Dungeon Crawl Stone Soup version 0.30.0 (webtiles) character file. Game seed: 15824587922246510121 67 Caterwaul the Conjurer (level 4, 12/30 HPs) Began as a Demonspawn Conjurer on Dec 22, 2023. Quit the game on level 3 of the Dungeon. The game lasted 00:02:22 (1526 turns). Caterwaul the Conjurer (Demonspawn Conjurer) Turns: 1526, Time: 00:02:23 Health: 12/30 AC: 2 Str: 7 XL: 4 Next: 0% Magic: 1/8 EV: 12 Int: 22 God: Gold: 138 SH: 4 Dex: 11 Spells: 6/9 levels left rFire . . . c - +1 dagger (speed) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth ++ g - ring of see invisible HPRegen 0.25/turn (no ring) MPRegen 0.11/turn %: no passive effects @: no status effects A: large bone plates 1, foul stench 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 180 gold pieces. You spent 42 gold pieces at shops. Inventory: Hand Weapons c - a +1 dagger of speed (weapon) Armour a - a +0 robe (worn) Jewellery d - a ring of fire g - a ring of see invisible (left hand) j - an amulet of faith Scrolls i - a scroll of fear {unknown} k - 2 scrolls of teleportation {unknown} l - a scroll of poison {unknown} n - 6 scrolls of identify o - a scroll of enchant armour {unknown} p - a scroll of magic mapping {unknown} q - a scroll of amnesia {unknown} Potions b - a potion of magic e - a potion of experience {unknown} f - a potion of flight {unknown} h - 4 potions of curing {unknown} m - a potion of heal wounds {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 3.1 Spellcasting + Level 4.8 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 b - Searing Ray Conj 48% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 28% N/A 14% 3 Ozocubu's Armour Ice 3% N/A 36% 3 Fulminant Prism Conj/Hex 7% 3d7 41% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 41% 4 Ozocubu's Refrigeration Ice 1% 4d7 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Uskayaw Shops: D:2 ? Innate Abilities, Weirdness & Mutations You are partially covered in large bone plates. (SH +4) You may rarely emit foul miasma when damaged in melee. Message History Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc Aim: an orc, wielding a +0 short sword and wearing a +0 leather armour (moderately wounded, 78% to hit) The searing ray hits the orc. You kill the orc! (Press . to maintain the ray.) You start resting. A frilled lizard comes into view. A frilled lizard is nearby! Items here: ( )) [ †. You see here a ball python corpse. You start resting. An orc comes into view. It is wielding a +1 short sword of speed. The orc shouts! The orc barely misses you. The orc attacks as you move away! The orc closely misses you. The orc attacks as you move away! The orc hits you with a +1 short sword of speed. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc Aim: an orc, wielding a +1 short sword of speed and wearing a +0 leather armour (78% to hit) The searing ray hits the orc. The orc is severely wounded. (Press . to maintain the ray.) You block the orc's attack. The orc misses you. Without enough magic to sustain it, your searing ray dissipates. The orc closely misses you. You hit the orc. You kill the orc! You have reached level 4! You feel clever. Your demonic ancestry asserts itself... You begin to emit a foul stench of rot and decay. You now have enough gold to buy a scroll of silence on D:2. You can access your shopping list by pressing '$'. You now have 138 gold pieces (gained 10). Things that are here: a +1 short sword of speed; a +0 leather armour; an orc corpse Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) . #.# #####†..## #. #..†...## .. #.##..## #......# ##......# ###....<..# ##.........# ............# . ..........##@# .. ..........##.#.#.. .................... #.........<......... ......######.#..... ..... ....... ..... .#..... .... ##.#### #.. # There were no monsters in sight! Vanquished Creatures An adder (D:2) 2 dart slugs (D:1) 6 orcs (D:3) 2 ball pythons 3 endoplasms 5 goblins 5 hobgoblins 3 quokkas 9 bats 2 frilled lizards (D:1) 2 kobolds 5 rats 45 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Caterwaul the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 204 | D:1 | Gained mutation: You are partially covered in large bone | plates. (SH +4) [demonic ancestry] 204 | D:1 | Reached XP level 2. HP: 16/19 MP: 5/5 627 | D:2 | Found Zacamuni's Magic Scroll Shoppe. 633 | D:2 | Bought a scroll of identify for 28 gold pieces 633 | D:2 | Bought a scroll of noise for 14 gold pieces 687 | D:2 | Learned a level 2 spell: Searing Ray 716 | D:2 | Reached XP level 3. HP: 20/24 MP: 7/7 1145 | D:2 | Found a hide-covered altar of Uskayaw. 1166 | D:2 | Found a faded altar of an unknown god. 1524 | D:3 | Gained mutation: You may rarely emit foul miasma when | damaged in melee. [demonic ancestry] 1524 | D:3 | Reached XP level 4. HP: 12/30 MP: 0/8 1526 | D:3 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_abandoned_jail, layout_rooms D:2: layout_basic, serial_shops, nicolae_shop_rolling_square, shapermc_ecumenical_altar_mp_highgroup, basic_altar, grunt_decor_junction D:3: layout_rooms, mainiacjoe_overflow_tiny_flanked, hangedman_decor_riveting Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 3 | 3.1 Dodging | | 1.7 Stealth | | 1.7 Conjurations | | 4.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 165 | || 165 Punch | 2 | || 2 Cast: Magic Dart | 6 | || 6 Searing Ray | 9 | || 9 Stab: Sleeping | 3 | || 3 Armour: Robe | 38 | || 38 Dodge: Dodged | 86 | || 86 Block: Other | 20 | || 20