Caterwaul Level 1 of the Dungeon (1, -9, D:1) a +0 whip (2, -35, D:1) a +0 club (21, -4, D:1) a +0 dagger (29, -11, D:1) a +0 dagger (30, -9, D:1) a +0 mace (31, -11, D:1) a +0 dagger 3 stones (42, -16, D:1) a +0 club Level 2 of the Dungeon (4, -9, D:2) a +0 hand axe (8, -19, D:2) a +0 whip (8, -17, D:2) a +0 club (12, -47, D:2) a +1 dagger of protection (14, -2, D:2) a +0 robe (22, -19, D:2) a +0 ring mail (25, -31, D:2) a +0 short sword (32, -32, D:2) a +0 robe (32, -25, D:2) a +0 spear (35, -45, D:2) a +0 whip (39, -33, D:2) a +0 whip (39, -14, D:2) a +0 dagger (40, -7, D:2) 8 stones Level 3 of the Dungeon (0, 0, D:3) a +0 falchion (7, 4, D:3) a +0 trident a +0 leather armour (7, 5, D:3) a +0 hand axe (8, 5, D:3) a +0 dagger (19, 21, D:3) a +0 ring mail (20, 6, D:3) a +0 short sword (27, 11, D:3) a +0 short sword (38, 8, D:3) 4 stones (45, 8, D:3) a +0 scythe a +0 robe Level 4 of the Dungeon (0, 0, D:4) a +0 short sword (1, 0, D:4) a +0 hand axe of electrocution a +0 ring mail (1, 2, D:4) a +0 whip (17, 1, D:4) a +0 club (41, -6, D:4) a +0 leather armour (41, 22, D:4) 4 stones (44, -11, D:4) a +0 short sword (65, 14, D:4) a +0 short sword (66, 14, D:4) a +0 flail a +0 leather armour (66, 15, D:4) a +0 short sword a +0 scale mail Level 5 of the Dungeon (7, -14, D:5) a +0 hand axe a +0 ring mail (8, -13, D:5) a +0 club a +0 leather armour (8, -2, D:5) 4 stones (11, -15, D:5) a +0 dagger a +0 robe (12, 2, D:5) a +0 club (12, 9, D:5) a +0 shortbow (13, 3, D:5) a +0 dagger a +0 robe (16, -5, D:5) a +0 trident (20, -17, D:5) a +0 dagger (22, -17, D:5) a +0 giant club (25, -17, D:5) a +0 robe a +1 dagger of flaming (25, -16, D:5) 3 stones a +0 dagger (29, 17, D:5) a +0 dagger (30, -1, D:5) a +0 dagger (31, -24, D:5) a +0 dagger a +0 robe (31, -2, D:5) a +0 dagger a +0 robe (32, -2, D:5) a +0 club a +0 whip (33, -2, D:5) a +0 short sword a +0 leather armour (35, -2, D:5) a +0 dagger a +0 robe (37, 13, D:5) a +0 short sword 2 boomerangs a +0 chain mail (38, -23, D:5) a +0 dagger a +0 leather armour (41, -8, D:5) a +0 dagger (41, -5, D:5) a +0 short sword (42, -12, D:5) 4 stones (43, -7, D:5) a +0 club (44, -6, D:5) a +0 flail (46, 0, D:5) a +0 chain mail (49, 8, D:5) a +0 club 6 stones (51, 3, D:5) a +0 mace a +0 leather armour (52, -5, D:5) a +0 dagger a +0 robe (56, -7, D:5) a +0 short sword Level 6 of the Dungeon (2, 29, D:6) a +0 quarterstaff (2, 32, D:6) a +0 flail of protection a +0 ring mail (4, 15, D:6) a +0 rapier (5, -1, D:6) a +0 long sword (9, 23, D:6) a +0 battleaxe (13, 9, D:6) a +0 hammer (14, 6, D:6) a scarf of invisibility a +4 quarterstaff of chaos (24, 32, D:6) a +1 whip of freezing a +0 leather armour a +0 dagger a +0 leather armour (27, 33, D:6) a +0 dagger a +0 robe (28, 33, D:6) a +0 trident (34, -12, D:6) a +0 dire flail (35, 15, D:6) a book of Callings (37, 19, D:6) a +0 short sword a +0 short sword a +0 short sword (37, 20, D:6) a +0 whip a +0 short sword (37, 21, D:6) a +0 club 4 stones (38, 21, D:6) a +0 whip of distortion (55, 1, D:6) a +0 giant spiked club (57, -4, D:6) a +0 whip Level 7 of the Dungeon (0, 0, D:7) a +0 dagger (13, 