Caterwaul Level 1 of the Dungeon [Shop] Xoynk's Antique Weapon Shoppe a +0 dagger (46 gold) a +0 club (23 gold) a +0 mace (69 gold) a +2 shortbow of freezing (400 gold) a +0 dagger (46 gold) a +7 shortbow of flaming (975 gold) a +0 war axe (80 gold) the +6 arbalest of Dantuu {penet, Dex+2} (1205 gold) Dex: It affects your dexterity (+2). a +0 sling (34 gold) a +0 hand axe (69 gold) (0, 0, D:1) a +0 dagger (9, 35, D:1) a +0 spear (12, 35, D:1) a +0 ring mail (15, -5, D:1) a +0 dagger (16, 13, D:1) 9 stones (16, 34, D:1) a +0 robe (20, 11, D:1) a +0 whip (33, 27, D:1) a +0 short sword (42, 23, D:1) a +0 whip (42, 47, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (1, -24, D:2) a +0 flail (3, 1, D:2) a +0 club (4, -5, D:2) a +0 dagger (4, -4, D:2) a +0 club a +0 dagger a +0 club (4, -3, D:2) a +0 dagger (4, 0, D:2) a +0 club (6, -18, D:2) a +0 spear (7, -18, D:2) a +0 whip (16, -15, D:2) a +0 halberd (18, -9, D:2) a +0 plate armour (33, 8, D:2) a +0 scale mail a +0 dagger (36, -14, D:2) a +0 club (41, -8, D:2) a +0 club (42, -10, D:2) a +0 mace (43, -13, D:2) a +0 club (43, -10, D:2) a +0 dagger 2 stones (44, -10, D:2) a +0 spear (50, 11, D:2) a +0 dagger Level 3 of the Dungeon (4, 8, D:3) a +0 short sword (6, -7, D:3) 2 stones (11, -12, D:3) a +0 scale mail (27, -29, D:3) a +0 whip (34, -11, D:3) a +0 club a +0 leather armour (39, -29, D:3) a +0 mace a +0 leather armour (39, 5, D:3) a +0 plate armour a +0 glaive (41, -32, D:3) a +0 leather armour 2 boomerangs a +0 mace a +0 club (45, -21, D:3) a +0 spear (53, 11, D:3) a +0 whip Level 4 of the Dungeon (3, 39, D:4) a +0 long sword (4, 19, D:4) a +0 chain mail (4, 32, D:4) a +0 flail (4, 33, D:4) 16 gold pieces (7, 31, D:4) 3 poisoned darts (8, 31, D:4) 12 gold pieces (9, 27, D:4) a +0 chain mail (10, 32, D:4) a scroll of vulnerability (20, 45, D:4) 8 stones (21, 5, D:4) a +0 falchion (24, 22, D:4) a +0 flail a +0 ring mail (37, 11, D:4) a +2 whip of flaming a +0 robe (38, 11, D:4) a +0 dagger 2 boomerangs (42, 33, D:4) 3 boomerangs (45, 38, D:4) a +0 falchion (53, 51, D:4) a +0 ring mail (54, 55, D:4) a +0 scale mail Level 5 of the Dungeon (0, 0, D:5) a +0 ring mail (13, 15, D:5) a +4 dire flail of holy wrath a +0 ring mail (18, 27, D:5) a +0 dagger (40, 44, D:5) a +0 short sword (42, 49, D:5) a +0 giant club (46, 12, D:5) a +0 hand axe (52, 44, D:5) a +0 spear (54, 38, D:5) a +0 cloak a +0 scale mail a +6 spear of pain (54, 39, D:5) a +0 halberd a +0 whip Level 6 of the Dungeon (0, 0, D:6) a +0 club a +0 leather armour (0, 1, D:6) a +0 spear (1, 1, D:6) a +0 spear (1, 2, D:6) a +0 whip (1, 6, D:6) a +0 quarterstaff (9, -1, D:6) a +1 vampiric whip (15, 11, D:6) a +0 robe (16, 10, D:6) a +0 falchion (19, 1, D:6) a +0 whip a +0 hand axe (20, 1, D:6) a +0 mace (21, 2, D:6) a +0 giant club (21, 8, D:6) a +0 leather armour (22, -28, D:6) 7 stones (23, -23, D:6) a +0 giant spiked club (23, 11, D:6) a book of Callings (26, -36, D:6) a +0 shortbow (26, -18, D:6) a +0 war axe (28, 7, D:6) a +0 club (33, 9, D:6) a +0 robe a +0 dagger (34, 5, D:6) 5 stones a +0 club a +0 hand axe a +0 falchion (34, 9, D:6) a +0 robe of willpower a +0 dagger a +0 chain mail a +0 short sword Level 7 of the