Caterwaul Level 1 of the Dungeon (5, -14, D:1) a +0 mace (7, -8, D:1) a +0 spear (9, 7, D:1) a +0 club (11, -1, D:1) a +0 dagger (12, 3, D:1) 2 stones (13, 22, D:1) a +0 sling (22, 10, D:1) a +0 helmet (22, 25, D:1) 7 stones (23, -13, D:1) a +0 hand axe (25, 21, D:1) a +0 mace (27, -10, D:1) a +0 dagger (30, -9, D:1) a +0 short sword (31, -9, D:1) a +0 dagger (35, -9, D:1) 8 stones (48, 9, D:1) a +0 leather armour (58, -1, D:1) a +0 robe Level 2 of the Dungeon [Shop] Miwkeyca's Weapon Emporium a +0 rapier (40 gold) a +0 dagger (20 gold) a +1 mace of protection (106 gold) 6 stones (6 gold) a +0 dagger (20 gold) 5 silver javelins (450 gold) a +5 heavy battleaxe (387 gold) 8 stones (8 gold) the +3 rapier "Ysoizxow" {antimagic, rC+ Str+3 Dex-5} (368 gold) Str: It affects your strength (+3). Dex: It affects your dexterity (-5). rC: It protects you from cold. a +0 spear (30 gold) a +0 quarterstaff (40 gold) a +0 sling (15 gold) [Shop] Dots's Assorted Antiques a +0 robe (17 gold) a scroll of teleportation (75 gold) a potion of haste (250 gold) the orb of Ofybbosm {mayhem, +Blink Will- Str+4 SInv} (835 gold) Str: It affects your strength (+4). SInv: It lets you see invisible. +Blink: It lets you blink. Will: It decreases your willpower. a scroll of enchant weapon (187 gold) a scroll of identify (50 gold) a scroll of immolation (100 gold) a lightning rod (4/4) (750 gold) a piece from Xom's chessboard (15/15) (500 gold) a potion of mutation (200 gold) a +0 quarterstaff (100 gold) [Shop] Kiweus's Assorted Antiques a +1 quarterstaff of pain (493 gold) a scroll of immolation (116 gold) a scroll of amnesia (116 gold) a scroll of magic mapping (217 gold) a scroll of blinking (217 gold) a scroll of teleportation (87 gold) a +0 dagger (58 gold) [Shop] Ucoc's Antique Armour Boutique a +0 leather armour (56 gold) a +0 pair of gloves of dexterity (322 gold) a +0 robe (19 gold) a +0 pair of gloves (126 gold) the +0 scale mail "Nudor" {Int+2} (425 gold) Int: It affects your intelligence (+2). (0, 0, D:2) a +0 dagger (3, -23, D:2) a +0 whip (11, 12, D:2) a +0 club (15, -14, D:2) 9 stones (27, 16, D:2) a +0 club (28, 8, D:2) 5 stones (35, -10, D:2) a +0 whip (57, -17, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 flail (0, 6, D:3) a +0 short sword a +0 leather armour (1, 6, D:3) a +0 dagger a +0 robe (1, 7, D:3) an orb of wrath a +0 robe a +0 dagger a +0 dagger (1, 8, D:3) a +0 mace a +0 dagger (1, 9, D:3) a +0 leather armour a +0 club (2, 8, D:3) a +3 mace (3, 10, D:3) a +0 leather armour (4, 4, D:3) a +0 club (14, 5, D:3) a +0 leather armour a +0 club (22, 2, D:3) a +0 club (22, 17, D:3) a +0 barding (27, 13, D:3) a +0 short sword a stone (34, 35, D:3) a +0 chain mail (37, 35, D:3) a +0 helmet (44, 21, D:3) 3 stones Level 4 of the Dungeon [Shop] Tiloruj's Assorted Antiques a scroll of immolation (108 gold) a +0 leather armour (54 gold) a scroll of vulnerability (108 gold) a potion of berserk rage (135 gold) a +0 chain mail (121 gold) a +0 leather armour (54 gold) 2 potions of brilliance (216 gold) (0, 0, D:4) a +0 ring mail (1, 1, D:4) a +0 club (17, 0, D:4) a +0 ring mail (17, 1, D:4) a +0 scale mail a +0 mace (20, 23, D:4) a +0 falchion (38, -16, D:4) a +0 spear (39, 9, D:4) a +0 dagger (40, -10, D:4) a +0 dagger Level 5 of the Dungeon (0, 0, D:5) a +0 trident (1, 11, D:5) a +0 trident (1, 33, D:5) a +0 dagger (2, 15, D:5) a +0 club a +0 club a +0 robe a +0 whip (2, 16, D:5) a +0 flail (14, 21, D:5) a +0 giant spiked club (16, 32, D:5) 9 stones (17, 33, D:5) a +0 lajatang (18, 32, D:5) a +0 ring mail (26, 21, D:5) a +0 giant club (38, -6, D:5) a stone (39, 2, D:5) a +0 club a +0 flail a +0 dagger of freezing a +0 robe (40, 3, D:5) a +0 whip a +0 short sword a +0 leather armour (45, 27, D:5) a +0 shortbow Level 6 of the Dungeon (0, 0, D:6) a +0 dagger a +0 chain mail a +0 club (1, -1, D:6) a +0 club a +0 ring mail (1, 0, D:6) a +0 dagger a +0 chain mail (6, 14, D:6) a +0 leather armour (9, 39, D:6) a +0 dagger of pain a +0 robe a +0 dagger a +0 robe (9, 40, D:6) a +0 dagger a +0 robe (10, 39, D:6) a +0 dagger a +0 chain mail (10, 40, D:6) a +0 hand axe (44, 15, D:6) a +0 club (46, 12, D:6) a +0 dagger a +0 dagger a +2 robe of willpower (46, 14, D:6) a +0 dagger a +0 robe (47, 12, D:6) a +0 flail (47, 13, D:6) a +0 flail (48, -11, D:6) a +0 helmet (48, 11, D:6) a +0 dagger a +0 robe (49, 10, D:6) a +0 club (54, 4, D:6) 5 stones Level 7 of the Dungeon (0, 0, D:7) a +0 halberd (2, 0, D:7) a +0 flail (4, 27, D:7) a +0 mace (6, 15, D:7) a +0 ring mail (18, -5, D:7) a +0 short sword (19, -4, D:7) a +0 short sword (20, 28, D:7) a +2 heavy shortbow (26, 3, D:7) an amulet of guardian spirit a +0 leather armour (29, 44, D:7) 3 stones (35, 39, D:7) a +0 short sword a +0 chain mail a +0 whip a +0 club a +0 chain mail a +0 club a +0 ring mail (36, 38, D:7) a +0 flail a +0 chain mail (40, 2, D:7) a +0 chain mail (45, 10, D:7) a +0 dagger (49, 32, D:7) 6 stones (49, 33, D:7) a +0 hand axe a +0 leather armour a +0 dagger a +0 chain mail a +0 dagger (49, 35, D:7) a +0 mace Level 8 of the Dungeon (0, 0, D:8) 5 stones (1, 25, D:8) a +0 hand axe a +0 falchion (2, 24, D:8) a +0 dagger a +0 robe a +0 mace (2, 25, D:8) a +0 flail (7, 49, D:8) a +0 whip (15, -7, D:8) a +0 spear (20, 44, D:8) a +0 kite shield (26, 5, D:8) a +0 war axe (27, 6, D:8) a +0 flail a +0 leather armour (28, 4, D:8) a +0 club a +0 dagger a +0 robe (32, 13, D:8) a +0 spectral quarterstaff (43, 27, D:8) a +0 hand axe of flaming (43, 44, D:8) 5 large rocks (49, 8, D:8) the +12 battleaxe "Utocsoohel" {freeze, Fragile rElec rC- Will+++} rC: It makes you vulnerable to cold. rElec: It insulates you from electricity. Fragile: It will be destroyed if unequipped. Will: It greatly increases your willpower. (55, 1, D:8) a +0 dagger Level 9 of the Dungeon (0, 0, D:9) a +0 robe (1, -17, D:9) a +0 club a +0 flail (2, -17, D:9) a +0 robe a +0 dagger (2, -3, D:9) a +0 short sword (2, 2, D:9) a +0 chain mail a +0 arbalest a +0 short sword a +0 flail (2, 4, D:9) a +0 whip (2, 5, D:9) a +0 glaive (2, 13, D:9) a +0 long sword (3, -17, D:9) a +0 ring mail a +0 dagger (3, 3, D:9) +0 steam dragon scales (10, -17, D:9) a +1 cloak (15, -9, D:9) a +0 dagger (16, -18, D:9) the +8 