Caterwaul Level 1 of the Dungeon (3, 1, D:1) a +0 robe (10, -5, D:1) a +0 whip (20, -30, D:1) a +0 leather armour (29, -32, D:1) a +0 scale mail (44, -26, D:1) 7 stones Level 2 of the Dungeon (0, 0, D:2) a +0 mace (10, -14, D:2) a +0 chain mail (12, -11, D:2) a +0 dagger (18, 1, D:2) a +0 club (20, 2, D:2) a +0 whip of electrocution (26, -20, D:2) a +0 trident (27, 3, D:2) 2 stones (34, -11, D:2) a +2 flail of holy wrath Level 3 of the Dungeon (3, 24, D:3) a +0 pair of gloves (10, 31, D:3) a staff of air (16, 4, D:3) 7 stones (18, 28, D:3) a +0 dagger (25, 30, D:3) 4 stones (29, 3, D:3) a +0 scale mail (36, 19, D:3) a +0 dagger (39, -10, D:3) a +0 dagger (39, -4, D:3) a +0 club (46, -4, D:3) 6 stones Level 4 of the Dungeon [Shop] Ojak's Antique Weapon Emporium a +0 rapier (108 gold) a +0 long sword (94 gold) a +0 hand axe (81 gold) the +1 whip "Hiluahucs" {heavy, rF- rN+ Str+5} (653 gold) Str: It affects your strength (+5). rF: It makes you vulnerable to fire. rN: It protects you from negative energy. a +0 club (27 gold) a +0 hand axe (81 gold) a +3 great sword (634 gold) [Shop] Zuit's Magic Scroll Emporium a scroll of blinking (97 gold) a scroll of identify (26 gold) a scroll of fear (52 gold) a scroll of identify (26 gold) a scroll of enchant armour (97 gold) a scroll of poison (52 gold) [Shop] Qydgh's Antique Armour Shop a +0 robe of willpower (184 gold) a +3 chain mail of cold resistance (636 gold) a +0 leather armour (48 gold) a +1 plate armour of positive energy (768 gold) a +0 leather armour (48 gold) a +0 leather armour of cold resistance (216 gold) a +2 chain mail of fire resistance (516 gold) (0, 0, D:4) 8 stones (10, -20, D:4) a +0 whip (12, -29, D:4) the +0 pair of boots "Vuyrr" {Harm rF+ rC- Dex+5} Dex: It affects your dexterity (+5). rF: It protects you from fire. rC: It makes you vulnerable to cold. Harm: It increases damage dealt and taken. (20, -24, D:4) a +0 dagger (25, 8, D:4) 3 large rocks (33, 20, D:4) a +0 war axe (35, -23, D:4) 5 stones (35, 5, D:4) 5 large rocks (36, 18, D:4) a +0 chain mail a +0 dagger (37, -11, D:4) a +0 club (39, 0, D:4) a +0 sling (55, -7, D:4) a +0 short sword (59, -9, D:4) an orb of energy Level 5 of the Dungeon (0, 0, D:5) a +0 giant club (8, -14, D:5) 4 stones a +0 hand axe (8, -13, D:5) a +0 short sword a +0 hand axe (13, -1, D:5) 5 stones (16, 16, D:5) a +0 dagger (20, 10, D:5) a +0 giant club (25, 1, D:5) a +0 robe (28, -7, D:5) a +0 dagger a +0 robe (28, -6, D:5) a +0 dagger (30, -5, D:5) a +0 dagger a +0 robe (33, -6, D:5) a +0 war axe (34, -6, D:5) a +0 dagger a +0 leather armour (37, -14, D:5) 8 stones (43, -11, D:5) a +0 rapier (45, -15, D:5) a +0 giant spiked club (46, -16, D:5) a +0 giant club Level 6 of the Dungeon (0, 0, D:6) a +0 dagger (1, 0, D:6) the +6 mace "Ypeegut" {elec, Dex+3} Dex: It affects your dexterity (+3). (3, -12, D:6) a +2 heavy hand axe (6, -12, D:6) a +0 