Dungeon Crawl Stone Soup version 0.30.0 (webtiles) character file. Game seed: 13514628211906745210 37 Caterwaul the Conjurer (level 3, 24/24 HPs) Began as a Demonspawn Conjurer on Dec 21, 2023. Quit the game on level 2 of the Dungeon. The game lasted 00:01:15 (1140 turns). Caterwaul the Conjurer (Demonspawn Conjurer) Turns: 1140, Time: 00:01:16 Health: 24/24 AC: 2 Str: 7 XL: 3 Next: 23% Magic: 2/7 EV: 12 Int: 21 God: Gold: 69 SH: 0 Dex: 11 Spells: 4/7 levels left rFire . . . c - +3 short sword rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: demonic guardian 1, demonic touch 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 69 gold pieces. Inventory: Hand Weapons c - a +3 short sword (weapon) Armour a - a +0 robe (worn) Jewellery i - a ring of wizardry Scrolls e - 2 scrolls of identify {unknown} g - a scroll of butterflies {unknown} h - a scroll of enchant armour {unknown} Potions b - a potion of magic d - a potion of heal wounds {unknown} f - a potion of mutation {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.8 Spellcasting + Level 4.6 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 b - Searing Ray Conj 44% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 24% N/A 16% 3 Fulminant Prism Conj/Hex 6% 3d7 45% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 45% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Vehumet Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations A weak demonic guardian rushes to your aid. Your touch may inflict minor irresistible damage on your foes. Message History The magic dart hits the hobgoblin. The hobgoblin is moderately wounded. The hobgoblin shouts! The magic dart hits the hobgoblin but does no damage. The hobgoblin is moderately wounded. The hobgoblin hits you. The magic dart hits the hobgoblin. The hobgoblin is severely wounded. The hobgoblin hits you but does no damage. The magic dart hits the hobgoblin. You kill the hobgoblin! You can't see any susceptible monsters within range! (Use Z to cast anyway.) HP restored. Magic restored. Found a stone staircase leading down. A quokka comes into view. Found a whip. There is a stone staircase leading down here. The searing ray hits the quokka. You kill the quokka! (Press . to maintain the ray.) i - a ring of wizardry You see here a +0 whip. Found a stone staircase leading up. Found a radiant altar of Vehumet. An adder comes into view. The adder hisses angrily. The searing ray hits the adder! The adder is heavily wounded. (Press . to maintain the ray.) The adder barely misses you. The searing ray hits the adder! You kill the adder! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2; Your demonic ancestry asserts itself... You feel the presence of a demonic guardian. There is a radiant altar of Vehumet here. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ### ..# #.# ###.### # ...# #####.....##.# #..# #............# #..# #..@..# #..# #.....# #..# #.....# #..### ####..# #...<# ######.##### ##.#.# ............# #.#.# ###########.# #.#.# ### #.# #.#.# #<######## #.# #.#.# There were no monsters in sight! Vanquished Creatures An adder (D:2) A ball python (D:1) 4 bats 2 endoplasms (D:1) 2 giant cockroaches (D:1) 4 goblins (D:1) 2 hobgoblins 5 kobolds A quokka (D:2) 2 rats 24 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Caterwaul the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 296 | D:1 | Gained mutation: Your touch may inflict minor irresistible | damage on your foes. [demonic ancestry] 296 | D:1 | Reached XP level 2. HP: 17/19 MP: 0/5 911 | D:2 | Noticed Terence 939 | D:1 | Learned a level 2 spell: Searing Ray 1132 | D:2 | Found a radiant altar of Vehumet. 1138 | D:2 | Gained mutation: A weak demonic guardian rushes to your | aid. [demonic ancestry] 1138 | D:2 | Reached XP level 3. HP: 24/24 MP: 2/7 1140 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_rhombus, layout_loops_cross D:2: minmay_door_path, layout_loops_ring, basic_altar, glass_columns_c, uniq_terence Action || total ---------------------------++------- Melee: Short sword || 29 Unarmed || 5 Touch || 4 Cast: Magic Dart || 25 Searing Ray || 2 Stab: Sleeping || 4 Armour: Robe || 4 Dodge: Dodged || 20