Dungeon (0, 0, D:7) a +0 chain mail a +0 club (1, -1, D:7) a +0 ring mail 2 stones a +0 whip a +0 whip (1, 0, D:7) a +0 whip a +0 whip a +0 robe a +0 war axe (1, 1, D:7) a +0 chain mail a +0 flail a +0 chain mail a +0 mace a +0 robe a +0 halberd (1, 2, D:7) a +0 leather armour a +0 whip (2, -15, D:7) 5 boomerangs of dispersal (2, 8, D:7) a +0 dagger a +0 club (3, -2, D:7) a stone a +0 whip (6, 15, D:7) 4 stones (9, -20, D:7) a +0 leather armour (12, -21, D:7) a +0 trident (13, -22, D:7) a +0 dagger a +0 robe (14, -20, D:7) a +0 hand axe (25, -16, D:7) 3 poisoned darts (25, -15, D:7) a scroll of teleportation (26, 14, D:7) a +0 robe a +0 flail (35, 8, D:7) a +0 leather armour a +1 rapier of venom (35, 9, D:7) a +1 dagger of draining a +0 robe (38, -24, D:7) a +0 spear Level 8 of the Dungeon (0, 0, D:8) a +0 dagger a +0 dagger a +0 dagger a +0 dagger a +0 dagger a +0 whip 9 stones a +0 dagger (0, 1, D:8) a +0 dagger (1, -2, D:8) a +0 short sword (1, 1, D:8) a +0 dagger a +0 short sword a +0 dagger a +0 dagger a +0 robe of positive energy a +0 dagger (2, 1, D:8) a +0 dagger a +0 whip a +0 short sword a +1 whip of flaming 8 stones (3, 1, D:8) a +0 short sword a +0 short sword a +0 club a +0 dagger a +2 whip of freezing a +0 short sword (16, 23, D:8) a +0 chain mail (25, 31, D:8) a stone (26, 9, D:8) a +0 club (26, 15, D:8) a +0 hand axe 6 stones a +0 leather armour (27, 12, D:8) a +0 falchion a +0 short sword a +0 ring mail (28, 12, D:8) a +0 flail (31, 15, D:8) a +0 leather armour (40, 14, D:8) a scroll of amnesia (52, 4, D:8) a +0 chain mail (58, 4, D:8) a +0 scimitar a +0 dagger of venom a +0 dagger a +0 short sword a stone a +0 short sword a +0 dagger (60, 1, D:8) a +0 short sword a +0 short sword 5 stones (61, 1, D:8) a +0 dagger Level 9 of the Dungeon (0, 0, D:9) a +0 shortbow (1, 5, D:9) a +0 plate armour (1, 21, D:9) a +0 ring mail (2, -1, D:9) a +0 trident a +0 ring mail (2, 12, D:9) a +0 robe (4, -11, D:9) a +0 rapier (4, 0, D:9) a +0 flail a +0 plate armour (6, 0, D:9) a +0 club a +0 leather armour of fire resistance a +2 dagger of protection (11, -15, D:9) a +0 shortbow (12, 4, D:9) a +0 mace (23, 21, D:9) a +0 shortbow (28, 25, D:9) a +0 scale mail (36, 31, D:9) a +4 battleaxe a +0 robe (37, 6, D:9) a +0 war axe (39, 31, D:9) a +0 spear (39, 32, D:9) a staff of cold Level 10 of the Dungeon (0, 0, D:10) a +0 robe (16, 0, D:10) a +0 flail (23, 1, D:10) a +0 helmet (23, 18, D:10) a +0 robe (24, -25, D:10) a +0 club (24, 21, D:10) a +0 mace (25, -26, D:10) a +0 club (25, -4, D:10) a +0 dagger (26, -26, D:10) a +0 short sword a +0 dagger (26, 12, D:10) a +0 ring mail (30, 1, D:10) a ring of poison resistance (33, -26, D:10) the +7 scale mail of Untold Secrets {rN+ rCorr Int-4} Int: It affects your intelligence (-4). rN: It protects you from negative energy. rCorr: It protects you from acid and corrosion. (52, 0, D:10) 2 scrolls of noise (53, -7, D:10) Great Wizards, Vol. VII Level 11 of the Dungeon (0, 0, D:11) a +1 trident of protection a +0 plate armour (1, -1, D:11) a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 hand axe a +0 giant club a +0 giant club (11, 4, D:11) a +0 giant club a +0 giant spiked club (12, 