Caterwaul the Dungeon (0, 0, D) a +0 shortbow 25 arrows (0, 1, D) a +0 giant spiked club a +0 giant club (0, 4, D) a +0 robe a +0 falchion (0, 8, D) a +0 helmet (0, 10, D) a +4 vorpal quarterstaff a +2 halberd of venom the +2 morningstar "Owkyil" {venom, Drain Dex+4} It poisons the flesh of those it strikes. Dex: It affects your dexterity (+4). Drain: It drains your maximum health when unequipped. the +3 war axe of Moderation {protect, Will++ Int+6} It grants its wielder temporary protection when it strikes (+7 to AC). Int: It affects your intelligence (+6). Will: It greatly increases your willpower. a +2 rapier of venom (0, 41, D) a +0 giant club (0, 42, D) an iguana corpse (0, 43, D) a +0 giant spiked club an ogre corpse (0, 49, D) a +0 dagger a ball python corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now)