Caterwaul the Dungeon (0, 0, D) a +2 dagger of flaming (still there?) a +0 robe (still there?) an orc corpse (still there?) (0, 2, D) a +0 dagger a +0 robe (0, 3, D) a +0 shortbow (0, 4, D) a yak corpse (0, 8, D) a +0 scale mail a +0 rapier a +0 pair of boots (0, 11, D) the +2 scimitar of Experimentation {flame, rElec rPois rF- Dex-3} Dex: It affects your dexterity (-3). rF: It makes you vulnerable to fire. rElec: It insulates you from electricity. rPois: It protects you from poison. a +4 quarterstaff of speed a +2 halberd of venom a +2 dire flail of protection a +3 heavy war axe (0, 13, D) 2 potions of heal wounds (0, 43, D) a +0 dagger (0, 44, D) a +0 giant club (0, 45, D) a +0 dagger a scorpion corpse an orc corpse (0, 51, D) a +0 dagger a hobgoblin corpse a goblin corpse a rat corpse (0, 53, D) a +0 battleaxe a +0 plate armour