Caterwaul Level 1 of the Dungeon (0, 0, D:1) a +0 club (4, 13, D:1) a +0 club (12, 11, D:1) a +0 short sword 2 stones (20, 12, D:1) 3 stones (20, 31, D:1) a +0 short sword (30, 30, D:1) 5 stones (31, 34, D:1) a +0 club (32, 12, D:1) a +0 pair of gloves (44, 25, D:1) 6 stones Level 2 of the Dungeon (0, 0, D:2) a +0 hand axe (0, 44, D:2) a +0 mace (8, 35, D:2) a +0 pair of boots (10, 39, D:2) a +0 spear (13, 25, D:2) a +0 whip (13, 27, D:2) a +0 robe (15, 5, D:2) 6 stones (25, 1, D:2) a +0 club (34, 10, D:2) a +0 whip a +0 leather armour (34, 34, D:2) a +0 short sword (42, 8, D:2) a +0 leather armour (43, 30, D:2) a +0 dagger (45, 28, D:2) a +0 dagger (48, 10, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 club (2, -2, D:3) a +0 dagger (7, 7, D:3) a +0 dagger (9, 0, D:3) a +0 club (13, 20, D:3) a +0 pair of gloves (17, 10, D:3) a stone a +0 dagger (18, 4, D:3) a +0 club (23, -9, D:3) a +0 leather armour (31, -9, D:3) a +0 leather armour (31, 0, D:3) a +0 chain mail (34, -18, D:3) a +0 dagger (37, -11, D:3) 8 stones (43, -17, D:3) a +0 dagger (46, -2, D:3) a +0 hammer (47, 1, D:3) a +4 quarterstaff of chaos (59, -16, D:3) a +0 dagger (60, -26, D:3) a +0 robe Level 4 of the Dungeon (0, 0, D:4) a +0 short sword (3, -9, D:4) a +0 dagger a +0 robe (3, -8, D:4) a +0 dagger a +0 robe a +2 dagger of draining a +0 robe (6, 6, D:4) a +0 mace of protection (10, -16, D:4) a +0 leather armour a +0 whip (11, 3, D:4) a +0 dagger (16, -34, D:4) a +0 giant spiked club (18, -11, D:4) a +0 short sword (20, 8, D:4) a stone a +0 short sword (22, -38, D:4) a +0 robe (24, 4, D:4) a +0 dagger (32, -24, D:4) 6 poisoned darts (33, 6, D:4) a +0 club (34, 5, D:4) a +0 halberd a potion of attraction 9 gold pieces 8 stones a +0 whip (44, -4, D:4) a +0 short sword a stone (46, -11, D:4) a +0 trident (52, -19, D:4) a scroll of immolation (59, -23, D:4) a +0 chain mail Level 5 of the Dungeon (2, 1, D:5) a +0 scale mail (4, -14, D:5) a +1 shortbow of flaming (4, -13, D:5) a +0 club a +0 leather armour (4, 15, D:5) a +0 spear (7, -8, D:5) a +0 club a +0 ring mail (10, -10, D:5) a +0 mace (19, -13, D:5) a +0 pair of boots (19, 14, D:5) 5 javelins (30, 17, D:5) a book of Spatial Translocations (36, 2, D:5) a +0 robe a +0 whip Level 6 of the Dungeon (0, 0, D:6) 4 stones (5, -35, D:6) 5 poisoned darts (29, -31, D:6) a +0 quarterstaff (31, -34, D:6) a +0 mace +0 steam dragon scales (32, -44, D:6) a +0 hand axe a +0 leather armour a +0 dagger a +0 robe a +0 dagger a +0 robe a +3 flail a +0 robe a +0 dagger a +0 robe a +0 falchion a +0 robe a +0 flail a +0 falchion (34, -35, D:6) the +4 dagger "Morg" {pain, Will+ Int+5} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. Int: It affects your intelligence (+5). Will: It increases your willpower. The Shining One disapproves of the use of such an item. (36, -29, D:6) a +0 cloak (40, -22, D:6) 8 stones Level 7 of the Dungeon (6, 31, D:7) a +0 ring mail (10, 24, D:7) a +0 hand axe a +0 scale mail (11, 15, D:7) a +0 robe (24, 16, D:7) a +0 giant club (41, 8, D:7) a +0 shortbow (60, -5, D:7) a +0 dagger a +0 robe a +0 robe a +0 dagger a +0 chain mail a +0 flail a +0 club a +0 kite shield a +0 scale mail a +0 trident (61, -4, D:7) a +0 ring mail a +0 whip Level 8 of the Dungeon (0, 0, D:8) a +4 dagger a +0 falchion a +0 robe a +0 robe a +4 hand axe a +0 robe (3, 0, D:8) a +0 long sword a +0 robe (11, -40, D:8) a wolf corpse (14, -40, D:8) a +0 short sword the human corpse of Maurice (28, -52, D:8) 4 stones (37, -35, D:8) a +0 spear (38, -36, D:8) a +0 halberd a +0 halberd (42, -15, D:8) a +0 cloak (46, -38, D:8) a +0 dagger a +3 ring mail (46, -37, D:8) a +0 dagger a +0 robe (46, -36, D:8) a +0 dagger (46, -17, D:8) a +0 falchion (47, -36, D:8) a +0 flail (48, -36, D:8) a +0 flail (50, -20, D:8) 8 stones (51, -35, D:8) a +0 quarterstaff Level 9 of the Dungeon (0, 0, D:9) a scroll of identify (3, -3, D:9) a potion of mutation (3, 1, D:9) a yak corpse (5, 0, D:9) a potion of heal wounds (13, -4, D:9) 18 gold pieces the Ecumenical Temple