Caterwaul Level 1 of the Dungeon (0, 0, D:1) 6 poisoned darts (20, -31, D:1) 5 stones (21, -5, D:1) a +0 club (28, -5, D:1) a +0 club (34, -23, D:1) a +0 club a +0 club (35, 5, D:1) a +0 short sword 5 stones (39, -20, D:1) a +0 dagger (40, 8, D:1) a +0 mace (42, -8, D:1) a +0 short sword (42, -7, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +4 short sword (6, 41, D:2) a +0 dagger (13, 20, D:2) a +0 dagger (18, 17, D:2) a +0 chain mail (18, 32, D:2) an amulet of magic regeneration (32, 52, D:2) a +0 ring mail (35, 7, D:2) a +0 dagger (45, 29, D:2) a +0 dagger (46, 6, D:2) a +0 dagger (53, 17, D:2) a +0 hand axe (58, 0, D:2) a +0 club Level 3 of the Dungeon [Shop] Nell's Weapon Emporium a +0 hand axe (30 gold) a +0 quarterstaff (40 gold) 4 datura-tipped darts (36 gold) a +0 short sword (30 gold) 3 stones (3 gold) 8 stones (8 gold) a +0 whip (25 gold) a +0 quarterstaff (40 gold) [Shop] Wiwiqir's Distillery a potion of heal wounds (50 gold) a potion of invisibility (80 gold) a potion of heal wounds (50 gold) a potion of flight (30 gold) a potion of attraction (30 gold) a potion of degeneration (10 gold) a potion of heal wounds (50 gold) a potion of magic (80 gold) a potion of haste (100 gold) a potion of brilliance (40 gold) [Shop] Daub's Assorted Antiques a scroll of vulnerability (100 gold) a potion of heal wounds (125 gold) a potion of heal wounds (125 gold) a potion of curing (75 gold) a potion of invisibility (200 gold) a scroll of identify (50 gold) a scroll of identify (50 gold) [Shop] Poluxipa's Jewellery Shoppe an amulet of magic regeneration (420 gold) a +4 ring of protection (504 gold) a +4 ring of protection (504 gold) a ring of fire (350 gold) a ring of flight (245 gold) an amulet of guardian spirit (420 gold) an amulet of magic regeneration (420 gold) the ring of the Clam {+Blink rF+ Will- Int+6} (739 gold) [ring of intelligence] Int: It affects your intelligence (+6). rF: It protects you from fire. +Blink: It lets you blink. Will: It decreases your willpower. a ring of fire (350 gold) a +6 ring of strength (504 gold) (0, 0, D:3) 5 stones (2, -6, D:3) a +0 mace (7, -18, D:3) a +0 whip a kobold corpse (skeletalised by now) (7, -5, D:3) a rat corpse (skeletalised by now) (14, -3, D:3) a +0 rapier (23, -14, D:3) a +0 ring mail (37, -2, D:3) a +0 chain mail (39, 1, D:3) a +0 scythe a +0 robe the human corpse of Sigmund (skeletalised by now) (40, 1, D:3) a +0 club a stone (40, 20, D:3) the +3 whip of Wisdom {antimagic, rN+ rCorr Dex-2} Dex: It affects your dexterity (-2). rN: It protects you from negative energy. rCorr: It protects you from acid and corrosion. (48, 42, D:3) a hobgoblin corpse (57, 26, D:3) a +0 dagger