Caterwaul Level 1 of the Dungeon (7, 5, D:1) a +0 club (8, 24, D:1) a +0 dagger 2 stones (11, 34, D:1) a +0 dagger (15, 0, D:1) a +0 short sword (15, 10, D:1) a +0 short sword 5 stones (19, 1, D:1) a staff of cold (28, 27, D:1) a +0 dagger (31, -4, D:1) a +0 chain mail (33, 3, D:1) a +0 club (46, 28, D:1) a +0 dagger (48, 28, D:1) a +0 dagger (55, 16, D:1) a +0 whip a +0 halberd a gnoll skeleton (57, 16, D:1) a +0 spear (57, 17, D:1) 5 stones a +0 whip Level 2 of the Dungeon [Shop] Iraving's Magic Scroll Shoppe a scroll of identify (26 gold) a scroll of magic mapping (97 gold) a scroll of identify (26 gold) a scroll of magic mapping (97 gold) a scroll of identify (26 gold) a scroll of enchant armour (97 gold) [Shop] Fastesch's Weapon Shop a +0 short sword (42 gold) a +0 sling (21 gold) a +0 trident (49 gold) a +0 short sword (42 gold) a +0 club (14 gold) the +4 quarterstaff of Grandeur {pain, rC- rN+++ Str+6 Dex-2 SInv} (890 gold) Str: It affects your strength (+6). Dex: It affects your dexterity (-2). rC: It makes you vulnerable to cold. rN: It renders you almost immune to negative energy. SInv: It lets you see invisible. a +0 dagger (28 gold) 5 stones (7 gold) a +0 quarterstaff (56 gold) 8 stones (11 gold) a +0 sling (21 gold) [Shop] Hiupp's Magic Scroll Boutique a scroll of identify (28 gold) a scroll of blinking (105 gold) a scroll of identify (28 gold) a scroll of poison (56 gold) a scroll of identify (28 gold) a scroll of blinking (105 gold) a scroll of immolation (56 gold) a scroll of magic mapping (105 gold) (0, 0, D:2) a +0 dagger (12, -6, D:2) a +0 dagger (28, 23, D:2) a +0 robe (35, 2, D:2) 2 scrolls of noise (35, 12, D:2) 7 stones (36, -5, D:2) a +0 short sword a +0 spear (37, -5, D:2) a +0 spear (40, -12, D:2) a +0 sling (45, 18, D:2) a +0 whip (47, -10, D:2) a +0 short sword