Caterwaul Level 1 of the Dungeon (5, 15, D:1) a +0 short sword (8, 15, D:1) a +0 club (14, 22, D:1) a +0 club (19, 16, D:1) a +0 whip (21, 11, D:1) a +0 club (33, -6, D:1) a +0 sling (37, 4, D:1) a +0 dagger (37, 16, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (9, -2, D:2) a +0 leather armour (14, -13, D:2) a +0 club (14, -6, D:2) a +0 short sword (33, -26, D:2) 7 stones (34, -29, D:2) a +0 club (48, 12, D:2) a +0 robe (52, 3, D:2) a +0 club a +0 robe (54, 11, D:2) a +0 short sword Level 3 of the Dungeon (0, 0, D:3) a +0 club (0, 1, D:3) a +0 club (0, 3, D:3) a +0 trident a +0 leather armour (11, 9, D:3) a +0 club (13, 9, D:3) a +0 robe (19, -19, D:3) 8 stones (35, 12, D:3) a +0 club (38, 20, D:3) 5 stones (39, 9, D:3) a +0 robe a +0 whip (39, 15, D:3) a +0 club (41, 10, D:3) a +0 spear a +0 flail (41, 18, D:3) a +0 hand axe (43, 21, D:3) a +0 robe (46, 15, D:3) a +0 leather armour Level 4 of the Dungeon (2, -15, D:4) a +0 short sword (6, -29, D:4) a +0 dagger (6, 4, D:4) 3 stones (7, -42, D:4) a +0 dagger a +0 robe (13, -27, D:4) a +2 spear of venom (37, -35, D:4) a +0 dagger a +0 leather armour (44, -38, D:4) a +0 whip 4 stones (44, 4, D:4) a +0 dagger a +0 trident (46, 4, D:4) a +0 flail (46, 5, D:4) a +0 dagger (53, -10, D:4) a +0 hand axe (55, -9, D:4) a +0 ring mail Level 5 of the Dungeon (0, 0, D:5) a +0 robe (4, -7, D:5) a +0 falchion (4, -3, D:5) 7 stones (5, 2, D:5) a +0 dagger (11, 29, D:5) 2 stones (12, -5, D:5) a +0 falchion (13, 24, D:5) a +0 flail (13, 25, D:5) a +0 shortbow a +0 flail (13, 26, D:5) a +0 flail (21, 40, D:5) a +0 sling (32, 9, D:5) the +11 long sword of the Many Scars {pain, Fly rF+++ rC- MP+9} rF: It renders you almost immune to fire. rC: It makes you vulnerable to cold. MP: It affects your magic capacity (+9). Fly: It grants you flight. Zin disapproves of the use of such an item. (32, 41, D:5) a +0 club (34, 13, D:5) a +0 rapier (35, 13, D:5) a +0 dagger 4 stones (35, 14, D:5) a +0 dagger (36, 14, D:5) a +1 short sword of speed a +0 whip 6 stones a +0 dagger (36, 45, D:5) a scroll of vulnerability (37, 14, D:5) a +0 short sword (48, 17, D:5) a book of Party Tricks (49, -9, D:5) a +6 ring of strength (51, -2, D:5) a +0 robe Level 6 of the Dungeon (8, 3, D:6) a +0 short sword (14, -17, D:6) a +0 great mace (16, -20, D:6) a +0 leather armour (16, 15, D:6) a +0 dire flail of protection a +0 chain mail (18, -7, D:6) a +0 barding (31, 6, D:6) a potion of resistance (32, 7, D:6) a scroll of noise (33, 6, D:6) a scroll of magic mapping (39, 11, D:6) a water moccasin skeleton (42, -13, D:6) a +0 flail Level 7 of the Dungeon (0, 0, D:7) a +0 dagger a +0 dagger (0, 1, D:7) a +0 dagger (0, 2, D:7) a +0 club (still there?) 3 poisoned darts (still there?) (1, -3, D:7) 6 poisoned darts the Ecumenical Temple