Caterwaul Level 1 of the Dungeon (6, -23, D:1) 3 stones (8, -20, D:1) a +0 war axe (13, -11, D:1) a +0 club (20, 14, D:1) a flux talisman (25, -17, D:1) a +0 dagger (26, -18, D:1) a +0 whip (39, 2, D:1) 7 stones (45, -8, D:1) a +0 spear (46, -17, D:1) a +0 club (47, -2, D:1) a +0 robe (57, 24, D:1) a +0 dagger Level 2 of the Dungeon (13, 13, D:2) a +3 dagger (15, 38, D:2) a +0 leather armour (16, 37, D:2) a +0 club (23, 20, D:2) a +0 dagger (24, 17, D:2) 2 stones (31, 32, D:2) a flux talisman (36, 3, D:2) a +0 dagger (41, 22, D:2) a +0 short sword Level 3 of the Dungeon (0, 0, D:3) 3 stones (1, -29, D:3) a +0 dagger (10, 19, D:3) a +0 dagger (35, 6, D:3) a +0 short sword (37, 6, D:3) a +0 robe a +0 scythe (39, -27, D:3) 8 gold pieces (39, -26, D:3) 9 gold pieces (39, -25, D:3) 13 gold pieces (39, -22, D:3) a +0 club (40, -30, D:3) a +0 club (40, -26, D:3) 4 gold pieces (40, -25, D:3) 13 gold pieces (41, -29, D:3) 6 datura-tipped darts (41, -26, D:3) 9 gold pieces (41, -25, D:3) 10 gold pieces (42, -19, D:3) a +0 leather armour a +0 hand axe (45, 3, D:3) a +0 whip (54, -11, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 robe (8, 18, D:4) a boomerang a +0 flail (8, 19, D:4) a +0 mace (9, 19, D:4) a +0 flail of protection (15, 9, D:4) a potion of ambrosia (15, 11, D:4) the +0 toga "Victory" {*Victory Clar} *Victory: When the wearer kills a threatening monster, it has a chance to gain +1 AC, +1 Slay, and +1 Int, capping at +7. When the wearer uses a scroll or a potion with a hostile monster in sight, its bonuses reset to +0. Unequipping it also resets its bonuses to +0. Clar: It protects you from confusion, rage, mesmerisation and fear. (unseen) (15, 13, D:4) a scroll of identify (15, 24, D:4) a +0 dagger 4 stones (17, 10, D:4) a scroll of identify (17, 12, D:4) a potion of berserk rage (27, 4, D:4) 21 gold pieces (27, 5, D:4) 17 gold pieces (28, 3, D:4) 3 gold pieces (28, 4, D:4) 4 gold pieces (28, 5, D:4) 8 gold pieces (29, 4, D:4) 16 gold pieces (29, 5, D:4) 11 gold pieces (32, -13, D:4) 3 stones (37, -10, D:4) a +0 flail (40, 32, D:4) a +0 short sword (54, 13, D:4) a +0 ring mail (54, 31, D:4) a +0 flail a +0 flail a +0 dagger 3 boomerangs a +0 club (55, -7, D:4) a +0 hand axe 3 boomerangs (55, -6, D:4) a +0 club a +0 leather armour a +0 hand axe a +0 leather armour Level 5 of the Dungeon (0, 0, D:5) a +0 hand axe (0, 37, D:5) a +0 war axe (1, -2, D:5) a +0 ring mail a +0 dagger (1, -1, D:5) a +0 robe a +0 dagger (1, 0, D:5) a +0 leather armour a +0 mace (1, 22, D:5) a beast talisman (2, 23, D:5) a +0 falchion a +0 hand axe a +0 leather armour a +0 whip a +0 dagger a +0 robe an orc corpse (skeletalised by now) an iguana corpse (skeletalised by now) (3, 27, D:5) 5 stones (4, 38, D:5) 20 gold pieces (5, 3, D:5) a +0 ring mail (11, 23, D:5) a +0 quarterstaff (25, 24, D:5) 5 stones (28, 16, D:5) a +0 robe a +0 dagger (35, 2, D:5) 6 stones (42, 20, D:5) a +0 hand axe a +0 mace a +0 short sword a +0 whip Level 6 of the Dungeon (0, 0, D:6) a +0 hand axe