Caterwaul Level 1 of the Dungeon (0, 0, D:1) 4 stones a +0 short sword (8, -9, D:1) a +0 robe (19, 0, D:1) a +0 dagger (23, 21, D:1) a +0 plate armour (23, 27, D:1) a +0 plate armour (31, 0, D:1) a +0 sling (35, 9, D:1) a +0 ring mail (38, 0, D:1) 4 stones (38, 11, D:1) a +0 mace (38, 26, D:1) a +0 club (40, 33, D:1) a +0 dagger 5 stones (41, -5, D:1) 4 stones a +0 dagger Level 2 of the Dungeon (0, 0, D:2) 2 boomerangs (3, -19, D:2) a +0 flail (5, -17, D:2) a +0 flail (7, -17, D:2) a +0 club (12, -2, D:2) a +0 ring mail (16, 0, D:2) a +0 sling a +0 dagger (30, -12, D:2) a +1 mace of venom (32, -26, D:2) a +0 chain mail (33, -32, D:2) a +0 whip (38, -23, D:2) 7 stones (38, -20, D:2) a +0 dagger (43, -31, D:2) a +0 short sword 3 stones (44, -33, D:2) a +0 club a +0 robe (50, -24, D:2) a +0 dagger (51, -6, D:2) a +0 whip Level 3 of the Dungeon (0, 0, D:3) a +0 dagger a +0 dagger a +0 club a +0 dagger (0, 2, D:3) a +0 dagger (1, 0, D:3) a +0 dagger (1, 2, D:3) a +0 club a +0 club (2, -46, D:3) a +0 dagger 6 poisoned darts (2, 5, D:3) a +0 helmet a +0 whip a +0 animal skin (3, -15, D:3) a staff of cold (6, 8, D:3) a +0 ring mail (17, -7, D:3) 6 stones (20, -39, D:3) 20 gold pieces (21, -38, D:3) 9 gold pieces (22, -37, D:3) 16 gold pieces (38, -25, D:3) a +0 club a +1 sling of flaming 2 stones (41, -43, D:3) a +0 club (43, -39, D:3) a +0 robe (45, -5, D:3) a +0 dagger (57, 7, D:3) a +0 mace (58, -42, D:3) a +0 club (61, -16, D:3) a +0 dagger (61, 5, D:3) a +0 robe (63, -42, D:3) a +0 spear Level 4 of the Dungeon (0, 0, D:4) a +0 robe (0, 5, D:4) an orb of light (4, 20, D:4) a stone (7, 15, D:4) a +0 dagger (17, 18, D:4) a +0 leather armour a +0 club a +0 hand axe (18, -5, D:4) a +0 robe (21, 26, D:4) a +0 flail a +0 leather armour (23, 23, D:4) a +0 mace a +0 robe (23, 24, D:4) a stone a +0 short sword (25, 26, D:4) a +0 club (27, 24, D:4) a +0 club (30, 18, D:4) a +0 ring mail (52, 11, D:4) a +0 sling Level 5 of the Dungeon (0, 0, D:5) a +0 giant club (4, 7, D:5) a stone (9, -5, D:5) the +9 mace of Noweiroe {venom, *Rage +Blink rC+ Int+2} Int: It affects your intelligence (+2). rC: It protects you from cold. +Blink: It lets you blink. *Rage: It berserks you when you make melee attacks (+20% chance). a +0 falchion (13, -10, D:5) 6 stones (19, 8, D:5) a +3 flail (20, 15, D:5) 2 stones a +0 club (22, 15, D:5) a +0 robe a +0 falchion (22, 17, D:5) a +0 ring mail a throwing net a +0 flail a +0 ring mail a +0 spear (26, -7, D:5) a +0 short sword of venom (29, -7, D:5) a +0 scale mail (34, -8, D:5) a +1 trident of venom (unseen) (35, -7, D:5) a +3 war axe of venom (39, 7, D:5) a +0 scale mail a +2 flail of draining Level 6 of the Dungeon [Shop] Ashu's Magic Scroll Boutique a scroll of noise (14 gold) a scroll of magic mapping (105 gold) a scroll of amnesia (56 gold) a scroll of identify (28 gold) a scroll of poison (56 gold) a scroll of identify (28 gold) a scroll of fear (56 gold) a scroll of teleportation (42 gold) a scroll of teleportation (42 gold) (0, 0, D:6) a +0 shortbow a +0 robe (3, 38, D:6) a +0 robe a +0 dagger (7, 28, D:6) a +0 dagger (8, 