Dungeon Crawl Stone Soup version 0.30.0 (webtiles) character file. Game seed: 6327504732564106133 26 Caterwaul the Ducker (level 3, -2/29 HPs) Began as a Merfolk Monk on Dec 1, 2023. Slain by a kobold ... wielding a +0 dagger (4 damage) ... on level 1 of the Dungeon. The game lasted 00:01:16 (617 turns). Caterwaul the Ducker (Merfolk Monk) Turns: 617, Time: 00:01:16 Health: -2/29 AC: 2 Str: 11 XL: 3 Next: 8% Magic: 3/3 EV: 14 Int: 9 God: Gold: 63 SH: 0 Dex: 18 Spells: 2/2 levels left rFire . . . a - +0 falchion rCold . . . d - orb {light} rNeg . . . b - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: lethally poisoned (-2 -> -4), glowing A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 63 gold pieces. Inventory: Hand Weapons a - a +0 falchion (weapon) Missiles f - 3 poisoned darts (quivered) Armour b - a +0 robe (worn) d - an orb of light (worn) Scrolls e - a scroll of magic mapping {unknown} g - a scroll of fear {unknown} Potions c - a potion of ambrosia h - a potion of curing {unknown} i - a potion of invisibility {unknown} Skills: + Level 3.6 Fighting * Level 4.4 Long Blades + Level 4.4 Dodging You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Alistair's Intoxication Tmut/Pois 0% N/A 100% 5 Borgnjor's Vile Clutch Necr/Erth 0% N/A 100% 5 Eringya's Noxious Bog Tmut/Pois 0% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History The adder is heavily wounded. You feel sick. The bat misses you. The adder closely misses you. The kobold hits you with a +0 dagger. The adder barely misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the adder but do no damage. The adder is heavily wounded. You feel sick. The bat hits you but does no damage. The kobold closely misses you. The adder bites you. You are more poisoned. The adder poisons you! You feel sick. The bat barely misses you. The adder barely misses you. The kobold closely misses you. You climb upwards. You feel sick. There is a stone staircase leading down here. You closely miss the adder. The adder is heavily wounded. You feel sick. The bat hits you. * * * LOW HITPOINT WARNING * * * The adder barely misses you. The kobold closely misses you. The adder bites you but does no damage. You hit the adder. The adder is severely wounded. You feel sick. The bat hits you but does no damage. The adder bites you. * * * LOW HITPOINT WARNING * * * The kobold hits you with a +0 dagger. You die... ....†..........).##....#P.).P#..# .....##...###.##.##....##.P.##... .....##..........##....#P.P.P#.## .....###.#.......##....##...#### .........#.......#.....#P...P# ## .....###.........#.....##...####. .....# #.#.............#P...P#.). .....# #.#.......K..##.##...##.## .....# #........@......#P...P#..# .....# #.#......S......##...##..# .....# #..........b.#......)..... ###..###......###......(........# #...........#.#....###..........# #............##...## #.........## #.[.......##.#....####.........# #.........##.#....#............## ....................####.####.... You could see an adder, a bat and a kobold. Vanquished Creatures 3 bats (D:1) 4 endoplasms (D:1) A goblin (D:1) 4 hobgoblins (D:1) A kobold (D:1) 2 quokkas (D:1) 4 ball pythons (D:1) 2 frilled lizards (D:1) 2 rats (D:1) 23 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Caterwaul the Merfolk Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 114 | D:1 | Reached XP level 2. HP: 24/24 MP: 2/2 321 | D:1 | Reached XP level 3. HP: 18/29 MP: 3/3 617 | D:1 | Slain by a kobold Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_plants_in_alcoves, layout_rooms D:2: layout_basic Skill XL: | 1 | ---------------+----+----- Long Blades | 4 | 4.4 Fighting | | 3.6 Dodging | | 4.4 Action || total ---------------------------++------- Melee: Falchion || 58 Armour: Robe || 15 Dodge: Dodged || 55