Caterwaul Level 1 of the Dungeon (0, 0, D:1) 7 stones (7, 21, D:1) 5 stones (12, 28, D:1) a beast talisman (21, -3, D:1) a +0 whip (36, -8, D:1) 4 stones (40, -7, D:1) 5 stones (42, 5, D:1) a blade talisman (42, 28, D:1) a +0 dagger (48, -13, D:1) a +0 dagger 4 stones (52, -7, D:1) a +0 short sword (53, 19, D:1) 3 stones Level 2 of the Dungeon (0, 0, D:2) a +0 whip (6, -6, D:2) a +0 robe (7, 1, D:2) the +1 sling of Seom Zoyl {heavy, rC+ rN+++ Int+3 Dex-5} Int+3: It affects your intelligence (+3). Dex-5: It affects your dexterity (-5). rC+: It protects you from cold. rN+++: It renders you almost immune to negative energy. (9, -31, D:2) a +0 club (17, -42, D:2) a +0 whip (18, -16, D:2) a +0 dagger (22, -34, D:2) a +0 ring mail (22, -30, D:2) a +0 club a +0 sling (25, -32, D:2) 6 stones (27, -7, D:2) a +0 sling (42, -39, D:2) a +0 whip (49, -29, D:2) 3 boomerangs (49, -12, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +3 flail (7, 0, D:3) a +0 falchion (8, -1, D:3) 5 stones (13, -2, D:3) a +0 dagger (16, 16, D:3) a +0 club 2 stones (18, -2, D:3) a +0 scale mail (21, 6, D:3) 3 stones (36, -2, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 sling (8, 31, D:4) a +0 dagger a goblin corpse (skeletalised by now) (12, 23, D:4) 4 boomerangs (13, 0, D:4) a +0 hand axe (27, 26, D:4) a +0 club 8 poisoned darts (31, 4, D:4) a howler monkey corpse (skeletalised by now) (40, 0, D:4) 2 stones