Caterwaul Level 1 of the Dungeon (7, -27, D:1) a +0 glaive (7, 7, D:1) a +0 club (8, -23, D:1) a +0 dagger (43, -25, D:1) a +0 whip (43, -24, D:1) a +0 club (53, 9, D:1) 5 stones (54, 0, D:1) a +0 short sword Level 2 of the Dungeon (7, -16, D:2) a +0 club (8, -11, D:2) a +0 spear (9, -2, D:2) a +0 short sword (12, 18, D:2) a +0 short sword (23, 20, D:2) 4 stones (26, 18, D:2) a +0 dagger (27, -14, D:2) a +0 short sword (28, -14, D:2) a staff of earth (43, 7, D:2) a +0 robe (43, 18, D:2) a +0 short sword 2 stones (49, 8, D:2) a +0 short sword Level 3 of the Dungeon (0, 0, D:3) a +0 quarterstaff (8, -10, D:3) a +0 leather armour a +0 club (8, -8, D:3) a +0 whip (13, -12, D:3) 5 stones a +0 club (21, 15, D:3) a +0 dagger (23, -10, D:3) a +0 dagger (24, 3, D:3) a +0 shortbow (27, 14, D:3) 3 stones (28, 12, D:3) a staff of fire (42, 3, D:3) 3 stones (53, -20, D:3) a +0 club a +0 hand axe (53, -18, D:3) a +0 falchion (55, -20, D:3) a +0 spear (55, -18, D:3) a +0 mace Level 4 of the Dungeon (25, -45, D:4) a +0 club a +0 spear (25, -44, D:4) a +0 spear (25, -43, D:4) a +0 flail a +0 dagger (26, -32, D:4) a +0 flail (30, -29, D:4) a +0 spear of venom (31, -3, D:4) a +0 hand axe (36, -16, D:4) 5 stones (42, -38, D:4) a -2 mace (44, -36, D:4) a -1 war axe a -2 long sword a -1 short sword a -1 eveningstar (45, -7, D:4) a +0 dagger of venom a +0 sling (46, -11, D:4) a +0 club (48, -27, D:4) a +0 club Level 5 of the Dungeon [Shop] Qodiamim's General Store a potion of lignification (30 gold) Geemedd's Tome of Hyperborean Sinister Words (460 gold) Spells Type Level a - Vampiric Draining Necromancy 3 b - Anguish Hexes/Necromancy 4 c - Ice Form Ice/Transmutation 4 d - Borgnjor's Revivification Necromancy 8 the +7 troll leather armour "Heigrain" {Regen+ Str+3} (633 gold) Str: It affects your strength (+3). Regen: It increases your rate of health regeneration. a +0 rapier (40 gold) 8 stones (8 gold) 3 stones (3 gold) a +0 ring mail (40 gold) a scroll of fog (40 gold) a scroll of teleportation (30 gold) a scroll of fear (40 gold) (0, 0, D:5) a +0 scythe a +0 robe (1, 0, D:5) 6 stones (1, 1, D:5) a +0 leather armour a +0 dagger (2, 1, D:5) a +0 leather armour a +0 short sword (3, 1, D:5) a +0 short sword (3, 2, D:5) a +0 war axe (11, -2, D:5) a +0 leather armour a +0 hand axe (23, -12, D:5) a scroll of noise (24, -12, D:5) a +0 giant spiked club (29, 15, D:5) a +0 shortbow (33, -1, D:5) a +1 whip of freezing a +0 robe (39, -5, D:5) a +2 flail of protection a +0 scale mail (45, -2, D:5) a +0 vampiric hand axe (62, -25, D:5) a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) a +0 ring mail (11, -28, D:6) a +0 scale mail a +0 dagger (15, -5, D:6) a +0 giant club (17, -5, D:6) a +0 club (19, -9, D:6) a +1 cloak (32, 10, D:6) a +0 shortbow (34, 10, D:6) a +0 giant spiked club (47, 6, D:6) a +0 mace a +0 club (48, -28, D:6) a +0 rapier (48, 6, D:6) a +0 war axe a +0 chain mail (52, -8, D:6) the +3 plate armour of Fun {Contam rN+ MP+9 Int+3} Int: It affects your intelligence (+3). rN: It protects you from negative energy. MP: It affects your magic capacity (+9). Contam: It causes magical contamination when unequipped. (55, -3, D:6) a +0 cloak Level 7 of the Dungeon (0, 0, D:7) a stone (6, 16, D:7) a +0 quarterstaff (7, 14, D:7) a +0 spear (8, -2, D:7) 4 stones (8, 13, D:7) a +0 spear (9, 13, D:7) a +0 spear an orc corpse (9, 16, D:7) a +0 spear (9, 17, D:7) a +0 spear (19, 18, D:7) a scroll of immolation (22, 25, D:7) a +0 club (22, 26, D:7) a +0 shortbow (23, 20, D:7) 17 gold pieces