28, D:6) a +0 spear (9, 29, D:6) a +0 whip a +0 club a +0 dagger 2 stones a +3 dagger of freezing a +0 whip a +0 flail a +0 whip (10, 30, D:6) a +0 halberd (11, 30, D:6) a +0 club (26, 35, D:6) a +0 dagger (27, 14, D:6) a +0 club (28, 28, D:6) a +0 robe a +0 dire flail a +0 robe a +0 hand axe a +0 robe a +1 morningstar (37, 6, D:6) 6 stones (38, 33, D:6) a +0 rapier (40, 25, D:6) a +0 hand axe Level 7 of the Dungeon (8, 4, D:7) a +1 whip of freezing a +0 robe (15, 1, D:7) a +0 leather armour a +0 club a +0 ring mail a +0 short sword (17, -27, D:7) a +0 pair of gloves (18, -3, D:7) a +0 leather armour a +3 short sword (19, -19, D:7) a +0 scale mail (20, -4, D:7) 3 stones (22, 0, D:7) 6 stones (24, -5, D:7) a +0 spear a +2 shortbow of flaming (25, -13, D:7) 4 stones (26, -19, D:7) a +0 quarterstaff a +0 shortbow (29, -6, D:7) a staff of air (30, -30, D:7) a +0 flail (30, -29, D:7) 6 stones a +0 ring mail a +2 spear of freezing (31, -30, D:7) a +0 whip a +0 halberd (32, -30, D:7) a +0 whip a +0 giant club (34, -26, D:7) a +0 hammer (35, -25, D:7) a +0 hammer (35, 8, D:7) a +0 shortbow (36, -26, D:7) a +0 hammer (37, -25, D:7) a +0 hammer (38, -25, D:7) a +0 hammer (39, -24, D:7) a +0 hammer (40, -24, D:7) a +0 cloak a +3 quarterstaff of chaos (41, -25, D:7) a +2 heavy hammer (41, -24, D:7) a +0 hammer (41, -23, D:7) a +0 hammer (42, -25, D:7) the +5 hammer of Aniyphoz {elec, rN+ Int+4} Int: It affects your intelligence (+4). rN: It protects you from negative energy. (42, -24, D:7) a +0 hammer (42, -23, D:7) a +0 hammer (43, -25, D:7) a +0 hammer of draining (43, -23, D:7) a +0 hammer Level 8 of the Dungeon [Shop] Osoiv's Lightly-Used Armoury a -1 barding (270 gold) a -3 triple sword (1 gold) a -2 executioner's axe (1 gold) a -1 triple sword (75 gold) a -1 demon blade (150 gold) a -2 triple crossbow (1 gold) a -2 triple sword (1 gold) a -2 demon trident (75 gold) (0, 0, D:8) a +0 shortbow (4, 9, D:8) a stone (6, 7, D:8) a +0 flail a +0 whip (7, 7, D:8) a +0 flail a +0 robe a +0 club (8, 7, D:8) a +0 spear (21, 27, D:8) a stone a +0 whip a +0 dagger (23, 19, D:8) a +0 hand axe a +0 robe a +0 dagger (23, 20, D:8) a +0 shortbow (23, 23, D:8) a +0 flail (23, 28, D:8) 2 stones a +0 whip a +0 dagger (26, -1, D:8) a +0 shortbow (27, 26, D:8) a +0 leather armour a +0 dagger (27, 28, D:8) a +0 dagger (30, -2, D:8) 6 stones (30, 15, D:8) a +0 falchion a +0 robe a +0 dagger (31, 12, D:8) a +0 short sword (31, 15, D:8) a +0 scale mail a +0 club a +0 robe a +0 dagger (35, 3, D:8) a +0 plate armour a +0 hand axe (36, -7, D:8) 4 boomerangs (36, 26, D:8) a +0 dagger a +0 robe (37, 4, D:8) a +0 ring mail 7 stones a +0 short sword of electrocution Level 9 of the Dungeon [Shop] Wuhoafa's Gadget Gallery a wand of polymorph (6) (134 gold) a wand of mindburst (4) (89 gold) a wand of light (6) (403 gold) a condenser vane (640 gold) a wand of flame (7) (78 gold) a wand of roots (2) (76 gold) a lightning rod (4/4) (480 gold) a box of beasts (640 gold) [Shop] Merone's Antique Armour Shoppe a +0 plate armour of cold resistance (750 gold) a +0 ring mail (100 gold) the +17 plate