Dungeon Crawl Stone Soup version 0.30.0 (webtiles) character file. Game seed: 15628799545276177836 225 Caterwaul the Conjurer (level 5, 32/35 HPs) Began as a Demonspawn Conjurer on Dec 21, 2023. Quit the game on level 3 of the Dungeon. The game lasted 00:02:55 (2129 turns). Caterwaul the Conjurer (Demonspawn Conjurer) Turns: 2129, Time: 00:02:56 Health: 32/35 AC: 10 Str: 8 XL: 5 Next: 68% Magic: 1/11 EV: 12 Int: 21 God: Gold: 120 SH: 0 Dex: 11 Spells: 9/12 levels left rFire . . . l - +0 dagger (drain) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (helmet restricted) rElec . o - +0 cloak rCorr . i - +0 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth ++ h - +4 ring of protection HPRegen 0.25/turn (no ring) MPRegen 0.12/turn %: no passive effects @: no status effects A: horns 1, yellow scales 1, ignite blood 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 120 gold pieces. Inventory: Hand Weapons l - a +0 dagger of draining (weapon) Armour a - a +0 robe (worn) i - a +0 pair of gloves (worn) o - a +0 cloak (worn) Magical Staves k - a staff of death Jewellery h - a +4 ring of protection (left hand) Scrolls c - 3 scrolls of identify {unknown} g - a scroll of vulnerability {unknown} p - a scroll of blinking {unknown} Potions b - a potion of magic d - a potion of ambrosia {unknown} e - a potion of heal wounds {unknown} f - a potion of berserk rage {unknown} j - a potion of lignification {unknown} m - a potion of mutation {unknown} n - a potion of curing {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 4.1 Spellcasting + Level 5.7 Conjurations You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 56% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 32% N/A 11% 3 Ozocubu's Armour Ice 4% N/A 34% 3 Fulminant Prism Conj/Hex 8% 3d7 36% 4 Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 36% 4 Ozocubu's Refrigeration Ice 2% 4d7 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:1 ! Innate Abilities, Weirdness & Mutations You have a pair of small horns on your head. You are partially covered in yellow scales. (AC +2) Your demonic aura sometimes causes spilled blood to erupt in flames. Message History Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Sigmund Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (asleep, 100% to hit) The searing ray hits Sigmund. Sigmund is lightly wounded. Sigmund shouts! (Press . to maintain the ray.) The searing ray misses Sigmund. The searing ray hits Sigmund. Sigmund is heavily wounded. Sigmund barely misses you. The searing ray hits Sigmund. Sigmund is severely wounded. You finish channelling your searing ray. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Sigmund Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (severely wounded, 75% to hit) The searing ray misses Sigmund. (Press . to maintain the ray.) Sigmund closely misses you. The searing ray hits Sigmund. Sigmund is almost dead. Sigmund hits you but does no damage. You barely miss Sigmund. Your headbutt misses Sigmund. Sigmund is almost dead. Sigmund hits you with a +0 scythe. You hit Sigmund. You drain Sigmund. You kill Sigmund! Your Spellcasting skill increases to level 4! Your Conjurations skill increases to level 5! You have reached level 5! Your demonic ancestry asserts itself... Your blood heats up. Things that are here: a +0 scythe; a +0 robe Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) .... ## .... .# #.# ########.# ..#.# .......>.##..#.#.# #######>.......#.# # #.########.# # #.# #.# # #.# #.# # #.# #@# # #.# #.# # #.# ######.# # #.###...##.# # #.......##.# # #####..>...# # ######## There were no monsters in sight! Vanquished Creatures Sigmund (D:3) 3 adders 2 dart slugs (D:1) 3 ball pythons 3 bats 3 endoplasms 3 giant cockroaches (D:1) 3 hobgoblins 4 goblins 7 kobolds 6 rats 38 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Caterwaul the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 154 | D:1 | Found Ymocock's Distillery. 168 | D:1 | Gained mutation: You are partially covered in yellow | scales. (AC +2) [demonic ancestry] 168 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 241 | D:1 | Learned a level 2 spell: Searing Ray 907 | D:2 | Reached XP level 3. HP: 24/24 MP: 1/7 1972 | D:3 | Gained mutation: You have a pair of small horns on your | head. [demonic ancestry] 1972 | D:3 | Reached XP level 4. HP: 30/30 MP: 4/8 2115 | D:3 | Noticed Sigmund 2127 | D:3 | Killed Sigmund 2128 | D:3 | Reached skill level 5 in Conjurations 2128 | D:3 | Gained mutation: Your demonic aura sometimes causes spilled | blood to erupt in flames. [demonic ancestry] 2128 | D:3 | Reached XP level 5. HP: 32/35 MP: 1/11 2129 | D:3 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: onia_arrival_pyramid, layout_rooms, serial_shops, nicolae_shop_rolling_square, nicolae_titane D:2: layout_basic, minivault_11 D:3: layout_loops_ring, minmay_overflow_temple_star_hex, uniq_sigmund Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 3 4 | 4.1 Conjurations | 5 | 5.7 Dodging | | 1.7 Stealth | | 1.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 5 | 2 || 7 Cast: Magic Dart | 75 | 1 || 76 Searing Ray | | 2 || 2 Armour: Robe | 2 | 1 || 3 Dodge: Dodged | 11 | 2 || 13