Caterwaul Level 1 of the Dungeon (0, 0, D:1) 4 stones (10, -6, D:1) a +0 leather armour (14, -25, D:1) a +0 spear (15, 7, D:1) a +0 ring mail (20, -29, D:1) a +0 cloak (29, -31, D:1) a +0 leather armour (32, -12, D:1) a +0 hand axe (34, -21, D:1) a +0 dagger (35, -38, D:1) a +0 sling (37, -6, D:1) 3 stones (38, -28, D:1) a +0 whip (43, -10, D:1) a +0 dagger (44, -10, D:1) a +0 dagger (45, -38, D:1) a +0 dagger (49, -16, D:1) a +0 spear (50, 0, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a +0 sling a +0 club (13, 11, D:2) a +0 dagger (17, 8, D:2) 7 stones (30, -2, D:2) an orb of light (33, 24, D:2) a +0 dagger (38, 25, D:2) a +0 short sword (41, 20, D:2) a +0 club (42, 26, D:2) a +0 short sword (42, 39, D:2) a +0 dagger (45, 22, D:2) a +0 dagger (45, 33, D:2) 7 stones Level 3 of the Dungeon [Shop] Seitz's Magic Scroll Boutique a scroll of teleportation (33 gold) 2 scrolls of blinking (165 gold) a scroll of teleportation (33 gold) a scroll of teleportation (33 gold) a scroll of identify (22 gold) a scroll of identify (22 gold) a scroll of enchant armour (82 gold) (0, 0, D:3) a +0 club (0, 10, D:3) a +0 hand axe (0, 12, D:3) the +2 dagger of Watchfulness {drain, rC- Str+2 Dex+3} Str: It affects your strength (+2). Dex: It affects your dexterity (+3). rC: It makes you vulnerable to cold. (1, -11, D:3) a bat corpse (skeletalised by now) (9, 12, D:3) a +0 short sword 4 stones (12, 22, D:3) 4 stones (14, -7, D:3) a +0 dagger (15, -9, D:3) a jackal corpse (21, 21, D:3) a +0 hand axe (26, 22, D:3) a +1 dagger of pain a +0 sling 5 boomerangs a +0 robe (31, 24, D:3) a +0 dagger 3 stones (34, -19, D:3) a +0 leather armour (38, -16, D:3) a +0 dagger (47, 15, D:3) a +0 whip Level 4 of the Dungeon (0, 0, D:4) a jackal corpse (1, 6, D:4) a +0 leather armour