3, D:11) a +0 flail (16, 1, D:11) a +0 flail (19, 5, D:11) a +0 giant club a +0 giant spiked club (20, -12, D:11) a +0 falchion (20, 17, D:11) a +0 dagger (26, -2, D:11) a +0 leather armour a +0 mace a +0 club (27, -2, D:11) a +0 short sword a +0 robe a +0 dagger (27, -1, D:11) a +0 whip (29, -13, D:11) 4 stones (29, 6, D:11) a staff of air (35, 9, D:11) 4 stones (36, -16, D:11) a +0 long sword a +0 battleaxe Level 12 of the Dungeon (0, 0, D:12) a +2 vampiric long sword (5, -6, D:12) 5 stones (5, 9, D:12) a +0 short sword (7, -3, D:12) the +5 quarterstaff "Sawn" {flame, Contam rC+ Str+9 Dex-5} Str: It affects your strength (+9). Dex: It affects your dexterity (-5). rC: It protects you from cold. Contam: It causes magical contamination when unequipped. (10, -11, D:12) a +0 ring mail (10, 0, D:12) 5 large rocks (11, -4, D:12) a +3 bardiche of protection (11, 0, D:12) 5 large rocks (11, 1, D:12) a +0 pair of gloves (15, -11, D:12) a +0 hand axe 2 boomerangs a +0 chain mail a +0 hand axe a +0 ring mail (16, -10, D:12) a +0 dire flail a +0 plate armour (19, -22, D:12) a +0 glaive (24, 13, D:12) a +0 short sword (27, 26, D:12) a +0 glaive (29, 14, D:12) a +0 glaive (36, 18, D:12) a +0 hat of willpower (39, -3, D:12) a +0 helmet (46, -9, D:12) a book of Callings (48, 1, D:12) a +0 flail (49, 9, D:12) a +0 trident a +0 ring mail (53, -13, D:12) a +0 chain mail Level 13 of the Dungeon (0, 0, D:13) a +0 short sword of speed (0, 15, D:13) a +0 longbow (2, 2, D:13) a +0 halberd a +0 chain mail (3, 2, D:13) a +0 short sword a +0 scale mail a +0 long sword a +0 plate armour a +0 kite shield a +0 long sword a +0 chain mail a +3 war axe a +0 plate armour a +0 kite shield (3, 36, D:13) a ring of fire (6, 12, D:13) 3 large rocks (8, 42, D:13) the +1 pair of gloves "Bapy" {Harm rN+} rN: It protects you from negative energy. Harm: It increases damage dealt and taken. (9, -2, D:13) a +0 shortbow (14, 42, D:13) 5 stones (25, -7, D:13) a +0 whip (33, 10, D:13) a +4 shortbow (34, 7, D:13) a +0 longbow (42, 22, D:13) 5 large rocks (48, 20, D:13) a +0 scale mail (52, 14, D:13) a staff of cold (55, -7, D:13) a box of beasts (59, 30, D:13) a +0 scimitar of flaming Level 14 of the Dungeon (0, 0, D:14) a +0 chain mail (11, 2, D:14) a +0 shortbow (11, 47, D:14) a +1 scimitar of flaming (12, 0, D:14) a scroll of noise (12, 2, D:14) a +0 shortbow (12, 3, D:14) a +0 shortbow a +0 shortbow a +0 shortbow (19, 39, D:14) a +0 great sword 8 stones a +0 leather armour (22, 11, D:14) a +0 club (24, 20, D:14) a +0 robe (24, 33, D:14) 3 large rocks (25, 48, D:14) a +0 long sword (26, 52, D:14) a +0 chain mail (31, 44, D:14) 4 large rocks (31, 45, D:14) a +0 leather armour (31, 47, D:14) a +0 scale mail (32, 45, D:14) a +0 arbalest (32, 46, D:14) a phantom mirror (33, 3, D:14) a ring of resist corrosion (33, 4, D:14) a potion of degeneration (33, 34, D:14) a +0 sling (33, 45, D:14) a +0 scimitar (41, 58, D:14) 4 stones (45, 36, D:14) a +1 war axe a +0 ring mail a +0 kite shield (46, 15, D:14) a stone (46, 39, D:14) a +0 scale mail (48, 33, D:14) a +0 longbow (49, 33, D:14) a +0 great mace a +0 leather armour (50, 44, D:14) a +0 longbow (56, 8, D:14) 3 stones (57, 45, D:14) a +0 longbow Level 15 of the Dungeon (0, 0, D:15) a +0 ring mail (2, -28, D:15) a +0 buckler (5, -31, D:15) a +0 leather armour (7, -12, D:15) a +0 shortbow of flaming a +0 trident (11, -33, D:15) a +0 robe (17, -37, D:15) 6 large rocks (18, -46, D:15) 6 stones (22, -3, D:15) a +0 shortbow (30, -41, D:15) a piece from Xom's chessboard (15/15) (35, -8, D:15) a +0 dagger a +0 robe (49, -24, D:15) a +0 ring mail (54, -15, D:15) a +0 flail (57, 0, D:15) 4 large rocks the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 hand axe a +0 dagger a +0 glaive a +0 chain mail (0, 1, Orc:1) a +0 mace of holy wrath a +0 hand axe a +0 chain mail (8, -30, Orc:1) a +0 club (8, -29, Orc:1) a +0 dagger a +0 robe a +0 battleaxe a +0 chain mail a +0 war axe (8, 3, Orc:1) a +0 dagger a +0 robe (9, -30, Orc:1) a +0 dagger a +0 robe (16, -2, Orc:1) a +0 giant spiked club (27, -19, Orc:1) the +1 robe of the Gloaming {rPois Dex+5 Stlth+} Dex: It affects your dexterity (+5). rPois: It protects you from poison. Stlth: It makes you more stealthy. (28, -13, Orc:1) a +0 ring mail a +3 hand axe of flaming (31, -32, Orc:1) a +0 trident (31, -25, Orc:1) a +0 chain mail a +0 trident (31, -12, Orc:1) a +0 leather armour a +0 dagger (32, -32, Orc:1) a +0 hand axe a +0 chain mail a +0 mace (32, -31, Orc:1) a +0 hand axe (32, -13, Orc:1) 2 boomerangs a +0 club (32, -12, Orc:1) a +0 chain mail 3 boomerangs a +0 halberd (33, -31, Orc:1) a +3 leather armour a +0 mace (34, -31, Orc:1) a +0 giant club (34, -12, Orc:1) a +0 robe a +0 dagger (39, 17, Orc:1) a +0 robe a +0 dagger Level 2 of the Orcish Mines [Shop] Kidiezu's Weapon Shoppe a +0 morningstar (56 gold) a +0 trident (49 gold) the +8 falchion "Hoqotwahe" {protect, rPois rF+++ rCorr Int-2} (1276 gold) Int: It affects your intelligence (-2). rF: It renders you almost immune to fire. rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. 5 stones (7 gold) a +0 quarterstaff (56 gold) a +0 hand axe (42 gold) the +9 scimitar of Proximity {freeze, Fragile rF+ rC++ Stlth+} (1132 gold) rF: It protects you from fire. rC: It greatly protects you from cold. Fragile: It will be destroyed if unequipped. Stlth: It makes you more stealthy. a +0 whip (35 gold) a +0 great sword (91 gold) a +1 halberd of pain (238 gold) (0, 0, Orc:2) a +0 giant club (1, -2, Orc:2) a +0 giant club a +0 giant club (1, 2, Orc:2) a +0 robe a +0 club (5, 0, Orc:2) a +0 giant club (5, 1, Orc:2) a +0 giant club (8, 0, Orc:2) a +0 giant club a +0 giant spiked club a +0 robe a +0 whip (9, -1, Orc:2) a +0 giant club a +0 dire flail a +0 giant club (9, 1, Orc:2) a +0 dire flail a +0 giant club a +0 giant spiked club a +0 giant club a +0 giant club a +0 giant spiked club a +0 giant club a +0 giant spiked club a +0 giant club a +0 giant spiked club a +0 giant club a +0 giant club (12, 2, Orc:2) a +0 robe a +0 dagger a +0 giant club a +0 giant spiked club (13, 2, Orc:2) a +0 leather armour a +0 hand axe a +0 giant club a +0 dire flail (14, 2, Orc:2) a +4 long sword of electrocution (15, 5, Orc:2) a +0 giant club (20, 10, Orc:2) a +0 giant spiked club (21, 11, Orc:2) a +0 ring mail a +0 hand axe (21, 15, Orc:2) a +0 chain mail a +0 trident (22, 14, Orc:2) a +0 