hand axe (7, -14, D:6) a +0 leather armour a +0 club (7, -13, D:6) a +0 robe a +0 dagger (8, -15, D:6) a +0 leather armour a +0 whip (8, -14, D:6) a +0 robe a +0 dagger (8, 13, D:6) a +0 sling (9, -11, D:6) a +0 robe a +0 dagger a +0 ring mail a +0 hand axe a +0 club a +0 scale mail a +0 dagger a +0 robe a +0 dagger (14, 19, D:6) a +0 glaive (15, 14, D:6) 5 stones (34, 27, D:6) a +0 whip (36, -8, D:6) a +0 rapier a +0 leather armour (43, -5, D:6) a +0 leather armour Level 7 of the Dungeon (0, 0, D:7) a +0 club a +0 dagger a +0 leather armour a +0 falchion a +0 club a +0 whip a +0 leather armour (4, -5, D:7) a +0 dagger (32, 16, D:7) 5 stones (33, 32, D:7) a +0 hand axe a +0 leather armour (35, -8, D:7) a +0 leather armour Level 8 of the Dungeon (0, 0, D:8) a +0 war axe (0, 30, D:8) a +0 dagger (5, 0, D:8) a +0 shortbow (5, 26, D:8) a +0 war axe (5, 27, D:8) a +0 hand axe (8, 28, D:8) a +0 club (8, 29, D:8) a +0 short sword a +0 robe (16, 36, D:8) 14 gold pieces (17, 36, D:8) 20 gold pieces (18, 36, D:8) 12 gold pieces (25, 31, D:8) a +0 short sword (29, 12, D:8) a +0 robe a +0 glaive (49, 6, D:8) 2 stones a +0 whip a +0 leather armour a +0 hand axe (49, 8, D:8) a +0 robe a +0 dagger (50, 6, D:8) 2 stones (50, 9, D:8) a +0 leather armour a +0 flail (51, 4, D:8) a +0 whip (51, 5, D:8) a +0 dagger (51, 6, D:8) a +0 whip Level 9 of the Dungeon (0, 0, D:9) a +0 sling (5, -11, D:9) a +0 ring mail (9, -46, D:9) 3 stones (18, -15, D:9) a scroll of identify (19, -15, D:9) 20 gold pieces (20, -7, D:9) +0 steam dragon scales (33, -48, D:9) an orb of guile (41, -41, D:9) a +0 trident (47, -5, D:9) a +2 dagger of draining a +3 short sword a +0 falchion a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 robe (52, -22, D:9) a scarf of invisibility (58, -32, D:9) a +0 robe a +0 dagger (58, -31, D:9) a +0 chain mail a +0 war axe (59, -31, D:9) a +0 robe a +0 dagger (60, -32, D:9) a +0 robe a +1 flail of freezing (60, -29, D:9) a +0 robe a +0 war axe (62, -37, D:9) a +0 robe a +3 dagger (63, -37, D:9) a +0 robe a +3 short sword Level 10 of the Dungeon (0, 0, D:10) a +0 rapier (3, 4, D:10) a +0 shortbow a +3 dagger of speed a +0 robe (4, 4, D:10) a +3 mace a +0 robe a +0 battleaxe a +0 robe (5, 23, D:10) a +0 ring mail (5, 33, D:10) a +2 short sword of distortion (6, 3, D:10) a +3 spear a +0 robe (6, 38, D:10) a +0 giant spiked club a +0 giant club (9, 18, D:10) a +0 spear (9, 19, D:10) a +0 spear (9, 20, D:10) a +0 spear (11, 19, D:10) a +0 spear (12, -1, D:10) a +0 trident (12, 43, D:10) a scroll of vulnerability (13, 28, D:10) a +0 leather armour (13, 44, D:10) a scroll of teleportation (15, 12, D:10) a +0 club (17, 6, D:10) a +0 arbalest (18, 14, D:10) a +0 robe a +0 dagger (19, 14, D:10) a +0 leather armour a +0 mace (20, 23, D:10) 3 stones (20, 30, D:10) a +0 trident (22, 29, D:10) a +1 shortbow of flaming (23, 9, D:10) a +0 morningstar (23, 