7, D:7) a +0 war axe a +0 robe (13, 9, D:7) a +0 scimitar a +0 robe (16, 5, D:7) a +0 spear a +0 robe (16, 25, D:7) a +0 heavy flail a +0 dagger a +0 robe of willpower (17, 20, D:7) a +0 short sword a boomerang a +0 leather armour (18, 41, D:7) a +0 giant spiked club (19, 8, D:7) a +0 leather armour (19, 18, D:7) a +1 heavy hand axe a +0 leather armour (21, 46, D:7) a +0 leather armour (26, -3, D:7) a +0 rapier a +0 ring mail (28, 19, D:7) a +0 dagger (32, 3, D:7) a +0 leather armour a +0 dagger a +0 trident (32, 6, D:7) a +0 club (33, 3, D:7) a +0 dagger a +0 chain mail (33, 4, D:7) a +0 dagger (34, 3, D:7) a +0 halberd (35, 3, D:7) a +0 spear (35, 4, D:7) a +0 spear (35, 5, D:7) a +0 heavy halberd (35, 6, D:7) a +0 whip a +0 robe (40, 39, D:7) a +0 dagger a +0 robe a +0 dagger a +0 leather armour (41, 39, D:7) a +0 dagger (41, 40, D:7) a +0 whip (43, 26, D:7) a +0 mace (51, 25, D:7) a +2 battleaxe a +0 robe (53, 24, D:7) a +0 great sword a +0 robe a +5 trident a +0 robe (54, 12, D:7) a +0 spear (54, 14, D:7) a +0 whip (54, 17, D:7) a +0 spear (54, 18, D:7) a +0 trident a +0 ring mail (54, 23, D:7) a +0 robe (54, 24, D:7) a +0 long sword a +1 halberd a +0 robe (56, 28, D:7) a +0 falchion Level 8 of the Dungeon [Shop] Ysautyle's Antique Weapon Shoppe a +0 quarterstaff (116 gold) a +3 long sword of electrocution (745 gold) a +1 shortbow of flaming (359 gold) a +0 rapier (116 gold) a +4 morningstar of holy wrath (846 gold) a +1 heavy hand axe (359 gold) a +0 falchion (87 gold) a +0 sling (43 gold) [Shop] Jycijag's Lightly-Used Armoury a -2 hand crossbow (1 gold) -1 gold dragon scales (1125 gold) a -3 executioner's axe (1 gold) a -2 demon blade (75 gold) a -2 longbow (1 gold) a -2 double sword (75 gold) a -3 hand crossbow (1 gold) a -3 crystal plate armour (975 gold) (2, -2, D:8) 8 stones (3, -32, D:8) a stone (4, -12, D:8) 7 stones (6, -25, D:8) a +0 shortbow (13, -25, D:8) a +0 trident (13, -24, D:8) a +0 flail a +0 scale mail a +1 halberd of protection a +1 animal skin (13, -22, D:8) a +0 mace (14, 0, D:8) a +0 chain mail (17, 13, D:8) a +0 whip (19, 16, D:8) a +0 ring mail (22, 8, D:8) 2 boomerangs (22, 13, D:8) a +0 club (27, -21, D:8) the +13 crystal plate armour of the Doldrums {Drain MP+9 Int+3} Int: It affects your intelligence (+3). MP: It affects your magic capacity (+9). Drain: It drains your maximum health when unequipped. (27, 15, D:8) a +0 flail a +0 chain mail a +0 club +0 acid dragon scales a +0 club a +0 leather armour (28, -21, D:8) a +0 whip of electrocution a +0 robe (29, -21, D:8) a +0 club a +0 dagger a +0 robe (29, 15, D:8) 3 large rocks (30, -21, D:8) a +0 flail a +0 leather armour (32, -10, D:8) a +0 flail (39, -34, D:8) a +0 dagger (40, -4, D:8) a +0 robe (43, -21, D:8) a +0 whip a +0 dagger 6 stones (43, -19, D:8) a +0 dagger 5 stones (44, -20, D:8) a +0 club a +0 short sword (44, -19, D:8) a +0 dagger Level 9 of the Dungeon (0, 0, D:9) a +0 flail (4, -9, D:9) a +0 war axe (10, -28, D:9) a +0 dagger (10, -27, D:9) a +0 club (10, -21, D:9) a +0 great sword (11, -28, D:9) a +1 whip of venom (12, 1, D:9) a +0 giant spiked club a +0 giant