Caterwaul Level 1 of the Dungeon (0, 0, D:1) a +0 whip (2, -13, D:1) a +0 dagger (2, -12, D:1) a +0 club (3, -10, D:1) a +0 dagger a stone (4, -32, D:1) a +0 dagger (9, -28, D:1) 2 boomerangs (14, -18, D:1) a +0 shortbow (20, -32, D:1) a +0 club (20, -31, D:1) a +0 dagger (21, -33, D:1) a +0 dagger (26, -18, D:1) a +0 dagger (32, -19, D:1) a +0 dagger (32, -8, D:1) a +0 club (33, -8, D:1) a +0 sling (34, -8, D:1) a +0 whip (36, -20, D:1) a +0 robe (38, 1, D:1) a staff of earth (44, -17, D:1) a +0 short sword (45, -21, D:1) a +0 robe Level 2 of the Dungeon (9, -12, D:2) a +0 robe (21, 6, D:2) a +0 whip (44, 7, D:2) a jackal corpse (skeletalised by now) (44, 8, D:2) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a poisoned dart (16, 8, D:3) a +0 ring mail a +1 mace of protection (21, 9, D:3) an adder corpse (22, 10, D:3) a +0 dagger