Caterwaul Level 1 of the Dungeon (0, 0, D:1) a +0 short sword of holy wrath (4, 4, D:1) a +0 ring mail (5, 2, D:1) a +0 scale mail (5, 9, D:1) a +0 club (8, -1, D:1) a +0 sling (14, 14, D:1) a +0 club (16, 12, D:1) a +0 dagger (22, -9, D:1) a +0 mace (25, 22, D:1) 5 stones (28, -2, D:1) a +0 quarterstaff (29, -3, D:1) 8 stones (29, 0, D:1) a +0 club (31, 1, D:1) a +0 short sword (33, 19, D:1) a +0 dagger (49, 19, D:1) a +0 sling (52, 21, D:1) a +0 falchion (53, 21, D:1) a +0 club (53, 23, D:1) a +0 sling Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (19, 9, D:2) a +0 plate armour (20, 28, D:2) 3 boomerangs (22, 19, D:2) a +0 dagger (25, 19, D:2) a +0 rapier (31, -6, D:2) a +0 dagger a +0 sling (36, -15, D:2) a +0 dagger (45, 0, D:2) the +1 war axe of Somewhere Else {heavy, rElec rC- Will++} rC: It makes you vulnerable to cold. rElec: It insulates you from electricity. Will: It greatly increases your willpower. Level 3 of the Dungeon (0, 8, D:3) a +0 dagger a +0 sling (2, 9, D:3) a +0 club a +0 club (4, 6, D:3) a +0 dagger (4, 7, D:3) a +0 club a +0 dagger (4, 9, D:3) a +0 spear a +0 animal skin (9, -1, D:3) 2 stones (10, -9, D:3) a +0 halberd (12, 10, D:3) 6 stones (13, -3, D:3) a +0 leather armour (13, 2, D:3) a +0 short sword (15, 11, D:3) an orb of light (16, 0, D:3) a +0 short sword (17, -20, D:3) a +0 hammer (21, -33, D:3) a +0 quarterstaff (35, -34, D:3) a +0 club (53, -5, D:3) a +0 club (54, -8, D:3) 5 stones (55, -8, D:3) a +0 dagger a +0 trident 8 stones (56, -5, D:3) a +0 dagger (57, -7, D:3) a +0 club (60, -1, D:3) a +0 spear Level 4 of the Dungeon (0, 0, D:4) 6 boomerangs (9, 11, D:4) a hobgoblin corpse (12, 1, D:4) a +0 robe (16, -4, D:4) a +0 leather armour (21, 15, D:4) a +0 robe (23, 15, D:4) a +0 short sword