Dungeon Crawl Stone Soup version 0.30.0 (webtiles) character file. Game seed: 1299469091071179846 1921 Caterwaul the Conjurer (level 8, -9/62 HPs) Began as a Demonspawn Conjurer on Dec 21, 2023. Was an Initiate of Vehumet. Mangled by a yak (13 damage) ... on level 7 of the Dungeon. The game lasted 00:09:45 (8029 turns). Caterwaul the Conjurer (Demonspawn Conjurer) Turns: 8029, Time: 00:09:45 Health: -9/62 AC: 12 Str: 8 XL: 8 Next: 96% Magic: 10/17 EV: 12 Int: 21 God: Vehumet [......] Gold: 436 SH: 0 Dex: 12 Spells: 17/19 levels left rFire x x . g - +2 dagger (protect) rCold x x . (no shield) rNeg . . . a - +0 robe rPois + (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . p - +1 pair of boots Will ..... l - amulet of Elemental Vulnerability {rPois rF-- rC-- AC+8} Stlth ++ (no ring) HPRegen 0.30/turn (no ring) MPRegen 0.15/turn %: no passive effects @: no status effects A: hooves 1, horns 1, powered by death 2, powered by pain 1 a: Renounce Religion You were on level 7 of the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You visited 2 branches of the dungeon, and saw 8 of its levels. You also visited: Sewer. You collected 436 gold pieces. Inventory: Hand Weapons g - a +2 dagger of protection (weapon) Missiles j - 4 curare-tipped darts x - 2 throwing nets Armour a - a +0 robe (worn) d - a +0 kite shield m - a scarf of shadows p - a +1 pair of boots (worn) Jewellery l - the amulet of Elemental Vulnerability (around neck) {rPois rF-- rC-- AC+8} (You found it on level 2 of the Dungeon) [amulet of nothing] AC: It affects your AC (+8). rF: It makes you very vulnerable to fire. rC: It makes you very vulnerable to cold. rPois: It protects you from poison. y - a ring of poison resistance E - an amulet of magic regeneration Wands C - a wand of acid (4) Scrolls h - 2 scrolls of enchant weapon i - 3 scrolls of identify n - 3 scrolls of teleportation {unknown} q - 3 scrolls of amnesia t - a scroll of noise {unknown} v - a scroll of blinking {unknown} w - a scroll of fog {unknown} z - a scroll of fear {unknown} A - 2 scrolls of magic mapping {unknown} B - 3 scrolls of silence {unknown} D - a scroll of poison {unknown} Potions b - a potion of magic c - 3 potions of heal wounds {unknown} e - 2 potions of brilliance {unknown} f - 4 potions of attraction {unknown} k - a potion of resistance {unknown} o - 6 potions of curing {unknown} r - 2 potions of mutation {unknown} s - 3 potions of haste {unknown} u - a potion of might {unknown} Skills: + Level 5.0 Fighting - Level 1.7 Dodging - Level 1.7 Stealth + Level 6.1 Spellcasting + Level 7.5 Conjurations + Level 4.5 Transmutations You had 17 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level b - Searing Ray Conj 76% 2d7 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Magic Dart Conj 100% 1d8 1% 1 Dazzling Flash Conj/Hex 44% N/A 6% 3 Iskenderun's Battlesphe Conj 38% 2d9 12% 5 Fulminant Prism Conj/Hex 11% 3d8 21% 4 Iskenderun's Mystic Bla Conj/Tloc 22% 2d6 21% 4 Irradiate Conj/Tmut 15% 3d16 22% 5 Call Canine Familiar Summ 6% N/A 28% 3 Portal Projectile Hex/Tloc 12% N/A 28% 3 Volatile Blastmotes Fire/Tloc 12% 2d11 28% 3 Blade Hands Tmut 12% N/A 38% 5 Leda's Liquefaction Hex/Erth 3% N/A 67% 4 Iron Shot Conj/Erth 11% 9d3 97% 6 Starburst Conj/Fire 11% 6d5 97% 6 Dragon Form Tmut 12% N/A 100% 7 Spellforged Servitor Conj/Summ 11% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (7/15) Temple (1/1) D:6 Sewer (visited) Altars: Ashenzari Gozag Hepliaklqana Kikubaaqudgha Nemelex Xobeh Okawaru Ru Sif Muna Uskayaw Vehumet Wu Jian Shops: D:3 [ Innate Abilities, Weirdness & Mutations You have large cloven feet. You have a pair of small horns on your head. You regenerate health from kills. You sometimes gain a little power by taking damage. Message History The searing ray hits the centaur. The centaur is heavily wounded. The searing ray hits the yak. The yak is severely wounded. The searing ray misses the yak. You finish channelling your searing ray. The yak gores you. * * * LOW HITPOINT WARNING * * * Unknown command. Unknown command. Unknown command. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - yak Aim: a yak (severely wounded, 88% to hit) The searing ray hits the yak. The yak is severely wounded. The searing ray hits the centaur! You kill the centaur! Vehumet accepts your kill. The searing ray hits the yak but does no damage. The yak is severely wounded. The searing ray hits the yak! The yak is moderately wounded. (Press . to maintain the ray.) The yak gores you but does no damage. Your Fighting skill increases to level 5! Unknown command. Unknown command. The searing ray hits the yak. The yak is almost dead. The searing ray hits the yak. The yak is almost dead. The searing ray hits the yak! The yak is lightly wounded. The searing ray hits the yak. The yak is heavily wounded. The yak gores you! You die... ##..# ##..Y####.######.# #...#####................# #......###........### #...##.###..#.##Y.# ###.#...##..#.##Y.# #.#.............# #.........####.## ########..####.# #..@YYYY# ##.####### #.#.....# #.#.....####### #.#...........# ##.#.....#####.# ###........# #.# ##......#.### #.# #######.##...##.# #.# You could see 4 yaks. Vanquished Creatures An orc warrior (D:7) A sky beast (D:7) A black bear (D:5) 2 ice beasts 5 centaurs A kobold brigand (D:6) 2 bullfrogs 2 scorpions A howler monkey (D:6) A hound (D:5) 2 jellies (Sewer) 4 orc priests 4 iguanas 3 sleepcaps 3 orc wizards A river rat (Sewer) 7 adders 2 white imps (D:6) 5 worms 2 dart slugs (D:2) 12 orcs 11 endoplasms 7 giant cockroaches 6 goblins 5 hobgoblins 5 quokkas 10 ball pythons 8 bats 3 frilled lizards 11 kobolds 9 rats 137 creatures vanquished. Vanquished Creatures (others) A sky beast (D:5) 2 demonic plants (D:1) 2 withered plants (D:1) 5 creatures vanquished. Grand Total: 142 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Caterwaul the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 91 | D:1 | Found a faded altar of an unknown god. 297 | D:1 | Gained mutation: You sometimes gain a little power by | taking damage. [demonic ancestry] 297 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 600 | D:1 | Learned a level 2 spell: Searing Ray 1063 | D:2 | Gained mutation: You regenerate a little health from kills. | [demonic ancestry] 1063 | D:2 | Reached XP level 3. HP: 24/24 MP: 0/7 1374 | D:2 | Found the amulet of Elemental Vulnerability {rPois rF-- | rC-- AC+8} 2074 | D:3 | Found Bituef's Antique Armour Shoppe. 2099 | D:3 | Found a glowing drain. 2111 | Sewer | Entered a sewer 2257 | Sewer | Gained mutation: You regenerate health from kills. [demonic | ancestry] 2257 | Sewer | Reached XP level 4. HP: 30/30 MP: 5/8 2465 | Sewer | Reached skill level 5 in Conjurations 2726 | Sewer | Reached XP level 5. HP: 35/35 MP: 2/10 2788 | Sewer | Found a viscous altar of Jiyva. 3610 | D:4 | Noticed a centaur 3630 | D:4 | Killed a centaur 3631 | D:4 | Reached skill level 1 in Fighting 3631 | D:4 | Reached skill level 1 in Transmutations 3631 | D:4 | Discovered your monstrous ancestry. 3631 | D:4 | Gained mutation: You have a pair of small horns on your | head. [demonic ancestry] 3631 | D:4 | Reached XP level 6. HP: 29/43 MP: 2/12 4180 | D:5 | Entered Level 5 of the Dungeon 4224 | D:5 | Noticed a sky beast 4418 | D:5 | Reached skill level 6 in Conjurations 4639 | D:5 | Gained mutation: You have large cloven feet. [demonic | ancestry] 4639 | D:5 | Reached XP level 7. HP: 46/50 MP: 0/13 5094 | D:5 | Reached skill level 5 in Spellcasting 5546 | D:6 | Reached XP level 8. HP: 58/58 MP: 1/15 5852 | D:6 | Found an ornate altar of the Wu Jian Council. 6129 | D:6 | Found a staircase to the Ecumenical Temple. 6140 | Temple | Entered the Ecumenical Temple 6314 | Temple | Became a worshipper of Vehumet 6662 | D:6 | Reached skill level 7 in Conjurations 8027 | D:7 | HP: 3/61 [yak (6)] 8029 | D:7 | Reached skill level 5 in Fighting 8029 | D:7 | Mangled by a yak Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_d, layout_rooms, shapermc_ecumenical_altar_gd, minmay_box_of_dots D:2: layout_rooms D:3: layout_rooms, serial_shops, shop, cheibrodos_sewer_entry_bend, grunt_decor_fettered D:4: layout_basic D:5: layout_loops_ring D:6: wander_river, layout_basic, mainiacjoe_overflow_boulevard, minmay_temple_entry_wispy, hellmonk_bongcloud_opening D:7: layout_loops_corners Temple: minmay_temple_bridge_abc Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Spellcasting | 3 4 5 6 | 6.1 Conjurations | 5 6 7 | 7.5 Fighting | 1 2 3 5 | 5.0 Transmutations | 1 2 3 4 | 4.5 Dodging | | 1.7 Stealth | | 1.7 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Dagger | 28 | 38 | 47 || 113 Headbutt | | 5 | 9 || 14 Cast: Magic Dart | 33 | | || 33 Searing Ray | 28 | 41 | 53 || 122 Use: Scroll | 4 | 1 | || 5 Armour: Robe | 13 | 57 | 59 || 129 Dodge: Dodged | 23 | 70 | 64 || 157