armour of the Evening Star {rC++} (3042 gold) rC: It greatly protects you from cold. a +0 pair of boots (112 gold) a +0 robe (17 gold) a +0 ring mail (100 gold) a +0 cloak (112 gold) a +0 ring mail (100 gold) a +0 scale mail (100 gold) (0, 0, D:9) a +0 chain mail (3, 26, D:9) a +0 whip a +0 leather armour (3, 32, D:9) a +0 shortbow (5, 20, D:9) 5 stones (5, 28, D:9) 5 stones a +0 whip (16, 38, D:9) a +2 short sword a +0 robe a +0 spear a +0 robe (21, 26, D:9) a +0 robe (21, 41, D:9) a +0 cloak (28, 46, D:9) a +0 shortbow (29, 46, D:9) 7 stones (29, 47, D:9) a +0 giant spiked club a +0 giant club (31, 30, D:9) Sif Muna's Discourse on Conflagration Spells Type Level a - Foxfire Conjuration/Fire 1 (unseen) (31, 31, D:9) Sif Muna's Tome of Chilblains Spells Type Level a - Freeze Ice 1 (unseen) (31, 32, D:9) Sif Muna's Collected Works on Kinetic Energy Spells Type Level a - Shock Conjuration/Air 1 (unseen) (31, 41, D:9) 4 stones (34, 26, D:9) a +0 quarterstaff a +3 sling of electrocution a +0 leather armour (34, 27, D:9) a +0 club (39, 33, D:9) a +1 long sword of draining (40, 34, D:9) a +0 rapier (41, 14, D:9) a +0 hand axe (41, 28, D:9) a +0 flail (41, 31, D:9) 4 stones Level 10 of the Dungeon (5, 8, D:10) a +0 dagger (9, 10, D:10) a +0 scale mail (16, 10, D:10) a +0 spear (17, -12, D:10) a +0 arbalest (17, 2, D:10) 3 stones (19, -6, D:10) a +0 robe (20, -8, D:10) a +1 battleaxe of electrocution a +0 chain mail (21, 5, D:10) a +0 plate armour a +0 trident a +0 arbalest (21, 12, D:10) a +0 buckler a +0 spear a +0 ring mail (23, 12, D:10) a +0 spear a +0 giant club a +0 giant club (24, 13, D:10) a +0 club (24, 14, D:10) a +0 spear (24, 15, D:10) a +0 halberd (24, 26, D:10) a +0 dagger (25, 13, D:10) a +2 whip of flaming (27, 13, D:10) a +0 helmet (29, 25, D:10) a +0 chain mail a +2 hand axe of electrocution (29, 26, D:10) a +2 heavy hand axe (30, 25, D:10) a +0 leather armour 2 boomerangs a +0 short sword (30, 26, D:10) a +0 scale mail a +0 morningstar (30, 27, D:10) a +0 club (32, 30, D:10) a +0 leather armour a +0 trident (35, 15, D:10) a +0 rapier (39, 24, D:10) 2 potions of invisibility (44, 7, D:10) a +0 dagger (45, 5, D:10) a +0 short sword of venom (45, 6, D:10) a +0 plate armour a +0 battleaxe (48, 25, D:10) a +0 leather armour the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) 13 gold pieces (1, -5, Orc:1) 21 gold pieces (1, 4, Orc:1) a +0 long sword a +0 plate armour an orc corpse (2, 3, Orc:1) a +0 giant club (3, 3, Orc:1) 20 gold pieces Level 1 of the Lair of Beasts (4, 10, Lair:1) a +0 long sword (18, 7, Lair:1) 5 stones (19, 8, Lair:1) 6 stones (29, -8, Lair:1) a +1 helmet (31, 7, Lair:1) a +0 short sword (40, -6, Lair:1) a +0 war axe (41, 4, Lair:1) a +0 dagger of venom a +0 robe (58, 32, Lair:1) the +6 mace of Light {heavy, +Blink} +Blink: It lets you blink. Level 2 of the Lair of Beasts (8, -6, Lair:2) a +0 scale mail (10, -1, Lair:2) a +1 long sword of venom a wyvern corpse (skeletalised by now) (22, -10, Lair:2) a +0 chain mail (26, -12, Lair:2) 4 stones (42, -12, Lair:2) a scroll of fog (42, -9, Lair:2) a potion of heal wounds