Dungeon Crawl Stone Soup version 0.30.0 (webtiles) character file. Game seed: 17241484626792172738 21 Caterwaul the Conjurer (level 2, 0/19 HPs) Began as a Demonspawn Conjurer on Dec 21, 2023. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:41 (530 turns). Caterwaul the Conjurer (Demonspawn Conjurer) Turns: 530, Time: 00:00:41 Health: 0/19 AC: 2 Str: 7 XL: 2 Next: 65% Magic: 2/5 EV: 12 Int: 19 God: Gold: 24 SH: 0 Dex: 11 Spells: 5/6 levels left rFire . . . e - +1 dagger (speed) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: hooves 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 24 gold pieces. Inventory: Hand Weapons e - a +1 dagger of speed (weapon) Armour a - a +0 robe (worn) Scrolls g - a scroll of identify {unknown} Potions b - a potion of magic c - a potion of flight {unknown} d - a potion of degeneration {unknown} f - 2 potions of mutation {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.6 Spellcasting + Level 4.4 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 38% 2d5 4% 2 Slow Hex 8% N/A 16% 1 Dazzling Flash Conj/Hex 20% N/A 19% 3 Confusing Touch Hex 2% N/A 43% 3 Vampiric Draining Necr 2% 2d6 43% 3 Fulminant Prism Conj/Hex 5% 3d7 54% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 54% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have large cloven feet. Message History You barely miss the jackal. Your kick misses the jackal. The jackal barely misses you. x2 The endoplasm freezes you. You are frozen. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. The jackal attacks as you move away! The jackal closely misses you. The endoplasm hits you. You enter the shallow water. Moving in this stuff is going to be slow. Your magical contamination has completely faded away. The endoplasm attacks as you move away! The endoplasm closely misses you. You barely miss the endoplasm. You hit the endoplasm. The endoplasm is heavily wounded. The endoplasm freezes you. You are frozen. You hit the endoplasm but do no damage. You kick the endoplasm. The endoplasm is severely wounded. The endoplasm freezes you. You are frozen. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * The jackal attacks as you move away! The jackal barely misses you. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * The endoplasm closely misses you. The jackal attacks as you move away! The jackal barely misses you. The endoplasm splashes around in the water. The jackal bites you. You die... .##........~.#.'....'..#..'...### ...........~.#<'....'..#..'...... #.#........~.#.#.§§.#~.#.~#.~##.# ...........~.#.#.≈§.#~.#.~#8~##.# ...........~.#.#§§≈.#~.#.~#.~...# ###...#.##.~.#.#.≈≈.#~...~#.~.### #.#.#..#.~8#.#.≈§.#~~~~~#8~.# ...#.##...~.##############.~.# (# .......~).8.@h.J.....8..~.# #.####.~~~~~~hJ~~~~≈~~~~ # #...(.).........>. ###.....##.####### #####.##..# #..#......# ##......).# ##......# #........ You could see 2 endoplasms and 2 jackals. Vanquished Creatures A dart slug (D:1) 2 ball pythons (D:1) 3 endoplasms (D:1) 2 quokkas (D:1) 2 bats (D:1) 2 frilled lizards (D:1) 3 goblins (D:1) 3 kobolds (D:1) 18 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Caterwaul the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 235 | D:1 | Discovered your monstrous ancestry. 235 | D:1 | Gained mutation: You have large cloven feet. [demonic | ancestry] 235 | D:1 | Reached XP level 2. HP: 15/19 MP: 0/5 530 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_isolated_outpost, layout_rooms Action || total ---------------------------++------- Melee: Dagger || 22 Kick || 2 Cast: Magic Dart || 27 Armour: Robe || 4 Dodge: Dodged || 25