10, D:10) a +0 ring mail a +0 short sword a +0 whip (25, 11, D:10) a +0 leather armour a +0 short sword (25, 12, D:10) a +0 robe a +0 dagger (26, 12, D:10) a +0 hand axe (27, 8, D:10) a +0 plate armour a +0 hand axe (29, 15, D:10) a +0 chain mail a +0 long sword (32, -4, D:10) a +0 hand axe (32, 1, D:10) a +0 club (32, 21, D:10) a +0 dagger (38, 1, D:10) a +2 short sword of venom (38, 14, D:10) a +0 hand axe (38, 28, D:10) 3 stones (41, 14, D:10) a +0 plate armour a +0 battleaxe (42, 14, D:10) a +0 leather armour a +0 club (46, 14, D:10) a +0 mace (50, 15, D:10) a +0 hand axe a +0 chain mail a +0 mace a +0 leather armour a +0 whip a +0 robe a +0 dagger a +0 club (50, 17, D:10) a +0 helmet (51, 13, D:10) a +0 dagger (51, 15, D:10) +0 steam dragon scales (51, 17, D:10) a +0 robe a +0 dagger (56, 0, D:10) a +0 dagger a +0 robe Level 11 of the Dungeon (0, 0, D:11) a +0 cloak (6, 16, D:11) a +0 robe (16, -10, D:11) a +0 dagger a +0 dagger (16, -9, D:11) a +0 dagger a +0 robe a +0 shortbow a +0 short sword 2 stones a +1 short sword of distortion a +0 club (28, -32, D:11) a +0 robe (28, 10, D:11) a +0 whip (42, -3, D:11) a +0 giant club a +0 robe (61, -11, D:11) a +0 ring mail the Ecumenical Temple Level 1 of the Orcish Mines (7, 5, Orc:1) a +0 dagger (8, 4, Orc:1) a +0 robe a +0 dagger (9, 4, Orc:1) a +0 flail (10, 5, Orc:1) a +0 robe a +0 dagger (10, 6, Orc:1) a +0 ring mail a +0 dagger Level 1 of the Lair of Beasts (0, 0, Lair:1) 23 gold pieces (5, 7, Lair:1) 8 gold pieces a Gauntlet (14, -15, Gauntlet) a +0 cloak (14, -13, Gauntlet) a piece from Xom's chessboard (15/15) (15, -3, Gauntlet) a +2 heavy battleaxe (16, -4, Gauntlet) a torpor snail corpse (16, 0, Gauntlet) a yak corpse (16, 1, Gauntlet) a yak corpse (19, -1, Gauntlet) a yak corpse (skeletalised by now) (23, 2, Gauntlet) the staff of cold "Suec" {rC+ rN+++ Str+4 Dex-2} [staff of cold] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str: It affects your strength (+4). Dex: It affects your dexterity (-2). rC: It protects you from cold. rN: It renders you almost immune to negative energy. It falls into the 'Staves' category. It is a one-handed weapon. (25, -15, Gauntlet) a ring of resist corrosion (25, -14, Gauntlet) 2 stones (29, 1, Gauntlet) a swamp worm corpse (30, 2, Gauntlet) a swamp worm corpse (34, -9, Gauntlet) the ring of Nesma {+Blink rPois rN++ Will- MP+9} [ring of magical power] rPois: It protects you from poison. rN: It greatly protects you from negative energy. MP: It affects your magic capacity (+9). +Blink: It lets you blink. Will: It decreases your willpower. (unseen) (36, -10, Gauntlet) a staff of air (unseen) (36, -9, Gauntlet) 35 gold pieces (52, -7, Gauntlet) a staff of earth (still there?) a wand of paralysis (7) (still there?) 5 stones (still there?) a staff of cold (still there?) a scroll of poison (still there?) 6 atropa-tipped darts (still there?)