Caterwaul Level 1 of the Dungeon (0, 0, D:1) a +0 club (2, -8, D:1) a +0 dagger 5 stones (4, 10, D:1) a +0 spear (4, 23, D:1) a +0 ring mail (9, 0, D:1) a +0 scale mail (13, -12, D:1) a +0 whip 4 stones (42, -14, D:1) a +0 short sword (50, 10, D:1) a +0 leather armour (55, -2, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (3, 2, D:2) a +0 club (3, 14, D:2) a +0 leather armour (15, -12, D:2) a +0 whip (18, -14, D:2) 5 stones (25, -12, D:2) a +0 short sword (26, -12, D:2) a +0 scythe a +0 robe (28, -12, D:2) a +0 ring mail (28, 0, D:2) a +0 robe (34, 2, D:2) a +0 club (35, -1, D:2) a +0 leather armour (35, 14, D:2) a +0 club (46, 25, D:2) a +0 helmet a +0 animal skin a +0 club a +0 club a +0 dagger a +0 dagger a +0 club a +0 club a +0 club a +0 sling (57, -11, D:2) a +0 short sword (62, 6, D:2) 4 stones Level 3 of the Dungeon (0, 0, D:3) a +2 hand axe of electrocution a +0 ring mail (1, 0, D:3) a +0 dagger a +0 dagger a +0 club (6, 14, D:3) a +0 short sword of protection (11, -21, D:3) a +0 dagger (15, -11, D:3) 5 stones (16, -20, D:3) a +0 club a +0 sling (17, -18, D:3) a staff of conjuration (18, -19, D:3) a +0 club (19, -17, D:3) a +0 spear (19, -16, D:3) a +0 helmet (20, -12, D:3) a +0 club (25, -26, D:3) a +0 short sword a stone (26, -26, D:3) a +0 club (39, -9, D:3) a +0 dagger (39, -1, D:3) a +0 arbalest (40, -11, D:3) an amulet of magic regeneration (45, -2, D:3) a +0 mace (58, -38, D:3) a +0 club a +0 war axe (59, -38, D:3) a +0 club a +0 ring mail a +0 dagger (59, -37, D:3) a +0 whip (59, 16, D:3) a +0 sling (61, -22, D:3) a +0 club (62, -17, D:3) a +0 leather armour (62, 10, D:3) a +0 sling (66, 13, D:3) a +0 dagger (67, 13, D:3) a +0 club (68, 19, D:3) a +0 dagger (68, 20, D:3) a +0 dagger (72, 10, D:3) a +0 sling Level 4 of the Dungeon [Shop] Lierchuw's Antique Weapon Shoppe a +0 spear (78 gold) a +0 war axe (91 gold) a +0 great sword (169 gold) the +12 glaive of Prune {freeze, Prune} (2046 gold) Prune: It halves damage taken while paralysed, petrified or unconscious. Zin disapproves of the use of such an item. a +2 dagger of flaming (405 gold) a +0 dagger (52 gold) the +8 short sword of Fiufikky {venom, rC- Dex-3 SInv Stlth+} (1151 gold) Dex: It affects your dexterity (-3). rC: It makes you vulnerable to cold. SInv: It lets you see invisible. Stlth: It makes you more stealthy. a +0 club (26 gold) (0, 0, D:4) a +0 trident a +0 leather armour a +0 falchion (1, 0, D:4) a +0 robe a +0 dagger (2, 0, D:4) a +0 leather armour a +0 mace (18, -16, D:4) 2 scrolls of fog (18, 11, D:4) a jackal corpse (18, 13, D:4) a +0 short sword a +0 chain mail a jackal corpse the elf corpse of Duvessa (23, -16, D:4) a worm corpse (23, -12, D:4) a +0 club (24, -8, D:4) a staff of air (27, 24, D:4) a dart slug corpse (28, -20, D:4) 2 potions of heal wounds (29, -13, D:4) 11 gold pieces (29, 12, D:4) a +0 whip a gnoll corpse (29, 20, D:4) a +0 ring mail (30, 9, D:4) a +0 spear (31, 9, D:4) a +0 spear (32, 29, D:4) 2 large rocks (36, 18, D:4) an orb of guile (39, 13, D:4) 9 gold pieces the Ecumenical Temple