Dungeon Crawl Stone Soup version 0.30.0 (webtiles) character file. Game seed: 7740099935201127075 367 Caterwaul the Conjurer (level 6, -11/41 HPs) Began as a Demonspawn Conjurer on Dec 21, 2023. Mangled by a two-headed ogre ... wielding a +0 giant club (31 damage) ... on level 5 of the Dungeon. The game lasted 00:05:39 (4815 turns). Caterwaul the Conjurer (Demonspawn Conjurer) Turns: 4815, Time: 00:05:40 Health: -11/41 AC: 2 Str: 7 XL: 6 Next: 41% Magic: 4/13 EV: 12 Int: 22 God: Gold: 218 SH: 4 Dex: 11 Spells: 11/14 levels left rFire + . . j - +5 hand axe of Glamorous Exoneration {freeze, rF+ rN+} rCold . . . (no shield) rNeg + . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.13/turn %: no passive effects @: no status effects A: large bone plates 1, demonic guardian 1 a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 218 gold pieces. Inventory: Hand Weapons j - the +5 hand axe of Glamorous Exoneration (weapon) {freeze, rF+ rN+} (You found it on level 2 of the Dungeon) rF: It protects you from fire. rN: It protects you from negative energy. l - a +2 dagger of venom Armour a - a +0 robe (worn) Jewellery p - a ring of fire Wands v - a wand of flame (24) Scrolls c - a scroll of magic mapping {unknown} d - a scroll of brand weapon {unknown} f - a scroll of torment {unknown} g - a scroll of enchant weapon {unknown} h - 9 scrolls of identify {unknown} i - a scroll of teleportation {unknown} k - a scroll of immolation {unknown} m - a scroll of noise {unknown} n - a scroll of enchant armour {unknown} Potions b - a potion of magic e - 2 potions of curing {unknown} o - a potion of lignification {unknown} q - a potion of mutation {unknown} r - 3 potions of attraction {unknown} s - a potion of degeneration {unknown} t - a potion of flight {unknown} u - a potion of cancellation {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 4.6 Spellcasting + Level 6.1 Conjurations You had 11 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 64% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 36% N/A 9% 3 Beastly Appendage Tmut 10% N/A 11% 1 Blink Tloc 10% N/A 16% 2 Wereblood Tmut 5% N/A 16% 2 Fulminant Prism Conj/Hex 9% 3d7 28% 4 Iskenderun's Mystic Bla Conj/Tloc 18% 2d6 28% 4 Call Canine Familiar Summ 5% N/A 30% 3 Gell's Gravitas Tloc 5% N/A 30% 3 Portal Projectile Hex/Tloc 10% N/A 30% 3 Spider Form Tmut/Pois 5% N/A 30% 3 Summon Guardian Golem Hex/Summ 5% N/A 30% 3 Teleport Other Tloc 5% N/A 30% 3 Leda's Liquefaction Hex/Erth 2% N/A 71% 4 Manifold Assault Tloc 5% N/A 71% 4 Dispersal Tloc 2% N/A 100% 6 Orb of Destruction Conj 16% 9d7 100% 7 Spellforged Servitor Conj/Summ 9% N/A 100% 7 Storm Form Tmut/Air 2% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Fedhas Okawaru Trog Uskayaw Annotations: D:4 3 runed translucent doors, exclusion: oklob plant, ozjimbob's ghost, amateur DEBr Innate Abilities, Weirdness & Mutations You are partially covered in large bone plates. (SH +4) A weak demonic guardian rushes to your aid. Message History The two-headed ogre is moderately wounded. The searing ray hits the two-headed ogre but does no damage. The two-headed ogre is moderately wounded. The two-headed ogre hits you with a +0 giant club!! A demonic guardian appears! The two-headed ogre hits you with a +0 giant club. The searing ray hits the two-headed ogre! The two-headed ogre is moderately wounded. You finish channelling your searing ray. Unknown command. You swap places. Found a glowing scarf. Your quasit closely misses the two-headed ogre. Your quasit claws the two-headed ogre but does no damage. x2 The two-headed ogre closely misses your quasit. x2 Your quasit bites the two-headed ogre. Your quasit claws the two-headed ogre but does no damage. Your quasit claws the two-headed ogre. The two-headed ogre barely misses your quasit. The two-headed ogre hits your quasit with a +0 giant club!! Your quasit dies! Your quasit disappears in a puff of smoke! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - two-headed ogre Aim: a two-headed ogre, wielding two +0 giant clubs (heavily wounded, 91% to hit) The searing ray hits the two-headed ogre! The two-headed ogre is heavily wounded. (Press . to maintain the ray.) The searing ray hits the two-headed ogre! The two-headed ogre is severely wounded. The searing ray hits the two-headed ogre. The two-headed ogre is severely wounded. The searing ray hits the two-headed ogre! The two-headed ogre is almost dead. You finish channelling your searing ray. The two-headed ogre closely misses you. The two-headed ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... ..... #...# #...# #...# # .######...#####.# ................. ................. ........O@....... #######...#####[. #...# #...# #...# #...# #...# #...# ##.## You could see a two-headed ogre. Vanquished Creatures 2 scorpions (D:4) A jelly (D:5) 3 adders (D:4) An ufetubus (D:4) 3 worms 2 dart slugs 2 orcs (D:3) 6 bats 3 endoplasms 2 giant cockroaches 10 goblins 10 hobgoblins 10 jackals 11 kobolds 4 quokkas 6 ball pythons 7 frilled lizards 8 rats 91 creatures vanquished. Vanquished Creatures (collateral kills) A centaur (D:4) 1 creature vanquished. Vanquished Creatures (others) 40 fungi (D:4) 60 plants (D:4) 100 creatures vanquished. Grand Total: 192 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Caterwaul the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 388 | D:1 | Gained mutation: You are partially covered in large bone | plates. (SH +4) [demonic ancestry] 388 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 439 | D:1 | Learned a level 2 spell: Searing Ray 1170 | D:2 | Found a faded altar of an unknown god. 1175 | D:2 | Reached XP level 3. HP: 24/24 MP: 0/7 1275 | D:2 | Identified the +5 hand axe of Glamorous Exoneration | {freeze, rF+ rN+} 2381 | D:3 | Found a bloodstained altar of Trog. 2388 | D:3 | Reached XP level 4. HP: 30/30 MP: 2/8 2842 | D:3 | Noticed a +0 dagger 2843 | D:3 | Noticed a +0 hand axe 2849 | D:3 | Found a hide-covered altar of Uskayaw. 3181 | D:4 | Found an iron altar of Okawaru. 3260 | D:4 | Reached skill level 5 in Conjurations 3302 | D:4 | Noticed a scorpion 3314 | D:4 | Killed a scorpion 3315 | D:4 | Gained mutation: A weak demonic guardian rushes to your | aid. [demonic ancestry] 3315 | D:4 | Reached XP level 5. HP: 30/35 MP: 2/10 4092 | D:4 | Noticed a centaur 4096 | D:4 | Killed a centaur 4253 | D:4 | Found a blossoming altar of Fedhas. 4256 | D:4 | Reached XP level 6. HP: 41/41 MP: 8/12 4303 | D:4 | Noticed an oklob plant 4419 | D:4 | Reached skill level 6 in Conjurations 4548 | D:4 | Found a runed translucent gate. 4550 | D:4 | Found a runed translucent gate. 4552 | D:4 | Found a runed translucent gate. 4553 | D:4 | Noticed ozjimbob's ghost (amateur DEBr) 4706 | D:5 | Entered Level 5 of the Dungeon 4803 | D:5 | Noticed a two-headed ogre 4815 | D:5 | Mangled by a two-headed ogre Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_funnel, layout_rooms D:2: layout_basic, dreamdust_ecumenical_altar_grove D:3: layout_loops_ring, dancing_weapons_uskayaw, mainiacjoe_overflow_alcove_1 D:4: layout_cave_pods, kennysheep_okawaru_gauntlet, tgw_fedhas, gammafunk_ghost_necromancy, minmay_liquid_box, palyth_stone_intersect D:5: layout_loops_cross, mainiacjoe_overflow_small_starburst, amethyst_overflow_temple_binary, minmay_temple_entry_poolview Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Spellcasting | 3 4 | 4.6 Conjurations | 5 6 | 6.1 Dodging | | 1.7 Stealth | | 1.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 10 | || 10 Hand axe | 9 | 8 || 17 Cast: Magic Dart | 25 | || 25 Searing Ray | 41 | 33 || 74 Stab: Sleeping | 2 | || 2 Armour: Robe | 6 | 6 || 12 Dodge: Dodged | 16 | 20 || 36 Block: Other | 4 | 5 || 9