whip "Tayc Cue" {pain, Fly Int+5} Int: It affects your intelligence (+5). Fly: It grants you flight. a +2 falchion of electrocution a +0 robe a +0 scimitar a +0 long sword of electrocution (16, -12, D:9) a +0 dagger (18, 1, D:9) a +4 plate armour (21, -9, D:9) a +0 scale mail (24, -14, D:9) a +0 club (25, -15, D:9) a +0 whip a +0 leather armour (26, -14, D:9) a +0 club a +0 dagger a +0 robe a +0 dire flail a +0 chain mail (27, 15, D:9) a +0 dagger a +0 robe (42, -30, D:9) a +0 ring mail (45, -25, D:9) the +3 cloak "Zuvvywul" {Harm Dex+2} Dex: It affects your dexterity (+2). Harm: It increases damage dealt and taken. (50, -23, D:9) 5 large rocks Level 10 of the Dungeon (0, 0, D:10) a +0 shortbow (4, 10, D:10) 9 gold pieces (9, 28, D:10) 13 gold pieces (10, 8, D:10) a +0 giant spiked club a +0 giant club (10, 29, D:10) 6 stones (11, 7, D:10) a poisoned dart (unseen) (13, 5, D:10) a poisoned dart (unseen) (17, 39, D:10) a +0 shortbow (20, 23, D:10) a +0 shortbow (29, 7, D:10) a +4 dagger of chaos a +0 robe (57, -11, D:10) a +0 plate armour a +0 long sword a +0 plate armour a +0 trident (57, -10, D:10) a +0 falchion a +0 leather armour a +0 chain mail a +0 long sword a +0 giant club (57, -8, D:10) a +0 halberd (59, -11, D:10) a +0 short sword (60, 29, D:10) a +0 whip (61, -10, D:10) a +0 hand axe a +0 chain mail (64, -7, D:10) a +0 scale mail a +0 heavy spear (64, -6, D:10) a +0 halberd (64, -5, D:10) a +2 trident of protection (65, -7, D:10) a +0 spear a +0 ring mail (65, -4, D:10) a +0 giant club a +0 hand axe (66, -5, D:10) a +0 spear (67, -6, D:10) a +0 trident a +0 ring mail the Ecumenical Temple Level 1 of the Lair of Beasts (3, 7, Lair:1) a +0 spear (22, -34, Lair:1) the +9 rapier of the Real Monster {freeze, rElec rCorr} rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. (24, -1, Lair:1) a staff of poison (25, 16, Lair:1) a +0 chain mail (36, -15, Lair:1) a +5 ring of evasion (37, -16, Lair:1) 16 gold pieces (still there?) a +2 pair of boots of flying (still there?) (37, -14, Lair:1) a ring of fire (38, -16, Lair:1) a +0 quarterstaff (39, -15, Lair:1) 22 gold pieces (44, -9, Lair:1) a +0 quarterstaff (56, -18, Lair:1) a +0 robe Level 2 of the Lair of Beasts (0, 0, Lair:2) 4 stones (1, -4, Lair:2) a +0 chain mail (3, -5, Lair:2) a rat corpse (skeletalised by now) (6, 15, Lair:2) a staff of air (10, -5, Lair:2) a +0 falchion (22, 31, Lair:2) a +0 trident (24, 10, Lair:2) a yak corpse (26, 10, Lair:2) a yak corpse (26, 11, Lair:2) a yak corpse (27, 1, Lair:2) a scroll of noise (39, -4, Lair:2) a staff of death (50, 10, Lair:2) the +2 helmet "Afuc" {-Cast rElec Will- Stlth+} rElec: It insulates you from electricity. -Cast: It prevents spellcasting. Will: It decreases your willpower. Stlth: It makes you more stealthy. (51, 21, Lair:2) a +0 whip (57, 25, Lair:2) a scroll of noise Level 3 of the Lair of Beasts (0, 0, Lair:3) a blink frog corpse (1, 0, Lair:3) the +4 kite shield of Restlessness {-Tele rN++ Str+8} Str: It affects your strength (+8). rN: It greatly protects you from negative energy. -Tele: It prevents most forms of teleportation.