club (18, -18, D:9) a +0 cloak a +0 short sword (25, -17, D:9) 5 stones (31, -12, D:9) 2 stones (32, -24, D:9) a staff of cold (33, -10, D:9) a +0 short sword (35, -11, D:9) a +0 whip a +0 dagger a +0 short sword 2 stones (35, -10, D:9) a +0 dagger 2 stones a +0 short sword (35, 0, D:9) 5 stones (41, -12, D:9) a +0 quarterstaff (41, -4, D:9) a +2 shortbow of freezing (44, -26, D:9) a +0 shortbow Level 10 of the Dungeon (0, 0, D:10) 5 boomerangs (5, 14, D:10) a +4 great sword of flaming (6, 14, D:10) a +0 dagger (6, 15, D:10) a stone a +0 short sword (39, 15, D:10) a +0 leather armour (43, 46, D:10) a +0 battleaxe (44, 30, D:10) a +0 giant club a +0 giant club (44, 49, D:10) a +0 club a boomerang (45, 29, D:10) a +0 whip (46, 31, D:10) a +0 long sword a +0 chain mail (46, 50, D:10) a +0 falchion (47, 29, D:10) a +0 whip (47, 49, D:10) a +0 halberd a +0 chain mail (48, 29, D:10) a +0 trident of venom a +0 ring mail (49, 29, D:10) a +0 halberd a +0 whip a +0 leather armour a +0 spear (50, 29, D:10) a +2 halberd of venom a +0 spear (56, 45, D:10) a staff of earth Level 11 of the Dungeon (0, 0, D:11) a wand of flame (9) (7, -5, D:11) a +1 dagger of venom (8, -14, D:11) a +0 rapier (11, -17, D:11) 3 stones (11, 3, D:11) a +0 leather armour a +0 short sword (12, -1, D:11) a +0 robe a +0 dagger (13, 0, D:11) a +0 short sword (14, -12, D:11) a +0 club (15, -21, D:11) the +0 robe "Loefuntir" {rF+ rN+ Archmagi} rF: It protects you from fire. rN: It protects you from negative energy. Archmagi: It increases the power of your magical spells. (15, 10, D:11) an amulet of faith (17, 15, D:11) a +0 short sword (22, -26, D:11) a +1 spectral quarterstaff (30, 20, D:11) a +0 club a +0 chain mail (30, 21, D:11) a +0 whip (31, 19, D:11) a +0 shortbow (31, 20, D:11) 5 large rocks (33, -18, D:11) a +0 club (34, 4, D:11) a +0 short sword (36, 10, D:11) a +0 hand axe (37, -26, D:11) 4 large rocks (37, -8, D:11) a +0 demon trident of venom (37, 9, D:11) a +0 dagger a +0 robe (37, 13, D:11) a +0 falchion a +0 scale mail (38, -8, D:11) a +0 whip (38, -6, D:11) a +0 robe a +0 dagger (38, -5, D:11) a +0 robe a +0 dagger (39, -8, D:11) a +0 short sword (39, 14, D:11) a +0 hand axe (39, 15, D:11) a +0 short sword a +0 leather armour (42, -8, D:11) a +0 dagger a +0 robe a +0 trident (42, -7, D:11) a +0 whip (43, -7, D:11) a +0 whip a +0 scale mail (45, -5, D:11) a wand of flame (79) (45, -2, D:11) a +0 hand axe (46, 12, D:11) the +10 great sword "Bishrura" {freeze, rN+} rN: It protects you from negative energy. Level 12 of the Dungeon (0, 0, D:12) 57 poisoned darts (1, 0, D:12) a +0 club a +0 chain mail a +0 flail a +0 chain mail a +7 halberd (1, 1, D:12) a +0 shortbow (1, 2, D:12) a +0 robe a +1 dagger of protection (9, -15, D:12) 2 large rocks (13, 11, D:12) a +0 shortbow (13, 12, D:12) a +0 shortbow (13, 13, D:12) a +0 shortbow (14, 11, D:12) a +0 shortbow (14, 13, D:12) a +0 shortbow (15, 13, D:12) a +0 shortbow (19, 2, D:12) a +0 dagger a +0 robe (29, 0, D:12) a +0 hand axe (31, 2, D:12) a +0 chain mail (36, 7, D:12) +0 acid dragon scales (36, 8, D:12) a +0 ring mail a +2 war axe (37, -3, D:12) 9 stones (43, -9, D:12) a +0 chain mail Level 13 of the Dungeon (0, 0, D:13) 9 stones (9, 7, D:13) a +0 shortbow (10, -9, D:13) a +0 scale mail (14, -6, D:13) a +0 robe (20, 19, D:13) a +0 shortbow (23, -12, D:13) a +0 troll leather armour (25, -14, D:13) a +0 sling (32, 11, D:13) a +0 shortbow (33, 11, D:13) a +0 shortbow (40, 1, D:13) +0 acid dragon scales (41, 0, D:13) 5 large rocks (42, 23, D:13) a +0 rapier (50, -10, D:13) a +0 dagger a +0 shortbow a +0 leather armour (55, -6, D:13) a +0 bardiche a +0 plate armour (55, 5, D:13) a +1 halberd a +0 plate armour (56, 5, D:13) a +0 short sword a +0 arbalest a +0 scale mail (57, -2, D:13) a +0 long sword a +0 plate armour (57, -1, D:13) a +0 long sword (58, -2, D:13) a +0 dagger a +0 robe (58, -1, D:13) a +0 dagger a +0 robe (60, -6, D:13) a +0 pair of boots (62, -8, D:13) 6 silver boomerangs (64, -1, D:13) a +1 great mace a +0 chain mail (64, 0, D:13) a +2 great mace of holy wrath a +0 plate armour Level 14 of the Dungeon (0, 0, D:14) a +0 scale mail (13, 33, D:14) a silver boomerang (14, 38, D:14) a +0 shortbow (14, 39, D:14) a +0 shortbow of freezing a +0 shortbow (16, 35, D:14) a +0 shortbow (16, 36, D:14) a +0 shortbow (16, 37, D:14) a +0 pair of boots (16, 39, D:14) a +3 shortbow (18, 40, D:14) a +0 chain mail (19, 14, D:14) 5 stones (27, 1, D:14) a +2 flail of protection (32, 24, D:14) a +0 plate armour a +0 short sword (33, 17, D:14) the +5 scythe "Finisher" {speed, execute} (37, 0, D:14) a +0 giant club (37, 1, D:14) a +0 giant club a +0 giant spiked club a +0 giant club (37, 14, D:14) a +1 scythe of protection a +0 scimitar (38, -2, D:14) a +0 giant club a +0 giant club (38, -1, D:14) a +0 giant club (38, 0, D:14) a +0 giant spiked club a +0 giant club a +0 robe a +0 spear (40, 26, D:14) a scroll of noise (41, 35, D:14) a +0 chain mail (42, -4, D:14) a +0 leather armour (48, 25, D:14) 3 stones Level 15 of the Dungeon (0, 2, D:15) a +4 scimitar of flaming (7, 44, D:15) a +0 dagger a +0 robe (8, 29, D:15) a +2 long sword of electrocution a +0 scale mail (9, 9, D:15) a +0 shortbow of flaming (10, 29, D:15) 5 large rocks (12, 28, D:15) a +0 lajatang (14, 5, D:15) a +1 pair of gloves (22, 8, D:15) 8 stones (32, 36, D:15) a piece from Xom's chessboard (15/15) (32, 37, D:15) 5 stones (32, 38, D:15) a +1 vampiric glaive (33, 29, D:15) a +1 scimitar of flaming (34, 37, D:15) a ring of see invisible (34, 38, D:15) a +0 quarterstaff of draining (38, 44, D:15) a +0 whip a +0 robe (60, 7, D:15) 3 poisoned darts the Ecumenical Temple Level 1 of the Orcish Mines [Shop] Nairoug's Book Emporium a book of Fire (528 gold) a Trismegistus Codex (312 gold) a book of Changes (216 gold) a book of Lightning (408 gold) a book of Callings (240 gold) a book of Cantrips (144 gold) a book of Flames (336 gold) a book of Annihilations (720 gold) a book of Armaments (432 gold) (0, 0, Orc:1) a stone (1, -4, Orc:1) a stone (1, -2, Orc:1) a stone (2, -4, Orc:1) a large rock (2, 1, Orc:1) a stone (9, 40, Orc:1) a +0 short sword (9, 41, Orc:1) a +0 leather armour a +0 flail of draining (10, 40, Orc:1) a +0 chain mail a +0 