Caterwaul Level 1 of the Dungeon (0, 0, D:1) 6 stones (7, -5, D:1) a +0 spear (27, -28, D:1) a +0 whip (30, -14, D:1) a +0 robe (35, -10, D:1) a +0 mace (42, -2, D:1) a +0 sling (53, -33, D:1) a +0 scale mail Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (6, -36, D:2) a +0 dagger a +0 robe (13, -10, D:2) an adder corpse (skeletalised by now) (19, -31, D:2) a +0 leather armour (22, -9, D:2) a +0 robe (27, -23, D:2) a +0 scale mail (30, -7, D:2) a +0 short sword a kobold corpse (skeletalised by now) (37, -4, D:2) a ball python corpse (skeletalised by now) (42, -38, D:2) a bat corpse (43, -21, D:2) a +0 club a +0 sling 2 stones (44, -34, D:2) the +2 hammer of the Silent Majority {heavy, *Noise +Blink rElec rPois} rElec: It insulates you from electricity. rPois: It protects you from poison. +Blink: It lets you blink. *Noise: It may make noises in combat. (unseen) (45, -14, D:2) a +0 helmet