Caterwaul the Dungeon (0, 0, D) a bat corpse (0, 1, D) a ball python corpse (0, 7, D) a +0 giant club a +0 giant spiked club (0, 8, D) an adder corpse (0, 38, D) 2 potions of heal wounds (0, 40, D) a +2 scimitar of holy wrath a +4 quarterstaff of speed a +2 halberd of venom a +2 heavy dire flail a +1 broad axe of freezing (0, 44, D) a +0 plate armour