51, -1, D:6) a +0 scale mail (51, 1, D:6) 15 arrows (52, 1, D:6) 14 poisoned darts (53, -3, D:6) a +0 short sword a +0 short sword a +0 dagger a +0 whip a curare-tipped dart a +0 dagger a +0 dagger 16 stones (56, -10, D:6) 9 stones Level 7 of the Dungeon (0, 0, D:7) a +0 hand axe (9, -19, D:7) a +0 spear (10, -20, D:7) a +0 spear (15, -43, D:7) a +0 leather armour (21, -13, D:7) a +0 arbalest a +0 leather armour a +0 mace (22, 2, D:7) a +0 giant club a +0 giant spiked club (23, -12, D:7) a +0 spear a +0 robe a +0 whip (33, -36, D:7) a +0 rapier (41, -10, D:7) the +6 hunting sling "Viseted" {flame, rC+ Will++} Any ammunition fired from it burns those it strikes, dealing additional fire damage. rC: It protects you from cold. Will: It greatly increases your willpower. (44, -4, D:7) a staff of cold Level 8 of the Dungeon (0, 0, D:8) a +0 shortbow 21 arrows (10, 8, D:8) a +0 dagger (14, 12, D:8) a +0 helmet (15, 21, D:8) 3 javelins (25, 7, D:8) a +0 dagger a +0 robe a +0 falchion a +0 chain mail a +0 hand axe (25, 8, D:8) a +0 flail a +0 ring mail (25, 10, D:8) a +0 chain mail (26, 6, D:8) a +0 whip (27, 4, D:8) a +0 whip a +0 ring mail a +0 whip (28, 4, D:8) a +2 whip of freezing a +0 chain mail (31, 30, D:8) a +0 helmet (35, 6, D:8) 24 stones (35, 27, D:8) a +0 leather armour (36, -3, D:8) a +0 hand axe (39, 39, D:8) a +0 robe (44, 20, D:8) a +0 long sword a +5 dagger of venom a +2 robe of fire resistance (44, 35, D:8) a +0 pair of boots a +2 robe of resistance (46, -2, D:8) a +0 mace (47, 32, D:8) a +0 club (47, 35, D:8) 10 arrows (48, 32, D:8) a +0 quarterstaff a +3 hunting sling 11 sling bullets a +0 ring mail Level 9 of the Dungeon (0, 13, D:9) a potion of haste (2, -3, D:9) a wyvern corpse (skeletalised by now) (2, 11, D:9) a scroll of identify (19, 29, D:9) a yak corpse (skeletalised by now) (20, 28, D:9) a yak corpse (skeletalised by now) (23, 25, D:9) a yak corpse (skeletalised by now) (24, 2, D:9) a +0 quarterstaff (24, 43, D:9) a +0 scale mail (26, 8, D:9) a +0 robe (28, 29, D:9) a +0 chain mail the Ecumenical Temple