Caterwaul Level 1 of the Dungeon (0, 0, D:1) a +0 club (1, 2, D:1) a +0 robe (7, 7, D:1) 6 stones (16, -16, D:1) 5 stones (21, 20, D:1) 3 stones (27, -22, D:1) a +0 mace (31, -18, D:1) a +0 spear (43, 11, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (1, 8, D:2) a +0 whip (2, -14, D:2) the +4 short sword "Lifebane" {speed, Fly Will+ Int-3} Int: It affects your intelligence (-3). Fly: It grants you flight. Will: It increases your willpower. (3, -7, D:2) a +0 dagger (7, -10, D:2) a +0 dagger (9, -10, D:2) a +0 whip (10, 1, D:2) a +0 leather armour (20, -10, D:2) 5 boomerangs (25, 0, D:2) 4 stones (32, 0, D:2) a +0 dagger (37, -14, D:2) a +0 dagger (42, 5, D:2) a +0 robe Level 3 of the Dungeon [Shop] Lismic's Weapon Emporium 2 atropa-tipped darts (21 gold) a +0 dagger (24 gold) a +0 sling (18 gold) a +5 shortbow (360 gold) a +0 long sword (42 gold) a +0 club (12 gold) a +0 sling (18 gold) 3 stones (3 gold) a +0 long sword (42 gold) (0, 0, D:3) a frilled lizard corpse (skeletalised by now) (13, -20, D:3) a +1 short sword of draining (16, 2, D:3) a +0 hand axe (17, -11, D:3) a +0 short sword (36, 19, D:3) a +0 dagger (38, 5, D:3) a +0 dagger