Dungeon Sprint DCSS version 0.30.0 (webtiles) character file. Game seed: 13425433536247286403 126 Caterwaul the Nimble (level 7, -7/68 HPs) Began as a Merfolk Monk on Nov 10, 2023. Was a High Priest of the Shining One. Mangled by a six-headed hydra (15 damage) ... in the Dungeon (Sprint VI: "Thunderdome"). The game lasted 00:03:24 (481 turns). Caterwaul the Nimble (Merfolk Monk) Turns: 481, Time: 00:03:25 Health: -7/68 AC: 4 Str: 12 XL: 7 Next: 84% Magic: 7/7 EV: 21 Int: 9 God: the Shining One [*****.] Gold: 40 SH: 0 Dex: 21 Spells: 6/6 levels left rFire . . . r - +3 scythe (flame) rCold + + . (shield currently unavailable) rNeg + + + o - +0 troll leather armour rPois . (no helmet) rElec + (no cloak) rCorr . (no gloves) SInv . (no boots) Will +.... q - amulet of Ummipsir {rF- rN++ Regen+ Dex+3} Stlth + d - ring "Xuptetug" {rElec rC++ Will+} HPRegen 1.91/turn b - ring "Botob" {Fly rF+} MPRegen 0.10/turn %: no teleportation @: confused, flying, glowing A: (nimble swimmer 2), mertail a: Renounce Religion, Divine Shield, Cleansing Flame, Summon Divine Warrior You were in the Dungeon. You worshipped the Shining One. The Shining One was extremely pleased with you. You visited 1 branch You collected 400 gold pieces. You spent 360 gold pieces at shops. Inventory: Hand Weapons a - a +0 falchion r - a +3 scythe of flaming (weapon) Armour o - a +0 troll leather armour (worn) Jewellery b - the ring "Botob" (right hand) {Fly rF+} (You bought it in a shop in the Dungeon) [ring of protection from fire] rF: It protects you from fire. Fly: It grants you flight. d - the ring "Xuptetug" (left hand) {rElec rC++ Will+} (You bought it in a shop in the Dungeon) [ring of willpower] rC: It greatly protects you from cold. rElec: It insulates you from electricity. Will: It increases your willpower. p - the amulet "Xirr" {Acrobat Dex+5} (You bought it in a shop in the Dungeon) [amulet of the acrobat] It increases your evasion while moving and waiting. Dex: It affects your dexterity (+5). q - the amulet of Ummipsir (around neck) {rF- rN++ Regen+ Dex+3} (You bought it in a shop in the Dungeon) [amulet of regeneration] Dex: It affects your dexterity (+3). rF: It makes you vulnerable to fire. rN: It greatly protects you from negative energy. Regen: It increases your rate of health regeneration. Wands l - a wand of light (3) m - a wand of roots (4) Scrolls j - 4 scrolls of blinking n - 3 scrolls of fog Potions c - a potion of ambrosia e - a potion of curing f - 4 potions of heal wounds g - 4 potions of haste h - 2 potions of magic i - a potion of berserk rage k - a potion of resistance Skills: + Level 11.0 Fighting + Level 12.1 Long Blades + Level 13.0 Dodging You had 6 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Cheibriados Dithmenos Fedhas Gozag Kikubaaqudgha Makhleb Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Lugonu Shops: D *[??*?*:[((!!!! Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History The seven-headed hydra bites you! The seven-headed hydra completely misses you. The seven-headed hydra closely misses you. The seven-headed hydra misses you. The seven-headed hydra bites you. The seven-headed hydra misses you. The tyrant leech bites the swamp drake!! The swamp drake dies! Unknown command. Unknown command. You barely miss the seven-headed hydra. The seven-headed hydra is moderately wounded. The seven-headed hydra bites you. The seven-headed hydra barely misses you. The seven-headed hydra bites you! x2; The seven-headed hydra bites you. The seven-headed hydra misses you. The seven-headed hydra bites you! * * * LOW HITPOINT WARNING * * * The tyrant leech bites the tyrant leech! The tyrant leech draws strength from the tyrant leech's injuries! The seven-headed hydra closely misses you. x2 The seven-headed hydra completely misses you. The seven-headed hydra bites you. * * * LOW HITPOINT WARNING * * * The seven-headed hydra closely misses you. The seven-headed hydra barely misses you. The seven-headed hydra bites you but does no damage. Unknown command. You bump into the rock wall. The seven-headed hydra bites you! * * * LOW HITPOINT WARNING * * * The seven-headed hydra completely misses you. The seven-headed hydra closely misses you. x2 The seven-headed hydra completely misses you. x3 Unknown command. Unknown command. Unknown command. You chop one of the seven-headed hydra's heads off! The flame cauterises the wound! You puncture the six-headed hydra! You burn the six-headed hydra. The six-headed hydra is heavily wounded. The six-headed hydra bites you! You die... #⌠...........⌠# ######.8..[w.....8.###### ##.__.......###......___∩## ##∩........8.# #w8........∩### .............###......÷......## †.........###...###..........⌠# ........÷.# #.