leather armour a +0 short sword (23, 14, Orc:2) a +0 ring mail a +0 short sword a +0 giant club a +0 giant club (23, 16, Orc:2) a +0 robe a +0 spear (23, 17, Orc:2) a +0 robe a +0 dagger a +0 plate armour a +0 long sword (24, 14, Orc:2) a +0 giant club (24, 16, Orc:2) a +0 leather armour a +0 flail a +0 short sword a +0 robe a +0 halberd (24, 17, Orc:2) a +1 leather armour of cold resistance a +2 leather armour of willpower a +0 club a +0 robe a +0 dagger a +0 giant spiked club a +0 leather armour a +2 falchion of draining a +0 plate armour a +2 bardiche a +0 short sword a +0 dagger a +0 giant club a +0 giant club a +0 giant club a +0 giant spiked club a +0 giant club a +0 giant club a +0 giant club a +0 giant club a +0 giant club a +0 giant spiked club a +0 giant spiked club a +0 giant spiked club a +0 giant club a +0 giant spiked club a +0 giant club a +0 giant spiked club a +0 giant club a +0 giant club a +0 giant club a +0 dire flail a +0 giant club (25, 18, Orc:2) a +0 dagger (26, -21, Orc:2) a +0 dagger (29, -28, Orc:2) a +0 club a +0 leather armour (30, -28, Orc:2) a +0 scimitar a +0 plate armour a +0 club a +0 leather armour (31, -28, Orc:2) a +0 war axe (36, -12, Orc:2) a +0 hand axe (37, -12, Orc:2) a +0 robe a +0 dagger a +0 plate armour a +0 mace of holy wrath (37, -11, Orc:2) a +2 trident of venom a +0 trident (37, -10, Orc:2) a +0 chain mail a +0 falchion (40, -12, Orc:2) a +0 plate armour a +3 bardiche of protection (40, -11, Orc:2) a +0 club (41, -11, Orc:2) a +0 giant spiked club a +0 giant spiked club a +0 robe a +0 dagger a +0 short sword a +0 plate armour a +0 dire flail a +0 leather armour a +0 dagger a +0 hand axe a +0 chain mail a +0 dire flail a +0 plate armour a +0 dire flail a +0 barding a +3 longbow of flaming Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 scale mail (4, -3, Lair:1) a scroll of noise (5, -12, Lair:1) a +0 scale mail (8, 0, Lair:1) a stone (11, -2, Lair:1) a +0 great sword (12, -4, Lair:1) a +0 sling (12, 17, Lair:1) 9 stones (17, 13, Lair:1) a +0 trident (20, -20, Lair:1) 2 boomerangs (33, -19, Lair:1) a book of Cantrips (33, -10, Lair:1) a +0 chain mail (50, -23, Lair:1) a +0 scale mail Level 2 of the Lair of Beasts (0, 0, Lair:2) an orb of light (13, -32, Lair:2) a +0 rapier (19, -44, Lair:2) a +0 scale mail (23, -7, Lair:2) 3 stones (31, 9, Lair:2) a +0 whip (38, -46, Lair:2) the +0 robe of Brilliance {rF+ rC+ Int-3 Dex+8} Int: It affects your intelligence (-3). Dex: It affects your dexterity (+8). rF: It protects you from fire. rC: It protects you from cold. (38, -38, Lair:2) a +0 cloak (43, -8, Lair:2) 4 stones (57, -15, Lair:2) a ring of magical power Level 3 of the Lair of Beasts (5, 19, Lair:3) a +0 quarterstaff (9, 14, Lair:3) the +5 ring mail of Resonance {Int+3} Int: It affects your intelligence (+3). (9, 15, Lair:3) a +0 halberd of chaos a lightning rod (4/4) (9, 16, Lair:3) 9 stones (9, 44, Lair:3) 7 stones (10, 28, Lair:3) 3 stones (50, 3, Lair:3) a +0 scimitar Level 4 of the Lair of Beasts (5, 5, Lair:4) a +0 trident (25, -21, Lair:4) +0 acid dragon scales (30, -28, Lair:4) 3 stones (43, -10, Lair:4) a +0 pair of gloves (47, -35, Lair:4) a +0 plate armour (52, -37, Lair:4) a +0 scale mail 9 stones Level 5 of the Lair of Beasts (2, -46, Lair:5) a +0 robe (2, -25, Lair:5) 5 stones (3, -26, Lair:5) 9 stones (4, -26, Lair:5) 5 stones (5, -27, Lair:5) 7 stones (6, -27, Lair:5) 7 stones (11, -20, Lair:5) 5 stones (22, -15, Lair:5) a +2 cloak (24, -57, Lair:5) a +1 rapier of distortion (28, -21, Lair:5) 8 stones (30, -31, Lair:5) a +0 robe (31, -58, Lair:5) a +0 plate armour (32, -58, Lair:5) an amulet of magic regeneration (34, -49, Lair:5) a +1 falchion of electrocution (36, -37, Lair:5) a +0 ring mail (37, -37, Lair:5) a +0 battleaxe (38, -48, Lair:5) a +1 vampiric halberd (38, -47, Lair:5) 2 stones (39, -49, Lair:5) a wand of flame (6) (39, -16, Lair:5) 2 stones (40, -25, Lair:5) a +2 vampiric triple sword (41, -18, Lair:5) a +0 leather armour (44, -47, Lair:5) a wand of flame (6) (51, -34, Lair:5) 4 stones (52, -21, Lair:5) a +1 vampiric halberd Level 1 of the Spider Nest (9, 9, Spider:1) a +0 sling (15, -3, Spider:1) a +1 heavy long sword (18, -13, Spider:1) a +2 helmet of intelligence 2 scrolls of identify (22, 12, Spider:1) a boomerang (28, 20, Spider:1) a +0 robe (31, -28, Spider:1) a +3 trident of venom (37, 18, Spider:1) a scroll of identify (39, -6, Spider:1) the +1 chain mail of Good Intentions {rPois rF++} rF: It greatly protects you from fire. rPois: It protects you from poison. (41, -8, Spider:1) a wand of flame (16) (48, -1, Spider:1) a scroll of identify Level 2 of the Spider Nest (0, 9, Spider:2) a scroll of noise (1, -12, Spider:2) a +0 cloak (7, 1, Spider:2) a +3 vampiric demon whip (11, 35, Spider:2) a +1 pair of boots (15, 1, Spider:2) a +0 chain mail (20, 18, Spider:2) a +0 robe (27, -7, Spider:2) 3 scrolls of brand weapon (28, -8, Spider:2) a staff of poison (28, 22, Spider:2) a +0 chain mail (30, 12, Spider:2) a +0 great sword (32, 7, Spider:2) a +0 chain mail Level 3 of the Spider Nest (8, -8, Spider:3) a +0 flail (18, 44, Spider:3) a stone (21, 45, Spider:3) 8 stones (25, -13, Spider:3) 4 stones (31, 8, Spider:3) a jorogumo corpse (37, 24, Spider:3) the +8 war axe of Lust {freeze, rF+ MP-9 Int+4 SInv} Int: It affects your intelligence (+4). rF: It protects you from fire. MP: It affects your magic capacity (-9). SInv: It lets you see invisible. (41, 38, Spider:3) a +0 sling (48, 27, Spider:3) a +0 leather armour (52, 5, Spider:3) a ring of protection from cold (52, 7, Spider:3) a scroll of identify (53, 22, Spider:3) a scroll of identify (54, 2, Spider:3) the +1 helmet of the Catamount {rElec rCorr} rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. the +2 helmet of Failure {-Tele Regen+ Dex+5} Dex: It affects your dexterity (+5). -Tele: It prevents most forms of teleportation. Regen: It increases your rate of health regeneration. Level 4 of the Spider Nest (0, 0, Spider:4) a wand of paralysis (3) (4, 1, Spider:4) a tarantella corpse (5, 0, Spider:4) a tarantella corpse (13, 5, Spider:4) a tarantella corpse (20, 7, Spider:4) a culicivora corpse (21, 5, Spider:4) a jumping spider corpse (21, 7, Spider:4) a jumping spider corpse (36, 6, Spider:4) 24 gold pieces (58, 21, Spider:4) a scroll of identify (73, 22, Spider:4) a +0 war axe (74, 14, Spider:4) a scroll of identify