Caterwaul Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (13, 35, D:1) a +0 pair of gloves (25, 28, D:1) a +0 club (34, 12, D:1) a +0 sling (38, 1, D:1) a +0 flail a gnoll corpse (42, -6, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a hobgoblin skeleton (3, -9, D:2) a +0 club (6, -8, D:2) a +0 dagger (13, -18, D:2) a +0 dagger (13, -17, D:2) 4 stones a +0 short sword (14, -12, D:2) 11 gold pieces (15, -22, D:2) a scroll of teleportation (15, -15, D:2) a bat corpse (18, -16, D:2) a frilled lizard corpse a rat corpse (29, -7, D:2) a +0 spear (30, -5, D:2) a +0 sling Level 3 of the Dungeon (4, 3, D:3) the +5 dagger of the Coin {freeze, *Noise rElec rPois} rElec: It insulates you from electricity. rPois: It protects you from poison *Noise: It may make a loud noise when swung. (unseen) (7, -3, D:3) 8 stones an adder corpse (8, -4, D:3) a +0 club (10, -4, D:3) 6 poisoned darts (11, 0, D:3) a scroll of enchant weapon