scimitar (11, 40, Orc:1) a +0 giant spiked club a +0 giant spiked club (11, 41, Orc:1) a +0 dagger (12, 39, Orc:1) a +0 giant club (15, 39, Orc:1) a +0 giant club (19, 10, Orc:1) a +3 short sword (20, 25, Orc:1) a +0 dagger (21, 15, Orc:1) a +0 robe a +0 dagger a +0 short sword a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 chain mail a +0 flail a silver boomerang a +0 flail a +0 leather armour a +0 club a +0 chain mail a +0 war axe (21, 23, Orc:1) a +0 giant club a +0 scale mail a +0 trident (21, 24, Orc:1) a +0 robe a +0 dagger a +0 plate armour a +0 halberd (22, 14, Orc:1) a +0 plate armour a +3 halberd of distortion a +0 ring mail a +1 dagger of venom (23, 14, Orc:1) a +0 flail (24, 13, Orc:1) a +0 leather armour a +0 dagger of protection (24, 25, Orc:1) a +0 scimitar a +0 plate armour (25, 25, Orc:1) a +0 flail 3 boomerangs a +0 chain mail (25, 37, Orc:1) a +0 scale mail a +0 mace (26, 36, Orc:1) a +0 ring mail a +0 club (26, 37, Orc:1) a +0 short sword a +0 mace a +1 dagger of draining (27, 36, Orc:1) a +0 flail a +0 short sword a +0 leather armour a +0 short sword 3 boomerangs (27, 37, Orc:1) a +1 heavy hand axe a +0 chain mail a +0 mace a +0 chain mail (28, 35, Orc:1) a +0 whip a +0 trident (28, 38, Orc:1) a +2 bardiche a +0 chain mail (29, 25, Orc:1) a +0 battleaxe a +0 chain mail Level 2 of the Orcish Mines [Shop] Exu Suir's General Store a +4 demon trident of venom (600 gold) a +4 ring of protection (540 gold) a wand of paralysis (4) (144 gold) a scroll of fog (60 gold) the +1 robe of Couch {*Slow rN+ rCorr SInv} (316 gold) rN: It protects you from negative energy. SInv: It lets you see invisible. rCorr: It protects you from acid and corrosion. *Slow: It may slow you when you take damage. 3 scrolls of vulnerability (180 gold) a +0 robe of fire resistance (115 gold) a scroll of noise (15 gold) 4 stones (6 gold) [Shop] Bomim's Weapon Boutique a stone (1 gold) a +1 lajatang of venom (325 gold) a +0 rapier (52 gold) a +0 war axe (45 gold) a +0 spear (39 gold) a +0 hand axe (39 gold) a +0 rapier of flaming (119 gold) 4 boomerangs of dispersal (312 gold) a +0 halberd (52 gold) [Shop] Tixuv's Weapon Boutique a +2 heavy quarterstaff (268 gold) a +0 dagger of protection (61 gold) 3 stones (4 gold) a +0 great sword (91 gold) 5 stones (7 gold) a +0 dagger (28 gold) a +0 long sword (49 gold) [Shop] Plog's Assorted Antiques a wand of polymorph (1) (43 gold) a wand of iceblast (6) (446 gold) a +0 war axe (108 gold) a +1 hand axe of electrocution (449 gold) (0, 0, Orc:2) a +0 giant club (2, 1, Orc:2) a +0 giant spiked club (5, -32, Orc:2) a +0 dagger a +0 robe a +0 battleaxe a +0 chain mail (8, -29, Orc:2) a +0 flail (8, -17, Orc:2) a +2 longbow of flaming a +0 barding (15, -15, Orc:2) a +0 war axe a +0 chain mail a +0 dagger a +0 leather armour a +2 mace of pain (15, -14, Orc:2) a +0 hand axe a +0 ring mail (16, -15, Orc:2) a +0 flail a +0 plate armour (17, -15, Orc:2) a +0 club (21, -16, Orc:2) a +0 dagger a +0 robe (21, -14, Orc:2) a +0 flail (21, -13, Orc:2) a +0 dagger a +0 robe (21, -12, Orc:2) a +1 cloak a +0 flail (21, -11, Orc:2) a +0 mace (24, -30, Orc:2) a +0 club (24, -29, Orc:2) a +0 dagger (25, -29, Orc:2) a +0 dagger a +0 robe (25, -3, Orc:2) a +0 dagger a +0 robe (26, -30, Orc:2) a +0 dagger (26, -29, Orc:2) a +0 short sword (31, -16, Orc:2) 4 potions of degeneration (34, 3, Orc:2) a +2 short sword of venom (35, -1, Orc:2) a +0 dagger a +2 robe of willpower (36, -4, Orc:2) a +0 giant club (37, -4, Orc:2) a +0 giant spiked club (39, -3, Orc:2) a +0 flail a +0 leather armour (39, 7, Orc:2) a +0 flail (40, 7, Orc:2) a +0 battleaxe a +0 chain mail (41, -18, Orc:2) a +0 hand axe a +0 leather armour a +0 scimitar a +0 chain mail (41, -17, Orc:2) a +0 war axe a +0 plate armour (41, -16, Orc:2) a +1 dagger of venom a +0 robe (41, 8, Orc:2) a +0 club (42, -22, Orc:2) a +0 dagger a +0 robe a +0 mace a +0 short sword a +0 dagger a +0 robe a +0 trident a +0 plate armour (42, -21, Orc:2) a +0 antimagic dagger a +0 war axe a +0 chain mail (42, -18, Orc:2) a +0 dagger a +0 robe a +0 battleaxe a +0 hand axe a +0 leather armour a +0 club (42, 8, Orc:2) a +0 club a +0 leather armour (43, -22, Orc:2) a +0 dagger a +0 robe a +0 dagger a +0 trident a +0 chain mail a +0 club a +0 leather armour a +1 trident of protection a +0 hand axe a +0 scale mail a +0 hand axe a +0 dagger a +0 robe a +0 dagger a +0 robe a +2 dagger of venom a +0 robe a +0 flail a +0 chain mail a +0 club a +0 dagger a +0 robe a +0 short sword (44, -22, Orc:2) a +0 hand axe a +0 leather armour a +0 dagger a +0 robe a +0 short sword a +0 ring mail a +0 mace a +0 chain mail (46, 9, Orc:2) a +0 dagger a +0 club (46, 11, Orc:2) a +0 glaive a +0 chain mail (47, 3, Orc:2) a +2 dagger of venom a +0 robe (47, 4, Orc:2) a +0 scimitar a +3 plate armour a +0 dagger (47, 5, Orc:2) a +0 mace a +0 flail (47, 9, Orc:2) a +0 hand axe (55, -13, Orc:2) a +0 dagger a +1 robe of cold resistance (59, -3, Orc:2) a +0 halberd a +0 arbalest a +0 chain mail (60, 1, Orc:2) a +0 halberd a +0 plate armour (61, -3, Orc:2) a +0 dagger a +0 scale mail (61, 1, Orc:2) a +0 dagger a +0 robe (63, -1, Orc:2) a +0 hand axe a +0 leather armour (63, 0, Orc:2) a +0 flail a +0 leather armour a +0 battleaxe (64, -1, Orc:2) a +0 flail (67, 1, Orc:2) a +4 vampiric battleaxe a +0 scale mail Level 1 of the Lair of Beasts (0, 0, Lair:1) 2 scrolls of noise (28, -4, Lair:1) a +0 robe (33, -20, Lair:1) 4 stones (34, 5, Lair:1) 6 stones (41, -10, Lair:1) a +5 long sword of holy wrath a +2 short sword of draining a +2 scimitar of protection (43, 6, Lair:1) a +0 ring mail (48, -20, Lair:1) a +0 spear Level 2 of the Lair of Beasts (0, 0, Lair:2) the +3 scale mail of Voracious Surprise {Drain rC+++} rC: It renders you almost immune to cold. Drain: It drains your maximum health when unequipped. (0, 4, Lair:2) 9 stones (7, 0, Lair:2) a +0 spear (9, -5, Lair:2) a +0 rapier a +0 robe a merfolk corpse (skeletalised by now) (17, -8, Lair:2) a +0 sling (20, -27, Lair:2) a +0 club (20, -25, Lair:2) 3 stones (25, -19, Lair:2) an orb of energy (28, -18, Lair:2) a +0 whip (29, -44, Lair:2) 7 stones (30, 1, Lair:2) a scarf of repulsion a +1 robe of willpower (38, 9, Lair:2) a +0 ring mail (39, -30, Lair:2) the +1 quick blade of War {flame, rN++} rN: It greatly protects you from negative energy. (43, -25, Lair:2) a +0 heavy war axe (46, -30, Lair:2) a +0 ring mail (46, -24, Lair:2) 6 stones (60, -9, Lair:2) 6 stones (63, -22, Lair:2) 3 stones Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 trident (8, 10, Lair:3) a ring of magical power (14, 38, Lair:3) a +0 robe a +0 halberd (15, 38, Lair:3) a +0 mace (25, 12, Lair:3) a +0 ring mail (31, 27, Lair:3) a +0 long sword (34, -3, Lair:3) a +0 robe (35, 46, Lair:3) a staff of death (36, 0, Lair:3) an amulet of guardian spirit Level 4 of the Lair of Beasts (0, 0, Lair:4) a scroll of butterflies (6, -2, Lair:4) a +0 robe (9, 18, Lair:4) a +0 ring mail (15, -3, Lair:4) a +2 leather armour of fire resistance (29, 14, Lair:4) a +0 morningstar (30, 27, Lair:4) a +0 trident (31, -24, Lair:4) 3 stones (36, -1, Lair:4) a +1 dagger of venom (37, -12, Lair:4) 8 stones (38, 16, Lair:4) the +4 consecrated labrys {holy, Valiant Fragile Fly SInv} Valiant: It becomes more powerful as more dangerous foes come into view. SInv: It lets you see invisible. Fly: It grants you flight. Fragile: It will be destroyed if unequipped. (41, -12, Lair:4) a +0 scale mail (47, 24, Lair:4) 7 stones (52, 5, Lair:4) a +0 vampiric rapier (72, -4, Lair:4) an amulet of reflection Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 quarterstaff (2, -13, Lair:5) a scroll of noise (15, -20, Lair:5) 3 stones (46, 1, Lair:5) an orb of mayhem (54, 1, Lair:5) a +1 dagger of electrocution (58, 14, Lair:5) a +0 long sword (59, 13, Lair:5) a +0 flail (60, 12, Lair:5) a +0 pair of gloves (61, 11, Lair:5) 2 stones (61, 12, Lair:5) a +0 scale mail of poison resistance (63, 10, Lair:5) the +8 quarterstaff "Kitt" {freeze, *Rage rElec Int+8 Dex-3} Int: It affects your intelligence (+8). Dex: It affects your dexterity (-3). rElec: It insulates you from electricity. *Rage: It berserks you when you make melee attacks (+20% chance). (65, -11, Lair:5) a +0 robe (66, 3, Lair:5) a +0 longbow Level 1 of the Shoals (0, 0, Shoals:1) a +0 trident (3, 1, Shoals:1) a manticore corpse (5, -18, Shoals:1) a manticore corpse (5, -16, Shoals:1) a +0 heavy quarterstaff a +1 robe a +0 trident the dwarf corpse of Jorgrun (7, -16, Shoals:1) a +1 trident of flaming a merfolk corpse (15, 8, Shoals:1) a +0 trident (17, 9, Shoals:1) a +3 antimagic trident a +0 robe a merfolk corpse (skeletalised by now) (18, 9, Shoals:1) a +0 trident (22, 17, Shoals:1) 3 stones (26, -31, Shoals:1) a skyshark corpse (27, -17, Shoals:1) a sea snake corpse (28, -28, Shoals:1) a water nymph corpse (30, -13, Shoals:1) a +0 club (still there?) a +0 sling (still there?) the +0 robe "Zacruadgh" {Int+3 Dex+3 SInv} (still there?) Int: It affects your intelligence (+3). Dex: It affects your dexterity (+3). SInv: It lets you see invisible. a faun corpse (still there?) (31, -14, Shoals:1) a +0 sling a +0 spear a faun corpse (33, -28, Shoals:1) a +0 sling (33, -25, Shoals:1) a +0 pair of boots (33, -8, Shoals:1) a scroll of identify (37, -19, Shoals:1) 22 gold pieces Level 1 of the Snake Pit (0, 0, Snake:1) a potion of might