Dungeon Crawl Stone Soup version 0.30.0 (webtiles) character file. Game seed: 13181259934355632181 30 Caterwaul the Conjurer (level 3, 24/24 HPs) Began as a Demonspawn Conjurer on Dec 21, 2023. Quit the game on level 1 of the Dungeon. The game lasted 00:01:15 (680 turns). Caterwaul the Conjurer (Demonspawn Conjurer) Turns: 680, Time: 00:01:16 Health: 24/24 AC: 4 Str: 7 XL: 3 Next: 3% Magic: 0/7 EV: 12 Int: 21 God: Gold: 39 SH: 4 Dex: 11 Spells: 4/7 levels left rFire . . . c - staff of poison rCold . . . (no shield) rNeg . . . a - +0 robe rPois + (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: icy blue scales 1, condensation shield a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 39 gold pieces. Inventory: Armour a - a +0 robe (worn) Magical Staves c - a staff of poison (weapon) Scrolls e - a scroll of identify {unknown} f - a scroll of summoning {unknown} Potions b - a potion of magic d - a potion of flight {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.7 Spellcasting + Level 4.5 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 2% 1 b - Searing Ray Conj 42% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 24% N/A 16% 3 Fulminant Prism Conj/Hex 6% 3d7 47% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 47% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are partially covered in icy blue scales. (AC +2) A meltable shield of frost defends you. (SH +4) Message History Your magical contamination has completely faded away. A jackal comes into view. You see here a quokka corpse. You see here a +0 hand axe. You start resting. Magic restored. You now have 39 gold pieces (gained 17). An endoplasm comes into view. The endoplasm moves out of view. Found a dagger. A kobold comes into view. It is wielding a +0 whip. Things that are here: a +0 club; 2 stones; a kobold corpse A rat comes into view. The searing ray hits the rat. You kill the rat! (Press . to maintain the ray.) You hear a shout! You hear an angry hiss. A goblin comes into view. It is wielding a +0 dagger. The kobold throws a stone. The stone hits you but does no damage. The searing ray hits the kobold. The kobold is severely wounded. (Press . to maintain the ray.) The kobold throws a stone. The stone closely misses you. The searing ray hits the kobold! You kill the kobold! Unknown command. The searing ray hits the goblin. You kill the goblin! The searing ray hits the endoplasm. The endoplasm is almost dead. (Press . to maintain the ray.) You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2; Your demonic ancestry asserts itself... Frost condenses into a shield before you. The searing ray hits the endoplasm. You kill the endoplasm! Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) .# ##.#####.##.#..#####... .# ##.....##.##.## .#### ####### ##..# ....# ##..## ....# #########..## ....# ............##. ....# ###.##..##.....# ....#########.#.........## g...#.........).@.##.#.## ##.#..#######.###.##.#.# ##...## #.###..#.#.# .....# #..###.#.... ###..# ##.# ..#. ##)#########.## #.# #........##..# .. #........###.# #.. ##.......# #.# .... There were no monsters in sight! Vanquished Creatures A dart slug (D:1) 5 ball pythons (D:1) 6 endoplasms (D:1) 2 giant cockroaches (D:1) A jackal (D:1) A quokka (D:1) 4 goblins (D:1) 2 kobolds (D:1) 2 rats (D:1) 24 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Caterwaul the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 245 | D:1 | Gained mutation: You are partially covered in icy blue | scales. (AC +2) [demonic ancestry] 245 | D:1 | Reached XP level 2. HP: 17/19 MP: 0/5 305 | D:1 | Learned a level 2 spell: Searing Ray 679 | D:1 | Gained mutation: A meltable shield of frost defends you. | (SH +4) [demonic ancestry] 679 | D:1 | Reached XP level 3. HP: 24/24 MP: 1/7 680 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: evilmike_arrival_rings, layout_rooms, basic_ecumenical_altar, minmay_tall_x Action || total ---------------------------++------- Melee: Staff || 31 Cast: Magic Dart || 25 Searing Ray || 6 Armour: Robe || 11 Dodge: Dodged || 33